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chapter_2_part5.rkt
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chapter_2_part5.rkt
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#lang sicp
;;2.24 实例: 一个图形语言
;exercise-2.44
;below 使用两个 painter,让它们分别在上下两个半区画图
;beside 使用两个 painter,让它们分别在左右两个半区画图
;flip-vert 使用一个 painter,画出上下反转后的图
;flip-hozil 使用一个 painter,画出左右反转后的图
(define (right-split painter n)
(if (= n 0)
painter
(let ((smaller (right-split painter (- n 1))))
(beside painter
(below smaller smaller)))))
(define (up-split painter n)
(if (= n 0)
painter
(let ((smaller (up-split painter (- n 1))))
(below painter
(baside smaller smaller)))))
(define (corner-split painter n)
(if (= n 0)
painter
(let ((up (up-split painter (- n 1)))
(right (right-split painter (- n 1))))
(let ((top-left (beside up up))
(bottom-right (below right right))
(corner (corner-split painter (- n 1))))
(beside (below painter top-left)
(below bottom-right corner))))))
;; 高阶操作
;t1左上角,tr右上角,b1左下角,br右下角
(define (square-of-four t1 tr b1 br)
(lambda (painter)
(let ((top (beside (t1 painter) (tr painter)))
(bottom (beseide (b1 painter) (br painter))))
(below top bottom))))
(define (flipped-pairs painter)
(let ((combine4 (square-of-four identity flip-vert
identity flip-vert)))
(combine4 painter)))
(define (square-limit painter n)
(let ((combine4 (square-of-four flip-horiz identity
rotate180 flip-vert)))
(combine4 (corner-split painter n))))
;exercise-2.45
(define right-split (split beside below))
(define (split big-combiner small-combiner)
(lambda (painter n)
(if (= n 0)
painter
(let ((smaller ((split big-combiner small-combiner) painter (- n 1))))
(big-combiner painter
(small-combiner smaller smaller))))))
(define (split-short big-combiner small-combiner)
(define (inner painter n)
(if (= n 0)
painter
(let ((smaller (inner painter (- n 1))))
(big-combiner painter
(small-combiner smaller smaller)))))
inner)
;;框架
(define (frame-coord-map frame)
(lambda (v)
(add-vect
(origin-frame frame)
(add-vect (scale-vect (xcor-vect v)
(edge1-frame frame))
(scale-vect (ycor-vect v)
(edge2-frame frame))))))
;exercise-2.46
(define (make-vect x y)
(cons x y))
(define (make-vect-2 x y)
(list x y));list
(define (xcor-vect r)
(car r))
(define (ycor-vect r)
(cdr r))
(define (ycor-vect-2 r)
(cadr r));list
(define (add-vect r1 r2)
(make-vect (+ (xcor-vect r1) (xcor-vect r2))
(+ (ycor-vect r1) (ycor-vect r2))))
(define (sub-vect r1 r2)
(make-vect (- (xcor-vect r1) (xcor-vect r2))
(- (ycor-vect r1) (ycor-vect r2))))
(define (scale-vect r s)
(make-vect (* (xcor-vect r) s)
(* (ycor-vect r) s)))
;execrise-2.47
(define (make-frame origin edge1 edge2)
(list origin edge1 edge2))
(define (origin frame)
(car frame))
(define (edge1 frame)
(cadr frame))
(define (edge2 frame)
(caddr frame))
(define (make-frame-2 origin edge1 edge2)
(cons origin (cons edge1 edge2)))
(define (origin-2 frame)
(car frame))
(define (edge1-2 frame)
(cadr frame))
(define (edge2-2 frame)
(cddr frame))
;;画家
(define (segment->painter segment-list)
(lambda (frame)
(for-each
(lambda (segment)
(draw-line
((frame-coord-map frame) (start-segment segment))
((frame-coord-map frame) (end-segment segment))))
segment-list)))
;exercise-2.48
(define (make-segment x y)
(list x y))
(define (start-segment l)
(car l))
(define (end-segment l)
(cadr l))
;exercise-2.49
(define top-left (make-vect 0.0 1.0))
(define top-right (make-vect 1.0 1.0))
(define bottom-left (make-vect 0.0 0.0))
(define bottom-right (make-vect 1.0 0.0))
(define top (make-segment top-left top-right))
(define left (make-segment top-left bottom-left))
(define right (make-segment top-right bottom-right))
(define bottom (make-segment bottom-left bottom-right))
(segment->painter (list top bottom left right))
;b)
(define left-top-to-right-bottom
(make-segment top-left bottom-right))
(define left-top-to-left-bottom
(make-segment top-right bottom-left))
(segment->painter (list left-top-to-right-bottom left-top-to-left-bottom))
;c)菱形需要各边的中点相连
(define (center l)
(make-vect (/ (car l) 2)
(/ (cdr l) 2)))
(define mid-top (make-segment (center top-left) (center top-right)))
(define mid-left (make-segment (center top-left) (center bottom-left)))
(define mid-right (make-segment (center top-right) (center bottom-right)))
(define mid-bottom (make-segment (center bottom-left) (center bottom-right)))
(segment->painter (list mid-top mid-left mid-right mid-bottom))
;d)
(segments->painter (list
(make-segment (make-vect 0.4 1.0) ; 头部左上
(make-vect 0.35 0.85))
(make-segment (make-vect 0.35 0.85) ; 头部左下
(make-vect 0.4 0.64))
(make-segment (make-vect 0.4 0.65) ; 左肩
(make-vect 0.25 0.65))
(make-segment (make-vect 0.25 0.65) ; 左手臂上部
(make-vect 0.15 0.6))
(make-segment (make-vect 0.15 0.6) ; 左手上部
(make-vect 0.0 0.85))
(make-segment (make-vect 0.0 0.65) ; 左手下部
(make-vect 0.15 0.35))
(make-segment (make-vect 0.15 0.35) ; 左手臂下部
(make-vect 0.25 0.6))
(make-segment (make-vect 0.25 0.6) ; 左边身体
(make-vect 0.35 0.5))
(make-segment (make-vect 0.35 0.5) ; 左腿外侧
(make-vect 0.25 0.0))
(make-segment (make-vect 0.6 1.0) ; 头部右上
(make-vect 0.65 0.85))
(make-segment (make-vect 0.65 0.85) ; 头部右下
(make-vect 0.6 0.65))
(make-segment (make-vect 0.6 0.65) ; 右肩
(make-vect 0.75 0.65))
(make-segment (make-vect 0.75 0.65) ; 右手上部
(make-vect 1.0 0.3))
(make-segment (make-vect 1.0 0.15) ; 右手下部
(make-vect 0.6 0.5))
(make-segment (make-vect 0.6 0.5) ; 右腿外侧
(make-vect 0.75 0.0))
(make-segment (make-vect 0.4 0.0) ; 左腿内侧
(make-vect 0.5 0.3))
(make-segment (make-vect 0.6 0.0) ; 右腿内侧
(make-vect 0.5 0.3))))
;画家的变换和组合
(define (transform-painter painter origin corner1 corner2)
(lambda (frame)
(let ((m (frame-coord-map frame)))
(let ((new-origin (m origin)))
(painter
(make-frame new-origin
(sub-vect (m corner1) new-origin)
(sub-vect (m corner2) new-origin)))))))
(define (flip-vert painter) ;上下翻转
(transform-painter painter
(make-vect 0.0 1.0);new origin
(make-vect 1.0 1.0);new end of edge1
(make-vect 0.0 0.0)));new end of edge2
(define (shrink-to-upper-right painter)
(transform-painter painter
(make-vect 0.5 0.5);new origin
(make-vect 1.0 0.5);new end of edge1
(make-vect 0.5 1.0)));new end of edge2
(define (rotate90 painter)
(transform-painter painter
(make-vect 1.0 0.0);new origin
(make-vect 1.0 1.0);new end of edge1
(make-vect 0.0 0.0)));new end of edge2
(define (square-inwards painter)
(transform-painter painter
(make-vect 0.0 0.0);new origin
(make-vect 0.65 0.35);new end of edge1
(make-vect 0.35 0.65)));new end of edge2
(define (beside painter1 painter2)
(let ((split-point (make-vect 0.5 0.0)))
(let ((painter-left
(transform-painter painter1
(make-vect 0.0 0.0)
split-point
(make-vect 0.0 1.0)))
(painter-right
(transform-painter painter2
split-point
(make-vect 0.5 1.0)
(make-vect 1.0 1.0))))
(lambda (frame)
(painter-left frame)
(painter-right frame)))))
;exercise-2.50
(define (flip-horiz painter) ;flip-hozil 使用一个 painter,画出左右反转后的图
(transform-painter painter
(make-vect 1.0 0.0);new origin
(make-vect 0.0 0.0);new end of edge1
(make-vect 1.0 1.0)));new end of edge2
(define (rotate180 painter)
(transform-painter painter
(make-vect 1.0 1.0);new origin
(make-vect 0.0 1.0);new end of edge1
(make-vect 1.0 0.0)));new end of edge2
(define (rotate270 painter)
(transform-painter painter
(make-vect 0.0 1.0);new origin
(make-vect 0.0 0.0);new end of edge1
(make-vect 1.0 1.0)));new end of edge2
;exercise-2.51
(define (below painter1 painter2)
(let ((split-point (make-vect 0.0 0.5)))
(let ((paint-top
(transform-painter painter2
split-point
(make-vect 1.0 0.5)
(make-vect 0.0 1.0)))
(paint-down
(transform-painter painter1
(make-vect 0.0 0.0)
(make-vect 1.0 0.0)
split-point)))
(lambda (frame)
(paint-top frame)
(paint-down frame)))))
;exercise-2.52
;a)
(segments->painter (list (make-segment (make-vect 0.0 0.0)
(make-vect 1.0 1.0))
(make-segment (make-vect 0.4 1.0) ; 头部左上
(make-vect 0.35 0.85))
(make-segment (make-vect 0.35 0.85) ; 头部左下
(make-vect 0.4 0.64))
(make-segment (make-vect 0.4 0.65) ; 左肩
(make-vect 0.25 0.65))
(make-segment (make-vect 0.25 0.65) ; 左手臂上部
(make-vect 0.15 0.6))
(make-segment (make-vect 0.15 0.6) ; 左手上部
(make-vect 0.0 0.85))
(make-segment (make-vect 0.0 0.65) ; 左手下部
(make-vect 0.15 0.35))
(make-segment (make-vect 0.15 0.35) ; 左手臂下部
(make-vect 0.25 0.6))
(make-segment (make-vect 0.25 0.6) ; 左边身体
(make-vect 0.35 0.5))
(make-segment (make-vect 0.35 0.5) ; 左腿外侧
(make-vect 0.25 0.0))
(make-segment (make-vect 0.6 1.0) ; 头部右上
(make-vect 0.65 0.85))
(make-segment (make-vect 0.65 0.85) ; 头部右下
(make-vect 0.6 0.65))
(make-segment (make-vect 0.6 0.65) ; 右肩
(make-vect 0.75 0.65))
(make-segment (make-vect 0.75 0.65) ; 右手上部
(make-vect 1.0 0.3))
(make-segment (make-vect 1.0 0.15) ; 右手下部
(make-vect 0.6 0.5))
(make-segment (make-vect 0.6 0.5) ; 右腿外侧
(make-vect 0.75 0.0))
(make-segment (make-vect 0.4 0.0) ; 左腿内侧
(make-vect 0.5 0.3))
(make-segment (make-vect 0.6 0.0) ; 右腿内侧
(make-vect 0.5 0.3))))
;b)
(define (corner-split painter n)
(if (= n 0)
painter
(let ((up (up-split painter (- n 1)))
(right (right-split painter (- n 1)))
(corner (corner-split painter (- n 1))))
(beside (below painter up)
(below right corner)))))
;c)
(define (square-limit painter n)
(let ((combine4 (square-of-four identity flip-horiz)
flip-vect rotate180))
(combine4 (corner-split painter n))))