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Sprites abstract (brain strom) #4
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feature request
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todo
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WiP
Work-in-Progress, we are working on it
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Labels
feature request
New feature or request
todo
Unsorted self-reminder
WiP
Work-in-Progress, we are working on it
Sprite
module should be a 'Structure' constructed withSprite_new()
and ticking withSprite_tick()
Graphix_buffer_sprites_t
, such like sprite enable bits at0xd015
VICBANK
(VIC-II DMA access),0xc000
currently.Graphix_rasterline_isr()
must be adapted for sprite animations$> c64nonsense-cook -t sprite-gif my-character.gif -t music-goattracker music.sng -t level-png the-bigcastle.png assets.rel
AssetLoader
module which is able to load assets fromassets.rel
assets-game/ makeinc/ src/ src-cook/ src-game/ trunk/
src-cook/
shall be compileable without to havecc65
installedsrc/
make target is asrc/c64nonsense.lib
src-game/
buildsdas-produkt.prg
which is static linked to thesrc/c64nonsense.lib
, which hopefully reducesprg
file size (linker optimization)assets-game/
runs the cooking process../src-cook/c64nonsense-cook -t [...] das-produkt.rel
src-cook/: gcc
,src/: cc65
,assets-game/: src-cook/c64nonsense-cook
,src-game/: src/c64nonsense.lib assets-game/das-produkt.rel
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