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Love the Android app so far! (THANK YOU!)...
A request if possible...
When writing an 'Arcade' game, can there be a checkbox and text input(s) to add quarters automatically?
I know I can write custom commands to do this, but when just picking a game from the Arcade section in the app when searching, it would be nice to have the option to launch the game and then add some quarters to it once it launches directly from the app on the phone - on-the-fly.
so... Pick game, enable adding quarter(s) and write.
So something like (forgive me if I am off here - just started with this):
'_Arcade/Street Fighter.mra||**delay:25000||**input.coinp1:4'
The checkbox would be to enable adding quarters, an input for the time delay (in seconds to cover the boot time) and maybe an input for default quarters to add (1-10?).
It could be an option to enable in the main settings or on the 'write to tag' section when selected if it is an arcade game.
Anyway... just a thought.
Thanks, Mr. Wizzo!!!!
cheers!
j
The text was updated successfully, but these errors were encountered:
Love the Android app so far! (THANK YOU!)...
A request if possible...
When writing an 'Arcade' game, can there be a checkbox and text input(s) to add quarters automatically?
I know I can write custom commands to do this, but when just picking a game from the Arcade section in the app when searching, it would be nice to have the option to launch the game and then add some quarters to it once it launches directly from the app on the phone - on-the-fly.
so... Pick game, enable adding quarter(s) and write.
So something like (forgive me if I am off here - just started with this):
'_Arcade/Street Fighter.mra||**delay:25000||**input.coinp1:4'
The checkbox would be to enable adding quarters, an input for the time delay (in seconds to cover the boot time) and maybe an input for default quarters to add (1-10?).
It could be an option to enable in the main settings or on the 'write to tag' section when selected if it is an arcade game.
Anyway... just a thought.
Thanks, Mr. Wizzo!!!!
cheers!
j
The text was updated successfully, but these errors were encountered: