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SavedLevelsScene.swift
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//
// SavedLevelsScene.swift
// Slide the Box
//
// Created by Alex Morgan on 04/01/2017.
// Copyright © 2017 Alex Morgan. All rights reserved.
//
import SpriteKit
class SavedLevelsScene: SKScene {
var homeBtn = SKSpriteNode()
var resetBtn = SKSpriteNode()
var printBtn = SKSpriteNode()
let savedLevelsKey = "Saved Levels"
var levelsSaved = SKLabelNode()
override func didMove(to view: SKView) {
initialise()
}
func initialise() {
getButtons()
setupLabels()
}
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
for touch in touches {
let location = touch.location(in: self)
if atPoint(location) == homeBtn {
let mainMenuScene = MainMenuScene(fileNamed: "MainMenuScene")
mainMenuScene!.scaleMode = .aspectFit
self.view?.presentScene(mainMenuScene!)
}
if atPoint(location) == resetBtn {
UserDefaults.standard.removeObject(forKey: savedLevelsKey)
levelsSaved.text = String(0)
}
if atPoint(location) == printBtn {
if UserDefaults.standard.array(forKey: savedLevelsKey) != nil {
let savedLevels = UserDefaults.standard.array(forKey: savedLevelsKey) as! Array<String>
for savedLevel in savedLevels {
print(savedLevel)
}
}
}
}
}
func getButtons() {
homeBtn = self.childNode(withName: "Home Button") as! SKSpriteNode
resetBtn = self.childNode(withName: "Reset Button") as! SKSpriteNode
printBtn = self.childNode(withName: "Print Button") as! SKSpriteNode
}
func setupLabels() {
levelsSaved = self.childNode(withName: "Levels Saved") as! SKLabelNode
var count: Int
if UserDefaults.standard.array(forKey: savedLevelsKey) == nil {
count = 0
} else {
count = (UserDefaults.standard.array(forKey: savedLevelsKey) as! Array<String>).count
}
levelsSaved.text = String(count)
}
}