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Tree.cpp
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#include"Engine.cpp"
class Node {
public:
Node *up,*down,*left,*right;
uint32_t move;
int16_t score;
//constructor for class Node
Node(Node *u=0,Node *d=0,Node *l=0,Node *r=0,uint32_t m=0,int16_t s=0) {
up=u;
down=d;
left=l;
right=r;
move=m;
score=s;
}
};
class Tree {
public:
Node *root;
Engine *engine;
//constructor for class Tree
//assumes root and engine are valid
//assumes engine is initialized at root
Tree(Node *r,Engine *e) {
root=r;
engine=e;
}
//grows each nonnull terminal
void growNode(Node *base,uint8_t colour) {
engine->piecepopulator();
uint8_t nodes,i;
int16_t score=-engine->evaluator(colour);
uint32_t *moves=engine->sidemovegenerator(colour,nodes);
if(!nodes) {
free(moves);
return;
}
base->down=new Node(base,0,0,0,moves[0],score);
Node *node=base->down;
for(i=1;i<nodes;++i) {
node->right=new Node(base,0,node,0,moves[i],score);
node=node->right;
}
free(moves);
}
//grows the tree by one depth at each nonnull terminal
void growTree(Node *base,uint8_t colour) {
if(!base->down)
growNode(base,colour);
else {
Node *node=base->down,*temp;
colour^=1;
while(node)
if(!node->move) {
temp=node->right;
deleteNode(node);
node=temp;
}
else {
engine->movemaker(node->move);
growTree(node,colour);
engine->movemaker(node->move);
node=node->right;
}
}
}
//deletes 'node' and its subtree
void chopTree(Node *base) {
Node *node;
while(base->down) {
node=base->down;
chopTree(base->down);
base->down=node->right;
if(node->right) {
node->right->left=0;
}
free(node);
}
}
//returns the number of nodes in the Tree at node
int countNodes(Node *base) {
if(!base)
return 0;
int count=1;
Node *node=base->down;
while(node) {
count+=countNodes(node);
node=node->right;
}
return count;
}
//prints the principal variation at Node node
void debug_printPrincipal() {
Node *node=root,*newnode=0;
while(node) {
newnode=node;
printf("%+05d:%08x:",newnode->score,newnode->move);
movedecoder(newnode->move);
printf("\n");
node=node->down;
}
}
//allows traversal of entire tree at 'base'
void debug_traverseTree(Node *base) {
if(!base)
return;
printf("w:0x%08x s:0x%08x a:0x%08x d:0x%08x score:%+05d ",(uint32_t)base->up,(uint32_t)base->down,(uint32_t)base->left,(uint32_t)base->right,base->score);
movedecoder(base->move);
uint8_t c;
scanf("%*c%c",&c);
switch(c) {
case 'w': debug_traverseTree(base->up); break;
case 'a': debug_traverseTree(base->left); break;
case 's': debug_traverseTree(base->down); break;
case 'd': debug_traverseTree(base->right); break;
}
}
//swaps 'node' with its right sibling
void swapNode(Node *node) {
Node *swap=node->right;
node->right=swap->right;
if(swap->right)
swap->right->left=node;
swap->right=node;
swap->left=node->left;
if(node->left)
node->left->right=swap;
else //either it has a left or an up guaranteed by tree structure
node->up->down=swap;
node->left=swap;
}
//deletes 'node'
void deleteNode(Node *node) {
if(node->left)
node->left->right=node->right;
if(node->right)
node->right->left=node->left;
if(node->up&&node->up->down==node)
node->up->down=node->right;
free(node);
}
//sorts immediately lower level of tree at 'base'
void sortNode(Node *base) {
if(!base->down)
return;
Node *node=base->down;
while(node->left)
swapNode(node->left);
if(!base->down->right)
return;
uint8_t swaps;
do {
node=base->down->right;
swaps=0;
while(node->right) {
if(node->right->score>=node->score)
node=node->right;
else {
swapNode(node);
swaps++;
}
}
} while(swaps);
}
//returns best possible score after performing an 'alpha' 'beta' prune on tree at 'base'
int16_t alphabeta(Node *base,int16_t alpha,int16_t beta) {
if(!base->down)
return base->score;
Node *node=base->down;
while(node) {
base->score=-alphabeta(node,-beta,-alpha);
if(base->score>=beta) {
base->score=beta;
sortNode(base);
return beta;
}
if(base->score>alpha) {
alpha=base->score;
base->down=node;
}
node=node->right;
}
sortNode(base);
base->score=alpha;
return alpha;
}
int16_t deepen(Node *base,uint8_t colour) {
growTree(base,colour);
return alphabeta(base,-32676,32676);
}
//zero window alpha beta search without prune
int16_t zwalphabeta(Node *base,int16_t beta) {
if(!base->down)
return base->score;
Node *node=base->down;
while(node) {
base->score=-zwalphabeta(node,-beta+1);
if(base->score>=beta) {
base->score=beta;
sortNode(base);
return beta;
}
node=node->right;
}
sortNode(base);
base->score=beta;
return beta-1;
}
//principal variation alpha beta prune with zero window search
int16_t pvalphabeta(Node *base,int16_t alpha,int16_t beta) {
if(!base->down)
return base->score;
Node *node=base->down;
bool pvs=true;
while(node) {
if(pvs)
base->score=-pvalphabeta(node,-beta,-alpha);
else {
base->score=-zwalphabeta(node,-alpha);
if(base->score>alpha)
base->score=-pvalphabeta(node,-beta,-alpha);
}
if(base->score>=beta) {
chopTree(base);
base->down=0;
base->move=0;
base->score=beta;
return beta;
}
if(base->score>alpha) {
alpha=base->score;
base->down=node;
pvs=false;
}
node=node->right;
}
sortNode(base);
base->score=alpha;
return alpha;
}
};