diff --git a/packages/sign_in_with_apple/sign_in_with_apple/README.md b/packages/sign_in_with_apple/sign_in_with_apple/README.md index efded6a5..c0e9bfef 100644 --- a/packages/sign_in_with_apple/sign_in_with_apple/README.md +++ b/packages/sign_in_with_apple/sign_in_with_apple/README.md @@ -232,3 +232,22 @@ The setup for macOS is mostly similar to iOS. As usual for Flutter development f - Ensure that "Sign in with Apple" is listed under the capabilities (if not, add it via the `+`) - Additionally there should be no warning on that screen. (For example your Mac must be registered for local development. (If not, you'll see a "one click fix" button to do so.)) - In the terminal navigate back to the root of the `example` folder and `flutter run` on your test device + +### Enable Without Xcode (And Additionally For Developer Accounts) + +If you want to enable capability without using Xcode (or for an Apple developer account), you need to add or create a `com.apple.developer.applesignin` entitlement - either through Xcode (see below) or by editing (or creating and adding to Xcode) `ios/Runner/Runner.entitlements` file. + +```xml + + + + + + com.apple.developer.applesignin + + Default + + + + +```