diff --git a/pd/doc/2.control.examples/25.intelligent-patching.pd b/pd/doc/2.control.examples/25.intelligent-patching.pd index a2c392464..de5321e30 100644 --- a/pd/doc/2.control.examples/25.intelligent-patching.pd +++ b/pd/doc/2.control.examples/25.intelligent-patching.pd @@ -1,40 +1,21 @@ -#N canvas 252 51 453 586 10; +#N canvas 254 51 453 661 10; #X obj 36 48 pack f f f f; #X obj 169 8 unpack f f f f; -#X text 13 180 (1) 1:1 multi-connect: connects o(n+k) -> i(m+k) for -k=0 \, 1 \, ... \, where o(n)->i(m) is the initial connection and *exactly* -o and i are selected; #X obj 36 8 unpack f f f; #X obj 169 48 pack f f f; -#X text 13 226 (2) 1:N single-connect: connects o(n)->i(m) \, o(n)->i'(m) -\, o(n)->i''(m) \, ... \, where o(n)->i(m) is the initial connection -\, o is unselected and at least 2 objects i \, i' \, i'' \, ... are -selected; -#X text 13 285 (3) N:1 single-connect: connects o(n)->i(m) \, o'(n)->i(m) -\, o''(n)->i(m) \, ... \, where o(n)->i(m) is the initial connection -\, i is unselected and at least 2 objects o \, o' \, o'' \, ... are -selected; -#X text 13 344 (4) 1:N multi-connect: connects o(n+k) -> i(m) for each -other selected object i \, k = 0 \, 1 \, ... \, where o(n)->i(m) is -the initial connection \, and *both* o and at least two different i's -are selected; -#X text 13 403 (4') N:1 multi-connect: connects o(n) -> i(m+k) for -each other selected object o \, k = 0 \, 1 \, ... \, where o(n)->i(m) -is the initial connection \, and *both* i and at least two different -o's are selected; -#X text 13 160 "Intelligent" patching:; -#X text 13 114 Shift connections: Pressing the shift key while doing +#X text 13 154 "Intelligent" patching:; +#X text 13 108 Shift connections: Pressing the shift key while doing connections will let you do multiple connections from the same outlet in one go.; -#N canvas 88 323 450 323 mode1 0; +#N canvas 89 323 450 323 mode1 0; #X text 37 15 Mode 1 is the simplest: just select the two objects below and then connect the leftmost outlet of the upper object to the leftmost inlet of the lower object:; #X obj 110 81 unpack f f f f; #X obj 115 120 pack f f f f; -#X restore 377 198 pd mode1; +#X restore 377 188 pd mode1; #X text 272 35 can be found in the margin.; -#N canvas 66 279 450 323 mode2+3 0; +#N canvas 67 279 450 323 mode2+3 0; #X obj 188 84 inlet; #X floatatom 150 114 5 0 0 0 - - -, f 5; #X floatatom 187 114 5 0 0 0 - - -, f 5; @@ -49,49 +30,98 @@ the leftmost object in the (selected) bottom row.; row and then connect the leftmost object in the (selected) top row to the inlet of the (unselected) lower object.; #X obj 181 243 outlet; -#X restore 377 283 pd mode2+3; -#N canvas 288 307 445 421 mode4 0; -#X obj 86 177 unpack f f f; -#X floatatom 83 209 5 0 0 0 - - -, f 5; -#X floatatom 120 209 5 0 0 0 - - -, f 5; -#X floatatom 157 209 5 0 0 0 - - -, f 5; -#X floatatom 237 177 5 0 0 0 - - -, f 5; -#X floatatom 274 177 5 0 0 0 - - -, f 5; -#X floatatom 311 177 5 0 0 0 - - -, f 5; -#X obj 246 209 pack f f f; -#X obj 68 318 unpack f f; -#X obj 137 318 unpack f f; -#X obj 110 347 pack f f; -#X obj 222 318 unpack f f; -#X obj 291 318 unpack f f; -#X obj 264 347 pack f f; -#X text 99 374 without ctrl; -#X text 262 374 with ctrl; -#X text 54 145 Mode 4: 1:N ("fan out"); -#X text 220 145 Mode 4': N:1 ("fan in"); -#X text 37 236 Note that the intelligent patching heuristic will pick -either mode 4 or mode 4' \, whatever gives the most connections. Sometimes -this choice will be ambiguous \, in which case you may have to help -the algorithm along by pressing the ctrl key *before* doing the connections: +#X restore 377 273 pd mode2+3; +#N canvas 299 126 786 542 mode4 0; +#X obj 73 208 unpack f f f; +#X floatatom 70 240 5 0 0 0 - - -, f 5; +#X floatatom 107 240 5 0 0 0 - - -, f 5; +#X floatatom 144 240 5 0 0 0 - - -, f 5; +#X floatatom 224 208 5 0 0 0 - - -, f 5; +#X floatatom 261 208 5 0 0 0 - - -, f 5; +#X floatatom 298 208 5 0 0 0 - - -, f 5; +#X obj 233 240 pack f f f; +#X floatatom 100 470 5 0 0 0 - - -, f 5; +#X floatatom 147 470 5 0 0 0 - - -, f 5; +#X floatatom 194 470 5 0 0 0 - - -, f 5; +#X floatatom 100 500 5 0 0 0 - - -, f 5; +#X floatatom 147 500 5 0 0 0 - - -, f 5; +#X floatatom 194 500 5 0 0 0 - - -, f 5; +#X text 41 176 Mode 4A: 1:N ("fan out"); +#X text 207 176 Mode 4B: N:1 ("fan in"); +#X msg 440 361 1; +#X floatatom 440 390 5 0 0 0 - - -, f 5; +#X floatatom 440 420 5 0 0 0 - - -, f 5; +#X obj 500 391 * 1.5; +#X obj 500 421 * 1.5; +#X floatatom 440 450 5 0 0 0 - - -, f 5; +#X floatatom 440 480 5 0 0 0 - - -, f 5; +#X obj 500 451 * 1.5; +#X obj 500 481 * 1.5; +#X floatatom 440 510 5 0 0 0 - - -, f 5; +#X msg 610 361 1; +#X floatatom 610 390 5 0 0 0 - - -, f 5; +#X floatatom 610 420 5 0 0 0 - - -, f 5; +#X obj 670 391 * 1.5; +#X obj 670 421 * 1.5; +#X floatatom 610 450 5 0 0 0 - - -, f 5; +#X floatatom 610 480 5 0 0 0 - - -, f 5; +#X obj 670 451 * 1.5; +#X obj 670 481 * 1.5; +#X floatatom 610 510 5 0 0 0 - - -, f 5; +#X text 20 20 Mode 4 is the most complicated \, but also the +most versatile. Here we want to connect the objects above to the objects +below again \, but this time the different out- or inlets of the target +object will be *distributed* among the other objects. To try these +\, select each group of four objects below and then connect the leftmost +outlet of the leftmost object on the top to the leftmost inlet of the +leftmost object on the bottom. Note that \, in contrast to mode 2 and +3 \, here *all* the objects to be connected have to be selected beforehand! +, f 61; +#X text 24 267 The algorithm will pick either mode 4A or mode 4B \, +whatever gives the most connections. Sometimes this choice will be +ambiguous \, in which case you may have to help the algorithm along +by deselecting source or target objects that should be excluded from +the connections.; +#X text 24 351 Mode 4C is activated by holding the ctrl key +while doing the initial connection. It does simple parallel connections +between as many pairs of objects as possible \, using the same inlets +and outlets as in the initial connection. E.g. \, select all six number +objects below \, then draw a connection from the leftmost object in +the upper row to the leftmost object in the lower row while holding +the ctrl key. All three pairs of number objects will then be connected: ; -#X text 36 17 Mode 4 is the most complicated. Here we want to connect -the objects above to the objects below again \, but this time the different -out- or inlets of the target object will be *distributed* among the -other objects. To try these \, select each group of three or four objects -below and then connect the leftmost outlet of the leftmost object on -the top to the leftmost inlet of the leftmost object on the bottom. -Note that \, in contrast to mode 2 and 3 \, here *all* the objects -to be connected have to be selected beforehand!; -#X restore 377 392 pd mode4; -#X text 13 462 NOTE: Intelligent patching will do either (4) or (4') -\, whichever gives the most connections. This choice can be reversed -by holding the ctrl key when doing the initial connection. The "other" -selected objects will be considered in left-to-right and top-to-bottom -order.; -#X obj 4 -24 cnv 15 445 20 empty \$0-pddp.cnv.header intelligent\ patching -20 10 1 18 -261139 -33289 0; -#X obj 2 536 cnv 15 445 20 empty \$0-pddp.cnv.footer empty 20 12 0 -14 -233017 -33289 0; +#X text 400 20 Column- vs. Row-Based Layouts Mode 4 works best +if objects are arranged in rows or columns. The algorithm chooses the +most likely layout automatically based on the relative locations of +the selected objects and the initial pair on the canvas. (If the actual +alignment of objects is too sloppy you can help the algorithm by employing +the tidy-up operation in the edit menu to line things up beforehand.) We've +already seen row-based examples on the left. For a column-based example +\, try the following "frequency ladder" \, which computes a collection +of frequencies spaced by a perfect fifth in just intonation. To make +all the required connections (as shown on the right) \, select all +the number boxes on the left and the [* 1.5] objects on the right. We're +going to use parallel connections (mode 4C) here \, so don't forget +to hold down the ctrl key. Then connect the outlet of the topmost number +box to the left inlet of the topmost [* 1.5] object. Now keep +holding the ctrl key and connect the outlet of the topmost [* +1.5] object to the inlet of the number box below it. Finally \, test +it out by clicking the [1( message at the top!; +#X connect 16 0 17 0; +#X connect 26 0 27 0; +#X connect 27 0 29 0; +#X connect 28 0 30 0; +#X connect 29 0 28 0; +#X connect 30 0 31 0; +#X connect 31 0 33 0; +#X connect 32 0 34 0; +#X connect 33 0 32 0; +#X connect 34 0 35 0; +#X restore 377 416 pd mode4; +#X obj 4 -24 cnv 15 445 20 empty \$0-pddp.cnv.header intelligent\\\ patching +20 10 1 18 #fcc048 #202020 0; +#X obj 2 616 cnv 15 445 20 empty \$0-pddp.cnv.footer empty 20 12 0 +14 #e0e0e0 #202020 0; #N canvas 42 254 494 284 META 0; #X text 12 85 LIBRARY PDDP; #X text 12 45 LICENSE SIBSD; @@ -101,18 +131,48 @@ Wilkes).; #X text 12 105 WEBSITE https://agraef.github.io/purr-data-intro/; #X text 12 65 DESCRIPTION how to connect multiple objects in one go ; -#X restore 383 538 pd META; +#X restore 383 618 pd META; #N canvas 19 470 428 143 References 0; #X obj 1 1 cnv 15 425 20 empty \$0-pddp.cnv.subheading empty 3 12 0 -14 -261139 -33289 0; +14 #fcc048 #202020 0; #X text 7 2 Editing- Related Help Documents; #X text 17 28 Notice that some of the menu items have shortcut keys listed beside them. Check out the one for Edit mode for a quick way to switch back and forth between Edit mode and Run mode.; -#X restore 104 538 pd References; -#X obj 7 538 pddp/pddplink ../5.reference/pddp/help.pd -text help; +#X restore 104 618 pd References; +#X obj 7 618 pddp/pddplink ../5.reference/pddp/help.pd -text help; #X obj 418 -23 pddp/pddplink http://puredata.info/dev/pddp -text pddp ; -#X text 33 90 Note: these behaviors are unstable and subject to change +#X text 13 84 Note: these behaviors are unstable and subject to change ; #X text 272 22 Details and exercises; +#X text 13 518 NOTE: (4C) is activated by holding the ctrl key +when doing the initial connection. Otherwise \, either (4A) or (4B) +will be applied \, whichever gives the most connections. This mode +works best if objects are arranged in rows or columns \, with the original +o in one row/column \, and the original i in the other. Connections +are made proceeding from left to right if row-based \, or top to bottom +if column-based., f 70; +#X text 13 174 (1) 1:1 multi-connect: connects o(n+k) -> i(m+k) +for k=0 \, 1 \, ... \, where o(n)->i(m) is the initial connection and +*exactly* o and i are selected, f 57; +#X text 13 220 (2) 1:N single-connect: connects o(n)->i(m) \, +o(n)->i'(m) \, o(n)->i''(m) \, ... \, where o(n)->i(m) is the initial +connection \, o is unselected and at least 2 objects i \, i' \, i'' +\, ... are selected; +#X text 13 279 (3) N:1 single-connect: connects o(n)->i(m) \, +o'(n)->i(m) \, o''(n)->i(m) \, ... \, where o(n)->i(m) is the initial +connection \, i is unselected and at least 2 objects o \, o' \, o'' +\, ... are selected; +#X text 13 338 (4A) 1:N multi-connect: connects o(n+k) -> i(m) +for each other selected object i \, k = 0 \, 1 \, ... \, where o(n)->i(m) +is the initial connection \, and *both* o and at least two different +i's are selected, f 57; +#X text 13 397 (4B) N:1 multi-connect: connects o(n) -> i(m+k) +for each other selected object o \, k = 0 \, 1 \, ... \, where o(n)->i(m) +is the initial connection \, and *both* i and at least two different +o's are selected, f 57; +#X text 13 457 (4C) N:N parallel connections: connects o(n) +-> i(m) \, o'(n) -> i'(m) \, o''(n) -> i''(m) \, ... for as many o +and i as possible \, where o(n)->i(m) is the initial connection and +at least three different o's and i's are selected, f 57;