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Instead of having sums once the server starts, save the value as the initial delay rather than the harder-to-understand timer value.
For example, if an item replenishes every 24,000 ticks and the task has run for 18,000 ticks, instead of
apple: replenishtimer: 18000
We could have
apple: nextReplenishIn: 6000
Much easier to understand and should make code a lot cleaner as well.
The text was updated successfully, but these errors were encountered:
jpwilliams
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Instead of having sums once the server starts, save the value as the initial delay rather than the harder-to-understand timer value.
For example, if an item replenishes every 24,000 ticks and the task has run for 18,000 ticks, instead of
We could have
Much easier to understand and should make code a lot cleaner as well.
The text was updated successfully, but these errors were encountered: