- Documented the plugins in Markdown
- Moved the project to esbuild
- Updated the A-Frame and the three.js plugins
- Updated the documentation
- Made small changes to the code
- Introduced the Pointer Tracker
- Improved the calculations of the Image Tracker
- Introduced classes for Vectors, Quaternions and Rays
- Introduced routines for decomposing Transforms
- Added a utility for raycasting
- Changed the smoothing filter of the Pose
- Made several smaller additions to the API
- Introduced the Asset Manager (extra)
- Added a preloading method to the templates of the plugins
- Updated the plugins
- Created the Magic AR Basketball Game ;)
- Created a demo of the Pointer Tracker
- Added posters of the demos
- Changed the Stats bar and the 2D UI of the demos
- Added support for using an ImageData as a Reference Image
- Dropped support for using a canvas as a Reference Image
- Updated the documentation
- General improvements and fixes
- Changed to encantar.js
- Introduced the fullscreen mode
- Introduced the viewport styles
- Partial rewrite of the viewport system
- Rewrite of the A-Frame plugin and demo
- Rewrite of the Three.js plugin and demo
- Introduced the Babylon.js plugin and demo
- Improved the tracking
- Updated the Session object
- Introduced new resolution strings
- Updated the documentation
- General improvements
- Added support for iOS & Safari
- Changed the license to LGPL
- Updated demos & documentation
- Included a WebAR demo with a QR code on the website
- Updated the computation of the modelViewMatrix
- Increased the distance of the far plane (viewing frustum)
- Initial release