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Release notes

0.4.1 - January 20th, 2025

  • Documented the plugins in Markdown
  • Moved the project to esbuild
  • Updated the A-Frame and the three.js plugins
  • Updated the documentation
  • Made small changes to the code

0.4.0 - December 21st, 2024

  • Introduced the Pointer Tracker
  • Improved the calculations of the Image Tracker
  • Introduced classes for Vectors, Quaternions and Rays
  • Introduced routines for decomposing Transforms
  • Added a utility for raycasting
  • Changed the smoothing filter of the Pose
  • Made several smaller additions to the API
  • Introduced the Asset Manager (extra)
  • Added a preloading method to the templates of the plugins
  • Updated the plugins
  • Created the Magic AR Basketball Game ;)
  • Created a demo of the Pointer Tracker
  • Added posters of the demos
  • Changed the Stats bar and the 2D UI of the demos
  • Added support for using an ImageData as a Reference Image
  • Dropped support for using a canvas as a Reference Image
  • Updated the documentation
  • General improvements and fixes

0.3.0 - October 20th, 2024

  • Changed to encantar.js
  • Introduced the fullscreen mode
  • Introduced the viewport styles
  • Partial rewrite of the viewport system
  • Rewrite of the A-Frame plugin and demo
  • Rewrite of the Three.js plugin and demo
  • Introduced the Babylon.js plugin and demo
  • Improved the tracking
  • Updated the Session object
  • Introduced new resolution strings
  • Updated the documentation
  • General improvements

0.2.0 - July 2nd, 2024

  • Added support for iOS & Safari
  • Changed the license to LGPL
  • Updated demos & documentation

0.1.1 - April 28th, 2022

  • Included a WebAR demo with a QR code on the website
  • Updated the computation of the modelViewMatrix
  • Increased the distance of the far plane (viewing frustum)

0.1.0 - April 21st, 2022

  • Initial release