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couchbase_test.go
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package couchbasearray
import (
"encoding/json"
"fmt"
"log"
"testing"
"time"
"github.com/pborman/uuid"
)
func TestClusterScenarios(t *testing.T) {
path := "/TestClusterInitialization"
if err := ClearClusterStates(path); err != nil {
t.Fatal(err)
}
if err := ClearAnnouncments(path); err != nil {
t.Fatal(err)
}
//
// First cluster boostrap
//
_, err := CreateTestNodes(path, 2)
if err != nil {
t.Fatal(err)
}
currentStates, err := Schedule(path)
if err != nil {
t.Fatal(err)
}
log.Println("Current States")
log.Println(currentStates)
log.Println(currentStates)
for _, state := range currentStates {
if state.DesiredState != SchedulerStateNew {
t.Fatal("Expected state should be 'new'")
}
if state.State != SchedulerStateEmpty {
t.Fatal("Expected state should be ''")
}
}
//
// Transition status to 'new'
// Expect to be transition to 'clustered'
//
masterFound := false
for key, state := range currentStates {
state.State = state.DesiredState
currentStates[key] = state
if !masterFound && state.Master {
masterFound = true
}
}
if !masterFound {
t.Fatal("Expected a master to be selected")
}
SaveClusterStates(path, currentStates)
currentStates, err = Schedule(path)
if err != nil {
t.Fatal(err)
}
log.Println("Current States")
log.Println(currentStates)
log.Println(currentStates)
for _, state := range currentStates {
if state.DesiredState != SchedulerStateClustered {
t.Fatal("Expected state should be 'clustered'")
}
if state.State != SchedulerStateNew {
t.Fatal("Expected state should be 'new'")
}
}
//
// Transition to clustered
// Simulate non master machine reboot
// Expect non master to be reset to desired state 'new'
//
var nonMasterKey string
for key, state := range currentStates {
state.State = state.DesiredState
if !state.Master {
state.SessionID = uuid.New()
nonMasterKey = key
}
currentStates[key] = state
}
SaveClusterStates(path, currentStates)
currentStates, err = Schedule(path)
if err != nil {
t.Fatal(err)
}
log.Println("Current States")
log.Println(currentStates)
log.Println(currentStates)
for key, state := range currentStates {
if state.State != SchedulerStateClustered {
if key == nonMasterKey {
if state.State != SchedulerStateEmpty {
t.Fatal("Expected state should be ''")
}
if state.DesiredState != SchedulerStateNew {
t.Fatal("Expected state should be 'new'")
}
if state.Master {
t.Fatal("Expected state should not be 'mast'")
}
} else {
t.Fatal("Expected state should be 'clustered'")
}
}
}
//
// Transition both nodes to clustered
// Simulate master machine reboot
// Expect master to be reset to desired state 'new'
//
var masterKey string
for key, state := range currentStates {
state.State = SchedulerStateClustered
if !state.Master {
state.SessionID = uuid.New()
masterKey = key
}
currentStates[key] = state
}
SaveClusterStates(path, currentStates)
currentStates, err = Schedule(path)
if err != nil {
t.Fatal(err)
}
log.Println("Current States")
log.Println(currentStates)
log.Println(currentStates)
for key, state := range currentStates {
if state.State != SchedulerStateClustered {
if key == masterKey {
if state.State != SchedulerStateEmpty {
t.Fatal("Expected state should be ''")
}
if state.DesiredState != SchedulerStateNew {
t.Fatal("Expected state should be 'new'")
}
if state.Master {
t.Fatal("Expected state should not be 'mast'")
}
} else {
t.Fatal("Expected state should be 'clustered'")
}
} else {
if !state.Master {
t.Fatal("Expected state should be 'master'")
}
if state.DesiredState != SchedulerStateClustered {
t.Fatal("Expected state should be 'Clustered'")
}
}
}
}
func TestGetClusterAnnouncements(t *testing.T) {
path := "/TestGetClusterAnnouncements"
testNodes, err := CreateTestNodes(path, 2)
if err != nil {
t.Fatal(err)
}
nodes, err := GetClusterAnnouncements(path)
if err != nil {
t.Fatal(err)
}
if len(nodes) != len(testNodes) {
t.Fatal("Difference in result lengths")
}
}
func CreateTestNodes(base string, count int) (map[string]NodeState, error) {
client := NewEtcdClient()
values := make(map[string]NodeState)
for i := 0; i < count; i++ {
ip := fmt.Sprintf("10.100.2.%v", i)
path := fmt.Sprintf("%s/announcements/%s", base, ip)
id := uuid.New()
node := NodeState{ip, id, false, "", "", time.Now().UnixNano()}
values[ip] = node
bytes, err := json.Marshal(node)
if err != nil {
return nil, err
}
if _, err := client.Set(path, string(bytes), 0); err != nil {
return nil, err
}
}
return values, nil
}