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Clock.cs
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/*
* Copyright 2021 AlexOttr <[email protected]>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
using UdonSharp;
using UnityEngine;
using TMPro;
using System;
namespace OttrOne.UdonToolbox
{
[UdonBehaviourSyncMode(BehaviourSyncMode.None)]
public class Clock : UdonSharpBehaviour
{
[SerializeField]
private bool ShowSeconds = false;
[SerializeField]
private bool Show24hFormat = false;
[SerializeField]
private bool PlayerLocalTime = true;
[SerializeField]
private int UTCOffset = 0;
[SerializeField]
private TextMeshProUGUI TextMeshPro;
public override void PostLateUpdate()
{
DateTime dt;
if (PlayerLocalTime)
dt = DateTime.Now;
else
dt = DateTime.UtcNow.AddHours(UTCOffset);
string time = "";
if (Show24hFormat)
{
time = $"{LeadingZero(dt.Hour)}";
}
else
{
if (dt.Hour % 12 == 0) time = "12";
else time = $"{LeadingZero(dt.Hour % 12)}";
}
time += $":{ LeadingZero(dt.Minute)}";
if (ShowSeconds) time += $":{LeadingZero(DateTime.Now.Second)}";
if (!Show24hFormat)
{
if (dt.Hour <= 11) time += " AM";
else time += " PM";
}
TextMeshPro.text = time;
}
private string LeadingZero(int number)
{
return number.ToString().PadLeft(2, '0');
}
void Start()
{
TextMeshPro.text = "00:00:00";
}
}
}