forked from lmirel/MorphingClockRemix
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Digit.cpp
303 lines (262 loc) · 8.42 KB
/
Digit.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
#include "Digit.h"
const byte sA = 0;
const byte sB = 1;
const byte sC = 2;
const byte sD = 3;
const byte sE = 4;
const byte sF = 5;
const byte sG = 6;
const int segHeight = 6;
const int segWidth = segHeight;
const uint16_t height = 31;
const uint16_t width = 63;
byte digitBits[] = {
B11111100, // 0 ABCDEF--
B01100000, // 1 -BC-----
B11011010, // 2 AB-DE-G-
B11110010, // 3 ABCD--G-
B01100110, // 4 -BC--FG-
B10110110, // 5 A-CD-FG-
B10111110, // 6 A-CDEFG-
B11100000, // 7 ABC-----
B11111110, // 8 ABCDEFG-
B11110110, // 9 ABCD_FG-
};
//byte sunBitmap[] {
// B100100100,
// B010001000,
// B001110000,
// B101110100,
// B001110000,
// B010001000,
// B100100100
//};
uint16_t black;
Digit::Digit(PxMATRIX* d, byte value, uint16_t xo, uint16_t yo, uint16_t color) {
_display = d;
_value = value;
xOffset = xo;
yOffset = yo;
_color = color;
}
byte Digit::Value() {
return _value;
}
void Digit::drawPixel(uint16_t x, uint16_t y, uint16_t c)
{
_display->drawPixel(xOffset + x, height - (y + yOffset), c);
}
void Digit::drawLine(uint16_t x, uint16_t y, uint16_t x2, uint16_t y2, uint16_t c)
{
_display->drawLine(xOffset + x, height - (y + yOffset), xOffset + x2, height - (y2 + yOffset), c);
}
void Digit::drawFillRect(uint16_t x, uint16_t y, uint16_t w, uint16_t h, uint16_t c)
{
_display->fillRect(xOffset + x, height - (y + yOffset), w,h, c);
}
void Digit::SetColor(uint16_t c)
{
_color = c;
}
void Digit::DrawColon(uint16_t c)
{
// Colon is drawn to the left of this digit
drawFillRect(-3, segHeight-1, 2,2, c);
drawFillRect(-3, segHeight+1+3, 2,2, c);
}
void Digit::drawSeg(byte seg)
{
switch (seg) {
case sA: drawLine(1, segHeight * 2 + 2, segWidth, segHeight * 2 + 2, _color); break;
case sB: drawLine(segWidth + 1, segHeight * 2 + 1, segWidth + 1, segHeight + 2, _color); break;
case sC: drawLine(segWidth + 1, 1, segWidth + 1, segHeight, _color); break;
case sD: drawLine(1, 0, segWidth, 0, _color); break;
case sE: drawLine(0, 1, 0, segHeight, _color); break;
case sF: drawLine(0, segHeight * 2 + 1, 0, segHeight + 2, _color); break;
case sG: drawLine(1, segHeight + 1, segWidth, segHeight + 1, _color); break;
}
}
void Digit::Draw(byte value) {
byte pattern = digitBits[value];
if (bitRead(pattern, 7)) drawSeg(sA);
if (bitRead(pattern, 6)) drawSeg(sB);
if (bitRead(pattern, 5)) drawSeg(sC);
if (bitRead(pattern, 4)) drawSeg(sD);
if (bitRead(pattern, 3)) drawSeg(sE);
if (bitRead(pattern, 2)) drawSeg(sF);
if (bitRead(pattern, 1)) drawSeg(sG);
_value = value;
}
void Digit::Morph2() {
// TWO
for (int i = 0; i <= segWidth; i++)
{
if (i < segWidth) {
drawPixel(segWidth - i, segHeight * 2 + 2, _color);
drawPixel(segWidth - i, segHeight + 1, _color);
drawPixel(segWidth - i, 0, _color);
}
drawLine(segWidth + 1 - i, 1, segWidth + 1 - i, segHeight, black);
drawLine(segWidth - i, 1, segWidth - i, segHeight, _color);
delay(animSpeed);
}
}
void Digit::Morph3() {
// THREE
for (int i = 0; i <= segWidth; i++)
{
drawLine(0 + i, 1, 0 + i, segHeight, black);
drawLine(1 + i, 1, 1 + i, segHeight, _color);
delay(animSpeed);
}
}
void Digit::Morph4() {
// FOUR
for (int i = 0; i < segWidth; i++)
{
drawPixel(segWidth - i, segHeight * 2 + 2, black); // Erase A
drawPixel(0, segHeight * 2 + 1 - i, _color); // Draw as F
drawPixel(1 + i, 0, black); // Erase D
delay(animSpeed);
}
}
void Digit::Morph5() {
// FIVE
for (int i = 0; i < segWidth; i++)
{
drawPixel(segWidth + 1, segHeight + 2 + i, black); // Erase B
drawPixel(segWidth - i, segHeight * 2 + 2, _color); // Draw as A
drawPixel(segWidth - i, 0, _color); // Draw D
delay(animSpeed);
}
}
void Digit::Morph6() {
// SIX
for (int i = 0; i <= segWidth; i++)
{
// Move C right to left
drawLine(segWidth - i, 1, segWidth - i, segHeight, _color);
if (i > 0) drawLine(segWidth - i + 1, 1, segWidth - i + 1, segHeight, black);
delay(animSpeed);
}
}
void Digit::Morph7() {
// SEVEN
for (int i = 0; i <= (segWidth + 1); i++)
{
// Move E left to right
drawLine(0 + i - 1, 1, 0 + i - 1, segHeight, black);
drawLine(0 + i, 1, 0 + i, segHeight, _color);
// Move F left to right
drawLine(0 + i - 1, segHeight * 2 + 1, 0 + i - 1, segHeight + 2, black);
drawLine(0 + i, segHeight * 2 + 1, 0 + i, segHeight + 2, _color);
// Erase D and G gradually
drawPixel(1 + i, 0, black); // D
drawPixel(1 + i, segHeight + 1, black); // G
delay(animSpeed);
}
}
void Digit::Morph8() {
// EIGHT
for (int i = 0; i <= segWidth; i++)
{
// Move B right to left
drawLine(segWidth - i, segHeight * 2 + 1, segWidth - i, segHeight + 2, _color);
if (i > 0) drawLine(segWidth - i + 1, segHeight * 2 + 1, segWidth - i + 1, segHeight + 2, black);
// Move C right to left
drawLine(segWidth - i, 1, segWidth - i, segHeight, _color);
if (i > 0) drawLine(segWidth - i + 1, 1, segWidth - i + 1, segHeight, black);
// Gradually draw D and G
if (i < segWidth) {
drawPixel(segWidth - i, 0, _color); // D
drawPixel(segWidth - i, segHeight + 1, _color); // G
}
delay(animSpeed);
}
}
void Digit::Morph9() {
// NINE
for (int i = 0; i <= (segWidth + 1); i++)
{
// Move E left to right
drawLine(0 + i - 1, 1, 0 + i - 1, segHeight, black);
drawLine(0 + i, 1, 0 + i, segHeight, _color);
delay(animSpeed);
}
}
void Digit::Morph0() {
// ZERO
for (int i = 0; i <= segWidth; i++)
{
if (_value==1) { // If 1 to 0, slide B to F and E to C
// slide B to F
drawLine(segWidth - i, segHeight * 2+1 , segWidth - i, segHeight + 2, _color);
if (i > 0) drawLine(segWidth - i + 1, segHeight * 2+1, segWidth - i + 1, segHeight + 2, black);
// slide E to C
drawLine(segWidth - i, 1, segWidth - i, segHeight, _color);
if (i > 0) drawLine(segWidth - i + 1, 1, segWidth - i + 1, segHeight, black);
if (i<segWidth) drawPixel(segWidth - i, segHeight * 2 + 2 , _color); // Draw A
if (i<segWidth) drawPixel(segWidth - i, 0, _color); // Draw D
}
if (_value==2) { // If 2 to 0, slide B to F and Flow G to C
// slide B to F
drawLine(segWidth - i, segHeight * 2+1 , segWidth - i, segHeight + 2, _color);
if (i > 0) drawLine(segWidth - i + 1, segHeight * 2+1, segWidth - i + 1, segHeight + 2, black);
drawPixel(1+i, segHeight + 1, black); // Erase G left to right
if (i<segWidth) drawPixel(segWidth + 1, segHeight + 1- i, _color);// Draw C
}
if (_value==3) { // B to F, C to E
// slide B to F
drawLine(segWidth - i, segHeight * 2+1 , segWidth - i, segHeight + 2, _color);
if (i > 0) drawLine(segWidth - i + 1, segHeight * 2+1, segWidth - i + 1, segHeight + 2, black);
// Move C to E
drawLine(segWidth - i, 1, segWidth - i, segHeight, _color);
if (i > 0) drawLine(segWidth - i + 1, 1, segWidth - i + 1, segHeight, black);
// Erase G from right to left
drawPixel(segWidth - i, segHeight + 1, black); // G
}
if (_value==5) { // If 5 to 0, we also need to slide F to B
if (i<segWidth) {
if (i>0) drawLine(1 + i, segHeight * 2 + 1, 1 + i, segHeight + 2, black);
drawLine(2 + i, segHeight * 2 + 1, 2 + i, segHeight + 2, _color);
}
}
if (_value==5 || _value==9) { // If 9 or 5 to 0, Flow G into E
if (i<segWidth) drawPixel(segWidth - i, segHeight + 1, black);
if (i<segWidth) drawPixel(0, segHeight - i, _color);
}
delay(animSpeed);
}
}
void Digit::Morph1() {
// Zero or two to One
for (int i = 0; i <= (segWidth + 1); i++)
{
// Move E left to right
drawLine(0 + i - 1, 1, 0 + i - 1, segHeight, black);
drawLine(0 + i, 1, 0 + i, segHeight, _color);
// Move F left to right
drawLine(0 + i - 1, segHeight * 2 + 1, 0 + i - 1, segHeight + 2, black);
drawLine(0 + i, segHeight * 2 + 1, 0 + i, segHeight + 2, _color);
// Gradually Erase A, G, D
drawPixel(1 + i, segHeight * 2 + 2, black); // A
drawPixel(1 + i, 0, black); // D
drawPixel(1 + i, segHeight + 1, black); // G
delay(animSpeed);
}
}
void Digit::Morph(byte newValue) {
switch (newValue) {
case 2: Morph2(); break;
case 3: Morph3(); break;
case 4: Morph4(); break;
case 5: Morph5(); break;
case 6: Morph6(); break;
case 7: Morph7(); break;
case 8: Morph8(); break;
case 9: Morph9(); break;
case 0: Morph0(); break;
case 1: Morph1(); break;
}
_value = newValue;
}