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Analysis of stacktrace says its rts/Sim/Misc/SmoothHeightMesh.cpp:56, Interpolate method, coming from air movement.
Seems to be triggered by an out of map query, but can't reproduce it. The Interpolate method is clamping, so not sure what could be going on, maybe there's some error.
saurtron
changed the title
Engine crash related to chinese or bad gl.FontEnd
Crash: possibly related to chinese or bad gl.FontEnd
Dec 18, 2024
saurtron
changed the title
Crash: possibly related to chinese or bad gl.FontEnd
Crash [gb9462a0]: possibly related to chinese or bad gl.FontEnd
Dec 18, 2024
saurtron
changed the title
Crash [gb9462a0]: possibly related to chinese or bad gl.FontEnd
Crash [gb9462a0]: Possibly related to chinese or bad gl.FontEnd
Dec 18, 2024
saurtron
changed the title
Crash [gb9462a0]: Possibly related to chinese or bad gl.FontEnd
Crash [gb9462a0]: rts/Sim/Misc/SmoothHeightMesh.cpp:56 ?
Dec 23, 2024
Doesn't seem to be smth specific to the player's config, not related to custom widgets.
Also, got a discord report with the same issue at https://discord.com/channels/549281623154229250/1328613404104986695 (support-bugs->"Crash Local Skirmish"), so probably not player config specific. Infolog here
spring-launcher-20250114T040646.log
Analysis of stacktrace says its rts/Sim/Misc/SmoothHeightMesh.cpp:56, Interpolate method, coming from air movement.
Seems to be triggered by an out of map query, but can't reproduce it. The Interpolate method is clamping, so not sure what could be going on, maybe there's some error.
https://server4.beyondallreason.info/telemetry/infolog/342623
https://server4.beyondallreason.info/telemetry/infolog/342629
https://server4.beyondallreason.info/telemetry/infolog/342623
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