-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathRS_RTPReader.rb
101 lines (99 loc) · 3.68 KB
/
RS_RTPReader.rb
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
#================================================================
# The MIT License
# Copyright (c) 2020 biud436
# ---------------------------------------------------------------
# Free for commercial and non commercial use.
#================================================================
#==============================================================================
# Name : RTP Reader
# Author : biud436 (https://blog.naver.com/biud436)
# Date : 2015.01.18
# Ver : 1.1
#
# RTP Name
# RTP::Read.short_name("face")
#
# File Path
# RTP.face
#
# BGM Random Play
# $game_map.random_bgm_play
#
# Search BGM Play
# $game_map.search_bgm_play("Scene")
#
#==============================================================================
$imported = {} if $imported.nil?
$imported["RS_RTPReader"] = true
module RTP
FN_EXT = "*.{png,ogg,mp3}"
HOME = ENV["CommonProgramFiles"].split("\\")
SUB = 'Enterbrain\RGSS3\RPGVXAce'.split("\\")
LOAD = ->(_fix,_pre="Graphics"){
Get_Path = File.join(*HOME,*SUB,_pre,_fix,FN_EXT)
return Files = Dir.glob(Get_Path) + Dir.glob(File.join(_pre,_fix,FN_EXT)) }
extend self
#--------------------------------------------------------------------------
# * Methods
#--------------------------------------------------------------------------
def animation; LOAD.("Animations") end
def battleback1; LOAD.("Battlebacks1") end
def battleback2; LOAD.("Battlebacks2") end
def battler; LOAD.("Battlers") end
def character; LOAD.("Characters") end
def face; LOAD.("Faces") end
def parallax; LOAD.("Parallaxes") end
def system; LOAD.("System") end
def tileset; LOAD.("Tilesets") end
def title1; LOAD.("Titles1") end
def title2; LOAD.("Titles2") end
def bgm; LOAD.("BGM","Audio") end
def bgs; LOAD.("BGS","Audio") end
def me; LOAD.("ME","Audio") end
def se; LOAD.("SE","Audio") end
end
#--------------------------------------------------------------------------
# * Read RTP
#--------------------------------------------------------------------------
module RTP::Read
extend self
def short_name(string)
RTP.method(string).call.map {|i| File.basename(i,File.extname(i))}
end
end
#--------------------------------------------------------------------------
# * BGM Random Play
#--------------------------------------------------------------------------
class Game_Map
def random_bgm_play
set_bgm = RTP::Read.short_name("bgm")
@map.bgm.name = set_bgm[rand(set_bgm.size)]
@map.bgm.play
end
#--------------------------------------------------------------------------
# * Search BGM Play
#--------------------------------------------------------------------------
def search_bgm_play(string)
set_bgm = RTP::Read.short_name("bgm")
set_bgm = set_bgm.select {|i| i =~ /#{string}[\d]/ }
@map.bgm.name = set_bgm[rand(set_bgm.size)]
@map.bgm.play unless @map.bgm.name.nil?
end
#--------------------------------------------------------------------------
# * BGS Random Play
#--------------------------------------------------------------------------
def random_bgs_play
set_bgs = RTP::Read.short_name("bgs")
@map.bgs.name = set_bgs[rand(set_bgs.size)]
@map.bgs.play
end
#--------------------------------------------------------------------------
# * Search BGS Play
#--------------------------------------------------------------------------
def search_bgs_play(string)
set_bgs = RTP::Read.short_name("bgs")
set_bgs = set_bgs.select {|i| i.scan(/#{string}[\d]/) }
@map.bgs.name = set_bgs[rand(set_bgs.size)]
@map.bgs.play unless @map.bgs.name.nil?
end
end