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Verts Hub Source.lua
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loadstring(game:HttpGet("https://raw.githubusercontent.com/Enviie/New-Verts-Hub-Crack/main/Encrypt.lua"))("Encrypt")
loadstring(game:HttpGet("https://raw.githubusercontent.com/Enviie/New-Verts-Hub-Crack/main/Encrypt1.lua"))("Arabic String")
local Request, GetAsset = nil, nil
if (syn and syn.request) then
Request = syn.request
GetAsset = getsynasset
print("Synapse")
elseif (identifyexecutor():find("ScriptWare") and http.request) then
Request = http.request
GetAsset = getcustomasset
print("Script-Ware")
elseif (KRNL_LOADED and request) then
Request = request
print("Krnl")
elseif request then
Request = request
print("Unknown Exploit")
else
warn("Your exploit don't support Request")
end
local JSONEncode, JSONDecode = function(Input)
return game:GetService("HttpService"):JSONEncode(Input)
end, function(Input)
return game:GetService("HttpService"):JSONDecode(Input)
end
local UI = game:GetObjects("rbxassetid://7468123464")[1]
UI.Parent = game:GetService("CoreGui")
local Prefix
local file
if not isfolder("Verts-Hub") then
makefolder("Verts-Hub")
end
if not isfolder("Verts-Hub/Presets") then
makefolder("Verts-Hub/Presets")
end
local List = listfiles("Verts-Hub/Presets")
if not isfolder("Verts-Hub/Theme") then
makefolder("Verts-Hub/Theme")
end
if not isfolder("Verts-Hub/Assets") then
makefolder("Verts-Hub/Assets")
end
if not isfile("Verts-Hub/Assets/Changes.config") then
writefile("Verts-Hub/Assets/Changes.config", "{}")
end
if isfile("config.vh") then
file = readfile("config.vh")
Prefix = JSONDecode(file)["Prefix"]
else
writefile("config.vh", JSONEncode({
["Prefix"] = "!"
}))
file = readfile("config.vh")
end
if not isfile("Verts-Hub/Presets/Defauult.preset") then
writefile("Verts-Hub/Presets/Default.preset", "for i, v in next, tools do\n coroutine.wrap(\n function()\n local BP, BG, F = v.POSV.Value, v.GYROV.Value\n local a, vol = 1, 0\n while vis do\n vol = tools[#tools].Handle.Sound.PlaybackLoudness / sens\n ro = math.rad(a / 2 + (i * (360 / #tools)))\n F = CFrame.new(torso.Position) * CFrame.Angles(0, ro, 0) * CFrame.new(0, 0, vol + offset)\n BP.Position = F.p\n BG.CFrame = CFrame.new(BG.Parent.Position, torso.Position + Vector3.new(0,tilt+math.sin(-vol*2),0))\n a = a + speed / 2.5\n game:GetService(\"RunService\").Heartbeat:wait()\n v.Handle.Velocity = Vector3.new(0, 0, 30)\n v.Handle.AssemblyLinearVelocity = Vector3.new(30,0,0)\n end\n end\n )()\nend\n ")
end
local Player = game:GetService("Players").LocalPlayer
local Char = Player.Character
local Ignore = {"rbxasset://sounds/action_footsteps_plastic.mp3", "rbxasset://sounds/impact_water.mp3", "rbxasset://sounds/uuhhh.mp3", "rbxasset://sounds/action_swim.mp3", "rbxasset://sounds/action_get_up.mp3", "rbxasset://sounds/action_falling.mp3", "rbxasset://sounds/action_jump.mp3", "rbxasset://sounds/action_jump_land.mp3"}
local Commands = {"Mute", "Loopmute", "Unloopmute", "Equip", "Dupe <amount>", "Stopdupe", "Rejoin", "Goto", "Noclip", "Clip", "Demesh", "Prefix"}
local UIS = game:GetService("UserInputService")
local UserInput = game:GetService("UserInputService")
local Mouse = game.Players.LocalPlayer:GetMouse()
local pg = true
local listadd = true
local selected = nil
local grab = false
local noclip = false
local LogPlay = false
local dcPlay = false
local Held = false
local BackPlay = false
local fileName
function Format(Int)
return string.format("%02i", Int)
end
function getVersion(id)
return tonumber(string.match(game:HttpGetAsync("http://www.roblox.com/studio/plugins/info?assetId=" .. tostring(tonumber(id))), "value=\"(%d+)\""))
end
function confuzzle(str)
if tonumber(str) then
str = ("0x%02x"):format(str)
end
return (str:gsub(".", function(s)
return ("%%%02x"):format(s:byte())
end))
end
function genId(ToConvert)
local function E(id, bool)
return "&" .. confuzzle("assetversionid") .. (bool and "=\n\r" or "\n\r=") .. confuzzle(id) or ""
end
local IdStorage = {E(getVersion(ToConvert), true), E(307918992), E(307950810), E(363537554), E(359218057)}
local function X()
return tostring(table.remove(IdStorage, math.random(#IdStorage, #IdStorage)))
end
local RetId = ("\n" .. str(10) .. X() .. X() .. str(5) .. X()):rep(3)
while #IdStorage > 0 do
RetId = RetId .. X()
end
return tostring(RetId)
end
local Tween = function(Obj, Time, Style, Direction, Table)
game:GetService("TweenService"):Create(Obj, TweenInfo.new(Time, Enum.EasingStyle[Style], Enum.EasingDirection[Direction], 0, false, 0), Table):Play()
end
function plr(String)
local Found = {}
local strl = String:lower()
for i, v in pairs(game.Players:GetPlayers()) do
if v.Name:lower():sub(1, #String) == String:lower() or v.DisplayName:lower():sub(1, #String) == String:lower() then
table.insert(Found, v)
end
end
return Found
end
function Visual(v)
vis = true
player = game.Players.LocalPlayer
char = game.Players.LocalPlayer.Character
tools = {}
speed = 1
offset = 1
sens = 150
tilt = 5
if char.Humanoid.RigType == Enum.HumanoidRigType.R15 then
torso = char.UpperTorso
else
torso = char.Torso
end
for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
v.Parent = game.Players.LocalPlayer.Character
end
for i, v in pairs(char:GetDescendants()) do
if v:IsA("Tool") then
table.insert(tools, v)
end
end
for i, v in pairs(char:GetDescendants()) do
if v:IsA("Tool") then
BG = Instance.new("BodyGyro", v.Handle)
BG.Name = "GYRO"
BG.MaxTorque = Vector3.new(1 / 0, 1 / 0, 1 / 0)
BG.P = 1e5
BP = Instance.new("BodyPosition", v.Handle)
BP.Name = "BODYPOS"
BP.MaxForce = Vector3.new(1 / 0, 1 / 0, 1 / 0)
BP.P = 1e5
BP.Position = v.Handle.Position
BPV = Instance.new("ObjectValue", v)
BPV.Name = "POSV"
BPV.Value = BP
BGV = Instance.new("ObjectValue", v)
BGV.Name = "GYROV"
BGV.Value = BG
v.Handle:BreakJoints()
end
end
loadstring(v)()
wait(.05)
for i, v in pairs(game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do
v:stop()
end
for i, v in next, tools do
v.Unequipped:connect(function()
vis = false
pcall(function()
v.Handle["GYRO"]:Remove()
v.Handle["BODYPOS"]:Remove()
v["POSV"]:Remove()
v["GYROV"]:Remove()
end)
end)
end
end
function Mesh()
char = game.Players.LocalPlayer.Character
for i, v in next, char:GetDescendants() do
if v:IsA("SpecialMesh") then
if v.Parent.Parent:IsA("Tool") then
v:remove()
end
end
end
end
function Equip()
Player = game.Players.LocalPlayer
local Arm
if Player.Character:FindFirstChild("RightHand") then
Arm = Player.Character["RightHand"]
else
Arm = Player.Character["Right Arm"]
end
for i, v in next, Player.Backpack:GetChildren() do
if v:IsA("Tool") then
v.Parent = Player.Character
for _, x in pairs(Arm:GetChildren()) do
if x.Name == "RightGrip" then
local amt = _
local num = 0
for _ = 1, amt do
wait()
num = num + 1
x.Name = "Grip_" .. num
end
end
end
end
end
end
local Normal = {}
for i = 33, 126 do
local x = string.char(i)
Normal[x] = x
end
local function CleanStr(x)
return x:lower():gsub(".", function(i)
return Normal[i] or ""
end):lower()
end
local function Unhash(x)
return (x:gsub("%%(%x%x)", function(x)
return string.char(tonumber(x, 16))
end))
end
local Market = game:GetService("MarketplaceService")
function decryptAssetId(InputId)
local IdCache, TestedCache = {}, {}
InputId = CleanStr(Unhash(CleanStr(InputId)))
while InputId:find("0x0x", 1, true) do
InputId = InputId:gsub("0x0x", "0x")
end
for v in InputId:gsub("rbxassetid://", "id="):gsub("https?://www.roblox.com/asset/%?", ""):gmatch("([^&]+)") do
local f = v:find("=", 1, true)
local Ins = f and tonumber(v:sub(f + 1))
if f and Ins and not table.find(TestedCache, Ins) and not table.find(IdCache, Ins) then
TestedCache[#TestedCache + 1] = Ins
if v:match("^assetversionid=") then
local x = tonumber(game:HttpGet("" .. Ins))
Ins = x or Ins
end
if not table.find(IdCache, Ins) then
local a, b = pcall(Market.GetProductInfo, Market, Ins)
if a and b and b.AssetTypeId == 3 then
table.remove(IdCache)
IdCache[#IdCache + 1] = tostring(Ins)
end
end
end
end
return table.concat(IdCache, ", ")
end
function Dupe(Amount)
local DropT = {}
stopDupe = false
local Pos = Player.Character.HumanoidRootPart.CFrame
wait(.1)
Player.Character:MoveTo(Vector3.new(0, 1e7, 0))
wait(.15)
Player.Character.HumanoidRootPart.Anchored = true
for i = 1, Amount do
if stopDupe then
break
end
Player.Character:MoveTo(Vector3.new(0, 1e7, 0))
wait(.15)
for i, v in pairs(Player.Backpack:GetChildren()) do
if v:IsA("Tool") then
v.Parent = Player.Character
wait(.1)
v.Parent = workspace
table.insert(DropT, v)
end
end
Player.Character:BreakJoints()
Player.CharacterAdded:wait()
Player.Character:MoveTo(Vector3.new(Pos))
wait(.1)
if stopDupe then
break
end
end
for i, v in pairs(DropT) do
firetouchinterest(v.Handle, Player.Character.HumanoidRootPart, 0)
repeat
wait()
until v.Parent == Player.Character
end
Player.Character.HumanoidRootPart.CFrame = Pos
end
function ChangeLog(aFeature1, aFeature2, aFixes1, aFixes2)
local Gui = game:GetObjects("rbxassetid://7391627267")[1]
Gui.Parent = game:GetService("CoreGui")
local Main = Gui["Main"]
local Features, Fixes = Main["New"], Main["Fixes"]
local Feature1, Feature2 = Features["Feature1"], Features["Feature2"]
local Description1, Description2 = Feature1["Description"], Feature2["Description"]
local Fixes1, Fixes2 = Fixes["Fix1"], Fixes["Fix2"]
Main["Position"] = UDim2.new(.499, 0, -2, 0)
Feature1["Visible"] = false
Feature2["Visible"] = false
Fixes1["Visible"] = false
Fixes2["Visible"] = false
if aFeature1 then
Feature1["Visible"] = true
Feature1["Text"] = " Added this (changelog)\n "
Description1["Text"] = " All new features and fixes will appear here and in the discord\n "
end
if aFeature2 then
Feature2["Visible"] = true
Feature2["Text"] = " \n "
Description2["Text"] = " \n "
end
if aFixes1 then
Fixes1["Visible"] = true
Fixes1["Text"] = " Fixed themes not working (I messed up the version)\n "
end
if aFixes2 then
Fixes2["Visible"] = true
Fixes2["Text"] = " \n "
end
Main:TweenPosition(UDim2.new(.499, 0, .499, 0), "Out", "Linear", .5)
wait(3)
Main:TweenPosition(UDim2.new(.499, 0, 2, 0), "Out", "Linear", .5)
writefile("Verts-Hub/Assets/Changes.config", JSONEncode({
["ChangeVer"] = "1"
}))
end
local Main = UI.Main
local Layout = Main.Layout
local Side = Main.Side
local SideLayout = Side.Layout
local Slider = Layout.Frame3.Length.Slider
local GameFrame = Layout.Frame1
local PlayersFrame = Layout.Frame2
local AntiFrame = Layout.Frame3
local LogFrame = Layout.Frame4
local DecodeFrame = Layout.Frame5
local VisualFrame = Layout.Frame6
local CmdFrame = Layout.Frame7
local SettingFrame = Layout.Frame8
local gButton = SideLayout.Button1
local pButton = SideLayout.Button2
local alButton = SideLayout.Button3
local lButton = SideLayout.Button4
local dButton = SideLayout.Button5
local vButton = SideLayout.Button6
local cButton = SideLayout.Button7
local sButton = SideLayout.Button8
local Close = Main.Top.Button
local Sync = AntiFrame.Sync
local VisButton = VisualFrame.Visualize
local Refresh = VisualFrame.Refresh
local Decode = DecodeFrame.Sync
local dCopy = DecodeFrame.Copy
local Copy = LogFrame.Layout.Copy
local WorkspaceL = LogFrame.Layout.Workspace
local GameL = LogFrame.Layout.Game
local lDecode = LogFrame.Layout.Decode
local Play = LogFrame.Layout.Play
local GrabTools = SettingFrame.GrabTools
local dPlay = DecodeFrame.Play
local presetButton = SettingFrame.PresetMaker
local Sync2 = VisualFrame.Sync
local BackButton = SettingFrame.BackPlay
local PlrName = Side.plrname
local PlrVH = Side.plrvhid
local PlrIcon = Side.plricon
local Output = DecodeFrame.Output
local Song = Layout.Frame3.Length.Song
local themeImage = Main.Image
local Input = AntiFrame.Input
local TpInput = AntiFrame.TimeInput
local CmdBar = CmdFrame.CmdBar
local vInput = VisualFrame.Input
local Offset = VisualFrame.Offset
local Speed = VisualFrame.Speed
local Sensitivity = VisualFrame.Sensitivity
local Tilt = VisualFrame.Tilt
local dInput = DecodeFrame.Input
local pInput = VisualFrame.pInput
local FileInput = DecodeFrame.FileInput
Main.Active = true
PlrName.Text = Player.Name
PlrVH.Text = "NiggerPoopSex"
PlrVH.TextSize = 10
PlrIcon.Image = "https://www.roblox.com/headshot-thumbnail/image?userId=" .. Player.UserId .. "&width=420&height=420&format=png"
Close.MouseButton1Down:connect(function()
wait(.5)
UI:remove()
return
end)
function Slide()
while pl do
wait()
local errors = pcall(function()
local m
if BackPlay then
repeat
wait()
until BPlaying == true
for i, v in pairs(Player.Backpack:GetDescendants()) do
if v:IsA("Sound") then
m = v
end
end
else
m = Player.Character:FindFirstChildOfClass("Tool"):FindFirstChildWhichIsA("Sound", true)
end
Slider.Position = UDim2.new(m.TimePosition / m.TimeLength, 0, -.381, 0)
local t = m.TimeLength - m.TimePosition
local seconds = math.floor(t % 60)
local minutes = math.floor(t / 60) % 60
local t2 = m.TimeLength
local seconds2 = math.floor(t2 % 60)
local minutes2 = math.floor(t2 / 60) % 60
AntiFrame.Length.Pos.Text = Format(minutes) .. ":" .. Format(seconds)
AntiFrame.Length.Left.Text = "-" .. Format(minutes2) .. ":" .. Format(seconds2)
wait()
end)
if errors then
else
pl = false
end
end
end
local Dragging
Slider.MouseButton1Down:connect(function()
if not pl then
return
else
Dragging = true
pl = false
repeat
Slider.Position = UDim2.new(0, (Mouse.X - Layout.Frame3.Length.AbsolutePosition.X), -.381, 0)
if Slider.Position.X.Offset < 0 then
Slider.Position = UDim2.new(0, 0, -.381, 0)
elseif Slider.Position.X.Offset + Slider.Size.X.Offset > Layout.Frame3.Length.AbsoluteSize.X then
Slider.Position = UDim2.new(0, (Layout.Frame3.Length.AbsoluteSize.X - Slider.Size.X.Offset), -.381, 0)
end
wait()
until Dragging == false
end
end)
Mouse.Button1Up:connect(function()
Dragging = false
pl = true
end)
Slider.MouseButton1Up:connect(function()
Dragging = false
Player = game.Players.LocalPlayer
Char = Player.Character
if not BackPlay then
for i, v in pairs(Char:GetDescendants()) do
if v:IsA("Tool") then
for _, z in pairs(v:GetDescendants()) do
if z:IsA("Sound") then
z.TimePosition = (Slider.AbsolutePosition.X - Layout.Frame3.Length.AbsolutePosition.X) / (Layout.Frame3.Length.AbsoluteSize.X - Slider.Size.X.Offset) * z.TimeLength
end
end
end
end
else
for i, v in pairs(Player.Backpack:GetDescendants()) do
if v:IsA("Tool") then
for _, z in pairs(v:GetDescendants()) do
if z:IsA("Sound") then
z.TimePosition = (Slider.AbsolutePosition.X - Layout.Frame3.Length.AbsolutePosition.X) / (Layout.Frame3.Length.AbsoluteSize.X - Slider.Size.X.Offset) * z.TimeLength
end
end
end
end
end
if not Dragging then
pl = true
Slide()
end
end)
pInput.FocusLost:connect(function()
if pInput.Text == "" then
pInput.Text = "Enter a User"
wait(1)
pInput.Text = ""
end
for i, v in pairs(plr(string.sub(pInput.Text, 1))) do
torso = v.Character["HumanoidRootPart"]
end
wait(.5)
pInput.Text = ""
end)
Speed.FocusLost:connect(function()
if tonumber(Speed.Text) <= 35 then
speed = tonumber(Speed.Text)
wait(2.5)
Speed.Text = ""
else
Speed.Text = "0-35 Only"
wait(2.5)
Speed.Text = ""
end
end)
Sensitivity.FocusLost:connect(function()
if tonumber(Sensitivity.Text) >= 20 and tonumber(Sensitivity.Text) <= 300 then
sens = tonumber(Sensitivity.Text)
wait(2.5)
Sensitivity.Text = ""
else
Sensitivity.Text = "20-300 Only"
wait(2.5)
Sensitivity.Text = ""
end
end)
Offset.FocusLost:connect(function()
if tonumber(Offset.Text) <= 100 then
offset = tonumber(Offset.Text)
wait(2.5)
Offset.Text = ""
else
Offset.Text = "0-100 Only"
wait(2.5)
Offset.Text = ""
end
end)
Tilt.FocusLost:connect(function()
if tonumber(Tilt.Text) <= 30 then
tilt = tonumber(Tilt.Text)
wait(2.5)
Tilt.Text = ""
else
Tilt.Text = "0-30 Only"
wait(2.5)
Tilt.Text = ""
end
end)
Sync.MouseButton1Down:connect(function()
if not BackPlay then
for i, v in pairs(Player.Character:GetDescendants()) do
if v:IsA("Sound") then
v.TimePosition = 0
end
end
else
for i, v in pairs(Player.Backpack:GetDescendants()) do
if v:IsA("Sound") then
v.TimePosition = 0
end
end
end
end)
Sync2.MouseButton1Down:connect(function()
if not BackPlay then
for i, v in pairs(Player.Character:GetDescendants()) do
if v:IsA("Sound") then
v.TimePosition = 0
end
end
else
for i, v in pairs(Player.Backpack:GetDescendants()) do
if v:IsA("Sound") then
v.TimePosition = 0
end
end
end
end)
GrabTools.MouseButton1Down:connect(function()
if not grab then
grab = true
GrabTools.Image = "rbxassetid://3926305904"
GrabTools.ImageRectOffset = Vector2.new(312, 4)
GrabTools.ImageRectSize = Vector2.new(24, 24)
else
grab = false
GrabTools.Image = ""
GrabTools.ImageRectOffset = Vector2.new(0, 0)
GrabTools.ImageRectSize = Vector2.new(0, 0)
end
end)
BackButton.MouseButton1Down:connect(function()
if not BackPlay then
BackPlay = true
BackButton.Image = "rbxassetid://3926305904"
BackButton.ImageRectOffset = Vector2.new(312, 4)
BackButton.ImageRectSize = Vector2.new(24, 24)
else
BackPlay = false
BackButton.Image = ""
BackButton.ImageRectOffset = Vector2.new(0, 0)
BackButton.ImageRectSize = Vector2.new(0, 0)
end
end)
Input.FocusLost:connect(function(Enter)
if Enter then
local errors = pcall(function()
local Playing = game:GetService("MarketplaceService"):GetProductInfo(Input.Text:match("%d+")).Name
Song.Text = "Playing : " .. Playing
end)
if errors then
else
end
end
end)
vInput.FocusLost:connect(function(Enter)
if Enter then
local errors = pcall(function()
local Playing = game:GetService("MarketplaceService"):GetProductInfo(vInput.Text:match("%d+")).Name
Song.Text = "Playing : " .. Playing
end)
if errors then
else
end
end
end)
TpInput.FocusLost:connect(function()
for i, v in pairs(Player.Character:GetDescendants()) do
if v:IsA("Sound") then
v.TimePosition = tonumber(TpInput.Text)
end
end
wait(1)
TpInput.Text = ""
end)
for i, v in pairs(Player.Backpack:GetDescendants()) do
if v:IsA("Tool") then
v.Unequipped:connect(function()
pcall(function()
Slider:TweenPosition(UDim2.new(0, 0, -.381, 0))
AntiFrame.Length.Pos.Text = "0:00"
AntiFrame.Length.Left.Text = "-0:00"
Song.Text = "Playing : Nothing"
wait()
end)
end)
end
end
Input.FocusLost:Connect(function()
pl = true
Slide()
end)
vInput.FocusLost:Connect(function()
pl = true
Slide()
end)
WorkspaceL.MouseButton1Down:connect(function()
local wspace = workspace:GetDescendants()
for i, v in pairs(LogFrame.AudioLogs:GetDescendants()) do
if not v:IsA("UIListLayout") then
v:remove()
end
end
for i = 1, #wspace do
local v = wspace[i]
if v:IsA("Sound") then
if v.IsLoaded ~= false and not table.find(Ignore, v.SoundId) then
local Holder = LogFrame.Holder:clone()
local Frame = Holder.AudioFrame
inf, info = pcall(function()
return game:GetService("MarketplaceService"):GetProductInfo(v.SoundId:gsub("rbxassetid://", "", 1):gsub("http://www.roblox.com/asset/%?id=", "", 1):gsub("https://www.roblox.com/asset/%?id=", "", 1))
end)
if inf then
Frame.AudioName.Text = info.Name
elseif v.SoundId:match("^rbxassetid://sounds/") then
Frame.AudioName.Text = v.SoundId:gsub("rbxasset://sounds/", "", 1)
else
Frame.AudioName.Text = v.Name
end
Holder.Visible = true
Holder.Name = v.SoundId
Frame.AudioID.Text = v.SoundId:gsub("http://www.roblox.com/asset/%?id=", "", 1)
Tween(LogFrame.AudioLogs, .2, "Quad", "Out", {
CanvasSize = UDim2.new(0, 0, 0, LogFrame.AudioLogs.UIListLayout.AbsoluteContentSize.Y * 1.5)
})
Holder.Parent = LogFrame.AudioLogs
Frame.Select.MouseButton1Down:connect(function()
active = nil
active = v.SoundId
end)
end
end
end
end)
GameL.MouseButton1Down:connect(function()
local wspace = game:GetDescendants()
for i, v in pairs(LogFrame.AudioLogs:GetDescendants()) do
if not v:IsA("UIListLayout") then
v:remove()
end
end
for i = 1, #wspace do
local v = wspace[i]
if v:IsA("Sound") then
if v.IsLoaded ~= false and not table.find(Ignore, v.SoundId) then
local Holder = LogFrame.Holder:clone()
local Frame = Holder.AudioFrame
inf, info = pcall(function()
return game:GetService("MarketplaceService"):GetProductInfo(v.SoundId:gsub("rbxassetid://", "", 1):gsub("http://www.roblox.com/asset/%?id=", "", 1):gsub("https://www.roblox.com/asset/%?id=", "", 1))
end)
if inf then
Frame.AudioName.Text = info.Name
elseif v.SoundId:match("^rbxassetid://sounds/") then
Frame.AudioName.Text = v.SoundId:gsub("rbxasset://sounds/", "", 1)
else
Frame.AudioName.Text = v.Name
end
Holder.Visible = true
Holder.Name = v.SoundId
Frame.AudioID.Text = v.SoundId:gsub("http://www.roblox.com/asset/%?id=", "", 1)
Tween(LogFrame.AudioLogs, .2, "Quad", "Out", {
CanvasSize = UDim2.new(0, 0, 0, LogFrame.AudioLogs.UIListLayout.AbsoluteContentSize.Y * 1.5)
})
Holder.Parent = LogFrame.AudioLogs
Frame.Select.MouseButton1Down:connect(function()
active = nil
active = v.SoundId
end)
end
end
end
end)
Play.MouseButton1Down:connect(function()
if not LogPlay then
LogPlay = true
local Sound = Instance.new("Sound")
Sound.Parent = Main
Sound.Looped = true
Sound.SoundId = active
Sound.Volume = 2
Sound:play()
Play.Text = "Stop"
else
local Sound = Main.Sound
Sound:remove()
LogPlay = false
Play.Text = "Play Audio"
end
end)
Copy.MouseButton1Down:connect(function()
setclipboard(active)
end)
FileInput.FocusLost:connect(function()
if isfile(FileInput.Text) then
local File = readfile(FileInput.Text)
FileInput.Text = ""
local Sound = Instance.new("Sound")
Sound.SoundId = File
Sound.Volume = 0
Sound:play()
local decode = decryptAssetId(File, Sound.TimeLength)
Output.Text = decode
wait(1)
Sound:remove()
else
FileInput.Text = "Couldnt find file"
wait(1)
FileInput.Text = ""
end
end)
lDecode.MouseButton1Down:connect(function()
Output.Text = ""
local Sound = Instance.new("Sound")
Sound.SoundId = active
Sound.Volume = 0
Sound:play()
Layout.UIPageLayout:JumpTo(DecodeFrame)
local decode = decryptAssetId(active, Sound.TimeLength)
Output.Text = decode
wait(1)
Sound:remove()
end)
Decode.MouseButton1Down:connect(function()
Output.Text = ""
local Sound = Instance.new("Sound")
Sound.SoundId = dInput.Text
Sound.Volume = 0
Sound:play()
Layout.UIPageLayout:JumpTo(DecodeFrame)
local decode = decryptAssetId(dInput.Text, Sound.TimeLength)
Output.Text = decode
wait(1)
Sound:remove()
end)
dCopy.MouseButton1Down:connect(function()
setclipboard(Output.Text)
end)
Input.FocusLost:connect(function(Enter)
if Enter then
for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
v.Parent = game.Players.LocalPlayer.Character
end
wait()
local ID = genId(Input.Text)
ID = string.gsub(ID, ".", function(symbol)
return symbol .. (" "):rep(5)
end)
Header = " [\"" .. str(5) .. "\"]\n /$$ /$$ /$$ \n | $$ | $$ | $$ \n | $$ | $$ /$$$$$$ /$$$$$$ /$$$$$$ /$$$$$$$\n | $$ / $$//$$__ $$ /$$__ $$|_ $$_/ /$$_____/\n \\ $$ $$/| $$$$$$$$| $$ \\__/ | $$ | $$$$$$ \n \\ $$$/ | $$_____/| $$ | $$ /$$\\____ $$\n \\ $/ | $$$$$$$| $$ | $$$$//$$$$$$$/\n \\_/ \\_______/|__/ \\___/ |_______/ \n [\"" .. str(10) .. "\"]\n "
ID = "nil\n?\n " .. Header .. " [\"Verts Hub | discord.gg/vDWrXZPpFW\"]" .. ID
if not BackPlay then
for i, v in next, Player.Character:GetDescendants() do
if v:IsA("RemoteEvent") then
v:FireServer("PlaySong", ID)
end
end
else
local tools2 = {}
T = false
for i, v in pairs(Player.Character:GetChildren()) do
if v:IsA("Tool") then
table.insert(tools2, v)
T = true
end
end
if not T then
for i, v in pairs(Player.Backpack:GetChildren()) do
if v:IsA("Tool") then
v.Parent = Char
table.insert(tools2, v)
end
end
end
for i, v in pairs(Char:GetDescendants()) do
if v:IsA("RemoteEvent") then
v:FireServer("PlaySong", ID)
end
end
wait(.6)
for i, v in next, tools2 do
for _, x in pairs(v:GetDescendants()) do
if x:IsA("Sound") then
x.Parent = game:GetService("CorePackages")
Player.Character.Humanoid:UnequipTools()
wait(.2)
for a, b in next, tools2 do
x.Parent = b
end
end
end
end
for i, v in pairs(Player.Backpack:GetDescendants()) do
if v:IsA("Sound") then
v:Play()
BPlaying = true
end
end
for i, v in pairs(Player:GetDescendants()) do
if v:IsA("Sound") then
v.TimePosition = 0
end
end
end
end
wait(1)
Input.Text = ""
end)
vInput.FocusLost:connect(function(Enter)
if Enter then
for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
v.Parent = game.Players.LocalPlayer.Character
end
wait()
local ID = genId(vInput.Text)
ID = string.gsub(ID, ".", function(symbol)
return symbol .. (" "):rep(5)
end)
Header = " [\"" .. str(5) .. "\"]\n /$$ /$$ /$$ \n | $$ | $$ | $$ \n | $$ | $$ /$$$$$$ /$$$$$$ /$$$$$$ /$$$$$$$\n | $$ / $$//$$__ $$ /$$__ $$|_ $$_/ /$$_____/\n \\ $$ $$/| $$$$$$$$| $$ \\__/ | $$ | $$$$$$ \n \\ $$$/ | $$_____/| $$ | $$ /$$\\____ $$\n \\ $/ | $$$$$$$| $$ | $$$$//$$$$$$$/\n \\_/ \\_______/|__/ \\___/ |_______/ \n [\"" .. str(10) .. "\"]\n "
ID = "nil\n?\n " .. Header .. " [\"Verts Hub | discord.gg/vDWrXZPpFW\"]" .. ID
if not BackPlay then
for i, v in next, Player.Character:GetDescendants() do
if v:IsA("RemoteEvent") then
v:FireServer("PlaySong", ID)
end
end
else
local tools2 = {}
T = false
for i, v in pairs(Player.Character:GetChildren()) do
if v:IsA("Tool") then
table.insert(tools2, v)
T = true
end
end
if not T then
for i, v in pairs(Player.Backpack:GetChildren()) do
if v:IsA("Tool") then
v.Parent = Char
table.insert(tools2, v)
end
end
end
for i, v in pairs(Char:GetDescendants()) do
if v:IsA("RemoteEvent") then
v:FireServer("PlaySong", ID)
end
end
wait(.6)
for i, v in next, tools2 do
for _, x in pairs(v:GetDescendants()) do
if x:IsA("Sound") then
x.Parent = game:GetService("CorePackages")
Player.Character.Humanoid:UnequipTools()
wait(.2)
for a, b in next, tools2 do
x.Parent = b
end
end
end
end
for i, v in pairs(Player.Backpack:GetDescendants()) do
if v:IsA("Sound") then
v:Play()
BPlaying = true
end
end
for i, v in pairs(Player:GetDescendants()) do
if v:IsA("Sound") then
v.TimePosition = 0
end
end
end
end
wait(1)
vInput.Text = ""
end)
dPlay.MouseButton1Down:connect(function()
if not dcPlay then
dcPlay = true
local Sound = Instance.new("Sound")
Sound.Parent = Main
Sound.Looped = true
Sound.SoundId = "rbxassetid://" .. Output.Text
Sound.Volume = 2
Sound:play()
dPlay.Text = "Stop Playing"
else
local Sound = Main.Sound
Sound:remove()
dcPlay = false
dPlay.Text = "Play Output"
end
end)
presetButton.MouseButton1Down:connect(function()
if game.CoreGui:FindFirstChild("Preset") then
game.CoreGui.Preset:remove()
wait(.5)
loadstring(game:HttpGet("https://raw.githubusercontent.com/Enviie/New-Verts-Hub-Crack/main/Preset%20Maker%20Source.lua"))()
else
loadstring(game:HttpGet("https://raw.githubusercontent.com/Enviie/New-Verts-Hub-Crack/main/Preset%20Maker%20Source.lua"))()
end
end)
game.Players.LocalPlayer.Chatted:connect(function(msg)
local low = string.lower(msg)
local args = string.split(msg, " ")
if args[1] == Prefix .. "demesh" then
mesh()
end
if args[1] == Prefix .. "goto" then
for i, v in pairs(plr(args[2])) do
Char:MoveTo(v.Character.HumanoidRootPart.Position + Vector3.new(0, 0, -3))
end
end
if args[1] == Prefix .. "equip" then
for i, v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
v.Parent = game.Players.LocalPlayer.Character
end
end
if args[1] == Prefix .. "dupe" then
Dupe(tonumber(args[2]))
end
if args[1] == Prefix .. "prefix" then
writefile("config.vh", JSONEncode({
["Prefix"] = args[2]
}))
Prefix = args[2]
end
end)
CmdBar.FocusLost:connect(function()
if string.sub(CmdBar.Text, 1, 6) == "demesh" then
Mesh()
end
if string.sub(CmdBar.Text, 1, 6) == "noclip" then
noclip = true
game.RunService.Stepped:connect(function()
if noclip then
Char.Humanoid:ChangeState(11)
end
end)
end
if string.sub(CmdBar.Text, 1, 4) == "clip" then
noclip = false
end
if string.sub(CmdBar.Text, 1, 5) == "goto " then
for _, v in pairs(plr(string.sub(CmdBar.Text, 6))) do
Char:MoveTo(v.Character.HumanoidRootPart.Position + Vector3.new(0, 0, -3))
end
end
if string.sub(CmdBar.Text, 1, 4) == "mute" then
for i, v in next, game:GetDescendants() do
if v:IsA("Sound") and not v:IsDescendantOf(Player.Character) then
v:stop()
v.Volume = 0
end
end
end