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Running the game on a dedicated server, everytime a player rejoins they have to revisit each portal to allow travel to it. Is there a workaround for this?
The text was updated successfully, but these errors were encountered:
Same for us, I read there could be an issue with Mass Farming and how it deals with created objects though not same at all, and probably not related. SpikeHimself/XPortal#36
Forgot to say I went in and labeled our 2 portals Main, Vendor and saved server and logged out, and still did not show when I logged in.
I copied the world .db and fwl files locally to my pc and logged in and saw what I think are all the portals as a couple I had no clue as being placed showed up as well as the original 2 I knew about.
My server is hosted on Nitrado, moved server to another provider to test and same thing. We have another build where this is not happening, but a few different mods between the two. It is very slow but I figure I may as well add one mod at a time in a test to see if can pin it to a mod conflict. As it does not appear for me to be able to reproduce locally that means loading unloading dedicated server.
Running the game on a dedicated server, everytime a player rejoins they have to revisit each portal to allow travel to it. Is there a workaround for this?
The text was updated successfully, but these errors were encountered: