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skipIf should create buttons #37

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rizen opened this issue Mar 7, 2024 · 0 comments
Open

skipIf should create buttons #37

rizen opened this issue Mar 7, 2024 · 0 comments

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@rizen
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rizen commented Mar 7, 2024

According to Moxy, adding skipIf: 'never' to playerActions should turn options into buttons.

game.defineFlow(
    loop(
      eachPlayer({
        name: 'player',
        do: playerActions({
          actions: ['chooseLetter', 'solve'],
          skipIf: 'never'
        }),
      })
    )
  );

But it doesn't appear to change anything.

Screenshot 2024-03-06 at 10 39 56 PM

Moxy said it may be broken and that the test for it looks suspicious. I'm just creating this ticket as a reminder.

https://discord.com/channels/959788025670414366/971366114753916989/1215154134949302272

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