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According to Moxy, adding skipIf: 'never' to playerActions should turn options into buttons.
skipIf: 'never'
game.defineFlow( loop( eachPlayer({ name: 'player', do: playerActions({ actions: ['chooseLetter', 'solve'], skipIf: 'never' }), }) ) );
But it doesn't appear to change anything.
Moxy said it may be broken and that the test for it looks suspicious. I'm just creating this ticket as a reminder.
https://discord.com/channels/959788025670414366/971366114753916989/1215154134949302272
The text was updated successfully, but these errors were encountered:
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According to Moxy, adding
skipIf: 'never'
to playerActions should turn options into buttons.But it doesn't appear to change anything.
Moxy said it may be broken and that the test for it looks suspicious. I'm just creating this ticket as a reminder.
https://discord.com/channels/959788025670414366/971366114753916989/1215154134949302272
The text was updated successfully, but these errors were encountered: