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killemotes.xml
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killemotes.xml
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<killemotes xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="killemotes.xsd">
<globalsettings
maxtriggerdistance="25"
maxelementsinarea="20"
maxelementsinarearadius="30"
previewaudiomultiplicator="0.5"
/>
<emotes>
<!--
Common: 100 for 300
Rare: 75 for 1250
Epic: 25 for 2000
-->
<killemote uniquename="KILL_EMOTE_FLAG"
soundeventonspawn="PLAY_KILL_EMOTE_BANNER"
prefab="FX/ClientPrefabs/Emotes/fx_emote_flag_01"
duration="8"
itemreference="T1_KILL_EMOTE_FLAG_CHARGES_NONTRADABLE"
goldprice="300"
bundledchargesamount="100"
hasguildlogo="true"/>
<killemote uniquename="KILL_EMOTE_OVERGROWN"
soundeventonspawn="PLAY_KILL_EMOTE_OVERGROWN"
prefab="FX/ClientPrefabs/Emotes/fx_emote_overgrown_01"
duration="10"
itemreference="T1_KILL_EMOTE_OVERGROWN_CHARGES_NONTRADABLE"
goldprice="300"
bundledchargesamount="100"
rotationmode="alignwithtarget"/>
<killemote uniquename="KILL_EMOTE_GHOST"
soundeventonspawn="PLAY_KILL_EMOTE_GHOST"
prefab="FX/ClientPrefabs/Emotes/fx_emote_ghost_01"
duration="9"
itemreference="T1_KILL_EMOTE_GHOST_CHARGES_NONTRADABLE"
goldprice="1250"
bundledchargesamount="75"
rotationmode="defaultwithrandoffset"
randrotationoffsetmindegree="-45"
randrotationoffsetmaxdegree="45" />
<killemote uniquename="KILL_EMOTE_TOMBSTONE"
soundeventonspawn="PLAY_KILL_EMOTE_TOMBSTONE"
prefab="FX/ClientPrefabs/Emotes/fx_emote_tombstone_01"
duration="5"
itemreference="T1_KILL_EMOTE_TOMBSTONE_CHARGES_NONTRADABLE"
goldprice="1250"
bundledchargesamount="75"
rotationmode="defaultwithrandoffset"
randrotationoffsetmindegree="-75"
randrotationoffsetmaxdegree="25" />
<killemote uniquename="KILL_EMOTE_HELLGATE"
soundeventonspawn="PLAY_KILL_EMOTE_HELLGATE"
prefab="FX/ClientPrefabs/Emotes/fx_emote_hellgate_01"
duration="6"
itemreference="T1_KILL_EMOTE_HELLGATE_CHARGES_NONTRADABLE"
goldprice="2500"
bundledchargesamount="25"
rotationmode="defaultwithrandoffset"
randrotationoffsetmindegree="-45"
randrotationoffsetmaxdegree="45"/>
<killemote uniquename="KILL_EMOTE_SWORD"
soundeventonspawn="PLAY_KILL_EMOTE_CIRCLING_SWORD"
prefab="FX/ClientPrefabs/Emotes/fx_emote_sword_01"
duration="7"
itemreference="T1_KILL_EMOTE_SWORD_CHARGES_NONTRADABLE"
goldprice="1250"
bundledchargesamount="75"
rotationmode="defaultwithrandoffset"
randrotationoffsetmindegree="-90"
randrotationoffsetmaxdegree="90"/>
<killemote uniquename="KILL_EMOTE_HAMMER"
soundeventonspawn="PLAY_KILL_EMOTE_ELECTRIC_HAMMER"
prefab="FX/ClientPrefabs/Emotes/fx_emote_hammer_01"
duration="6"
itemreference="T1_KILL_EMOTE_HAMMER_CHARGES_NONTRADABLE"
goldprice="1250"
bundledchargesamount="75"
rotationmode="defaultwithrandoffset"
randrotationoffsetmindegree="-90"
randrotationoffsetmaxdegree="90"/>
<!-- Platform Banners-->
<killemote uniquename="KILL_EMOTE_FLAG_MOBILE"
soundeventonspawn="PLAY_KILL_EMOTE_PLATFORM_BANNER"
prefab="FX/ClientPrefabs/Emotes/fx_emote_flag_02_mobile"
duration="7"
itemreference="T1_KILL_EMOTE_FLAG_MOBILE_CHARGES_NONTRADABLE"
goldprice="300"
bundledchargesamount="100"
rotationmode="none"/>
<killemote uniquename="KILL_EMOTE_FLAG_DESKTOP"
soundeventonspawn="PLAY_KILL_EMOTE_PLATFORM_BANNER"
prefab="FX/ClientPrefabs/Emotes/fx_emote_flag_02_desktop"
duration="7"
itemreference="T1_KILL_EMOTE_FLAG_DESKTOP_CHARGES_NONTRADABLE"
goldprice="300" bundledchargesamount="100"
rotationmode="none"/>
<killemote uniquename="KILL_EMOTE_FLAG_CONTROLLER"
soundeventonspawn="PLAY_KILL_EMOTE_PLATFORM_BANNER"
prefab="FX/ClientPrefabs/Emotes/fx_emote_flag_02_console"
duration="7"
itemreference="T1_KILL_EMOTE_FLAG_CONTROLLER_CHARGES_NONTRADABLE"
goldprice="300"
bundledchargesamount="100"
rotationmode="none"/>
</emotes>
</killemotes>