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Using the bulk copy operation of savegame data from hdd0 to usb0 resulted in all savegame data having the date timestamps from when the copy operation happened. For preserving data integrity, it would be more accurate to keep the date timestamps of the original file being copied instead. Games like Metal Gear Solid 4 sort the savegame files by the date of the file, so that order is being altered when the timestamps are altered.
There's also the option to copy a savegame into a zip file which preserves the original timestamp. However, for something like 200 savegames, the bulk operation is a much more time efficient option so it would be great if that could preserve the timestamps, too.
The text was updated successfully, but these errors were encountered:
Thanks for the details. I'm busy with other developments so this will have a low priority. I guess the only kind of workaround right now is using ZIP as a way to keep that information.
Edit: this will remain a low priority since not even the official XMB copy keeps the file timestamps
Using the bulk copy operation of savegame data from hdd0 to usb0 resulted in all savegame data having the date timestamps from when the copy operation happened. For preserving data integrity, it would be more accurate to keep the date timestamps of the original file being copied instead. Games like Metal Gear Solid 4 sort the savegame files by the date of the file, so that order is being altered when the timestamps are altered.
There's also the option to copy a savegame into a zip file which preserves the original timestamp. However, for something like 200 savegames, the bulk operation is a much more time efficient option so it would be great if that could preserve the timestamps, too.
The text was updated successfully, but these errors were encountered: