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matrix.h
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/***************************************************************************
* blitz/matrix.h Declaration of the Matrix<T_type, T_structure> class
*
* $Id: matrix.h,v 1.6 2003/12/11 03:44:22 julianc Exp $
*
* Copyright (C) 1997-2001 Todd Veldhuizen <[email protected]>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* Suggestions: [email protected]
* Bugs: [email protected]
*
* For more information, please see the Blitz++ Home Page:
* http://oonumerics.org/blitz/
*
***************************************************************************/
#ifndef BZ_MATRIX_H
#define BZ_MATRIX_H
#ifndef BZ_BLITZ_H
#include <blitz/blitz.h>
#endif
#ifndef BZ_MEMBLOCK_H
#include <blitz/memblock.h>
#endif
#ifndef BZ_MSTRUCT_H
#include <blitz/mstruct.h>
#endif
BZ_NAMESPACE(blitz)
// Forward declarations
template<typename P_numtype, typename P_structure>
class _bz_MatrixRef;
template<typename P_expr>
class _bz_MatExpr;
// Declaration of class Matrix
template<typename P_numtype, typename P_structure BZ_TEMPLATE_DEFAULT(RowMajor)>
class Matrix : protected MemoryBlockReference<P_numtype> {
private:
typedef MemoryBlockReference<P_numtype> T_base;
using T_base::data_;
public:
//////////////////////////////////////////////
// Public Types
//////////////////////////////////////////////
typedef P_numtype T_numtype;
typedef P_structure T_structure;
typedef Matrix<P_numtype, P_structure> T_matrix;
//////////////////////////////////////////////
// Constructors //
//////////////////////////////////////////////
Matrix()
{ }
Matrix(int rows, int cols, T_structure structure = T_structure())
: structure_(structure)
{
structure_.resize(rows, cols);
MemoryBlockReference<T_numtype>::newBlock(structure_.numElements());
}
// Matrix(int rows, int cols, T_numtype initValue,
// T_structure structure = T_structure(rows, cols));
// Matrix(int rows, int cols, Random);
// Matrix(int rows, int cols, matrix-expression);
// Matrix(int rows, int cols, T_numtype* data, int rowStride, int colStride);
// explicit Matrix(Vector<T_numtype>& matrix);
// explicit Matrix(unsigned length);
// Create a vector view of an already allocated block of memory.
// Note that the memory will not be freed when this vector is
// destroyed.
// Matrix(unsigned length, T_numtype* data, int stride = 1);
//////////////////////////////////////////////
// Member functions
//////////////////////////////////////////////
//T_iterator begin() const;
//T_constIterator begin() const;
//T_vector copy() const;
//T_iterator end() const;
//T_constIterator end() const;
unsigned cols() const
{ return structure_.columns(); }
unsigned columns() const
{ return structure_.columns(); }
void makeUnique() const;
unsigned numElements() const
{ return structure_.numElements(); }
void reference(T_matrix&);
void resize(unsigned rows, unsigned cols)
{
structure_.resize(rows, cols);
MemoryBlockReference<T_numtype>::newBlock(structure_.numElements());
}
// void resizeAndPreserve(unsigned newLength);
unsigned rows() const
{ return structure_.rows(); }
_bz_MatrixRef<T_numtype, T_structure> _bz_getRef() const
{ return _bz_MatrixRef<T_numtype, T_structure>(*this); }
//////////////////////////////////////////////
// Subscripting operators
//////////////////////////////////////////////
T_numtype operator()(unsigned i, unsigned j) const
{
return structure_.get(data_, i, j);
}
T_numtype& restrict operator()(unsigned i, unsigned j)
{
return structure_.get(data_, i, j);
}
// T_matrix operator()(Range,Range);
// T_matrixIndirect operator()(Vector<int>,Vector<int>);
// T_matrixIndirect operator()(integer-placeholder-expression, Range);
// T_matrix operator()(difference-equation-expression)
//////////////////////////////////////////////
// Assignment operators
//////////////////////////////////////////////
// Scalar operand
T_matrix& operator=(T_numtype);
T_matrix& operator+=(T_numtype);
T_matrix& operator-=(T_numtype);
T_matrix& operator*=(T_numtype);
T_matrix& operator/=(T_numtype);
// Matrix operand
template<typename P_numtype2, typename P_structure2>
T_matrix& operator=(const Matrix<P_numtype2, P_structure2> &);
template<typename P_numtype2, typename P_structure2>
T_matrix& operator+=(const Matrix<P_numtype2, P_structure2>&);
template<typename P_numtype2, typename P_structure2>
T_matrix& operator-=(const Matrix<P_numtype2, P_structure2> &);
template<typename P_numtype2, typename P_structure2>
T_matrix& operator*=(const Matrix<P_numtype2, P_structure2> &);
template<typename P_numtype2, typename P_structure2>
T_matrix& operator/=(const Matrix<P_numtype2, P_structure2> &);
// Matrix expression operand
template<typename P_expr>
T_matrix& operator=(_bz_MatExpr<P_expr>);
// Integer placeholder expression operand
// MatrixPick operand
//////////////////////////////////////////////
// Unary operators
//////////////////////////////////////////////
T_matrix& operator++();
void operator++(int);
T_matrix& operator--();
void operator--(int);
private:
T_structure structure_;
};
template<typename P_numtype, typename P_structure>
ostream& operator<<(ostream& os, const Matrix<P_numtype, P_structure>& matrix);
// Global operators
// +,-,*,/ with all possible combinations of:
// - scalar
// - matrix
// - matrix pick
// - matrix expression
// Pointwise Math functions: sin, cos, etc.
// Global functions
BZ_NAMESPACE_END
#include <blitz/matrix.cc>
#include <blitz/matexpr.h>
#endif // BZ_MATRIX_H