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fb.cfg
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fb.cfg
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# display copy protection (shapes or words lookup)
bypass_protection=true
# use original password level selection menu screen
enable_password_menu=false
# allow changing the language in title menu (left/right)
enable_language_selection=true
# fade palette to black for screen transition (use blending if false)
fade_out_palette=true
# use .BNQ & .LEV datafiles (tile based rendering) for backgrounds (instead of .MAP)
use_tile_data=false
# display text instead of playing the polygon cutscenes
use_text_cutscenes=false
# enable playback of PC CD .SEQ cutscenes (use polygon cutscenes if false)
use_seq_cutscenes=true
# if copy protection is enabled, display the words manual lookup screen (as in DOS SSI version)
use_words_protection=false
# white t-shirt for Conrad
use_white_tshirt=false
# enable playback of 'ASC' cutscene
play_asc_cutscene=false
# enable playback of 'CAILLOU-F.SET' cutscene
play_caillou_cutscene=true
# enable playback of 'CARTE' cutscene
play_carte_cutscene=true
# enable playback of 'METRO' cutscene
play_metro_cutscene=true
# enable playback of 'SERRURE' cutscene
play_serrure_cutscene=true
# play 'Game saved' sample when saving with level checkpoints (as in the 3DO version)
play_gamesaved_sound=true
# restore content from 'MEMO' cutscene
restore_memo_cutscene=true
# order inventory items as the original game, last grabbed item is at the bottom of the inventory
order_inventory_original=false
# fix adlib wave_select data writes to address 0xE0 (original driver uses 0xE)
fix_fmopl_e0_reg=false