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11.container-with-most-water.js
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/*
* @lc app=leetcode id=11 lang=javascript
*
* [11] Container With Most Water
*
* https://leetcode.com/problems/container-with-most-water/description/
*
* algorithms
* Medium (43.68%)
* Total Accepted: 347.4K
* Total Submissions: 795.2K
* Testcase Example: '[1,8,6,2,5,4,8,3,7]'
*
* Given n non-negative integers a1, a2, ..., an , where each represents a
* point at coordinate (i, ai). n vertical lines are drawn such that the two
* endpoints of line i is at (i, ai) and (i, 0). Find two lines, which together
* with x-axis forms a container, such that the container contains the most
* water.
*
* Note: You may not slant the container and n is at least 2.
*
*
*
*
*
* The above vertical lines are represented by array [1,8,6,2,5,4,8,3,7]. In
* this case, the max area of water (blue section) the container can contain is
* 49.
*
*
*
* Example:
*
*
* Input: [1,8,6,2,5,4,8,3,7]
* Output: 49
*
*/
/*
# Wrong idea of Divide and Conquer technique
1. find the max pair in the array
2. calculate the sum between them
e.g for
[1,8,8,5,1,4,8,3,5]
8,8 pair get sum 16 only
8,5 pair get sum 40
# n^2+xn method
get the n * n combination, multiply it
# Two pointer
start to end ,greedly and repeatly find max combination and get their sum.
better method the n*n combination to find max combination sum.
*/
/**
* @param {number[]} height
* @return {number}
*/
var getSum = function(heights, startPointer, endPointer) {
return (
Math.min(heights[startPointer], heights[endPointer]) *
(endPointer - startPointer)
);
};
var maxArea = function(heights) {
let startPointer = 0,
endPointer = heights.length - 1,
water = 0;
while (startPointer < endPointer) {
water = Math.max(water, getSum(heights, startPointer, endPointer));
if (heights[startPointer] < heights[endPointer]) {
//end is bigger, move start will have more pro to find bigger
startPointer++;
} else if (heights[startPointer] > heights[endPointer]) {
//vice versal
endPointer--;
} else if (heights[startPointer] == heights[endPointer]) {
//both
startPointer++;
endPointer--;
} else {
throw Error("unreachable");
}
}
return water;
};