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Hi
Could you upload an Android example?
I've attempted to do that by just including cnfa/CNFA.h, but getting dlopen failed: cannot locate symbol "SL_IID_PLAY" and am not entirely sure what it is that I'm missing in my link step.
The text was updated successfully, but these errors were encountered:
Well, linking OpenSLES and calling InitCNFAAndroid was enough to get audio working, though with the same callback, audio plays ~2x as fast (and pitch is ~2x higher)
Which, after fiddling with the InitCNFAAndroid flags for a bit, I realized it sounds "correct" if I double up the sugBufferSize.
Not sure why.
Hi
Could you upload an Android example?
I've attempted to do that by just including
cnfa/CNFA.h
, but gettingdlopen failed: cannot locate symbol "SL_IID_PLAY"
and am not entirely sure what it is that I'm missing in my link step.The text was updated successfully, but these errors were encountered: