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GlobalMute.csproj
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GlobalMute.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0-windows</TargetFramework>
<OutputType>Exe</OutputType>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<AssemblyTitle>GlobalMute</AssemblyTitle>
<Product>GlobalMute</Product>
<PublishSingleFile>true</PublishSingleFile>
<SelfContained>true</SelfContained>
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
<Copyright>Copyright © 2024</Copyright>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
<FileVersion>1.0.0.0</FileVersion>
<ApplicationIcon>Resources\MicOff.ico</ApplicationIcon>
<UseWindowsForms>True</UseWindowsForms>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="GlobalHotKeys.Windows" Version="0.1.0" />
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
<PackageReference Include="NAudio" Version="2.2.1" />
<PackageReference Include="NAudio.Asio" Version="2.2.1" />
<PackageReference Include="NAudio.Core" Version="2.2.1" />
<PackageReference Include="NAudio.Midi" Version="2.2.1" />
<PackageReference Include="NAudio.Wasapi" Version="2.2.1" />
<PackageReference Include="NAudio.WinForms" Version="2.2.1" />
<PackageReference Include="NAudio.WinMM" Version="2.2.1" />
<PackageReference Include="Serilog" Version="4.1.0" />
<PackageReference Include="Serilog.Sinks.Console" Version="6.0.0" />
<PackageReference Include="Serilog.Sinks.File" Version="6.0.0" />
<PackageReference Include="System.Data.DataSetExtensions" Version="4.5.0" />
<PackageReference Include="System.Diagnostics.DiagnosticSource" Version="9.0.0" />
<PackageReference Include="System.Runtime.CompilerServices.Unsafe" Version="6.1.0" />
<PackageReference Include="System.Security.AccessControl" Version="6.0.1" />
<PackageReference Include="System.Threading.Channels" Version="9.0.0" />
</ItemGroup>
<ItemGroup>
<Resource Include="Resources\MicOff.ico">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</Resource>
<Resource Include="Resources\MicOn.ico">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</Resource>
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>