All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
1.1.0 - 2021-11-21
- Setting for how to print pressed keys, it distinguishes between
scancode
,scancode with modifiers
,physical scancode
andphysical scancode with modifiers
. That gives users the control to make the plugin print for example "Control+S" instead of "S" only. - Icon for the Godot Asset Library
1.0.0 - 2021-11-20
- Initial release