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SentMove.h
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// SentMove.h: interface for the CSentMove class.
//
// Pandora Bot v2.0
// By Darrin W. Cullop ([email protected])
//
// Copyright (c) 1998-1999 by Darrin W. Cullop. All Rights Reserved.
//
// Permission to use, copy and distribute unedited copies of this whole
// document is hereby granted, provided that no fee is charged for the
// use or availability of this document (other than the normal connection
// costs for on-line services, if applicable). The above copyright notice
// and this permission notice must be left intact in all copies of this
// document. Short excerpts of this document may be quoted in discussion
// groups or mailing list articles, as long as a reference to the full
// document is given.
//
// Commercial distribution of this document, in whole or in part,
// requires prior agreement with the author. Commercial distribution
// includes any means by which the user has to pay either for the support
// (e.g. book, newsletter or CD-ROM) or for the document itself.
//
// Unauthorized commercial distribution is prohibited.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SENTMOVE_H__E11DF482_EB5D_11D1_AF21_0060080A5FD2__INCLUDED_)
#define AFX_SENTMOVE_H__E11DF482_EB5D_11D1_AF21_0060080A5FD2__INCLUDED_
#include "Vector.h"
#include "AdvTime.h"
#include "MoveData.h"
#include "BotMove.h"
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
class CSentMove : public CObject
{
// Attributes
private:
CVector m_vVelocity;
CAdvTime m_tSentTime;
double m_nDuration;
// Construction / Destruction
public:
CSentMove( const CBotMove& rCopy ) { Copy( rCopy ); };
CSentMove() { };
virtual ~CSentMove() { };
// Data Manipulation
public:
const double& GetDuration() const { return m_nDuration; };
const CAdvTime& GetSentTime() const { return m_tSentTime; };
const CVector& GetVelocity() const { return m_vVelocity; };
void SetDuration( const double& nNew ) { m_nDuration = nNew; };
void SetSentTime() { m_tSentTime.SetCurrent(); };
void SetVelocity( const CVector& vNew ) { m_vVelocity = vNew; };
// Operations
public:
void Delta( CVector& vDelta ) const { vDelta = ( m_vVelocity * (float)m_nDuration ); };
void Copy( const CBotMove& );
void Clear();
};
#endif // !defined(AFX_SENTMOVE_H__E11DF482_EB5D_11D1_AF21_0060080A5FD2__INCLUDED_)