-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathPet.py
200 lines (155 loc) · 4.97 KB
/
Pet.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
import threading as th
class Pet:
_name = ""
type = ""
__health = 0
__hunger = 0
__fun = 0
time_hatch = 0
__lost_fun = 0
__gain_hunger = 0
mk_hungry_th = None
mk_fun_th = None
def __init__(self, name, typ, hunger, health, fun, lost_fun, gain_hunger, time):
self._name = name
self.type = typ
self.hunger = hunger
self.health = health
self.fun = fun
self.__lost_fun = lost_fun
self.__gain_hunger = gain_hunger
self.time_hatch = time
@property
def name(self):
return self._name
@name.setter
def name(self, value):
self._name = value
@property
def health(self):
return self.__health
@health.setter
def health(self, value):
if value < 0:
self.__health = 0
elif value > 100:
self.__health = 100
else:
self.__health = value
@property
def hunger(self):
return self.__hunger
@hunger.setter
def hunger(self, value):
if value < 0:
self.__hunger = 0
elif value > 100:
self.__hunger = 100
else:
self.__hunger = value
@property
def fun(self):
return self.__fun
@fun.setter
def fun(self, value):
if value < 0:
self.__fun = 0
elif value > 100:
self.__fun = 100
else:
self.__fun = value
@property
def lost_fun(self):
return self.__lost_fun
@lost_fun.setter
def lost_fun(self, value):
self.__lost_fun = value
@property
def gain_hunger(self):
return self.__gain_hunger
@gain_hunger.setter
def gain_hunger(self, value):
self.__gain_hunger = value
def vet(self):
self.health += (self.health * 1 / 2)
self.fun -= (self.fun * 1 / 3)
def feed(self):
self.hunger -= 5
def play(self):
self.fun += 5
def start_threads(self):
print("Starting threads...")
def stop_threads(self):
print("Stopping threads...")
class Horse(Pet):
def __init__(self, name, typ, hunger, health, fun, lost_fun, gain_hunger, time):
super().__init__(name, typ, hunger, health, fun, lost_fun, gain_hunger, time)
self.type = "Horse"
def mk_hungry(self):
self.mk_hungry_th = th.Timer(1, self.mk_hungry)
self.hunger += 1
self.health = (self.health - 1 / 8 * self.hunger)
self.gain_hunger += 1
self.mk_hungry_th.start()
def mk_fun(self):
self.mk_fun_th = th.Timer(1, self.mk_fun)
self.fun -= 1
self.health -= (1 / 8 * (100 - self.fun))
self.lost_fun += 1
self.mk_fun_th.start()
def start_threads(self):
self.mk_fun()
self.mk_hungry()
def stop_threads(self):
if self.mk_hungry_th is not None:
self.mk_hungry_th.cancel()
if self.mk_hungry_th is not None:
self.mk_fun_th.cancel()
class Eagle(Pet):
def __init__(self, name, typ, hunger, health, fun, lost_fun, gain_hunger, time):
super().__init__(name, typ, hunger, health, fun, lost_fun, gain_hunger, time)
self.type = "Eagle"
def mk_hungry(self):
self.mk_hungry_th = th.Timer(1, self.mk_hungry)
self.hunger += 3
self.health = (self.health - 1 / 6 * self.hunger)
self.gain_hunger += 3
self.mk_hungry_th.start()
def mk_fun(self):
self.mk_fun_th = th.Timer(1, self.mk_fun)
self.fun -= 3
self.health -= (1 / 6 * (100 - self.fun))
self.lost_fun += 3
self.mk_fun_th.start()
def start_threads(self):
self.mk_fun()
self.mk_hungry()
def stop_threads(self):
if self.mk_hungry_th is not None:
self.mk_hungry_th.cancel()
if self.mk_hungry_th is not None:
self.mk_fun_th.cancel()
class Panther(Pet):
def __init__(self, name, typ, hunger, health, fun, lost_fun, gain_hunger, time):
super().__init__(name, typ, hunger, health, fun, lost_fun, gain_hunger, time)
self.type = "Panther"
def mk_hungry(self):
self.mk_hungry_th = th.Timer(1, self.mk_hungry)
self.hunger += 5
self.health = (self.health - 1 / 4 * self.hunger)
self.gain_hunger += 5
self.mk_hungry_th.start()
def mk_fun(self):
self.mk_fun_th = th.Timer(1, self.mk_fun)
self.fun -= 5
self.health -= (1 / 4 * (100 - self.fun))
self.lost_fun += 5
self.mk_fun_th.start()
def start_threads(self):
self.mk_fun()
self.mk_hungry()
def stop_threads(self):
if self.mk_hungry_th is not None:
self.mk_hungry_th.cancel()
if self.mk_hungry_th is not None:
self.mk_fun_th.cancel()