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    Welcome to the MDEF Library where you will find all the detailed information for MDEF program. You can check back as new course information becomes available.

    If you need to consult general program information, you can see the program booklet.

    On this website you will find syllabi, reading lists, schedules, and faculty details, among other resources.

    "},{"location":"2023-24/#program-overview","title":"Program overview","text":"

    MDEF is both a theoretical and practical Master. It evolves the practice of design beyond objects, aesthetics, form finding and pure speculation through a unique hands-on-learning approach. Our method uses practical design processes to investigate complex systemic problems and proposes city-scale interventions to approach large-scale challenges.

    The master has four pillars: Exploration, Instrumentation, Reflection and Application. These provide a structure for students' own personal and professional exploration and build the strategic vision and flexible skill set to design in uncertain times.

    Students develop their technical capabilities through the global Fab Academy program. This program equips students with working knowledge across the multiple disciplines of a Fab Lab from coding to digital fabrication. By the end of the Master students will be competent in a range of maker skills which they can apply to their final projects. At the same time, MDEF asks students to critically engage with the fields of speculation and foresight studies; they assess the role of disruptive technologies such as digital fabrication, blockchain, synthetic biology, Artificial Intelligence in the current transformation of society. Critically analysing our today helps students design for the futures that are emerging.

    The practical and theoretical aspects of the Master are combined to develop a portfolio of strategies, reflections and prototypes as well as a final project. Investigation is situated in Barcelona city, where students can collaborate with local stakeholders to apply their knowledge to human centered needs. The final project is a \u2018design intervention', that is, a solution or response in the form of a product, platform or deployment. Working on hyperlocal interventions gives students a tangible design output that responds to a trend that is emerging at a global level and the potential impact of technology in business, education, society and culture.

    Previous graduates of MDEF have proceeded to work in the subjects in which they specialised during the master. Specialist subjects ranged greatly \u2013 from understanding democratic governance and trust; questioning our food systems and how they will look in the future; new material development through synthetic biology; training fungi to consume chemical composites amongst many other varied topics facilitated by the unique environment created by the Master and Faculty.

    The Master in Design for Emergent Futures approach has been developed out of the Exploring Emergent Futures platform at the Royal College of Art, London, a program developed by James Tooze and Tomas Diez since 2015. MDEF is dedicated to scaling up the impact of maker practices and reimaging how design can be central to enacting a paradigm shift towards preferred plural futures.

    "},{"location":"2023-24/#tracks","title":"Tracks","text":"

    The Master is structured around four conceptual dimensions: Exploration, Instrumentation, Reflection and Application.

    These four tracks provide designers with the strategic vision and tools to work at multiple scales in the real world. The theoretical and practical content in the program recognises and explores the possibilities of disruptive technologies: digital fabrication, blockchain, synthetic biology, Artificial Intelligence and others.

    Instrumentation

    Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.

    Exploration

    Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Technologies include Artificial Intelligence, Blockchain and Distributed Ledger Technologies.

    Reflection

    Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. A series of presentations and visits from key professionals helps make students aware about how their thinking, making, interests and values differ from others.

    Application

    Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.

    "},{"location":"2023-24/#recommendations","title":"Recommendations","text":"

    Be supportive.

    Encourage and support your fellow students. No one here is looking for your criticism, cynicism, advice, or judgment. (We can get those things on the rest of the Internet).

    Share generously.

    Your stories and experiences may be exactly what another student needs to hear today to solve a problem or seize an opportunity.

    Be constructive.

    We're here to push each other forward and lift each other up. Find ways to help each other think bigger, reframe challenges, and stay curious.

    Don't spam, promote, or troll.

    The program exists to help you learn. It's not a place to spam, promote, or bully anyone else.

    Keep an open mind.

    Yep, this isn't your average University course - you wouldn't be here if it was. You are encouraged at all times to keep your mind open and flexible. Embrace change, embrace the unusual - and trust the process.

    "},{"location":"2023-24/students/","title":"Students","text":"Manuja Agnohotri Nicol\u00f2 Baldi Flora Rose Elise Berkowitz Vania Belen Bisbal Villacorta Everardo Castro Torres Jorge De la Mora Qianyin Du Anthuanet Falcon Quispe Anna Fedele Francisca Herrera Carlotta Alberta Hylkema Oliver Lloyd Ana Lozano Emmanuel Pangilinan Sophie Marandon Jorge Mu\u00f1oz Mihnea Nicolae Patrascu Dhrishya Ramadass Carmen Robres de Veciana Marius Schairer N\u00faria Valsells Albert Vila Caglar Alkan (MDEF2) See student websites from previous years"},{"location":"2023-24/year-1/","title":"Year 1","text":"Year 1

    The Master in Design for Emergent Futures is organized into three terms: Oct-Dec, Jan-Mar, Apr-Jun. Each term includes design studios, seminars and expert masterclasses. A research trip is also offered by the master, previous trips have been to Shenzhen, China and Cuba.

    Design Studio sessions are central to the program. They focus on real world experimentation and socio-technical development. During the year, students develop technical, aesthetic and conceptual skills by working on real-life scenarios. Design studios encourage students to be creative and innovative.

    Seminars delve into specific domains of knowledge and are delivered by relevant expert practitioners and scholars. Throughout the academic year, international experts from the fields of design and emergent technologies, including speculative futures, futurology and speculative design, contribute to the program as guest lecturers.

    Fab Academy is a distributed educational model directed by Neil Gershenfeld of MIT\u2019s Center For Bits and Atoms and based on MIT\u2019s rapid prototyping course, MAS 863: How to Make (Almost) Anything. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources.

    "},{"location":"2023-24/year-1/#modules-by-track","title":"Modules by Track","text":"Reflection
    • Design With Others
    • Atlas of Weak Signals
    • Documenting Design
    • Living with Your Own Ideas
    • Communicating Ideas
    • Designing in a State of Climate Emergency
    • Future Talks (Guests)
    • Critical Transfeminist Design
    • Design Ethics
    Instrumentation
    • The Machine Paradox
    • Prototyping for Interaction Design
    Application
    • Landing
    • Design Studio 01
    • Design Studio 02
    • Design Studio 03
    Exploration
    • Extended Intelligences
    • Biology Zero
    • Agriculture Zero
    • Designing with Extended Intelligence
    • Measuring the world
    • Designing with Collective Intelligence
    • The Atlas of Weak Signals
    • Curating the MDEFestival
    "},{"location":"2023-24/year-1/calendar/","title":"Calendar","text":""},{"location":"2023-24/year-1/t1/","title":"Term 1","text":""},{"location":"2023-24/year-1/t1/#framing-collective-design-interventions","title":"Framing Collective Design Interventions","text":"

    Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. Foundational literacies of Open Source Ecosystems and Digital infrastructure, Synthetic Biology, Collective Intelligences and ML technologies and Community Engagement.

    The first term aims to create a solid ground for the students to start developing their projects. Courses and Design Studio work will seek to interlink through mappings, cartographies, experiments, 1st person design activities and prototypes with their personal development plan, in order to propose areas of interest and execute a first collective design intervention at the end of the trimester.

    "},{"location":"2023-24/year-1/t1/agriculture-zero/","title":"Agriculture Zero","text":"Agriculture Zero Exploration Short Course

    Image credit | Jonathan Minchin + Beehives image by \u2018Makery license\u2019

    "},{"location":"2023-24/year-1/t1/agriculture-zero/#syllabus","title":"Syllabus","text":"

    Over the centuries, the agricultural industrial sector has grown to become a force for ecological and climate change. Strategies of landscape development concerning the production of food and material resources is one of the most contested debates of our time. The agriculture Zero short course, examines what emerging techniques are \u2018appropriate\u2019 for climate resilient societies in differing bioregional contexts. Asking how can agricultural land be productive enough for global markets whilst being ecologically regenerative rather than reductive. Practical hands on experience in gardens will offer a unique opportunities for innovation, tacit knowledge of plants and ecosystems will combine with new computational and digital tooling to enhance knowledge and practice.

    Keywords: agroecology, agritech, future farming

    "},{"location":"2023-24/year-1/t1/agriculture-zero/#learning-objectives","title":"Learning Objectives","text":"
    • Develop a basic agronomical knowledge of farming practises, crops and cultivation cycles through differing bioregions and climate zones.
    • Hands on experience with real world farming maintenance tasks and practices, and be able to identify needs and gaps for innovation.
    • Distinguish between agricultural systems, typologies, traditions and scales of industry, to situate these as discourses in wider societal and economic systems.
    • Become familiar with agricultural knowledge bases and resources, online communities of practise and movements locally and globally.
    • Gain a knowledge of current and future farming technology, in the context of digital and ecological transitions.
    "},{"location":"2023-24/year-1/t1/agriculture-zero/#methodological-strategies","title":"Methodological Strategies","text":"
    • Theory Lectures:

      • Agricultural Systems
      • Soils
    • Case Studies:

      • Foraging and data logging the Collserola park
      • Using mobile data loggers
    • Design Workshops:

      • Circular designs for Agro Forestry
    • Practical Workshops:

      • Germination and propagation
      • Soil Analytics
      • Farming
      • Essential Oils

    Team-based learning

    Task 1: Foraging and data logging the Collserola park

    Practical Experience

    Task 2: Germination and propagation / Soil Analytics / Farming / Essential Oils

    Project-based learning / Visual Thinking

    Task 3: Circular Design for Agro Forestry

    "},{"location":"2023-24/year-1/t1/agriculture-zero/#schedule","title":"Schedule","text":"14/1115/1116/11

    10:00h - 12:00h

    Theory - Agricultural Systems and Tools

    Practical - Germination and Propagation

    12:15h - 14:15h

    Workshop - Circular designs for agroforestry

    10:00h - 12:00h

    Valldaura Field Trip

    Practical:

    • Foraging Data logging
    • Soil Sampling

    12:15h - 14:15h

    Valldaura Field Trip

    Practical: Farming

    10:00h - 12:00h

    Theory - Soils

    Practical - Soil Analysis

    12:15h - 14:15h

    Practical

    Elaboration: Soil sampling, Essential oils

    "},{"location":"2023-24/year-1/t1/agriculture-zero/#deliverables","title":"Deliverables","text":"

    Design a planting layout or farming strategy for an Agro Forestry garden that integrates with existing farm to fork or nutrient flow systems within the Barcelona region. Submissions should be described visually in a creative format. This could be delivered in any poster form, examples include flow diagrams, drawn maps, of by site plans or info-graphic.

    "},{"location":"2023-24/year-1/t1/agriculture-zero/#grading-method","title":"Grading Method","text":"

    Grading criteria will be defined by faculty during the module.

    European Credit Transfer and Accumulation System (ECTS)

    1 ECTS

    "},{"location":"2023-24/year-1/t1/agriculture-zero/#additional-resources","title":"Additional Resources","text":"
    • Monboit, G. Feral, Searching for enchantment on the frontiers of rewilding (Allen Lane 2013)
    • Fukuoka, M. (1985). Natural Way of Farming: The Theory and Practice of Green Philosophy.
    • Kimmerer. R. Braiding Sweetgrass: Indigenous Wisdom, Scientific Knowledge, and the Teachings of Plants (Penguin 2020)
    • Colliaux. D. Hannape. P. Minchin. J. Goelzer. S. Computational Agroecology, should we bet the micro farm on it. (Limits 2022)
    • Minchin, J, Ecological interaction : A genetic and phylogeographic framework for growing new innovations (Univ. International Catalunya, 2010)
    • Dollens, D, EcoDialectic Rewilding a Catalan Landscape with Agroforestry, AI and Microbes. Version 2. (Academia.edu)
    • Minchin J. Reflections on development. International Cooperation in a post connected state, Georeferencing for technology transfer (Univ International Catalunya 2010)
    • Quitmeyer, Andrew. \u201cDigital Naturalist Design Guidelines: Theory, Investigation, Development, and Evaluation of a Computational Media Framework to Support Ethological Exploration.\u201d Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition (2017)
    • Bateson, G, Steps To an Ecology of Mind (Univ. Chicago Press, Chicago,1972)
    "},{"location":"2023-24/year-1/t1/agriculture-zero/#faculty","title":"Faculty","text":"Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab Barcelona

    Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.

    In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.

    He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.

    Jonathan has also worked on the on the DIYBio Barcelona project.

    "},{"location":"2023-24/year-1/t1/atlas-of-weak-signals/","title":"Atlas of Weak Signals","text":"Atlas of Weak Signals Reflection Workshop

    Image Credits | AoWS Workshop @ Space10 / Fab Lab Barcelona

    "},{"location":"2023-24/year-1/t1/atlas-of-weak-signals/#syllabus","title":"Syllabus","text":"

    In designing for emergent futures, an Atlas of Weak Signals serves as a visible methodology and structure to situate students, designers and a wide range of professionals from different fields, enabling them to start identifying potential intervention opportunities. It offers immediate keywords for research and experimentation and provides a starter design space to gain confidence and direction on where to begin, allowing for students and faculty to find design and intervention contexts and opportunities.

    A design space is: A navigational tool in the design practice to ground reflection. Visual databases to collect references, projects, materials, prototypes, etc.

    The goal of this first Atlas of Weak Signals week is to give the students a general overview of the signals and toolkit that constitute the ongoing Atlas, a showcase of the research projects developed by former students and research faculty, and finally, a glimpse into a specific context which offers a hyper-local and situated view of some of the possible vectors that the Atlas presents.

    "},{"location":"2023-24/year-1/t1/atlas-of-weak-signals/#schedule","title":"Schedule","text":"

    Total Duration: 6h hours

    Oct 10th & 11th, 2023

    10/1010/11

    Tuesday - Introduction to the Course and the Toolkit

    10:00-13:00h

    Modality: In-Person. Location (TBC)

    An exercise will be given to complete in the afternoon as individual work.

    Assignment

    Wednesday - Weak Signals application / Work on the Multiscalar Design Space

    10:00-13:00h

    Modality: In person, Iaac Classroom

    "},{"location":"2023-24/year-1/t1/atlas-of-weak-signals/#deliverables","title":"Deliverables","text":"

    One post on the personal student website with a reflection regarding their Atlas of weak signal design space. This reflection should include an introspective view concerning the benefits (or not) of the tool provided. High resolution image of their first Multiscalar Design Space.

    "},{"location":"2023-24/year-1/t1/atlas-of-weak-signals/#additional-resources","title":"Additional Resources","text":"

    Diez, T., Tomico, O., & Quintero, M. (2020). Exploring Weak Signals to Design and Prototype for Emergent Futures. Temes de Disseny, 36, 70\u201389.

    O. T., M. Q., & G. E. (2021, June 11). Design Futures Scouting. A First Person Perspective (1PP) approach to futures scouting through making.

    "},{"location":"2023-24/year-1/t1/atlas-of-weak-signals/#grading-method","title":"Grading Method","text":"

    Grading criteria will be defined by faculty during the module.

    European Credit Transfer and Accumulation System (ECTS)

    1 ECTS

    "},{"location":"2023-24/year-1/t1/atlas-of-weak-signals/#faculty","title":"Faculty","text":"Jana Tothill Calvo Design Researcher

    As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.

    "},{"location":"2023-24/year-1/t1/biology-zero/","title":"Biology Zero","text":"Biology Zero Exploration Short Course

    All Photo Credits | Jonathan Minchin, Nuria Conde and graduate MDEF students

    "},{"location":"2023-24/year-1/t1/biology-zero/#syllabus","title":"Syllabus","text":"

    The recent growth of the international DIY-Bio / I-GEM and Bio Hackers networks are born of a motivation to narrow the golf between research conducted in institutional and corporate settings and to redirect the scientific locus back towards citizen scientists. The agenda of democratizing access to the sciences is shared with that of libre software and open source electronics and maker movements. The course will introduce biological design as a creative and transdisciplinary practise that is open to all.

    Access to the means of experimentation for the investigative and applied sciences will not only change the way we understand and describe the world but also bring forth new knowledge, designs and engineering practices. Through the course, researchers will learn how to identify microorganisms, how to take samples and prepare cultivation medias, how to observe microscopic organisms and to design with DNA. Researchers will be introduced to scientific concepts such as sterility, metabolism, genome, synthetic biology, biochemistry and microbiology. Gaining the ability to make creative decisions and construct logical frameworks for study and production in the field of biology.

    Keywords: DIYbio, synthetic biology, biological design

    "},{"location":"2023-24/year-1/t1/biology-zero/#learning-objectives","title":"Learning Objectives","text":"
    • Become familiarized with DIY-Bio communities, online knowledge bases as well as and practical techniques and resources.
    • Gain an understanding of major and relevant biologically driven design principles and how these can be applied practically to real world problems and emergent solutions.
    • Distinguish between research disciplines including biochemistry / molecular biology / material science and Synthetic biology.
    • Attain a capability to differentiate, specify and select relevant researchers and read a scientific papers without misunderstanding. Gain proficiency in making proposals in a general way, based on that research.
    • Being able to follow the scientific methodology applied to experimentation to generate new knowledge. To plan, execute and extract the proper conclusions from an experiment.
    "},{"location":"2023-24/year-1/t1/biology-zero/#schedule","title":"Schedule","text":"07/1108/1109/11

    10:00 - 12:00

    Theory - Synthetic Biology

    Theory - Planetary Wellbeing

    12.15 - 14.15

    Practical - Sampling

    Practical - Making Petris

    10:00 - 12:00

    Theory - Microbiology + Microbiome

    12.15 - 14.15

    Practical - Microscopy

    10:00 - 12:00

    Theory - Cell Building + Genetics

    12.15 - 14.15

    Practical - Designing a GMO

    "},{"location":"2023-24/year-1/t1/biology-zero/#methodological-strategies","title":"Methodological Strategies","text":"

    Theory Lectures:

    • Synthetic Biology / Planetary Wellbeing / Microbiology + Microbiome / Cell Building + Genetics

    Workshops:

    • Designing a Genetically Modified organism

    Practical Experiments:

    • Microbe Cultivation / Cultivation Media / Microscopy

    Case Studies:

    • Selecting and developing a hypothetical practical experiment

    Scientific Methodology:

    • Task 1: Referencing research, designing an experiment.

    Practical Experience:

    • Task 2: Individuals will map out the local micro-biome.
    • Task 3: Small teams of students will work on cultivation medias,
    • Task 4: Individuals will use microscopes to identify organisms.

    Concept Design // Project based Learning:

    • Task 5: Cell Building and Genetics

    Visual Thinking:

    • Task 6: (Homework) Visualize a designed experiment.
    "},{"location":"2023-24/year-1/t1/biology-zero/#deliverables","title":"Deliverables","text":"

    Creatively depict, describe and visualize a \u2018Designed experiment\u2019 that encompasses class concepts, notes and explores the Scientific method and its processes of hypothesizing, developing and testing. The depiction could be in any form of a poster / diagram / info-graphic or any other media. It should creatively depict the impacts of a newly conceived \u2018Genetically Modified Organism\u2019 in the world.

    "},{"location":"2023-24/year-1/t1/biology-zero/#grading-method","title":"Grading Method","text":"

    Grading criteria will be defined by faculty during the module.

    European Credit Transfer and Accumulation System (ECTS)

    1 ECTS

    "},{"location":"2023-24/year-1/t1/biology-zero/#additional-resources","title":"Additional Resources","text":"

    Regenesis : George Church

    TED X Talk : How to convert yourself into a biohacker

    Biohack Academy

    iGEM

    "},{"location":"2023-24/year-1/t1/biology-zero/#faculty","title":"Faculty","text":"Nuria Conde Expert in bioinformatics and co-director of the Complex Systems research group at Universitat Pompeu Fabra

    Nuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain.

    Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab Barcelona

    Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.

    In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.

    He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.

    Jonathan has also worked on the on the DIYBio Barcelona project.

    "},{"location":"2023-24/year-1/t1/design-studio-01/","title":"Design Studio 01","text":"Design Studio 01 Application Course

    Design Dialogues, 2022, Barcelona

    "},{"location":"2023-24/year-1/t1/design-studio-01/#syllabus","title":"Syllabus","text":"

    MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:

    TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.

    TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.

    TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.

    Fab Lab Barcelona (IAAC) & Fab City Foundation

    The first term Design Studio aims to create a solid ground for the students to start developing their projects. Weekly activities will be set to interlink results from the courses like their mappings, cartographies, experiments, 1st person design activities, prototypes, with their personal development plan. In order to propose an area of intervention at the end of the trimester. The Design Studio activities will consist of presentations, group activities, short exercises and personal coaching.

    Keywords: Prototyping, 1st Person Research through Design, Design Space, Documentation and Communication, Design Interventions

    "},{"location":"2023-24/year-1/t1/design-studio-01/#learning-objectives","title":"Learning Objectives","text":"

    The specific goals are the following:

    1. To develop a critical position in the student\u2019s design practice.
    2. Define possible areas of intervention, based on the Atlas of the Week Signals.
    3. Prototype an alpha version of the design space and iterate.
    4. To build personal and collective repositories of resources.
    "},{"location":"2023-24/year-1/t1/design-studio-01/#schedule","title":"Schedule","text":"03/1009/1016/1023/1030/1006/1113/1120/1127/1104/1211/1219/12

    Landing Kick off - What's your purpose

    Goals: This session will be part of the landing week activities. A reflection of where each of us is now and where we would like to be by the end of the program, \"The old me and my new me\".

    Roles of Prototyping in 1PP Research through Design

    Goals: To learn about the different roles of prototyping in design research. Being resilient and resourceful as a professional. Learn about 1PP RTD iterative design interventions methodology.

    Activity 1: From the different roles that prototypes play in design research, reflect which ones you have used in the past and which ones you could include in your practice.

    Activity 2: Bring a random scrap material from home. Use the material to sketch a prototype of another colleague's inquiry.

    Deliverable: Write a post on your website describing your own RtD toolbox based on your vision and identity. Select the main roles of prototyping and other design activities that you want to use based on the context you are in.

    Schedule: Each session will start with a 15-minute check-in round and end with a 45-minute collective reflection space to share experiences and identify collaborative goals.

    Design Studio Reviews

    Areas of interventions in a Multiscalar Design Space. Collaborative design spaces and interventions.

    Goals: To explore and develop forms of aggregative documentation, building collective design spaces.

    Activity: Develop a collective framework to document explorations using the existing digital platforms, build digital maps of resources and opportunities in the design studio.

    Deliverable 1: A collaborative map of projects, resources, news, and opportunities for interventions that can populate your physical working space and a plan on how to share relevant information between all of you on-line.

    Deliverable 2: Carry out different pilot design interventions to understand in an embodied and situated way your design space.

    Schedule: Each session will start with a 15-minute check-in round and end with a 45-minute collective reflection space to share experiences and identify collaborative goals.

    Design Studio Reviews

    Personal narratives, collective storytelling. Forms of 1PP Documentation and Communication.

    Goals: Learn new ways of documenting and communicating. Integrate documentation and communication as part of your daily activities.

    Activity: Reflect on how you are documenting and communicating your process within the courses and the project.

    Deliverable 1: Choose 1 or more roles and formats from the list that was collectively created in class and put them into practice. Write a post with a reflection on the communication strategy that you are devising for the next stages of your project.

    Schedule: Each session will start with a 15-minute check-in round and end with a 45-minute collective reflection space to share experiences and identify collaborative goals.

    Design Studio Reviews

    Collective design intervention: a collective design action with humans and/or non-humans.

    Goals: Situate your collective explorations in context to frame to update your collective design space.

    Activity: Plan your collective design intervention and map the actors and infrastructure you want to involve.

    Task: Execute your first collective design intervention for the next design studio.

    Deliverable: Document the collective design intervention, analyze it and reflect on the findings.

    Schedule: Each session will start with a 15-minute check-in round and end with a 45-minute collective reflection space to share experiences and identify collaborative goals.

    Design Studio Reviews (group)

    Design Dialogues Preparation

    Goals: Create a collective and individual building up plan for the Design Dialogues exhibition.

    Activity: Group dynamic to create themes and groups of projects for the exhibition.

    Deliverable 1: Planning of the exhibition, space allocation and special needs.

    Deliverable 2: Work on the design dialogues deliverables.

    Design Studio Reviews

    Design Dialogues

    Objectives: To present collective areas of intervention and to present the first experiments at a personal and collective level, and in an immediate context. To produce the first group exhibition of the master\u2019s projects.

    Deliverables: A series of prototypes presented in a collective design space and a personal video of no more than 3 minutes (answering the question what is your updated purpose).

    "},{"location":"2023-24/year-1/t1/design-studio-01/#deliverables","title":"Deliverables","text":"

    Deliverables for after the holidays (Submission deadline, January 7th)

    • 5 high resolution images of the highlights of your Design Studio work during the term
    • 1 high resolution image of your personal and collective design space
    • A written document (TBD)

    These are the points we are going to look at for Term 1:

    • Relevance of the project in relation to the weak signals
    • Framing of the opportunity through the Collective Design Space
    • Involvement of the community through the collective interventions
    "},{"location":"2023-24/year-1/t1/design-studio-01/#grading-method","title":"Grading Method","text":"Percentage Description 50% Faculty (including written assignment) 50% Self-Evaluation

    European Credit Transfer and Accumulation System (ECTS)

    12 ECTS

    "},{"location":"2023-24/year-1/t1/design-studio-01/#additional-resources","title":"Additional Resources","text":"

    Desjardins, A., Tomico, O., Lucero, A., Cecchinato, M. E., & Neustaedter, C. (2021). Introduction to the special issue on first-person methods in HCI. ACM Transactions on Computer-Human Interaction (TOCHI), 28(6), 1-12.

    "},{"location":"2023-24/year-1/t1/design-studio-01/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive Director

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    Tomas Diez MDEF Co-Director, Fab City Foundation Executive Director

    Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.

    Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.

    Jana Tothill Calvo Design Researcher

    As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.

    Roger Guilemany Design Researcher and Practitioner

    Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.

    "},{"location":"2023-24/year-1/t1/design-with-others/","title":"Design With Others","text":"Design With Others Reflection Workshop | Seminar | Visits

    A member of Holon facilitating a creative session with cooperative housing community. Both \u201cstudio\u201d and \u201cfield\u201d concepts are reformulated in a design practice that happens within communities.

    "},{"location":"2023-24/year-1/t1/design-with-others/#syllabus-theory","title":"Syllabus - Theory","text":"

    A full week of three hour sessions to kickstart designing with creative communities and engaging with the social body.

    Design practice and the role of the designer has been evolving over time. Evolving from an utilitarian perspective at the service of industry (design over) to the integration of the perspective of the human user and it\u2019s needs (design for) and, later on, it\u2019s integration as an active agent in the design process (design with) the agency and expertise of the designer has been critically put into question generation after generation. Presencing the burst of the user-centered bubble and in the face of various existential risks, along these sessions, we will inquire over our role as designers and experience what it means to design within creative communities with the goal of putting our personal projects and capacities at the service of deep transitions.

    "},{"location":"2023-24/year-1/t1/design-with-others/#learning-objectives","title":"Learning Objectives","text":"

    Students after completion of the course should be able to:

    • Detect, understand and tackle complex issues through design practices
    • Engage with \u201ccreative communities\u201d related to the matters of concern
    • Situate their practice in the field
    • Engage in strategic intervention through prototyping
    • Get familiar and confident facilitating groups of people and processes
    • Widen their perspective of what community engagement means and learn a technique to work and learn from non human entities

    Keywords: Creative communities, strategic intervention, tooling

    "},{"location":"2023-24/year-1/t1/design-with-others/#syllabus-practice","title":"Syllabus - Practice","text":"

    Learning from Fab Lab Barcelona\u2019s projects.

    Those promoting participatory action-research believe that \u2018people have a universal right to participate in the production of knowledge which is a disciplined process of personal and social transformation. In this process, people rupture their existing attitudes of silence, accommodation and passivity, and gain confidence and abilities to alter unjust conditions and structures'. (Paulo Freire, in Smith et al, 1997:xi)

    Fab Lab Barcelona has been involved in many European and local action-research projects with the goal of developing, testing, and implementing alternative and circular strategies towards a (more) locally productive and globally connected city.

    In the practical sections of the Community Engagement seminar, MDEF students will be invited to explore principles, methodologies and tools used by Fab Lab Barcelona team and their impacts in community-based projects. The selected local pilot projects will primarily draw inspiration from two recent European projects, Distributed Design and CENTRINNO, with a keen focus on leveraging Fab Lab Barcelona's extensive expertise in social innovation and community engagement in practice.

    While differing in specific objectives and goals, the selected projects have been aligned with the Fab City principles and share a common objective: both expand the purpose of creativity to transform communities, societies and ecosystems, supporting the development of new approaches to innovation, learning and impacting at the local level, while articulating global efforts.

    Within this context, during the two sessions, students will practice with methods to support social change whilst focussing down on the purpose of engagement. The practical course will be further enriched with thematic topics addressing circular and collaborative manufacturing, co-creation mechanisms, practice-based capacity building and peer-learning. During the two days of activities, students will also have the opportunity to visit and engage with local community-driven initiatives around Barcelona.

    "},{"location":"2023-24/year-1/t1/design-with-others/#learning-objectives_1","title":"Learning Objectives","text":"

    This seminar offers students a comprehensive learning experience in the field of community engagement, social innovation, and collaborative practices. Following a practical approach based on that can be applied to their future projects, by:

    • Understanding alternative and circular strategies aimed at fostering local productivity while maintaining global connectivity.
    • Exploring effective principles to engage with new or existing communities.
    • Having access to tailored tools, methodologies, and other resources discussed in real-world scenarios.
    • Meeting local actors and inspiring initiatives. Students will have the opportunity to visit and engage with local community-driven projects in Poblenou.

    Keywords: Participatory processes, co-creation, community engagement, local production

    "},{"location":"2023-24/year-1/t1/design-with-others/#schedule-theory","title":"Schedule - Theory","text":"Sessions 1 to 4

    WORKSHOP: Design prefigurations around food

    Lead: Markel & Adri\u00e0

    Using food as a proxy for ecological relationships, students will explore how to engage with local creative communities to intervene into complex issues around food and their ramifications. The workshop should result in the identification of a creative community, a reflection around the politics of design in relation to human and non-human actants and the development of an experiment/prototype to intervene into the system in collaboration with \u201ccommunities\u201d.

    Session 1 (Markel):

    • Working frameworks
    • Mapping and sensing food issues and it\u2019s ramifications
    • Inspo lightning talk (to be defined)
    • Approaching a creative community
    • Approaching the homework: planing

    Homework between sessions: \u201cMeeting\u201d creative communities, field research and insight generation.

    Session 2 (Adri\u00e0):

    • Working frameworks
    • Mapping and sensing land issues and it\u2019s ramifications
    • Inspo lightning talk (La Borda and Aqu\u00ed at Coopolis)
    • Approaching a creative community
    • Approaching the homework: planing

    Homework between sessions: \u201cMeeting\u201d creative communities, field research and insight generation.

    Session 3 (Markel):

    • Debriefing encounters
    • Insight generation and community\u2019s approaching strategy
    • First ideas on intervention

    Homework between sessions: Refining insights and community\u2019s approaching strategy

    Session 4 (Adri\u00e0):

    • Debriefing insight and community\u2019s approaching strategy
    • Prototyping approaching strategy and intervention
    "},{"location":"2023-24/year-1/t1/design-with-others/#schedule-practice","title":"Schedule - Practice","text":"Session 1Session 2

    Setting the ground for distributed impact

    From 3pm to 5pm:

    • Introduction to Fab Lab Barcelona\u2019s approach to communities
      • FLB\u2019s Community engagement principles
      • Overall process and strategies
    • Distributed Design - Building new pathways for sustainability in diversity and social justice, engaging civic leaders, makers, (digital) social innovators on societal change and transformation.
      • Lessons learned
      • Legacy, tools and resources

    From 5pm to 7pm: Visiting communities

    • Visit to community-driven organizations

    Local value creation through collaboration

    From 3pm to 5pm:

    • Power versus interest: understanding local contexts
    • CENTRINNO EU project - Exploring industrial historical sites to become new and inclusive hubs of entrepreneurship and creativity while fostering sustainability.
      • Lessons learned
      • Legacy, tools and resources

    From 5pm to 7pm: Visiting communities

    • Visit to community-driven organizations
    "},{"location":"2023-24/year-1/t1/design-with-others/#deliverables","title":"Deliverables","text":""},{"location":"2023-24/year-1/t1/design-with-others/#session-1-to-4-theory","title":"Session 1 to 4 - Theory","text":"

    Students are requested to deliver a final presentation (with a digital record) that reflects around the process and learnings achieved. This presentation should present the final prototype/intervention proposal and evidence from its rehearsal. This might include: digital prototypes, videos, pictures, storytelling, etc.

    Students will be asked to identify a creative community related to their matter of concern, research it, and frame an intervention towards this creative community.

    Students will be asked to reflect through their blog on their personal disposition towards facilitation, identify their personal style, strength and weaknesses.

    "},{"location":"2023-24/year-1/t1/design-with-others/#grading-method","title":"Grading Method","text":"

    The course will be evaluated with a numeric grade that will average results from the 4 sessions.

    "},{"location":"2023-24/year-1/t1/design-with-others/#session-1-to-4-theory_1","title":"Session 1 to 4 - Theory","text":"Percentage Description 20% Participation 40% Prototype development and evidencing 40% Personal reflections

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t1/design-with-others/#additional-resources","title":"Additional Resources","text":""},{"location":"2023-24/year-1/t1/design-with-others/#bibliography","title":"Bibliography","text":"
    • Thinking in Systems - Donella Meadows
    • Dark Matter and Trojan Horses - Dan Hill
    • Exposing the magic of Design - John Kolko
    • Frame Innovation - Kees Dorst
    • A more beautiful question - Warren Berger
    • Design, When everybody Designs - Ezio Manzini
    • Design for the Real World - Victor Papanek
    • Critical Zones - Bruno Latour & Peter Weibel
    • Leading from the Emerging Future - Otto Scharmer and Katrin Kaufer
    "},{"location":"2023-24/year-1/t1/design-with-others/#netography","title":"Netography","text":"

    Dancing With Systems

    Guidelines for Designing Systemic Interventions

    Towards \u2018Targeted Systems Change\u2019

    Recipes for Systemic Change

    Performing transitions within emergent paradigms

    Sensemaking and Framing: A Theoretical Reflection on Perspective in Design Synthesis

    Effective Framing in Design

    Conviviality in a cooperative housing \u2014 La Borda de Can Batll\u00f3

    Medium: Cameron Tonkinwise

    Transition Design 2015

    "},{"location":"2023-24/year-1/t1/design-with-others/#open-access-tools-for-community-engagement","title":"Open access tools for community engagement","text":"
    • Community lovers guide
    • Creative Community planning
    • Centering equity in collective impact
    • The center for convivial research
    • Community Sense
    • Community Tool Box
    • Community Canvas
    • https://www.spacesandcities-toolkit.com/
    • How to Lead Collective Impact Working Groups: A Comprehensive Toolkit
    • Tools for working groups
    "},{"location":"2023-24/year-1/t1/design-with-others/#faculty","title":"Faculty","text":"Holon Non-profit Cooperative

    Holon emerged in 2014 as a proposal from the design community to what we see is humanity in transition.

    From non-profit cooperatives, associations, and foundations transforming sectors such as housing or energy, to local SMEs exploring the circular economy, to programs of the United Nations working on eco-innovation or international corporations defining how sustainability fits companies of their size. We exist to help these organizations become the new normal through design. We work to align their organizational goals with the needs of the people they serve and their social and environmental context. From experiences to the ecosystem, we shape the everyday life of transitions.

    Adri\u00e0 Garcia i Mateu Designer and activist, founding member of Holon.cat

    Designer and activist involved in projects enabling the everyday life of just sustainability transitions. He is a founding member of Holon, a non-profit cooperative advancing the role of design in societal transformations. Skill set based on strategic design, design research and service design developed in more than a decade of experience in projects with organisations such as Interface Inc., UN Environment or La Borda Coop. Since 2010 he\u2019s been involved in the education of more than 600 design students internationally and is a founding member of EDIVI, a catalan network of centers promoting design for social innovation and sustainability.

    BA in Design by Eina, School of Design and Art of Barcelona, Catalonia (2009) Adri\u00e0 took part of the EU LeNS Program in Polytechnic of Milan, Italy (2009), and holds a MSc. in Strategic Leadership towards Sustainability by the Blekinge Institute of Technology, Sweden (2012). In 2016 took the first course on Transition Design by the Schumacher College, UK. Doctoral student by IN3 program of the Universitat Oberta de Catalunya on policy design and transitions in the cooperative housing sector.

    Markel Cormenzana Mechanical Engineer and Transition Designer

    Markel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN.

    Milena Calvo Juarez Communities Expert

    Milena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency.

    "},{"location":"2023-24/year-1/t1/documenting-design/","title":"Documenting Design","text":"Documenting Design Reflection Short Course

    Leonardo Da Vinci, Codex Atlanticus. Milan | Biblioteca Ambrosiana

    "},{"location":"2023-24/year-1/t1/documenting-design/#syllabus","title":"Syllabus","text":"

    This course explores the use of documentation as a powerful tool to craft coherent and meaningful narratives about the design and development process. Rather than viewing documentation as mere administrative tasks or data collection, students will adopt a narrative approach to communicate their creative journey, design decisions, and project stages.

    Keywords: Documentation, Storytelling, Design Practices

    "},{"location":"2023-24/year-1/t1/documenting-design/#learning-objectives","title":"Learning Objectives","text":"

    By embracing this perspective, students will gain a deeper understanding of how design projects evolve, fostering the ability to reflect on their work and effectively convey it to others. Utilizing documentation as a narrative logbook, students will appreciate its value as an instrument that captures the creative voyage and provides a context-rich narrative for sharing with fellow designers, colleagues, and audiences interested in the design process.

    1. Understand the concept of Documentation in design practice.
    2. Apply narrative storytelling techniques to communicate the creative process and design decisions effectively.
    3. Develop coherent and engaging narratives in the form of a design logbook.
    4. Reflect on design work through documentation and narrative analysis.
    "},{"location":"2023-24/year-1/t1/documenting-design/#methodological-strategies","title":"Methodological Strategies","text":"
    • Invert evaluation
    • Case studies
    • Project-based learning
    • Peer learning
    "},{"location":"2023-24/year-1/t1/documenting-design/#schedule","title":"Schedule","text":"Session 1Session 2Session 3Session 4

    Class on Documentation and Website Reflections (2 hours)

    • Introduction to Narrative Documentation in Design Practice
    • Importance of documentation for creative projects
    • Understanding the elements of compelling storytelling in design
    • Learning from mistakes and reflection as part of the creative design process
    • Weekly documentation guidelines and expectations

    Follow-up and Tips Class (2 hours)

    • Review and feedback on the student's initial website documentation
    • Addressing common challenges and questions related to website upkeep
    • Tips for compelling storytelling through multimedia elements
    • Encouraging students to explore innovative ways of enhancing their narratives
    • Techniques for showcasing design decisions and iterative progress
    • Encouraging active engagement and communication with peers on documentation

    Website Review (1 hour)

    • Individual website reviews and assessments by the instructor
    • Analysis of each student's narrative documentation and reflections
    • Feedback on narrative coherence, clarity, and visual presentation
    • Identifying strengths and areas for improvement in the storytelling process

    Website Review (1 hour)

    • Continued individual website reviews and feedback
    • Addressing specific concerns and doubts related to documentation
    • Final tips and suggestions for long-term sustainability and ongoing website maintenance
    "},{"location":"2023-24/year-1/t1/documenting-design/#deliverables","title":"Deliverables","text":"

    Updated website using the suggested taxonomy structure and the considerations given in class.

    "},{"location":"2023-24/year-1/t1/documenting-design/#grading-method","title":"Grading Method","text":"Percentage Description 30% Website Taxonomy: Using the correct Taxonomy in your website to organize the information. 30% Website Completeness: Having the website updated with the required content at the reviews. 20% Classmates Assessment: 10% assessment of 2 classmates websites. 10% suggested assessment by 2 classmates. 20% Personal Reflections: Reflecting in class about the learnings and having the final reflection on the website.

    European Credit Transfer and Accumulation System (ECTS)

    1 ECTS

    "},{"location":"2023-24/year-1/t1/documenting-design/#faculty","title":"Faculty","text":"Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR Founder

    Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.

    Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.

    "},{"location":"2023-24/year-1/t1/extended-intelligences/","title":"Extended Intelligences","text":"Extended Intelligences Exploration Course

    Martian Species, Estampa, 2021

    "},{"location":"2023-24/year-1/t1/extended-intelligences/#syllabus","title":"Syllabus","text":"

    The first part of the seminar sets the grounds for designing with/for/by AI in the current and future world conditions. The focus is on the conceptual basis of AI and how the practice of design has spawned a wealth not just of new possibilities but of new methods too. Post-human, Post-digital, Smart Interaction and Multiple Intelligence (or shamanistic) design are explored and the basis of their methodologies are shared.

    The second part of the seminar will be focused on Artificial Intelligence and contemporary visual culture. With a practical approach, and by learning some techniques and tools, part of the concepts learnt on the first part will be applied in class exercises.

    A speculative project will be developed by the students in small groups during the seminar and will be presented at its end.

    "},{"location":"2023-24/year-1/t1/extended-intelligences/#learning-objectives","title":"Learning objectives","text":"
    • Learn basic concepts and techniques of AI, and its different fields
    • Understand some of the ethics impacts of AI
    • Learn to use technical tools to run some AI programs
    • Understand the current proposals in designing with/for/ Extended Intelligence
    "},{"location":"2023-24/year-1/t1/extended-intelligences/#schedule","title":"Schedule","text":"28/1129/1130/111/125/12

    Ramon Ramon Sang\u00fcesa

    Afternoon

    • The real AI: what is is, what is not and what it could be.
    • Intro to Machine Learning Different Methods (theory and examples, no programming)
    • Design and AI: designing autonomous intelligent \u201cothers\u201d. Main dimensions. Interaction. Design Values.
    • First round of project ideation

    Estampa

    Afternoon

    • Situated IA introduction.
    • Intro to the working environment.
    • Student work/Support.
    • Presentation of Estampa's projects

    Estampa

    Afternoon

    • Student presentation of exercise [Datasets].
    • Theoretical and practical technological concepts. How do these technologies work? How to use them beyond the web interface?
    • Using AI services through APIs and with libraries.
    • Student work/Support.

    Estampa

    Morning

    • Student presentation of exercise [Services].
    • Latent/Multidimensional/Embedding spaces.
    • Student work/Support.

    Afternoon

    • Student work/Support [2h]

    Estampa

    Morning

    • Student work/Support

    Ramon Sang\u00fcesa / Estampa

    Afternoon

    • Students presentation of students' work
    • Feedback [2h]
    "},{"location":"2023-24/year-1/t1/extended-intelligences/#methodological-strategies","title":"Methodological Strategies","text":"

    Lectures, workshops, project-based learning and team-based learning

    "},{"location":"2023-24/year-1/t1/extended-intelligences/#deliverables","title":"Deliverables","text":"

    Project presentation

    Document containing:

    • Project name
    • Group members
    • Project description and contextualization
    • Software + Hardware used or built or their specifications
    "},{"location":"2023-24/year-1/t1/extended-intelligences/#grading-method","title":"Grading Method","text":"Percentage Description 25% Class Participation 50% Project 25% Personal Reflections

    European Credit Transfer and Accumulation System (ECTS)

    3 ECTS

    "},{"location":"2023-24/year-1/t1/extended-intelligences/#additional-resources","title":"Additional Resources","text":"

    Alpaydin, E., 2016. Machine Learning. The new AI. Cambridge, Massachusetts: the MIT Press.

    Bridle, James: New Dark Age: Technology and the End of the Future. London: Verso, 2018

    Bridle, James: Ways of Being. Allen Lane / Penguin, 2022

    Crawford, K., 2021. The Atlas of AI: Power, Politics, and the Planetary Costs of Artificial Intelligence. Yale University Press.

    D\u2019Ignazio, C., Klein, L. F. (2020). Data Feminism. The MIT Press

    Estampa, 2018. The Bad Pupil. Critical pedagogy for artificial intelligences. Barcelona: Ajuntament de Barcelona (ICUB).

    Joler, V., Pasquinelli, M., 2020. Nooscope.

    Kogan, G., 2016. Machine Learning for Artists (Collection of free educational resources). Github.

    Miller, A., 2019. The Artist in the Machine: The World of AI-Powered Creativity. Cambridge, Massachusetts: The MIT Press.

    O\u2019Neil, C., 2016. Weapons of Math Destruction. How Big Data Increases Inequality and Threatens Democracy. UK: Penguin Random House.

    Paglen, T., 2016. Invisible Images (Your Pictures Are Looking at You). The New Inquiry. Brooklyn.

    Sautoy, M., 2019. The Creativity Code: How AI Is Learning to Write, Paint and Think.

    Schmidt, F., 2020. An Introduction to Image Datasets. Unthinking Photography. UK: The Photographers\u2019 Gallery.

    Sinders, Caroline: Feminist Data Set, 2020

    Steyerl, Hito, 2012. The Wretched of the Screen.

    Steyerl, Hito: \"Mean Images\", New Left Review, 140/141, March-June 2023

    Vickers, Ben; Allado-McDowell, K: Atlas of Anomalous AI. Ignota Books, 2020

    "},{"location":"2023-24/year-1/t1/extended-intelligences/#faculty","title":"Faculty","text":"Ram\u00f3n Sang\u00fcesa MDEF Faculty / Artificial Intelligence and Machine Learning

    Ramon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university.

    Pau Artigas Interactive Web Developer at Taller Estampa

    Pau Artigas is an Interactive Web Developer at Taller Estampa. Estampa is a collective of programmers, filmmakers and researchers, with a practice based on a critical and archaeological approach to audiovisual and digital technologies. Since 2017 they have developed an important amount of work focused on the uses and ideologies of AI, an interest that started with a project programmatically entitled The Bad Pupil. Critical pedagogy for Artificial Intelligences (2017-2018).

    "},{"location":"2023-24/year-1/t1/landing/","title":"Landing","text":"Landing Application Workshop"},{"location":"2023-24/year-1/t1/landing/#syllabus","title":"Syllabus","text":"

    Landing at the Masters in Design for Emergent Futures is for sure a challenging endeavor. Not only is it a new country and new city for most students, but also the beginning of a new life that will definitely influence the design profile and practice of everyone participating in MDEF, including the faculty and staff. Every edition of the program is different, there is no standard day, week, month or year for MDEF, given its constant evolution, and how it is influenced by the diversity of participants, as well as the constantly evolving reality around us.

    Knowing the importance to understand where and with whom we will be sharing this learning space for the next year (or two for some of you), we have dedicated a week of the program to know about each other, faculty and students, also about IAAC, Elisava and Fab Lab Barcelona, and specially about the Poblenou neighborhood and the city of Barcelona as the main experimental playground of the program. We expect the landing week to situate students in context, and to help them to identify opportunities for collaboration to develop their research agenda during the year of the program.

    "},{"location":"2023-24/year-1/t1/landing/#learning-objectives","title":"Learning Objectives","text":"

    The Landing Week of MDEF aims to offer students the opportunity to connect with the ecosystem around the program, including students, faculty, staff, spaces and organizations that make it possible to create an ever evolving learning space around it.

    • Connect with fellow students and learn about the diversity of culture and professional profiles of the class.
    • Understand and learn from the research interests of each one of the directors, Tomas Diez, Laura Benitez and Guillem Camprodon.
    • Learn about the opportunities offered by each of the campuses involved in the program, Elisava, IAAC and Fab Lab Barcelona.
    • Explore and connect with spaces and organizations in the Poblenou and the City of Barcelona, which students will potentially collaborate with.
    • Share the first ideas for students to align their purpose as designers and make the first steps to define their new designer profile.
    "},{"location":"2023-24/year-1/t1/landing/#methodological-strategies","title":"Methodological Strategies","text":"

    MDEF Landing Week will use basic methodologies to engage students in knowing better the program\u2019s context and ecosystem, and be a personal and group experience of exploration through conversation and active listening.

    "},{"location":"2023-24/year-1/t1/landing/#schedule","title":"Schedule","text":"02/1003/1004/1005/1006/10

    15:00 - Opening of IAAC\u2019s Academic Year at Pujades 102

    10:30-11:30 - Welcome speech by MDEF\u2019s Directors

    11:30-12:00 - Introduction to the Master program by Tomas Diez and Guillem Camprodon

    12:00-12:20 - Connection with faculty

    Break

    12:30-14:00 - Students Intro - What's your purpose by Laura Benitez

    11:00-12:30 - Directors' research agenda - Guillem Camprodon, Emergent Tech

    12:30-12:45 - Break

    13:00-14:15 - Directors\u2019 research agenda - Tomas Diez, Meaningful Design

    15:00-18:00 - Exploring the Poblenou ecosystem - Chiara Dall\u2019Olio, Milena Juarez

    Planned visits: 22@ introduction, Poblenou Urban District, TansfoLAB BCN, Biciclot, Bioma

    10:00-11:30 - Communicating the MDEF journey - Pablo Zuloaga

    12:00-14:00 - Building an online bitacora and portfolio, the MDEF digital garden - Santi Fuentemilla

    Resources:

    • How to set up your documentation - Fablab BCN Local Documentation

    9:30-10:00 - Welcome to Elisava MDEF campus

    10:00-11:45 - Visit & training for the Prototype Workshop, Motion Capture room and Graphic Workshop

    11:45-12:15 - Elisava facilities visit + break

    12:15-13:30 - Directors research agenda - Laura Benitez

    "},{"location":"2023-24/year-1/t1/landing/#deliverables","title":"Deliverables","text":"
    • Landing website
    • Purpose statement
    "},{"location":"2023-24/year-1/t1/landing/#grading-method","title":"Grading Method","text":"

    Grading criteria will be defined by faculty during the module.

    European Credit Transfer and Accumulation System (ECTS)

    0 ECTS

    "},{"location":"2023-24/year-1/t1/landing/#additional-resources","title":"Additional Resources","text":"
    • Design Thinking is like syphilis
    • Design as Participation
    • Design Won\u2019t Save the World
    • Prototypes and Prototyping Design Research
    • The Tyranny of Convenience
    "},{"location":"2023-24/year-1/t1/landing/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive Director

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    Tomas Diez MDEF Co-Director, Fab City Foundation Executive Director

    Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.

    Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.

    Laura Benitez MDEF Co-Director

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    Milena Calvo Juarez Communities Expert

    Milena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency.

    Josep Marti Elias Fabrication Expert

    Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.

    Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR Founder

    Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.

    Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.

    "},{"location":"2023-24/year-1/t1/living-with-your-own-ideas/","title":"Living with Your Own Ideas","text":"Living with Your Own Ideas Reflection Seminar

    Solar Ears workshop by Angella Mackey at the Solar Biennale, Eindhoven

    "},{"location":"2023-24/year-1/t1/living-with-your-own-ideas/#syllabus","title":"Syllabus","text":"

    Students will participate in a series of workshop activities that address challenges for quickly embodying concepts, and addressing them through lived experiences.

    Throughout the week, students will engage in early and easy making processes. They will address the experiences of these things through the body.

    Each student will move through:

    • Lo-fi version of their project/concept
    • Different time scales
    • Move from speculation to have a component of reality for their concept.

    On the final day, students will present their experiences by means of videos.

    Keywords: Making with Magic Machines, 1st Person Research

    "},{"location":"2023-24/year-1/t1/living-with-your-own-ideas/#learning-objectives","title":"Learning Objectives","text":"

    In the course, students will experience the design process from a 1st person perspective by means of a series of interventions in their own life, with their own community.

    They will learn how to:

    • Do quick lo-fi prototyping sessions
    • Ideate through making with
    • Apply 1st Person Research to their projects
    • Document and communicate 1st Person Research through videos
    • Reflect on the personal implications their projects imply
    "},{"location":"2023-24/year-1/t1/living-with-your-own-ideas/#materials","title":"Materials","text":"

    For the first day (Tuesday) please bring materials for tinkering like paper, old stuff, cardboard, textiles, scissors, tape, etc...

    "},{"location":"2023-24/year-1/t1/living-with-your-own-ideas/#schedule","title":"Schedule","text":"31/1002/1103/11

    10:00 to 14:00 In-person

    Activities: 30 min intro, 2,5 hours workshop, make a companion, 30 min debate, 10 min challenge for Thursday (living with your companion, explore documentation process).

    10:00 to 13:00 In-person

    Activities: 1 hour \u201cPresentations\u201d living with your companion and discussion about what they learned. 1 hour presentation from Angella (Green Screen and Solar Ears) and discussion. 1 hour planning a 1PP design intervention in relation to your area of interest.

    17:00 to 19:00 On-line and/or in-person

    Activities: feedback session (checkpoint).

    15:00 to 19:00 In-person

    Activities: Final video presentations and debate.

    "},{"location":"2023-24/year-1/t1/living-with-your-own-ideas/#deliverables","title":"Deliverables","text":"
    • Presentation
    • Video
    • Reflection
    "},{"location":"2023-24/year-1/t1/living-with-your-own-ideas/#grading-method","title":"Grading Method","text":"

    Class discussion and questions (formative), personal feedback (formative), attendance and participation (summative), deliverables including presentation and video (summative), personal reflections (summative).

    Percentage Description 20% Participation 40% Deliverables 40% Personal reflections

    European Credit Transfer and Accumulation System (ECTS)

    1 ECTS

    "},{"location":"2023-24/year-1/t1/living-with-your-own-ideas/#additional-resources","title":"Additional Resources","text":"

    Desjardins, A., Tomico, O., Lucero, A., Cecchinato, M. E., & Neustaedter, C. (2021). Introduction to the special issue on first-person methods in HCI. ACM Transactions on Computer-Human Interaction (TOCHI), 28(6), 1-12.

    Mackey, A., de la Guarda, M. V., Tomico, O., Wakkary, R., Nachtigall, T., & de Waal, M. (2023). Becoming Solar: Towards More-Than-Human Understandings of Solar Energy. Temes de Disseny, 2023(39), 248-268.

    Mackey, A., Wakkary, R., Wensveen, S., Hupfeld, A., & Tomico, O. (2020). Alternative Presents for Dynamic Fabric. In ACM conference on Designing Interactive Systems '20: DIS'20 (pp. 351-364)

    Mackey, A. M., Wakkary, R. L., Wensveen, S. A. G., & Tomico Plasencia, O. (2017). \u201cCan I wear this?\u201d : blending clothing and digital expression by wearing dynamic fabric. International Journal of Design, 11(3), 51-65.

    Mackey, A. M., Wakkary, R. L., Wensveen, S. A. G., Tomico Plasencia, O., & Hengeveld, B. J. (2017). Day-to-day speculation: designing and wearing dynamic fabric . In RTD2017 : proceedings of the 3rd Biennial Research through Design Conference,22-24 March 2017, Edinburgh, UK (pp. 439-454)

    Revell, T., & Andersen, H. K. G. K. (2021). The Telling of Things: Imagining Through, With and About Machines. In M. C. Rozendaal, B. Marenko, & W. Odom (editors), Designing Smart Objects in Everyday Life: Intelligences, Agencies, Ecologies (blz. 57-72). Bloomsbury Visual Arts.

    Andersen, H. K. G. K., Wakkary, R. L., Devendorf, L., & McLean, A. (2020). Digital Crafts-machine-ship: creative collaborations with machines. Interactions, 27(1), 30-35.

    Goveia Da Rocha, B., & Andersen, K. (2020). Becoming travelers: Enabling the material drift. In DIS 2020 Companion - Companion Publication of the 2020 ACM Designing Interactive Systems Conference (pp. 215-219). Association for Computing Machinery, Inc.

    Devendorf, L., Andersen, K., & Kelliher, A. (2020). Making Design Memoirs: Understanding and Honoring Difficult Experiences. In CHI 2020 - Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems [3376345] Association for Computing Machinery, Inc.

    Andr\u00e9s Lucero, Audrey Desjardins, and Carman Neustaedter. 2021. Longitudinal first-person HCI research methods. In Proceedings of the Advances in Longitudinal HCI Research, Evangelos Karapanos, Jens Gerken, Jesper Kjeldskov and Mikael B. Skov (Eds.), Springer International Publishing, Cham, 79\u201399.

    Madeline Balaam, Rob Comber, Rachel E. Clarke, Charles Windlin, Anna St\u00e5hl, Kristina H\u00f6\u00f6k, and Geraldine Fitzpatrick. 2019. Emotion Work in Experience-Centered Design. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). Association for Computing Machinery, New York, NY, USA, Paper 602, 1\u201312.

    Audrey Desjardins and Aubree Ball. 2018. Revealing Tensions in Autobiographical Design in HCI. In Proceedings of the 2018 Designing Interactive Systems Conference (DIS '18). Association for Computing Machinery, New York, NY, USA, 753\u2013764.

    Thecla Schiphorst. 2011. Self-evidence: applying somatic connoisseurship to experience design. In CHI '11 Extended Abstracts on Human Factors in Computing Systems (CHI EA '11). Association for Computing Machinery, New York, NY, USA, 145\u2013160.

    Eva Hornecker, Paul Marshall, and J\u00f6rn Hurtienne. 2017. Locating theories of embodiment along three axes: 1st - 3d person, body-context, practice-cognition. In Workshop position paper for ACM CHI 2017 workshop on Soma-Based Design Theory. 4 pages

    Andr\u00e9s Lucero. 2018. Living Without a Mobile Phone: An Autoethnography. In Proceedings of the 2018 Designing Interactive Systems Conference (DIS '18). Association for Computing Machinery, New York, NY, USA, 765\u2013776.

    Audrey Desjardins and Ron Wakkary. 2016. Living In A Prototype: A Reconfigured Space. In Proceedings of the Conference on Human Factors in Computing Systems (CHI '16). ACM, New York, NY, USA, 5274\u20135285.

    Carman Neustaedter and Phoebe Sengers. 2012. Autobiographical design: what you can learn from designing for yourself. interactions 19, 6 (November + December 2012), 28\u201333.

    Oscar Tomico, Vera Winthagen, and Marcel van Heist. 2012. Designing for, with or within: 1st, 2nd and 3rd person points of view on designing for systems. In Proceedings of the 7th Nordic Conference on Human-Computer Interaction (NordiCHI '12). ACM, New York, NY, USA, 180\u2013188.

    "},{"location":"2023-24/year-1/t1/living-with-your-own-ideas/#faculty","title":"Faculty","text":"Oscar Tomico Associate Professor at Eindhoven University of Technology

    Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.

    Kristina Andersen Associate Professor at Eindhoven University of Technology

    Kristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown?

    Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019.

    Angella Mackay Lecturer at the Amsterdam University of Applied Sciences (AUAS)

    Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden.

    "},{"location":"2023-24/year-1/t1/the-machine-paradox/","title":"The Machine Paradox","text":"The Machine Paradox Instrumentation Workshop | Seminar

    Unpacking intelligent machines 19/20

    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#syllabus","title":"Syllabus","text":"

    We spend our lives interacting with objects and interfaces who\u2019s underlying technology we hardly understand not merely due to their complexity but also because they were intended to be closed by design.Through the idea of hacking, we will explore the internal components building everyday objects, from coffee machines to wi-fi networks, while learning how to use open software and hardware tools to change the way they work and interface with the world.

    Is a practical and intensive two-weeks experimental program into fabrication, physical computing and introduction to the Fab Lab environment. It has been designed to fill knowledge gaps and aimed to prepare students to succeed and improve their experience for rapid prototyping.

    We will offer an impact experience, seeking to inspire and motivate the participants to use the possibilities of digital manufacturing and technologies to prototype, design, fabricate and program an \u201chonest\u201d mechanical artifact.

    Keywords: Documentation, Tinkering, Design, Prototyping, Digital Fabrication

    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#learning-objectives","title":"Learning Objectives","text":"

    Our active learning methodology is based on the practice and spiral development, designed to encourage the creativity and imagination of the participants, as well as stimulate the search for tools and solutions for their correct definition.

    Instrumentation

    • Rapid prototyping
    • Physical computing

    Exploration

    • Design maker workflows
    • Navigate through the uncertainty

    Reflection

    • Critical thinking about technologies
    • Redesign new systems

    Application

    • Maker skills
    • Hack systems
    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#methodological-strategies","title":"Methodological Strategies","text":"
    • Attendance
    • Team participation
    • Knowledge exchange
    • Learning goals
    • Self evaluation
    • Critical reflection
    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#materials-needs","title":"Materials Needs","text":"

    All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the workshop.

    Bring in your laptop and any prototyping tools you have around such as a cutter, tape, markers, screwdrivers...

    Do you have any old appliances (radios, toys, telephones, lamps, screens, keyboards...) at home you would like to take apart? Bring them, too! (For safety reasons, avoid choosing appliances with a lot of power or that are easily heated).

    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#schedule","title":"Schedule","text":"

    The course duration is a total of 32 hours of guided workshop time, spanned along two weeks.

    The guided workshop time will happen Tuesday to Friday and the students are committed to work during the afternoon in the projects on a self-guided methodology.

    Classes: from 10:00 to 14:00

    • Hands-on sessions guided by instructors

    Group work:

    • Non-guided sessions where students work on a task independently or in groups
    17/1018/1019/1020/1024/1025/1026/1027/10

    Tuesday: Presentation & Unpacking (I know what's inside)

    Class: from 10:00 to 14:00

    Wednesday: Disassemble (I\u2019m not afraid of exploring)

    Class: from 10:00 to 14:00

    Thursday: Forensic (I know what I have)

    Class: from 10:00 to 14:00

    Friday: In-Control (I built something I trust)

    Class: from 10:00 to 14:00

    Tuesday: What to do with these parts (Beta devices)

    Class: from 10:00 to 14:00

    Wednesday: Integration of artifacts (I build something that works)

    Class: from 10:00 to 14:00

    Group work: from 15:00 to 18:00

    Thursday: Field visit & recordings during the afternoon

    Group work: from 10:00 to 14:00

    Group work: from 15:00 to 18:00

    Friday: Final Presentations(I have a final machine)

    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#deliverables","title":"Deliverables","text":"

    Students are requested to submit all the material requested by the faculty + their reflections about the seminar on their personal blog on the MDEF repository on GitHub within a maximum of 1 week after the students\u2019 submission deadline.

    In addition, videos and presentations must be submitted in the Submission folder within the seminar's Google Drive folder, which we share with you.

    • Write a post out your weekly experience (personal MDEF webpage)
    • Deliver the forensic report completely filled
    • Reflect your learning goals and possible applications of the technology learned
    • Add link to the exploration tools and files you produced and used in your repo
      • Video and Slide
      • Forensic report
    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#video","title":"Video","text":"
    • Video at minimun 1080p stabilized (not hand held recordings, use a tripod if you don't know how to stabilize with software)
    • BETWEEN 30SEC TO 1MIN
    • Open source music matching the artifacts (properly acknowledged).
    • Ideally, the sound produced by the machine will also be recorded in the video.
    • Entry and finish titles with team names, name of the artifact and Iaac/FablabBCN.
    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#slides","title":"Slides","text":"
    • Design process (how did you ideate)
    • What it is supposed to do or not do
    • Ideas or concept in the context
    • How is it made (Materials, parts)
    • System diagram (illustration explaining function, parts, and relations)
    • The coding Logic (Algorithms and flowcharts, pseudocoding)
    • Photographies
    • Iteration Process
    • Learning by Accomplishments and failure
    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#grading-method","title":"Grading Method","text":"

    Grading criteria will be defined by faculty during the module.

    European Credit Transfer and Accumulation System (ECTS)

    5 ECTS

    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#course-resources","title":"Course Resources","text":"
    • Hackmd Documentation - Collection of presentations, links and reources for the course.
    • Miro Board
    • Main Presentation
    • TAUMS Showcase
    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#additional-resources","title":"Additional Resources","text":""},{"location":"2023-24/year-1/t1/the-machine-paradox/#bibliography-and-background-research-material","title":"Bibliography and Background Research Material","text":"

    They are ordered from shorter to longer so you can start with a short reading essay in your busy schedule

    Some of the books can be found online for free, use google and archive.org

    Getting Started with Arduino, Banzi, Massimo. Maker Media, Inc, 2008 (ISBN 9780596155513) 128 pages.

    Fifty Dangerous Things (You Should Let Your Children Do), Tulley, Gever. Tinkering Unlimited, 2009 (ISBN 9780984296101) 130 pages.

    The Design of Everyday Things, Norman, Donald A. Basic Books, 1988 (ISBN 9780465067107) 240 pages.

    The Hacker Ethic: and the Spirit of the Information Age, Himanen, Pekka. Random House, 1999 (ISBN 9780375505669) 256 pages.

    Hacking Electronics: An Illustrated DIY Guide for Makers and Hobbyists: An Illustrated DIY Guide for Makers and Hobbyists, Monk, Simon. McGraw-Hill/Tab Electronics, 2012 (ISBN 9780071802369) 304 pages.

    Designing Reality: How to Survive and Thrive in the Third Digital Revolution, Gershenfeld, Neil. Basic Books, 2017 (ISBN 9780465093472) 304 pages.

    How to Diagnose and Fix Everything Electronic, Geier, Michael Jay. McGraw-Hill/Tab Electronics, 2010 (ISBN 9780071744225) 316 pages.

    Technology Choice: A Critique of the Appropriate Technology Movement, Willoughby, Kelvin. Intermediate Technology Publications, 1990 (ISBN 9781853390579) 368 pages.

    Make It So: Interaction Design Lessons From Science Fiction, Shedroff, Nathan. Rosenfeld Media, 2012 (ISBN 9781933820989) 368 pages.

    Building Open Source Hardware: DIY Manufacturing for Hackers and Makers, Gibb, Alicia. Addison-Wesley Professional, 2014 (ISBN 9780133373905) 368 pages.

    The Master Switch: The Rise and Fall of Information Empires, Wu, Tim. Knopf, 2010 (ISBN 9780307269935) 384 pages. Dieter Rams: As Little Design as Possible, Lovell, Sophie. Phaidon, 2010 (ISBN ) 398 pages.

    To Save Everything, Click Here: The Folly of Technological Solutionism, Morozov, Evgeny. PublicAffairs, 2013 (ISBN 9781610391382) 415 pages.

    Adventures in the Anthropocene: A Journey to the Heart of the Planet we Made, Vince, Gaia. Vintage, 2014 (ISBN 9780099572497) 448 pages.

    Designing for Emerging Technologies: UX for Genomics, Robotics, and the Internet of Things, Follett, Jonathan. O\u2019Reilly Media, 2014 (ISBN ) 504 pages.

    The Innovators: How a Group of Hackers, Geniuses and Geeks Created the Digital Revolution, Isaacson, Walter. Simon and Schuster, 2014 (ISBN 9781476708690) 542 pages.

    Designing Interactions [With CDROM], Moggridge, Bill. MIT Press (MA), 2006 (ISBN 9780262134743) 766 pages.

    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#sites","title":"Sites","text":"
    • hackaday.com is one of the best blogs on DIY inventions and hardware hacking
    • lowtechmagazine.com many technology choices are political and economic, looking at past forgotten technologies helps us see the future
    • news.ycombinator.com is a social news website focusing on computer science and entrepreneurship.
    • archive.fabacademy.org 10 years of project from Fab Labs around the world. Sometimes hard to browse but inspiring!
    • learn.adafruit.com a really good site for electronics and programming tutorials, especially for beginners
    • instructables more and more DIY tutorials, sometimes aren\u2019t good but there\u2019s a lot
    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning Lead

    Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).

    Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive Director

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    Oscar Gonzalez Sense Making Expert

    \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.

    Josep Marti Elias Fabrication Expert

    Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.

    Petra Garajov\u00e1 Materials & Textiles

    Petra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022.

    Adai Surinach Digital Fabrication Expert

    Adai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs.

    Mikel Llobera Digital Fabrication Expert

    Born in Barcelona in 1995, Mikel has been doing art, graphic design and programming for video games and cinema until he discovered the amazing world of digital fabrication, the OpenSource community and makers to be related to different processes and characters of the sector. Until October 2021 he has been working as Manager of Fablab Barcelona, organising different things around the lab, including workshops, taking care of the machines, doing the necessary maintenance and teaching students not only how to use them but also how to become \"makers\". He has also been developing projects to empower people and communities to have access to technology in the most open way. When asked what he liked most about Fablab Barcelona he answers without a doubt: \"Doing things\" but \"Doing open things\". Since he left Fab Lab Barcelona in October 2021, he has been opening a new studio in Barcelona, called Facto, located in the Gr\u00e0cia neighbourhood, where he has his own workshop and workspace for the development of projects, among which he is founding a design brand that works with recycled plastics.

    "},{"location":"2023-24/year-1/t2/","title":"Term 2","text":""},{"location":"2023-24/year-1/t2/#embodying-emergent-contexts","title":"Embodying Emergent Contexts","text":"

    Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. Creating a personal identity and narrative. Foundations and possibilities, a literacy of Materials and Digital Fabrication.

    The second term aims to refine the work developed by students during the first term of the Master program. After identifying areas of interest from weak signals in the first term, and creating their design space and first interventions, students will be encouraged to take a further step into their projects, focusing on finding and growing their communities of practice and developing interventions in the real world (digital or physical).

    "},{"location":"2023-24/year-1/t2/communicating-ideas/","title":"Communicating Ideas","text":"Communicating Ideas Reflection Short Course

    Bing Image Create AI

    "},{"location":"2023-24/year-1/t2/communicating-ideas/#syllabus","title":"Syllabus","text":"

    This course aims to equip students with the essential skills to effectively communicate their design projects to a diverse audience. Through understanding communication models, storytelling techniques, branding strategies, transmedia narratives, and content creation, students will learn to craft compelling narratives and execute impactful communication strategies for their design interventions.

    Keywords: Storytelling, Communication, Narrative

    "},{"location":"2023-24/year-1/t2/communicating-ideas/#learning-objectives","title":"Learning Objectives","text":"
    • Understanding Communication Models: Introduction to communication theories and models applicable to design projects.
    • Storytelling Techniques: Applying narrative techniques to effectively convey project ideas and narratives.
    • Project as a Brand/Persona: Defining the mission, vision, tone, archetype, and style of a project.
    • Defining Audience: Strategically selecting the stakeholders you want to communicate with, and the media channels to do so.
    • Transmedia Storytelling: Exploring diverse media for storytelling and mapping audience engagement.
    • Content Strategy Development and Execution: Developing and implementing a comprehensive communication strategy across multiple media, using different communication pillars.
    "},{"location":"2023-24/year-1/t2/communicating-ideas/#methodological-strategies","title":"Methodological Strategies","text":"
    • Case studies.
    • Workshops.
    • Project-based learning.
    • Peer learning.
    "},{"location":"2023-24/year-1/t2/communicating-ideas/#schedule","title":"Schedule","text":"Day 1Day 2Day 3Day 4Day 5Day 6Day 7Day 8

    Introduction to Communication Models

    • Fundamentals of communication theories.
    • Models applicable to design projects.

    Storytelling Techniques

    • Narrative techniques for effective project communication.
    • Crafting compelling narratives.

    Project as a Brand/Persona

    • Defining the identity of a project, including mission, vision, tone, archetype, and style.
    • Creating the project brand.

    Defining Audience and Media Channels

    • Strategically selecting target stakeholders.
    • Identifying suitable media channels for communication.

    Transmedia Storytelling

    • Exploring various media for storytelling.
    • Mapping audience engagement strategies across media.

    Content Strategy Development and Execution

    • Creating comprehensive communication strategies.
    • Implementing strategies using different communication pillars.

    Case Studies and Practical Applications

    • Analyzing real-world examples of effective communication strategies.
    • Group discussions and case study presentations.

    Final Project Presentation

    • Feedback and evaluation.
    "},{"location":"2023-24/year-1/t2/communicating-ideas/#deliverables","title":"Deliverables","text":"
    • Communication strategy applied to different medias to communicate your project to your desired stakeholders.
    • Tandem content created with another student.
    "},{"location":"2023-24/year-1/t2/communicating-ideas/#grading-method","title":"Grading Method","text":"Percentage Description 50% Personal project communication 50% Tandem project development

    European Credit Transfer and Accumulation System (ECTS)

    1 ECTS

    "},{"location":"2023-24/year-1/t2/communicating-ideas/#additional-resources","title":"Additional Resources","text":""},{"location":"2023-24/year-1/t2/communicating-ideas/#faculty","title":"Faculty","text":"Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR Founder

    Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.

    Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.

    "},{"location":"2023-24/year-1/t2/design-studio-02/","title":"Design Studio 02","text":"Design Studio 02 Application Course

    MDEF Design Interventions, Barcelona

    title: Design Studio 02 page_type: course track: Application course_type: Course feature_img: /assets/images/2023-24/year-1/t-2/design-studio-02.png img_caption: MDEF Design Interventions, Barcelona faculty: - guillem-camprodon - laura-benitez - tomas-diez - jana-tothill - roger-guilemany ects: 12

    Design Studio 02 Application Course

    MDEF Design Interventions, Barcelona

    "},{"location":"2023-24/year-1/t2/design-studio-02/#syllabus","title":"Syllabus","text":"

    MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:

    TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.

    TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.

    TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.

    The Second Term Design Studio aims to refine the work developed by students during the first term of the Master program. After identifying areas of interest from weak signals in the first term, and creating their design space and first interventions, students will be encouraged to take a further step into their projects, focusing on finding and growing their communities of practice and developing interventions in the real world (digital or physical).

    "},{"location":"2023-24/year-1/t2/design-studio-02/#when","title":"When","text":"

    Monday's

    "},{"location":"2023-24/year-1/t2/design-studio-02/#schedule","title":"Schedule","text":""},{"location":"2023-24/year-1/t2/design-studio-02/#0901-kick-off-reframing-by-reflecting-on-your-project-so-far","title":"09/01 Kick off - Reframing by reflecting on your project so far","text":"

    Goals: Critically look back at your project, reflect on the feedback from the Design Dialogues, and propose a new scope, goals and next steps.

    Activity: Briefly present in class 3 of the main learning points from the 1st trimester.

    Assignment: Reflect on your and your project\u2019s current stage of development allowing your project to talk back. Analyze your so-called \u201cfailures\u201d as opportunities for redefining your frames of reference and repositioning yourself and your project accordingly.

    Deliverable: An updated version of your design space. A 500 word text with a summary of your journey so far, adding the repositioning of yourself and your project. Make explicit new project goals and next steps including a proposal for the 1st intervention of the second trimester (a draft will be discussed during the design reviews the week after).

    "},{"location":"2023-24/year-1/t2/design-studio-02/#1601-design-studio-reviews-individual","title":"16/01 Design Studio Reviews (individual)","text":""},{"location":"2023-24/year-1/t2/design-studio-02/#2301-a-1pp-design-intervention-in-context-look-for-your-peers-and-communities-analyze-and-make-sense-of-a-1pp-design-action","title":"23/01 A 1PP Design intervention in context. Look for your peers and communities. Analyze and make sense of a 1PP Design Action.","text":"

    Goals: Understand yourself better as a design tool in contexts, learn how to properly document, analyze and make sense of a design action from a 1PP.

    Activity 1: Briefly present in class an updated version of the design space and a proposal for the 1st intervention of the second trimester.

    Activity 2: Plan your first design intervention of the term and map the actors and infrastructure you want to involve.

    Task: Carry out your 1st design intervention from a 1PP (involving yourself in the context you want to work on).

    Deliverable 1: Document the 1PP design intervention, analyze it and reflect on the findings. Describe the alternative present scenario that this intervention is offering.

    Deliverable 2: Update your design with the relations you have built.

    "},{"location":"2023-24/year-1/t2/design-studio-02/#3001-network-of-co-responsibility-co-designing-for-emergent-futures-in-the-present","title":"30/01 Network of co-responsibility. (Co-)designing for emergent futures in the present.","text":"

    Goals: Reflect on your network of co-responsibility. Voicing others: A 1PP Design intervention in context giving the stage to your peers and communities (human and non-humans). Let the human and non-human actors be a driving force in your project.

    Activity: Present your results from your 1PP design intervention. Reflect on how you can iterate this intervention, this time allowing others to take the lead.

    Task: Plan and execute a 2nd design intervention, a collective design intervention with this perspective.

    Deliverable: Document the 2nd collective design intervention, analyze it and reflect on the findings.

    Deliverable 2: Update your design space with the relations you have built.

    12/0219/02

    Design Studio Reviews

    Radical Situatedness: Considering the resilience, material flows, situated knowledges and existing infrastructures of your interventions

    Laura Benitez

    Goals: Understand how your intervention can become resilient, taking into consideration self-sufficiency, locality and situated knowledges. Understand the agency of the environment you are working in.

    Activity 1: Present your results from your 2nd design intervention.

    Activity 2: Resilience Assessment. What is your project relying on?

    Task: Plan and execute a 3nd design intervention, a collective design intervention taking into account this perspective.

    Deliverable 1: Document the final design intervention, analyze it and reflect on the findings.

    Deliverable 2: Update your design space with the relations you have built.

    "},{"location":"2023-24/year-1/t2/design-studio-02/#2702-design-studio-reviews","title":"27/02 Design Studio Reviews","text":""},{"location":"2023-24/year-1/t2/design-studio-02/#0603-exploring-alternative-presents-expanding-the-boundaries-of-your-interventions","title":"06/03 Exploring alternative presents: Expanding the boundaries of your interventions.","text":"26/0204/03

    Design Studio Reviews

    Design Dialogues II Preparation

    Alejandra Tothill

    Goals: Create a collective and individual building up plan for the Design Dialogues exhibition.

    Activity: Group dynamic to create themes and groups of projects for the exhibition.

    Deliverable: Planning of the exhibition, space allocation and special needs.

    Task: Work on the design dialogues deliverables.

    "},{"location":"2023-24/year-1/t2/design-studio-02/#deliverables","title":"Deliverables","text":"

    Deliverables for after the holidays (Submission deadline, April 1st)

    • Video-documentary (5 min max) (video-journaling) of your Term II design interventions - the video can be presented during Design Dialogues (optional)
    • 5 good resolution images of your work during Term II (experiments, prototypes, interventions, Design Dialogues space..)
    • 2 good resolution screenshots of your individual and/or collective Design Spaces
    • Website PDFs (Seminar Reflections)

    These are the points we are going to look at for Term II:

    • Involvement of the community through the design interventions
    • Situating the design interventions in context
    • Framing opportunities considering resilience, material flows, situated knowledges and existing infrastructures in your design process
    "},{"location":"2023-24/year-1/t2/design-studio-02/#grading-method","title":"Grading Method","text":"Percentage Description 50% Faculty (including written assignment) 50% Self-Evaluation

    Self-Evaluation Question: Look back at the interventions you did last term and analyze them by self-evaluating your development:

    • Involvement of the community through the design interventions. Did your process involve others in the design and implementation of the interventions? How meaningful do you think the interventions were for the external people that were involved?
    • In terms of situating your interventions, how successful were you in considering the resilience, material flows, situated knowledges and existing infrastructures in your design process?
    • Were you able to draft an alternative present through the iterative reflective process offered by the outcomes of your design interventions?

    European Credit Transfer and Accumulation System (ECTS)

    12 ECTS

    "},{"location":"2023-24/year-1/t2/design-studio-02/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive Director

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    Laura Benitez MDEF Co-Director

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    Tomas Diez MDEF Co-Director, Fab City Foundation Executive Director

    Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.

    Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.

    Jana Tothill Calvo Design Researcher

    As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.

    Roger Guilemany Design Researcher and Practitioner

    Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.

    "},{"location":"2023-24/year-1/t2/designing-in-a-state-of-climate-emergency/","title":"Designing in a State of Climate Emergency","text":"Designing in a State of Climate Emergency Reflection Short Course

    Credit | Planet Earth rendered by 3D artist Lorna Pittaway for the Billion Seconds Institute

    "},{"location":"2023-24/year-1/t2/designing-in-a-state-of-climate-emergency/#syllabus","title":"Syllabus","text":"

    Following a collective learning-by-doing approach, the students will explore, discuss, reflect, ideate and exchange perspectives, questions and thought experiments, while exercising their collective imaginations with long-term, critical and planetary mindsets to navigate the complexity, scale and speed of change of the multidimensional implications that the digital economy has in the environmental emergency.

    Keywords: Critical, degrowth, plurality

    "},{"location":"2023-24/year-1/t2/designing-in-a-state-of-climate-emergency/#learning-objectives","title":"Learning Objectives","text":"
    • Develop skills to work effectively as a member of groups and networks of people with different levels of expertise, cultural and professional backgrounds.
    • Empower students to align their individual and collective learning experience with the cultural, ecological and societal transformations shaping this decade.
    • Develop a critical understanding of the socio-economic, socio-technical, and eco-sociological aspects of digital technologies, alongside the ethical, social, environmental and cultural implications emerging from their use at scale.
    "},{"location":"2023-24/year-1/t2/designing-in-a-state-of-climate-emergency/#methodological-strategies","title":"Methodological Strategies","text":"
    • Lectures
    • Group discussions
    • Collective decision-making and making
    • Field trip
    "},{"location":"2023-24/year-1/t2/designing-in-a-state-of-climate-emergency/#schedule","title":"Schedule","text":"

    The course will follow a week-long, in-person studio format, divided in 4 sessions. Students will organize as one collective around a creative challenge and organize in interdependent smaller teams.

    09/0110/0111/0112/01

    Session I: Introduction to the Designing in a State of Climate Emergency

    Lecture + Group discussion + Positionality statement workshop

    Session II: Discussing our relationship with time and growth

    Debate on Degrowth + Guest lecturer: Gustavo Nogueira, Temporality Lab

    Session III: Solar-centered designing

    Field trip focused on sentipensar + alternative knowledge exploration in groups

    Session IV: Remembering Futures

    Workshop on visual storytelling + collective reflection

    "},{"location":"2023-24/year-1/t2/designing-in-a-state-of-climate-emergency/#deliverables","title":"Deliverables","text":"
    • Digital postcards/posters and proto-videos
    • Reflection essays
    "},{"location":"2023-24/year-1/t2/designing-in-a-state-of-climate-emergency/#grading-method","title":"Grading Method","text":"Percentage Description 50% Self-assessment of individual engagement 50% Self-assessment of collective learning

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t2/designing-in-a-state-of-climate-emergency/#additional-resources","title":"Additional Resources","text":"

    Related articles and essays:

    • The Everything Manifesto
    • Solar-Centered Designing: an eccentric proposal for Branch Magazine
    • \u2018Provisions - Observing & Archiving COVID-19\u2019 by Site Magazine
    • Imagining Intercitizenships
    • \u2018A question of tech\u2019 by Gauthier Roussilhe
    • Emergency on Planet Earth by Extinction Rebellion

    Recommended publications and books:

    • Logic Magazine
    • Branch Magazine
    • 'Down to Earth: Politics in the New Climatic Regime' by Bruno LaTour
    • \u2018Poetics of Relation\u2019 by \u00c9douard Glissant
    • \u2018The Mushroom at the End of the World: On the Possibility of Life in Capitalist Ruins\u2019 by Anna Lowenhaupt Tsing
    • \u2018Blockchain Chicken Farm\u2019 by Xiaowei Wang
    • \u2018Critical Hope\u2019 by Dr. Kari Grain
    • \u2018Braiding Sweetgrass: Indigenous Wisdom, Scientific Knowledge and the Teachings of - Plants\u2019 by Robin Wall Kimmerer
    • \u2018The Future Is Degrowth A Guide to a World beyond Capitalism\u2019 by Matthias Schmelzer, Aaron Vansintjan, and Andrea Vetter
    • \u2018Design Justice\u2019 by Sasha Costanza-Chock
    • \u2018Designs for the Pluriverse: Radical Interdependence, Autonomy, and the Making of Worlds\u2019 by Arturo Escobar
    • \u2018Black Quantum Futurism Theory & Practice, Volume I\u2019 by Rasheedah Phillips
    • \u2018Beyond Nature and Culture\u2019 by Philippe Descola
    • \u2018Stories of your Life and Others\u2019 by Ted Chiang
    • \u2018The Shock of the Old: Technology and Global History Since 1900\u2019 by David Edgerton
    "},{"location":"2023-24/year-1/t2/designing-in-a-state-of-climate-emergency/#faculty","title":"Faculty","text":"Andres Colmenares Co-founder of IAM

    Andres Colmenares (CO/ES) is the co-founder of IAM, the creative research lab helping citizens and organisations to anticipate, understand and address the socioecological challenges and opportunities emerging from the coevolution of digital technologies and internet cultures. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, co-director of The Billion Seconds Institute and director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA.

    "},{"location":"2023-24/year-1/t2/designing-with-collective-intelligence/","title":"Designing with Collective Intelligence","text":"Designing with Collective Intelligence Exploration Workshop"},{"location":"2023-24/year-1/t2/designing-with-collective-intelligence/#syllabus","title":"Syllabus","text":"

    Fair Future(s) | Designing with Collective Intelligence

    Hybrid four-day international collaborative event featuring talks, workshops, and self-organized working sessions.

    In collaboration with the School of Digital Arts at Manchester Metropolitan University, this seminar offers a dynamic exploration of emerging themes and hands-on experience in the evolving landscape of creative industries and decentralized governance. It introduces concepts such as Digital Commons and Governance in Distributed Autonomous Organizations within the context of creative industries.

    Participants from MDEF and SODA will form international teams to actively discuss and craft future scenarios that reflect on the upholding perma / poly crisis. During the working sessions, the teams will develop innovative, new governance and economic models. The objectives of the teams are to collectively develop a digital and/or physical artifact that will make tangible alternative modes of operation and creative expression existing within in the co-developed speculative scenarios. The resulting projects will be presented on the online platform DAFNE+, an EU research project designed to assist digital content creators in discovering new potentials for creation, distribution, and monetization through blockchain technology.

    Keywords:Future(s), alternative governance, crafting multimedia artefacts

    "},{"location":"2023-24/year-1/t2/designing-with-collective-intelligence/#learning-objectives","title":"Learning Objectives","text":"

    Conceptual Understanding: - Students will explore the concepts of commons and DAOs within the creative industries context through inspirational and theoretical lectures and real-world examples.

    Speculative Workshop Participation: - Students will engage in a speculative workshop hosted by external collaborators to gain deeper insights and guidance around the introduced concepts. - Teams split into international working groups will collaboratively choose a future scenario theme, to systematically develop future scenarios for their ideal DAO governance model.

    Artifact Development: - Identify and collaboratively develop an artifact using diverse multimedia format to create the final output for the creative jam.

    Dafne + Platform: - Introduction to DAFNE+ platform's possibilities, learning the basic functions, with practical application in subsequent tasks such as the creation and uploading of the project into the platform.

    Studio Visit Exhibition: - Each group will showcase their digital artifacts, contributing to the studio visit exhibition, emphasizing effective presentation and communication of ideas.

    "},{"location":"2023-24/year-1/t2/designing-with-collective-intelligence/#methodological-strategies","title":"Methodological Strategies","text":"
    • Workshops
    • Lectures
    • Project-based learning
    • Peer learning
    • Team-based learning
    "},{"location":"2023-24/year-1/t2/designing-with-collective-intelligence/#schedule","title":"Schedule","text":"23/0124/0125/0126/01

    The event kicks off, taking place both online and in person at each location. Two inspirational talks by experts selected by Fab Lab Barcelona and SODA (School of Digital Arts of Manchester) will introduce the main theme of 'Fair Future(s)'.

    Morning Session

    • Introduction to the concepts of commons and DAOs in the creative industries.
    • Workshop by expert AX Mina on \"Fair Future(s)\" covering wealth distribution, intellectual property rights, and inclusion in production.
    • Workshop format to make digital commons and governance model-related concepts tangible and interactive, contributing to defining the student's future scenario for the new governance model.

    Afternoon Session

    • The students from both locations, organized into international team groups, begin working on and developing a multimedia medium artifact as the final output of the creative jam.
    • Presentation of future scenarios.

    Morning Session

    • Dedicated to self-organized working sessions within interdisciplinary teams for further artifact development.

    Afternoon Session

    • Introduction and setup of Dafne+ EU, where the developed artifact will be uploaded.
    • Creation of the project repository and final working session.
    • Studio visit, where each student group will showcase their speculative future and artidact through a collective presentation.
    "},{"location":"2023-24/year-1/t2/designing-with-collective-intelligence/#deliverables","title":"Deliverables","text":"

    Personal Account on Dafne+, Development of the team repository, submission of the collective artifact.

    "},{"location":"2023-24/year-1/t2/designing-with-collective-intelligence/#evaluation-strategies","title":"Evaluation Strategies","text":"

    The grading will be 0 or 10: 0 if the students do not come to class and 10 if the students come to the classes and participate.

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t2/designing-with-collective-intelligence/#additional-resources","title":"Additional Resources","text":"
    • Blockchain tools for creators. Cryptofunding digital commons, by Karim Esry from Espacio Open
    • CC0 Studios, exploring creative commons and open-source projects within the blockchain space.
    • re:publica 2023: AX Mina - The Magic of Pluralistic Futures, Ax Mina\u2019s talk at re:publica 2023 discussing the magic of pluralistic futures, possibly exploring diverse and decentralized perspectives.
    • R&D Futures Project, by Henry Cooke and Libby Mille about envisioning possible futures.
    • Hugo Pilate - Creative Code, a designer and digital artist specialized in the creation of collaborative experiences with a fascination for the past, present and future of city-making.
    • Decentralized Autonomous Organization, academic paper by Primavera De Filippi and Samer Hassan.
    • Creative Commons Licenses
    • Blockchain Technology and the Future of Work, talk about Blockchain Technology Beyond Bitcoin at Lift16 by Primavera De Filippi
    "},{"location":"2023-24/year-1/t2/designing-with-collective-intelligence/#faculty","title":"Faculty","text":"Jessica Guy Distributed Design Expert

    Jessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW.

    Olga Trevisan EU Creative Action Researcher

    Olga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona.

    "},{"location":"2023-24/year-1/t2/designing-with-extended-intelligences/","title":"Designing with Extended Intelligence","text":"Designing with Extended Intelligence Exploration Workshop

    Credit | 4x upscale of \u2018a press photo of a bright maker lab full of students hacking programming and building physical prototypes --ar 3:2 --v 5.2\u2019 (Copyright Midjourney, Christian Ernst)

    "},{"location":"2023-24/year-1/t2/designing-with-extended-intelligences/#syllabus","title":"Syllabus","text":"

    The course offers designers and makers a comprehensive introduction to the field of generative artificial intelligence (AI). The program focuses on empowering participants with the knowledge and skills required to extract mainstream AIs (such as GPT or DALL-E) into external interfaces.

    Course Contents:

    • Showcase of Salient Projects: The instructors will showcase their most salient and relevant projects that demonstrate the creative possibilities of generative AI for designers and makers.

    • Introduction to Generative AI: Participants will gain a clear understanding of the concept of generative AI, its principles, and its applications. They will learn about algorithms, models, and techniques used in generative AI.

    • Exploring OpenAI: Students will be introduced to OpenAI, a powerful platform for developing AI-based applications. They will learn how to access and utilize OpenAI tools to leverage generative AI for their own projects.

    • Web-Based Application Development: The course will provide hands-on training in developing a small application using generative AI algorithms. Participants will learn how to create a web-based application that connects to OpenAI and generates unique designs based on user inputs.

    • Design Considerations and Ethics: The course will also address the ethical considerations associated with generative AI. Participants will learn about responsible AI usage, ethical design principles, and the importance of considering privacy and bias while utilizing generative AI for their projects.

    By the end of this short course, participants will have developed a solid foundation in generative AI and gained practical experience in creating their own web-based application utilizing OpenAI. They will be equipped to explore the endless possibilities of generative AI in their future design and making endeavors.

    Keywords: Generative Artificial Intelligence, AI-Driven Web Applications, Rapid Prototyping

    "},{"location":"2023-24/year-1/t2/designing-with-extended-intelligences/#learning-objectives","title":"Learning Objectives","text":"
    • Gain a clear understanding of the concept of generative AI, its principles, and its applications.
    • Learn about algorithms, models, and techniques used in generative AI.
    • Develop practical skills in utilizing OpenAI tools for generative AI projects.
    • Acquire hands-on experience in developing a web-based application using generative AI algorithms.
    • Understand the ethical considerations and responsible usage of generative AI.
    • Develop a solid foundation in generative AI for future design and making endeavors.
    "},{"location":"2023-24/year-1/t2/designing-with-extended-intelligences/#methodological-strategies","title":"Methodological Strategies","text":"
    • Introductory lectures to build an understanding of the problem space
    • Group project execution phase to apply learnings on a chosen topic
    • Academic understanding
    • Hands-on/ tactile experience
    • Learning by application
    • Collaborative project execution
    • Iterative Design, Design Thinking
    "},{"location":"2023-24/year-1/t2/designing-with-extended-intelligences/#schedule","title":"Schedule","text":"Day 1Day 2Day 3
    • Introduction, who we are. Pietro, Chris + DOTTOD
    • Projects showcase
    • Introduction to the class assignment
    • Group making and hardware setup (helping students to get started)
    • The evolution of LLMs and diffusion models
    • Understanding how to query LLMs
    • Introduction to the anatomy of a web app and to API calls
    • Follow-up support for the class assignment
    • Project Execution in Group Work
    • Students presentation
    "},{"location":"2023-24/year-1/t2/designing-with-extended-intelligences/#deliverables","title":"Deliverables","text":"

    A fully functional web demo, linking multimodal inputs and outputs with generative AI, based on a strong conceptual foundation. 15-minute presentations of the latter, demonstration of the former. Course documentation on the students\u2019 blogs summarizing project outcome and personal reflection.

    "},{"location":"2023-24/year-1/t2/designing-with-extended-intelligences/#grading-method","title":"Grading Method","text":"Percentage Description 20% Participation 30% Prototype and Conceptual Quality 30% Presentation 20% Reflection

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t2/designing-with-extended-intelligences/#additional-resources","title":"Additional Resources","text":"
    • Dottod I: gallery of cybernetic interpretations | Project
    • Dottod II: Icon's replicants | Project
    • Del Complex / Del Complex Incident Report September 2023 | Project
    • Communicative Agents for Software Development Paper
    • The Reversal Curse: LLMs trained on \"A is B\" fail to learn \"B is A\" | Paper
    • The Zizi Show | Project
    • Large Language Models as Optimizers | Paper
    • Decomposing Language Models Into Understandable Components | Article
    • Infinite Images and the latent camera | Article
    "},{"location":"2023-24/year-1/t2/designing-with-extended-intelligences/#faculty","title":"Faculty","text":"Christian Ernst AI Expert

    Christian Ernst is a creative technologist with a background in UX design. After finishing degrees at Berlin University of Applied Sciences (HTW), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through his speculative practice he approaches technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. His works and live in Barcelona.

    Pietro Rustici AI Expert

    Pietro Rustici is a computer scientist with a background in robotics and design. After finishing degrees at Delft University of Technology (TU), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through the speculative practice his approach technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. He works and live in Barcelona.

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/","title":"Digital Prototyping For Design","text":"Digital Prototyping For Design Instrumentation Workshop

    MDEF Design Interventions (Josefina Nano), Barcelona

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#syllabus","title":"Syllabus","text":"

    Advanced manufacturing, rapid prototyping and new design methodologies are not only changing how we work, live and play but reshaping the processes and interactions in the cities and sociecities. The introduction of those processes into the design and industry fields are changing the paradigm on how we conceive the actual society and its production methods. This new mediation between the old knowledge and new techniques is making the process as important as the end work, all becoming a whole.

    During this 2 term course (2&3), students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources.

    Keywords: Digital Fabrication, Rapid Prototyping, Micro-Challenges

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#learning-objectives","title":"Learning Objectives","text":"

    The goal of DIGITAL PROTOTYPING FOR DESIGN is to combine the concepts and practices of digital fabrication & prototyping electronices with the objectives of the MDEF course in a meaningful way to develop student research projects.

    A core aim is to empower students:

    • To unfold the foundation behind nowadays Big Tech (systems thinking, architectures, politics, IP models, programmed obsolescence).
    • To explore emergent (research and industry) and alternative (deprecated tech, not massively adopted, vernacular, analog) technologies, both from a narrative, application, and implementation point of view.
    • By providing tools and methods for the rapid prototyping of (technological) artifacts (embedding software and hardware working prototypes in the design process).
    • To familiarize us with the Fab Lab / Maker / Hacker mindset, ecosystem, and resources (using digital fabrication, distributed design, open-source, shared processes, worldwide networks).
    • To ensure we end up the program with a much more creative, critical, and personal approach towards technology.
    • To promote a collaborative spirit inside and outside the program; you can't know everything about technology, but you can ask about anything (asking the right questions and creating partnerships).

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#methodological-strategies","title":"Methodological Strategies","text":"

    The program apply Fab Academy mindset and set of skills, but applying new methodologies such as \"challenges\", redistributing the impact of weekly hours and adding new assessment criteria.

    The instructional design of the course has two fundamental assumptions, individual reflection tasks for each weekly topic, and monthly intensive maker-sprint in the form of \u201cmicro-challenges\u201d. Students work in small groups to develop week-long projects applying knowledge and skills from the previous Fab Academy topics with concepts related to MDEF and their research projects, aimed to bridge the gap that has existed between these two courses and demonstrating the competencies acquired.

    The challenges combine four weekly cycles into one intense project-based fabrication sprint. Therefore, the objective is to combine the skills and knowledge acquired throughout the weeks prior to the challenge in order to ideate a small project that is connected to their personal interests and individual or collective interventions. The students have to use the technology and equipment available and focus on the specific skills they have already acquired during the past weeks. This is set as a primary goal to foster the students\u2019 capacity to design and conceptualize their projects with the tools and skills they might have available, without limiting the possibilities of what they could achieve. In addition, the challenges align with the MDEF design studio in an effort to connect each challenge topic to the current status of the design interventions of the students. As mentioned before, the intention is to weave the two courses together in order to enhance both for the benefit of the students\u2019 projects. The design studio provides a critical context in relation to the technologies developed during Fab Academy, and in return the Fab Academy course yields the skills and knowledge to help physicalize these concepts.

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#weekly-classes","title":"Weekly Classes:","text":"

    This classes are given every two weeks on Wednesday and Thursdays from 10 Am to 14.00 Pm (CET time) for two weeks in a row. Students will have to do some small guided tasks to achieve a deep understanding of the subject area, it's technology flows, the fabrication constraints, and it's design possibilities.

    • Lab life: In addition to the lectures, there are 2 lab days each week where students have access the digital fabrication equipment and personal help with projects.Fabrication time through booking system,this happens every Tuesday and Friday. (Days could be adapted depending collitions with opther programs and needs)
    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#micro-challenge-week","title":"Micro-Challenge week:","text":"

    Are Intensive weeks, where students will have to apply the knowledge and skills from previous weeks in a group projects aligned to their research interventions.

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#schedule","title":"Schedule","text":"

    The following timetable is provisional and may undergo modifications and adaptations during the course.

    Module 1Module 2Micro-challenge IModule 3Micro-challenge II
    • Days: 17-18/01
    • 2d fabrication (laser cut & Vinyl cuter)
    • Parametric design
    • Sustainable practices: Biomaterials
    • Days: 31/01 , 01/02
    • Aditive Fabrication (Paste extruder)
    • 3D Scanning
    • Sustainable practices: Growing materials
    • Days: 13-14-15-16/02
    • Content: DPD + Measuring the world
    • Days: 21/02 , 22/02
    • CNC manufacturing - Scaling manufacturing in distributed world
    • Moulding and casting
    • Sustainable practices: Waste materials
    • Days: 05-06-07-08/03
    • Content: DPD + Designing with Extended Intelligence

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#materials","title":"Materials","text":"

    All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the classes. Bring in your laptop with the proper software installed prior to the class if required (emails will be sent prior to the classes regarding this aspect).

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#deliverables","title":"Deliverables","text":"

    Each student builds a portfolio on their respective websites that documents their mastery of different certificates taken individually along each week and their integration into a final, larger project, related to their masters thesis development.

    By the conclusion of the course, students are expected to have submitted:

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#weekly-task-posts","title":"Weekly Task Posts:","text":"

    Each student should have contributed a total of 8 reflective posts throughout the course. These posts should comprehensively detail their experiences, learnings, and challenges encountered during the weekly tasks and the microchallenges.

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#challenge-repositories","title":"Challenge Repositories:","text":"

    In collaboration with their assigned group, each pair of students is required to create and maintain 3 distinct repositories. These repositories should meticulously document the entire development process of the challenges assigned during the course.

    The DESIGN FOR PROTOTYPING COURSE is PASSED by growth progress rather than a global goal, for successful completion of each weekly assignment and challenge is a must.

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#grading-method","title":"Grading Method","text":"
    • Only the documentation into their webpages will be taken in account for evaluation
    • The weekly standards and grading will be presented during the weekly classes.
    • Prototyping process understanding ,workflows and evolving best practices will seriously be taken in account.
    • Weekly tasks are assessed by faculty members, while challenges involve a self-evaluation component, encouraging students to reflect on their individual contributions, collaboration, problem-solving, and overall learning outcomes
    Percentage Description 35% Individual reflection post (Weekly tasks) 65% Micro-challenges repositories (Academic level, Open content, Involement, Explosion)

    European Credit Transfer and Accumulation System (ECTS)

    12 ECTS

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#additional-resources","title":"Additional Resources","text":""},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#course-documentation","title":"Course documentation","text":"
    • FabLab BCN doc
    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#sites","title":"Sites","text":"
    • Fab 18 Conference
    • FAB Labs Community (fablabs.io)
    • Academany
    • Inventory
    • Fab Foundation
    • SCOPES DF Project
    • Fab Event
    • Fabacademy
    • Fab Academy Staff
    • Jobs
    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning Lead

    Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).

    Oscar Gonzalez Sense Making Expert

    \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.

    Josep Marti Elias Fabrication Expert

    Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.

    Petra Garajov\u00e1 Materials & Textiles

    Petra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022.

    Adai Surinach Digital Fabrication Expert

    Adai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs.

    "},{"location":"2023-24/year-1/t2/future-talks/","title":"Future Talks (Guests)","text":"Future Talks (Guests) Reflection Seminar

    Future Talks is a series of conversations with friends of ELISAVA and Fab Lab Barcelona, exploring the nature of emerging futures from the past to the present and beyond.

    "},{"location":"2023-24/year-1/t2/future-talks/#syllabus","title":"Syllabus","text":"

    Research has shown that most of the job opportunities and future challenges that will arise in the next few years still don\u2019t exist. Instead of seeing it as a threat, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what is needed.

    In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development especially in a master program full of activities. We want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with.

    In this series of talks, critical reflection will help you to map your strengths and weaknesses in relation to the approach to design that the master is proposing. A series of presentations and visits to key professionals will make you aware about how your thinking, making, interests and values differ from others.

    "},{"location":"2023-24/year-1/t2/future-talks/#schedule","title":"Schedule","text":"16/0105/0219/02

    Jessica Guy and Olga Trevisan - Designing with values

    Distributed Design

    Hangar\u2019s WetLab - Networks of Co-Responsibility

    Hangar WetLab

    Bani Brusadin - Radical Situatedness (Flows, Knowledge and Infrastructures)

    Bani Brusadin

    Mario Santamar\u00eda - Internet Tour

    Internet Tour

    "},{"location":"2023-24/year-1/t2/future-talks/#deliverables","title":"Deliverables","text":"

    At the end of this trimester we ask you to update who you are and what makes you unique (identity) and your personal \u201cvision\u201d of your future as a professional. The Thesis Draft will include space to reflect on your Vision and Identity and how that evolved this term. For this section we ask you all to reflect on how applicable and useful the knowledge presented by each of the guests is in your practice/project. Please do a self-reflective paragraph long post on each of the talks.

    These are the points we are going to look for the evaluation of Future talks:

    • Attendance
    • Understanding of your design interventions in the context of the future talk.
    • Reflection and application (if relevant) of future talk on practice.
    • What opportunities might arise by taking these future talks into consideration.
    "},{"location":"2023-24/year-1/t2/future-talks/#grading-method","title":"Grading Method","text":"

    Grading criteria will be defined by faculty during the module.

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t2/future-talks/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive Director

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    Laura Benitez MDEF Co-Director

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    Jana Tothill Calvo Design Researcher

    As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.

    Roger Guilemany Design Researcher and Practitioner

    Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.

    Bani Brusadin Curator, educator and researcher

    Bani Brusadin is a curator, educator and researcher interested in the possible feedback loops between art, digital cultures, planetary-scale technologies and their politics. He currently collaborates with Medialab Matadero (Madrid) and Fundaci\u00f3n Foto Colectania (Barcelona). He was one of the guest curators for the 2023 edition of the renowned Berlin-based festival of art and digital cultures transmediale. In the past he founded and co-curated The Influencers, a festival about experimental art, design and activist practices in the networked society, co-produced by the CCCB Barcelona (2004 - 2019). He holds a PhD in Advanced Artistic Practices (University of Barcelona) and teaches in BA and master degree programs at Elisava, the University of Barcelona, and Esdi. He is the author of the essay The Fog of Systems, published by Aksioma Institute for Contemporary Art Ljubljana (2021).

    Ce Quimera Artist and researcher

    Artist and researcher, born in Argentina and resident in Europe since 2000, living between Barcelona and Bourges. She studied Social Anthropology in Buenos Aires, while doing internships in performing arts and in 2008, together with Kina Madno, she created the lab, Quimera Rosa. From this point on she focused her corporal and investigative work on post-identity gender policies and corporal, identity and technoscience experimentations from a trans*feminist perspective.

    Her work currently focuses on the development of performances, transdisciplinary projects and interactive installations, elaborating devices that function through corporal activity and experimentations in biohacking. In 2016, she began working with Quimera Rosa on the project Trans*Plant, carried out and produced by Ars Electr\u00f3nica and the European Media Artists in Residence Exchange (EMARE), Hangar and the Barcelona Biomedical Research Park (PRBB), the University of California in Davis and L'Antre Peaux. She is a resident artist together with Gaia Leandra at the Hangar wetlab (2020/2022), where she carries out projects of investigation and experimentation in art and science from a transhackfeminist vision.

    Mario Santamaria Postdigital artist

    The artistic practice of Mario Santamar\u00eda (Burgos, Spain, 1985) studies the phenomenon of the contemporary observer, paying attention to two processes, the representational practices and the machines vision or mediation. Using different tactics such as appropiation, remake or assembly, his work involves different fields like the conflict, the memory, the virtuality or the surveillance. He has been a resident artist at Hangar (Barcelona, 2015), Kunststiftung Baden-W\u00fcrttemberg (Stuttgart, Germany, 2015) and Flax Art Studios (Belfast, Northern Ireland, 2014), among others. At CCCB he is a regular contributor to the The Influencers festival where he has developed projects such as Internet Yami-Ichi (2016, 2017) or Barcelona Internet Tour (2018).

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/","title":"Making Sense and Meaning","text":""},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#track","title":"Track","text":"

    Reflection

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#faculty","title":"Faculty","text":"

    Tomas Diez

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#syllabus","title":"Syllabus","text":"

    In the words of Brian Cox, \"Meaning is a property of intelligence.\" This statement implies that as intelligent beings, we have the ability to assign meaning to the world around us. However, it also suggests that this ability is unique to Earth and its inhabitants, as it is the only known place in the galaxy where intelligence exists.

    As designers, we have the power to shape the world around us through the decisions we make and the actions we take. Whether it is the design of an object or the design of a system, our choices have far-reaching consequences. For example, choosing to take a private car instead of public transport not only affects the trip from A to B, but also contributes to pollution and climate change. Similarly, the design of our cities and suburbs can limit or expand our options for transportation.

    Design is not just about aesthetics or proportions, it is also about the attitude we have towards the world and the choices we make. The meaning and purpose in design are personal perceptions that translate into actions. However, it is important to remember that these actions also have a collective impact and require a coordinated effort at multiple scales.

    The search for meaning and purpose is a lifelong journey that can be influenced by a variety of belief systems, such as philosophy, religion, and science. As designers, it is important to align our beliefs with our actions and build meaningful connections with our work.

    The MDEF (Masters in Designing Emergent Futures) seminar aims to align students' purpose with their skills, interests, and capabilities in order to empower them to become agents of change. Through questioning and self-reflection, the seminar aims to rebuild the connection between students and their inner motivations and to provide opportunities for engaging with a diverse range of perspectives and ideas. The seminar is a space for honest discussion, questioning, and challenging, where the aim is to incorporate a philosophical approach to designing for the future.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#when","title":"When","text":"

    Tuesday, from 9 to 11 am.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#where","title":"Where","text":"

    Online.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#calendar","title":"Calendar","text":"

    January 17: Course introduction, discussion on papers, and content of the seminar.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#tuesday","title":"Tuesday","text":"

    Looking East from Indian Country

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#thursday","title":"Thursday","text":"

    Looking West from Europe

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#readings","title":"Readings","text":"
    • Lepore, The Name of War, chapters 4-5

    • The Iroquois Describe the Beginning of the World

    • The Ho-Chunk Creation Story

    • John Winthrop, A Model of Christian Charity

    January 30: Debate on design perspectives based on provided readings. Conversation with a guest speaker.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#tuesday_1","title":"Tuesday","text":"

    What Made the New World New?

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#thursday_1","title":"Thursday","text":"

    Settlement? Invasion? Conquest?

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#readings_1","title":"Readings","text":"
    • Lepore, The Name of War, chapter 6.

    • Mary Rowlandson, A Narrative of the Captivity and Restoration of Mrs. Mary Rowlandson.

    February 13: Debate on design perspectives based on provided readings. Conversation with a guest speaker.

    ### Tuesday

    Science, race, and national identity

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#thursday_2","title":"Thursday","text":"

    Economics and empire

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#readings_2","title":"Readings","text":"
    • Marcus Rediker, \u201cLife, Death, and Terror in the Slave Trade,\u201d and \u201cAfrican Paths to the Middle Passage\u201d from The Slave Ship.

    • Thomas Jefferson, selections from Notes on the State of Virginia.

    • Phyllis Wheatley, \u201cOn being brought from Africa to America,\u201d \u201cA Farewell to America,\u201d and \u201cLiberty and Peace.\u201d

    February 27: Debate on design perspectives based on provided readings. Conversation with a guest speaker.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#topic-or-activity","title":"Topic or activity","text":"

    We'll be reviewing...

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#prep-work","title":"Prep work","text":"

    Required preparatory reading or other assignments.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#assignments-or-deliverables","title":"Assignments or deliverables","text":"

    Please prepare a...

    March 13: Assignment submission

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#topic","title":"Topic","text":"

    This midterm will cover all material from weeks 1-6.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#suggested-prep-work","title":"Suggested prep work","text":"

    Review chapters 1-3.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#links-to-relevant-material","title":"Links to relevant material","text":"\ud83d\udccc Use the `@` symbol to **mention** a relevant page in your class resources or paste links to external resources that you introduced to the class."},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#course-objective","title":"Course objective","text":"

    One of the main goals of MDEF is to align students\u2019 purpose with their skills, interests, and capabilities, in order to provide all the necessary means to become agents of change. In times of transition, exposure to excessive noise and information lead to uncertainty and disconnection from the true self. Through questioning students\u2019 decisions and choices during their project development, these sessions aim to rebuild the connection with the driving forces that operate within ourselves and to establish new dialogues with authors, researchers, thinkers, and makers that can contribute and enrich the Masters\u2019 projects. The seminar aims to build a space for honest discussion, questioning, and challenging, in which we aim to incorporate philosophical practice into designing for emergent futures.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#papers-to-read-and-video-to-watch","title":"Papers to read and video to watch","text":"

    How Humanity Came To Rule The World | Yuval Noah Harari & Neil deGrasse Tyson

    [Design as participation:]( (https://jods.mitpress.mit.edu/pub/design-as-participation/release/1)

    [A History of the World in Seven Cheap Things:]( (https://www.researchgate.net/publication/319143816_A_History_of_the_World_in_Seven_Cheap_Things)

    [Steps to an Ecology of Mind:]( (https://ejcj.orfaleacenter.ucsb.edu/wp-content/uploads/2017/06/1972.-Gregory-Bateson-Steps-to-an-Ecology-of-Mind.pdf)

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#course-completion-requirements","title":"Course completion requirements","text":""},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#breakdown","title":"Breakdown","text":"

    Participation: 40% Attendance: 20% Essay: 40%

    • To read the provided articles and papers

    • To attend at least 80% of the classes

    • To write a blog entry of between 1500-2500 words at the end of the course on your website and design a vignette to illustrate the (some) following questions (feel free to replace them by more meaningful ones to you):

      1. How design can reconfigure systems of extraction?

      2. Which worlds can we design with the power of today\u2019s tools?

      3. How can we design the transition towards these worlds?

    Suggestion: Feel free to use ChatGPT and other AI tools to write and illustrate the class assignment.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#late-assignments","title":"Late Assignments","text":"

    Late work will be deducted 5% per twenty-four-hour period that elapses after the due date. If foreseen or unforeseen circumstances prevent you from completing an assignment on time, you may request an extension. Extensions must be requested in advance of the due date. If the situation warrants an extension, we will determine a new due date for the essay based on your individual circumstances.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#link","title":"Link","text":"

    Open Drive folder

    "},{"location":"2023-24/year-1/t2/measuring-the-world/","title":"Measuring the world","text":"Measuring the world Exploration Short Course"},{"location":"2023-24/year-1/t2/measuring-the-world/#syllabus","title":"Syllabus","text":"

    This course will introduce students to the concept of a world in data by designing artifacts to measure their daily analogue and digital activity. The fundamental aspect is to understand nowadays data-driven world from the sourcing, that could range from a temperature sensor to an Instagram like, processing, storage and consumption. It aims to work both as an introduction to some key concepts behind physical computing as well as an introduction to the idea of information and how it's created, modified and consumed.

    Keywords: data, platforms, measurement, data-awareness

    "},{"location":"2023-24/year-1/t2/measuring-the-world/#learning-objectives","title":"Learning Objectives","text":"

    This course aims to introduce briefly students to data concepts a

    • Data vs. information concepts
    • Basic hypothesis formulation and research questions
    • Data awareness, criticism
    "},{"location":"2023-24/year-1/t2/measuring-the-world/#methodological-strategies","title":"Methodological Strategies","text":"
    • Lectures
    • Group discussions
    • Practical work
    "},{"location":"2023-24/year-1/t2/measuring-the-world/#schedule","title":"Schedule","text":"

    The course will take place during 2.5 days, in-person format, divided in 4 sessions. Students will organize as one collective around a creative challenge and organize in interdependent smaller teams.

    07/0208/0209/02

    Morning: Theory Session I: Learning to ask. Introduction to the Data and information.

    Afternoon: Practical Tools I: Collecting our own data.

    Morning: Theory Session II: Demons of data. Data-awareness raising and discussion.

    Afternoon: Practical Tools II: Collecting data from others.

    Morning: Presentation

    "},{"location":"2023-24/year-1/t2/measuring-the-world/#deliverables","title":"Deliverables","text":"
    • Sense-Making Journal + Presentation
    • Free data-demonisation reflection essay
    "},{"location":"2023-24/year-1/t2/measuring-the-world/#grading-method","title":"Grading Method","text":"Percentage Description 30% Participation 20% Practical work quality 25% Presentation 25% Reflection essay

    European Credit Transfer and Accumulation System (ECTS)

    1 ECTS

    "},{"location":"2023-24/year-1/t2/measuring-the-world/#additional-resources","title":"Additional Resources","text":"

    Privacy

    • Book - The Filter Bubble: What the Internet is Hiding From You, Eli Pariser.
    • Book - Infocracy: Digitization and the Crisis of Democracy, Byung-Chul Han.
    • Book - The Age of Surveillance Capitalism: The Fight for a Human Future at the New Frontier of Power, Shoshana Zuboff.
    • Data brokers netflow
    • Private intelligence location
    • Strava military case and consequences

    Science and questioning

    • Rising up agains statistical significance also here

    Tools and use cases

    • air/aria/aire - Evid\u00e8ncia Cartogr\u00e0fica
    • Smart Citizen Kit and Station: An open environmental monitoring system for citizen participation and scientific experimentation

    Capitalism and data exploitation

    • Amazon Mechanical Turk
    • Book - Weapons of Math Destruction: How Big Data Increases Inequality and Threatens Democracy, Cathy O'Neil.

    Courses

    • FastAI Ethics
    • Open data for beginners

    To install

    • Arduino IDE
    • Orange Data Mining
    • Python 3 Installed and under control (know how to run a predefined script and to install packages)
    • Some short of spreadsheet app
    "},{"location":"2023-24/year-1/t2/measuring-the-world/#faculty","title":"Faculty","text":"Oscar Gonzalez Sense Making Expert

    \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.

    Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive Director

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    "},{"location":"2023-24/year-1/t3/","title":"Term 3","text":""},{"location":"2023-24/year-1/t3/#from-alternative-presents-to-emerging-futures","title":"From Alternative Presents to Emerging Futures","text":"

    Refine, grow and consolidate your alternative presents so that they can start to become emerging futures with global resonance. Strengthen your understanding of ethics and its entailments for the design profession and the development of technology. Reframing the projects into a collective narrative through curatorial practices for the final festival, understanding audiences, communities and interrogating appropriate and novel formats.

    The third term aims to scale the work developed by the students during the first two terms of the Master program. After finding and engaging with communities of practice in the second term through a number of initial interventions, students will be encouraged to grow and consolidate those relationships and take a step further. They will design and deploy one last intervention for the yearly MDEF Emergent Futures Festival, which serves as closure for their journey in the Master program. At the same time it will act as a launching pad for establishing the alternative presents where they will continue shaping their envisioned emergent futures after the end of the programme.

    "},{"location":"2023-24/year-1/t3/communicating-ideas/","title":"Communicating Ideas","text":"Communicating Ideas Reflection Short Course

    Credit | Open AI Dall-e

    "},{"location":"2023-24/year-1/t3/communicating-ideas/#syllabus","title":"Syllabus","text":"

    This course progresses from the foundational communication skills developed in the first term, focusing on the practical application of those skills. Students will refine their ability to effectively communicate their design projects, utilizing digital channels and multimedia content, culminating in the delivery of an effective elevator pitch.

    Keywords: Storytelling, Communication, Multimedia, Digital Strategy, Elevator Pitch

    "},{"location":"2023-24/year-1/t3/communicating-ideas/#learning-objectives","title":"Learning Objectives","text":"
    • Development of Messages and Communication Channels: Equip students with the necessary tools to develop clear and effective messages for their projects, utilizing various digital communication channels.
    • Creation of Multimedia Content: Guide students in the creation of attractive and professional content, such as teaser videos, to promote their projects.
    • Preparation of Effective Presentations: Assist students in developing and perfecting their elevator pitch and other oral presentation forms in front of different audiences.

    • Understanding project\u2019s narratives and storytelling

    • Develop a written publication
    "},{"location":"2023-24/year-1/t3/communicating-ideas/#methodological-strategies","title":"Methodological Strategies","text":"
    • Case studies.
    • Workshops.
    • Project-based learning.
    • Peer learning.
    "},{"location":"2023-24/year-1/t3/communicating-ideas/#schedule","title":"Schedule","text":"Day 1 - PabloDay 2 - PabloDay 3 - PabloDay 4 - LauraDay 5 - Laura

    Development of Messages and Selection of Communication Channels

    • Identification of project key messages.
    • Selection and optimization of digital communication channels.
    • Message development workshop.
    • Communication channels analysis and strategic selection.
    • Social media profile creation and management.
    • Content planning and editorial calendar setup.

    Creation of Multimedia Content

    • Theory of creating teaser videos.
    • Structure and production of visual communication material.
    • Practical video production workshop.
    • Brainstorming sessions and visual content design.

    Preparation and Execution of Effective Presentations

    • Elevator pitch structure and techniques.
    • Initial one-minute project pitch by each student without visual aids.
    • Elevator pitch workshop with detailed structure.
    • Analysis of successful elevator pitch examples and resources.

    Personal Narrative

    • Narrative/ Storytelling of my project
    • Understanding project\u2019s narratives

    Publication

    • Writing Triangle
    • The problem, the issue to be addressed
    • Position
    • Resources and \"montage\u201d
    • Writing. Coherence. Argumentation
    • Text coherence
    • Argumentation
    • Precautions before, during, and after the writing process
    • On content and argumentation
    • Some frequent fallacies and argumentative errors
    • After writing: Is there a thread of argument in my text?
    "},{"location":"2023-24/year-1/t3/communicating-ideas/#deliverables","title":"Deliverables","text":"
    • Message and content identification plan
    • Teaser video to promote their projects
    • Elevator pitch for their project
    "},{"location":"2023-24/year-1/t3/communicating-ideas/#grading-method","title":"Grading Method","text":"Percentage Description 40% Individual Communication Plan 30% Teaser video 30% Final Presentation - Elevator Pitch

    European Credit Transfer and Accumulation System (ECTS)

    1 ECTS

    "},{"location":"2023-24/year-1/t3/communicating-ideas/#additional-resources","title":"Additional Resources","text":"
    • Academic Writing Guide

    Borg, E. (2012) 'Writing differently in Art and Design: Innovative approaches to writing tasks' in Writing in the Disciplines Building Supportive Cultures for Student Writing in UK Higher Education. ed. Christine Hardy and Lisa Clughen. Bingly, UK:Emerald Group Publishing Limited

    "},{"location":"2023-24/year-1/t3/communicating-ideas/#faculty","title":"Faculty","text":"Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR Founder

    Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.

    Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.

    Laura Benitez MDEF Co-Director

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    "},{"location":"2023-24/year-1/t3/critical-transfeminist-design/","title":"Critical Transfeminist Design","text":"Critical Transfeminist Design Reflection Short Course

    Credit | Mary Maagic

    "},{"location":"2023-24/year-1/t3/critical-transfeminist-design/#syllabus","title":"Syllabus","text":"

    In these two sessions, we will tackle an introduction to a transfeminist perspective applied to design and experimental practices. How does it affect operating from a transfeminist perspective in design? Is it possible to design differently? What is? What are the ethical issues raised by these approaches? Is it possible to relate differently to technologies and through technologies? What happens to presences? And who is accountable for absences? Who do we relegate to a condition of subalternity? How do we deal with epistemic violence?

    Keywords: Critical Design, Transfeminism, Ethics of Care, Biohacking, Accountability

    "},{"location":"2023-24/year-1/t3/critical-transfeminist-design/#learning-objectives","title":"Learning Objectives","text":"
    • To understand the importance of the place of enunciation in Design.
    • To learn about different transfeminist proposals applied to design and experimental research.
    • Understanding the importance of accountability
    • To know the basic principles of the so-called Ethics of Care
    "},{"location":"2023-24/year-1/t3/critical-transfeminist-design/#methodological-strategies","title":"Methodological Strategies","text":"
    • Lectures
    • Debates
    • Practical lab exercises
    "},{"location":"2023-24/year-1/t3/critical-transfeminist-design/#schedule","title":"Schedule","text":"Day 1 - LauraDay 2 - Ce & LauraDay 3 - Ce & Laura
    • Introdution to subalternity
    • Epistemic Violence
    • Metaphysics of lack
    • Introduction to transfeminism
    • Transhackfeminism and Ethics
    • Accountability
    • Wetlab practice
    • WetLab practice
    • Queer Atlas
    "},{"location":"2023-24/year-1/t3/critical-transfeminist-design/#deliverables","title":"Deliverables","text":"

    No special deliverables are expected.

    "},{"location":"2023-24/year-1/t3/critical-transfeminist-design/#grading-method","title":"Grading Method","text":"Percentage Description 50% Participation 50% Self-assessment

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t3/critical-transfeminist-design/#additional-resources","title":"Additional Resources","text":"
    • Barad, K (2013). What is the measure of nothingness? Infinity, Virtuality, Justice. N\u00ba099. Documenta - 13.
    • Collective, C., Chatzidakis, A., Hakim, J., Litter, J., & Rottenberg, C. (2020). The Care manifesto: The Politics of Interdependence. Verso Books.
    • Design Justice Network
    • Maggic, Mary. Estrozine 1 Becoming with Funghi
    • Papadopoulos, D., De La Bellacasa, M. P., & Myers, N. (2021). Reactivating elements: Chemistry, Ecology, Practice. Duke University Press.
    • Preciado, P. B. (2018). Countersexual manifesto. Columbia University Press.
    • Puig de la Bellacasa, M (2017) Matters of Care: Speculative Ethics in More Than Human Worlds. Minneapolis and London: University of Minnesota Press.
    • Spivak, G. (1988) Can the Subaltern Speak? Die Philosophin 14 (27):42-58.
    "},{"location":"2023-24/year-1/t3/critical-transfeminist-design/#faculty","title":"Faculty","text":"Laura Benitez MDEF Co-Director

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    "},{"location":"2023-24/year-1/t3/design-ethics/","title":"Design Ethics","text":"Design Ethics Reflection Short course"},{"location":"2023-24/year-1/t3/design-ethics/#syllabus","title":"Syllabus","text":"

    In these two sessions, we will tackle an introduction to the philosophy of technology from an analytical perspective and the central theme of our relationship with technology will be explored: are we determined by technology or do we determine it? And if that is the case, how? And to what extent? Or is this perhaps a false dichotomy and should the issue be explored in a radically different way? We will deal with current topics in ethics related to technology and design.

    Keywords: Technology, Ethics, Design \u200b\u200b

    "},{"location":"2023-24/year-1/t3/design-ethics/#learning-objectives","title":"Learning Objectives","text":"
    • To understand the nature of technology and its relationship with humans.
    • To know the limits and potentialities of ethical reflection.- To be able to reflect and assess the ethical dimensions of one\u2019s own work.
    • Get a sense of doing ethics going beyond arm-chair ethics.
    "},{"location":"2023-24/year-1/t3/design-ethics/#methodological-strategies","title":"Methodological Strategies","text":"
    • Lectures
    • Discussion of cases
    • Practical exercises
    • Peer learning
    • Team-based learning
    "},{"location":"2023-24/year-1/t3/design-ethics/#schedule","title":"Schedule","text":"Day 1Day 2
    • Technology and \u201cus\u201d
    • Technology and values
    • The normative power of artefacts
    • Perspectives on technological intentionality
    • Exercise: ethical-constructive technology assessment
    • Ethical frameworks and their integration into design
    • Design, justice and just design
    • Design as a professional practice and its connection to ethics
    • Wrap-up exercise: VSD cards
    "},{"location":"2023-24/year-1/t3/design-ethics/#deliverables","title":"Deliverables","text":"

    No special deliverables are expected.

    "},{"location":"2023-24/year-1/t3/design-ethics/#grading-method","title":"Grading Method","text":"Percentage Description 50% Participation 50% Self-assessment

    Students should submit via email ariel@interacciones.org a one-page text or visual containing a numerical mark (0-10) as a self-assessment containing a reflection on the classes and the learning outcomes obtained as rationale for the mark.

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t3/design-ethics/#additional-resources","title":"Additional Resources","text":"

    Baym, Nancy. (2015). Personal Connections in the Digital Age: Digital Media and Society. London: Polity.

    Gertz, Nolen. (2018) Nihilism and Technology. London: Rowman and Littlefield.

    Guersenzvaig, Ariel. (2021). The Goods of Design. London: Rowman and Littlefield.

    Parvin, Nassim. (2023). Just Design: Pasts, Presents, and Future Trajectories of Technology. Just Tech. Social Science Research Council. February 1, 2023. DOI

    Rosenberger, R. (2017). Callous Objects: Designs against the Homeless. 3rd ed. University Of Minnesota Press. Available online: Callous Objects: Designs against the Homeless 3rd ed.

    Vallor, Shannon. Technology and the Virtues: A Philosophical Guide to a Future Worth Wanting. New York: Oxford University Press, 2016.

    Verbeek, Peter-Paul. Moralizing Technology: Understanding and Designing the Morality of Things. Chicago: The University of Chicago Press, 2011.

    "},{"location":"2023-24/year-1/t3/design-ethics/#faculty","title":"Faculty","text":"Ariel Guersenzvaig Lecturer at ELISAVA School of Design and Engineering

    Ariel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK).

    "},{"location":"2023-24/year-1/t3/design-studio-03/","title":"Design Studio 03","text":"Design Studio 03 Application Course

    Design Dialogues, 2022, Barcelona

    "},{"location":"2023-24/year-1/t3/design-studio-03/#syllabus","title":"Syllabus","text":"

    MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:

    TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.

    TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.

    TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.

    The third term Design Studio aims to refine the work developed by the students during the first two terms of the Master program. After finding and engaging with their communities of practice in the second term through a number of initial interventions, students will be encouraged to grow and consolidate those relationships and take a step further. They will design and deploy one last intervention that can serve as closure for their journey in the Master program. At the same time it will act as a launching pad for establishing the alternative presents where they will continue shaping their envisioned emergent futures after the end of the programme.

    Keywords: Design Interventions, Community of Practice, Prototyping, 1st Person Research through Design, Design Space, Documentation and Communication, Alternative Presents, Emergent Futures

    "},{"location":"2023-24/year-1/t3/design-studio-03/#learning-objectives","title":"Learning Objectives","text":"

    The specific goals are the following: - Grow and consolidate the relationships with your communities of practice - Bring forth design activities with your communities of practice to further explore the area(s) of interest identified in Term I and II - Deploy one last intervention that can serve as closure for your journey in the Master program - Reflect on the becoming, outputs and outcomes of design activities

    "},{"location":"2023-24/year-1/t3/design-studio-03/#schedule","title":"Schedule","text":"02/0408/0417/0422/0402/0506/0513/0521/0510/06-14/0617/06-21/0627/0628/06

    Landing Kick off - Framing your first Design Intervention for Term III

    Goals: Critically look back at your project, reflect on the feedback from the Design Dialogues, and propose a first design intervention for the term.

    Activity: Briefly present in class 3 of the main learning points from the 2nd trimester. Present your personal alternative present.

    Deliverable: A proposal for the first intervention of the term based on the alternative present created (a draft will be discussed during the design reviews the week after).

    Task: Start preparing and carrying out your first design intervention.

    Design Studio Reviews

    Positionality and More-Than-Human Design: Designing for More Than Human-Centered Worlds

    Design Studio Reviews

    Scalability - Designing yourself out - Decentralized strategies for sustaining continuity and scalability

    Goals: Sustaining your activities and impact in a more decentralized manner, enabling for the extension of capacity and globalization of the efforts.

    Activity: To reflect on the structural, narrative, documentation and outreach dimensions of your interventions.

    Deliverable: Visualize the socio-technical system of your project (updated Design Space). Show possible paths of growth with new or existing actors.

    Task: Create a scalability roadmap for decentralization using the strategies presented in class.

    Design Studio Reviews

    Alternative presents to emergent futures: Understanding your emerging profiles and roles.

    Goals: Learn from a guest alumni\u2019s case study on how a 1PP alternative present design research investigation can become a hybrid professional role radically different from their previous professional practice.

    Activity: Presentation and Q&A, extrapolating ideas, identifying milestones, turning points, roles and strategies undertaken towards your alternative present.

    Deliverable: Update your alternative present including a description of the roles you would like to have in it.

    Task: Update your bio section in your website with an adaptation of your alternative present and your roles in it. Continue developing your interventions.

    Design Studio Reviews

    MDEFest

    Goals: MDEFest aims to celebrate the end of the Masters\u2019 journey by offering a series of sessions hosted by the students on the topics and projects they worked on all year long.

    Activity: Sessions will last maximum half a day, can be digital or physical (with remote streaming), done individually or in groups (preferably) and can be in the format of a workshop, a debate, a visit, a meetup or any kind of format the students find suitable for this experience.

    Deliverable: One-week time-frame to hold the sessions planned for the Fest.

    Elisava-Beyond Grad Show

    Activity: One-week exhibition showcasing prototypes, results and outcomes from Elisava\u2019s Final Master Projects. The set up will be the 17th and the dismantling of the exhibition the 21st.

    Graduation Ceremony

    IAAC Master Exhibition Opening and Awards Ceremony

    Activity: Exhibition showcasing prototypes, results and outcomes from IAAC\u2019s Final Master Projects. The exhibition will be running until September. The opening will also hold the Award Ceremony for IAAC 2023-24 projects. The set up date will be confirmed.

    "},{"location":"2023-24/year-1/t3/design-studio-03/#deliverables","title":"Deliverables","text":"

    End of academic year deliverables - Due date: 14th of June.

    • 10 high resolution images of the results of your project
    • 1 high resolution poster or graphic document with more than 1 page of your Design Space evolution, including your first Design Space and the last Design Space
    • A 2-5 min video
    • Complete the Spreadsheet with your project\u2019s information
    • Selected physical exhibition material for IAAC and Elisava exhibitions TBC with Chiara
    • Written document or Pictorial for the final publication
    "},{"location":"2023-24/year-1/t3/design-studio-03/#grading-method","title":"Grading Method","text":"Percentage Description 50% Faculty (including text/pictorial assignment) 50% Self-Evaluation

    European Credit Transfer and Accumulation System (ECTS)

    15 ECTS

    "},{"location":"2023-24/year-1/t3/design-studio-03/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive Director

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    Laura Benitez MDEF Co-Director

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    Jana Tothill Calvo Design Researcher

    As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.

    Roger Guilemany Design Researcher and Practitioner

    Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/","title":"Prototyping for Interaction Design","text":"Prototyping for Interaction Design Instrumentation Workshop

    Fabacademy final project (Citlali Hern\u00e1ndez), Barcelona

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#syllabus","title":"Syllabus","text":"

    Prototyping for Interaction Design (PID)

    Throughout this three-term course, students delve into the realm of interaction design within the framework of wearable computing and innovative data. Under guided instruction, students undertake the design, development, and fabrication of wearable devices adept at gathering behavioral and biometric data from the human body. The curriculum equips students with tools and methodologies necessary for transforming bodily behaviors into diverse and imaginative data representations.

    The seminar is structured with practical sessions aimed at gaining a comprehensive understanding of the interaction design process, ranging from electronics design and data collection to the interpretation of digital signals. Through practical sessions, the seminar aims to open discussions regarding the implications of interaction design, the quantified self and society.

    Keywords: Interaction design, Body, Wearable Electronics, Expressive data, Prototyping

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#learning-objectives","title":"Learning Objectives","text":"

    The goal of Prototyping for Interaction Design (PID) is to combine the concepts and practices of digital fabrication & prototyping electronics with the objectives of the MDEF course in a meaningful way to develop student research projects.

    A core aim is to empower students:

    • To unfold the foundation behind nowadays Big Tech (systems thinking, architectures, politics, IP models, programmed obsolescence).
    • To explore emergent (research and industry) and alternative (deprecated tech, not massively adopted, vernacular, analog) technologies, both from a narrative, application, and implementation point of view.
    • To understand the process of interaction design by prototyping expressive interaction systems.
    • To explore communication protocols between devices and understand the possibilities of recognizing data patterns.
    • By providing tools and methods for the rapid prototyping of (technological) artifacts (embedding software and hardware working prototypes in the design process).
    • To familiarize us with the Fab Lab / Maker / Hacker mindset, ecosystem, and resources (using digital fabrication, distributed design, open-source, shared processes, worldwide networks).
    • To ensure we end up the program with a much more creative, critical, and personal approach towards technology.
    • To promote a collaborative spirit inside and outside the program; you can't know everything about technology, but you can ask about anything (asking the right questions and creating partnerships).
    • To unfold the foundation behind nowadays Big Tech (systems thinking, architectures, politics, IP models, programmed obsolescence).
    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#methodological-strategies","title":"Methodological Strategies","text":"

    The program apply Fab Academy mindset and set of skills, but applying new methodologies such as \"challenges\", redistributing the impact of weekly hours and adding new assessment criteria.

    The instructional design of the course has two fundamental assumptions, individual reflection tasks for each weekly topic, and monthly intensive maker-sprint in the form of \u201cmicro-challenges\u201d. Students work in small groups to develop week-long projects applying knowledge and skills from the previous Fab Academy topics with concepts related to MDEF and their research projects, aimed to bridge the gap that has existed between these two courses and demonstrating the competencies acquired.

    The challenges combine modules into one intense project-based fabrication sprint. Therefore, the objective is to combine the skills and knowledge acquired throughout the weeks prior to the challenge in order to ideate a small project that is connected to their personal interests and individual or collective interventions. The students have to use the technology and equipment available and focus on the specific skills they have already acquired during the past weeks. This is set as a primary goal to foster the students\u2019 capacity to design and conceptualize their projects with the tools and skills they might have available, without limiting the possibilities of what they could achieve. In addition, the challenges align with the MDEF design studio in an effort to connect each challenge topic to the current status of the design interventions of the students. As mentioned before, the intention is to weave the two courses together in order to enhance both for the benefit of the students\u2019 projects. The design studio provides a critical context in relation to the technologies developed during Fab Academy, and in return the Fab Academy course yields the skills and knowledge to help physicalize these concepts.

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#weekly-classes","title":"Weekly Classes:","text":"

    Students will have to do some small guided tasks to achieve a deep understanding of the subject area, it's technology flows, the fabrication constraints, and it's design possibilities.

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#micro-challenge-week","title":"Micro-Challenge week:","text":"

    Are Intensive weeks, where students will have to apply the knowledge and skills from previous weeks in a group projects aligned to their research interventions.

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#schedule","title":"Schedule","text":"

    The following timetable is provisional and may undergo modifications and adaptations during the course.

    Module 4Module 5Micro-challenge III
    • Days: 23/04, 24/04
    • Content: Sensing the body for meaningful interactions
      • From micro to macro. Biometrics and bodily gestures
      • Microcontrollers and electronics for wearable projects
      • Fabricating Sensors for the body
      • Reading Sensors for the body
      • Sending data from the body through network communication protocols
      • Recognizing body patterns with machine learning.
      • Shaping an interaction through conditional programming. If (this), then (this).
    • Days: 29/04 , 30/04
    • Content: Extended bodies with expressive Data - Lina Bautista
      • Introduction for expressive and connected data with programming languages.
      • Meaningful mappings: ranges, values and data signal transformations.
      • Data as sound, activating and modifying samples. Synthesizers and parameters.
      • Data as video, activating and modifying video signals.
      • Data as Movement, mapping data to mechanisms.
    • Days: 07-08-09-10/05
    • Content: Compose a meaningful interaction that uses data collected from the body and transforms it into another digital signal. Develop a prototype that reflects on personal or collective identity.
    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#materials","title":"Materials","text":"

    All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the classes. Bring in your laptop with the proper software installed prior to the class if required (emails will be sent prior to the classes regarding this aspect).

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#deliverables","title":"Deliverables","text":"

    Each student builds a portfolio on their respective websites that documents their mastery of different certificates taken individually along each week and their integration into a final, larger project, related to their masters thesis development.

    By the conclusion of the course, students are expected to have submitted:

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#weekly-task-posts","title":"Weekly Task Posts:","text":"

    Each student should have contributed a total of 8 reflective posts throughout the course. These posts should comprehensively detail their experiences, learnings, and challenges encountered during the weekly tasks and the microchallenges.

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#challenge-repositories","title":"Challenge Repositories:","text":"

    In collaboration with their assigned group, each pair of students is required to create and maintain 3 distinct repositories. These repositories should meticulously document the entire development process of the challenges assigned during the course.

    The DESIGN FOR PROTOTYPING COURSE is PASSED by growth progress rather than a global goal, for successful completion of each weekly assignment and challenge is a must.

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#grading-method","title":"Grading Method","text":"
    • Only the documentation into their webpages will be taken in account for evaluation
    • The weekly standards and grading will be presented during the weekly classes.
    • Prototyping process understanding ,workflows and evolving best practices will seriously be taken in account.
    • Weekly tasks are assessed by faculty members, while challenges involve a self-evaluation component, encouraging students to reflect on their individual contributions, collaboration, problem-solving, and overall learning outcomes
    Percentage Description 35% Individual reflection post (Weekly tasks) 65% Micro-challenges repositories (Academic level, Open content, Involement, Explosion)

    European Credit Transfer and Accumulation System (ECTS)

    12 ECTS

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#additional-resources","title":"Additional Resources","text":""},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#course-documentation","title":"Course documentation","text":"
    • FabLab BCN doc
    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#sites","title":"Sites","text":"
    • [Fabricademy] (https://fabricademy.org/)
    • Baalman, Marije. \u201cComposing Interactions. An Artist\u2019s Guide to Building Expressive Systems.\u201d V2_Web reference: https://composinginteractions.art/
    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#faculty","title":"Faculty","text":"Citlali Hern\u00e1ndez

    Citlali Hern\u00e1ndez S\u00e1nchez is an Industrial Designer from the Centro de Investigaciones de Dise\u00f1o Industrial (UNAM) and a graduate of the Master's in Digital Arts from Pompeu Fabra University in Barcelona. As an artist, her work explores the relationships between interaction and the moving body, using open technologies that she develops and manufactures herself. Her installations and performances have been presented at various international events and festivals, including the International Symposium of Electronic Arts (ISEA), Ars Electronica Garden Barcelona, Loop Festival, Live Performers Meeting, International Conference on Live Coding (ICLC), JustMad, among others. She collaborated with the digital art association Matics Barcelona (2016-2022) and is actually part of the creative coding studio Axolot.cat where she coordinates and produces cultural projects focused on electronic art and its intersections with critical thinking. Currently, she is preparing her practice based PhD centered on interactive systems, body and identity within contemporary transdisciplinary artistic practices. She also works as a specialist in design, digital fabrication, and interactive systems instructor at different academic institutions, applying these principles to design and the arts.

    Lina Bautista

    Lina Bautista studied music composition in Bogot\u00e1, Colombia, and completed her studies in composition and new technologies, Interactive Musical System Design, and Sound Art in Barcelona. With her musical project Linalab, she has produced several albums and performed on stages worldwide. She is a member of various collectives such as Toplap Barcelona, Familiar DIY and Axolot.cat Collective. She is also affiliated with music labels such as Synth Vicious and Aloud Music, and she teaches at several universities in Barcelona. Lina Bautista has been involved in the management of five European projects (Creative Europe, Erasmus+). She co-directed the Creative Europe-funded project \"on-the-fly\" and was part of the organizing committee at the International Conference on Live Coding in Utrecht 2023.

    Gerard Valls Creative, Interactive and Immersive Experiences Design, Art Direction, Media and Event Production

    Experimental Media Artist and Designer who generates hybrid experiences between the physical and digital world combining science and technology with materials, light, sound, and visuals converting physical spaces into atmospheres that provide visitors with unique experiences.

    Santiago Fuentemilla Garriga Future Learning Lead

    Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).

    "},{"location":"2023-24/year-1/t3/emergent-economies/","title":"Emergent Economies","text":""},{"location":"2023-24/year-1/t3/future-talks/","title":"Future Talks (Guests)","text":"Future Talks (Guests) Reflection Seminar

    Future Talks is a series of conversations with friends of ELISAVA and Fab Lab Barcelona, exploring the nature of emerging futures from the past to the present and beyond.

    "},{"location":"2023-24/year-1/t3/future-talks/#syllabus","title":"Syllabus","text":"

    Research has shown that most of the job opportunities and future challenges that will arise in the next few years still don\u2019t exist. Instead of seeing it as a threat, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what is needed.

    In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development especially in a master program full of activities. We want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with.

    In this series of talks, critical reflection will help you to map your strengths and weaknesses in relation to the approach to design that the master is proposing. A series of presentations and visits to key professionals will make you aware about how your thinking, making, interests and values differ from others.

    "},{"location":"2023-24/year-1/t3/future-talks/#schedule","title":"Schedule","text":"04/0417/0402/0513/05

    Saul Baeza - Designing from within your context

    Does Work Visions By

    Helen Torres - For More Than Human-Centered Worlds

    Helen Torres in conversation with Donna Haraway

    Cl\u00e9ment Rames - Collective urban practice for resilient communities and cities

    Aqui

    Krzysztof Wronski - Understanding your emerging profiles and roles

    "},{"location":"2023-24/year-1/t3/future-talks/#deliverables","title":"Deliverables","text":"

    At the end of this trimester we ask you to update who you are and what makes you unique (identity) and your personal \u201cvision\u201d of your future as a professional. The Thesis Draft will include space to reflect on your Vision and Identity and how that evolved this term. For this section we ask you all to reflect on how applicable and useful the knowledge presented by each of the guests is in your practice/project. Please do a self-reflective paragraph long post on each of the talks.

    These are the points we are going to look for the evaluation of Future talks:

    • Attendance
    • Understanding of your design interventions in the context of the future talk.
    • Reflection and application (if relevant) of future talk on practice.
    • What opportunities might arise by taking these future talks into consideration.
    "},{"location":"2023-24/year-1/t3/future-talks/#grading-method","title":"Grading Method","text":"

    Grading criteria will be defined by faculty during the module.

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t3/future-talks/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive Director

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    Laura Benitez MDEF Co-Director

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    Jana Tothill Calvo Design Researcher

    As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.

    Roger Guilemany Design Researcher and Practitioner

    Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.

    "},{"location":"2023-24/year-1/t3/mdefest/","title":"Curating the MDEFestival","text":"Curating the MDEFestival Exploration Short Course

    Credit | Vanessa Lorenzo. My many mouths

    "},{"location":"2023-24/year-1/t3/mdefest/#syllabus","title":"Syllabus","text":"

    This short course is a curatorial and organizational approach to creating the MDEF Students Festival. It will also include pre-planning the proceedings of the festival. Conceived as a pedagogical process that aims to use the approach of curatorial practices/projects and those institutions with whom the students would like to collaborate for the festival. Students will be invited to examine various structures of collectives, venues, events or festivals throughout the process. The focus of the course is to be an apparatus that produces a toolbox for curating the MDEF festival.

    Keywords:

    "},{"location":"2023-24/year-1/t3/mdefest/#learning-objectives","title":"Learning Objectives","text":"
    • Explore different event formats, approaches, and audiences
    • Define the general theme, sub-themes of the festival and a Festival Title
    • Explore & Map places, communities
    • Work together to identify the working groups & events
    • Find connections between the different working groups and their events
    • Define the formats, audiences & collaborators of each event
    • Discuss the overall agenda and approaches to communication and outreach
    "},{"location":"2023-24/year-1/t3/mdefest/#methodological-strategies","title":"Methodological Strategies","text":"
    • Lectures
    • Discussion of cases
    • Practical exercises
    "},{"location":"2023-24/year-1/t3/mdefest/#schedule","title":"Schedule","text":"08/04 - Laura15/04 - Laura & Bani22/04 - Laura & Bani29/04 - Laura & Bani
    • Different approaches to curatorial practice
    • Applying design justice to festival proposals
    • Preparing a proposal basic tool kit
    • How do you carry out \u201ccuratorial\u201d research?
    • Sample topics to train \u201ccuratorial\u201d research skills/habits
    • Skills: how to think through brainstorming.
    • Building a project with a recognizable character or identity
    • Conceptual proposition
    • Format
    • Relationship with contexts (maping collectives/projects/venues)
    • Audience and mediation
    • From the proposal to the actual project
    • Feedback (Seeking / Whose feedback / When and what for / As an embedded methodology)
    • Defining the scope, the limits, and the endpoint of the project.
    "},{"location":"2023-24/year-1/t3/mdefest/#deliverables","title":"Deliverables","text":"

    Coherent structure of collective event. Students are requested to submit all the material requested by the faculty + their reflections about the seminar on the MDEF website within a maximum of 1 week after the students\u2019 submission deadline.

    "},{"location":"2023-24/year-1/t3/mdefest/#grading-method","title":"Grading Method","text":"Percentage Description 20% Personal work presentation 30% Exercise(s) development 50% Collaborative work

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t3/mdefest/#additional-resources","title":"Additional Resources","text":"
    • Bratton, B. H., Boyadjiev, N., & Axel, N. (2021). The new normal. Park Publishing (WI).
    • Brusadin, B. (2021). The fog of systems: Art as Reorientation and Resistance in a Planetary-Scale System Disposed Towards Invisibility.
    • Grosse, J., & Baden, S. (2023). John Akomfrah - a space of empathy.
    • Hendrikx, B. (2023). Queer exhibition histories.
    • Murch\u00fa, N. \u00d3., & Jan\u0161a, J. F. (2023b). A Short Incomplete History of Technologies that Scale.
    • Steyerl, H., & Hito Steyerl is a filmmaker and writer. She teaches New Media Art at University of Arts Berlin and has recently participated in Documenta 12. (n.d.). In free fall: A thought experiment on Vertical Perspective. Journal #24. https://www.e-flux.com/journal/24/67860/in-free-fall-a-thought-experiment-on-vertical-perspective/
    • Sandhya Daemgen, Ismail Fayed, Alex Hennig, Raphael Moussa Hillebrand, Martha Hincapi\u00e9 Charry, Matthias Mohr (ed.). (2024). Encounters \u2013 Embodied Practices.
    • Vujanovi\u0107, A., & Cvejic, B. (2022). Toward a transindividual self: A Study in Social Dramaturgy.
    • https://newmodels.io/
    • https://foodscapes.es/
    • https://artlaboratory-berlin.org/
    • https://donotresearch.substack.com/
    • https://theinfluencers.org/
    • http://gutterfest.org/
    • https://hlt.calafou.org/en/
    • https://designjustice.org/read-the-principles
    • https://biofriction.org/
    "},{"location":"2023-24/year-1/t3/mdefest/#faculty","title":"Faculty","text":"Laura Benitez MDEF Co-Director

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    Bani Brusadin Curator, educator and researcher

    Bani Brusadin is a curator, educator and researcher interested in the possible feedback loops between art, digital cultures, planetary-scale technologies and their politics. He currently collaborates with Medialab Matadero (Madrid) and Fundaci\u00f3n Foto Colectania (Barcelona). He was one of the guest curators for the 2023 edition of the renowned Berlin-based festival of art and digital cultures transmediale. In the past he founded and co-curated The Influencers, a festival about experimental art, design and activist practices in the networked society, co-produced by the CCCB Barcelona (2004 - 2019). He holds a PhD in Advanced Artistic Practices (University of Barcelona) and teaches in BA and master degree programs at Elisava, the University of Barcelona, and Esdi. He is the author of the essay The Fog of Systems, published by Aksioma Institute for Contemporary Art Ljubljana (2021).

    Manuela Reyes Art Director

    Manuela Reyes is a Colombian designer. Her work as an art director includes creating visual identities, photography, data visualisation, web, and spatial design for Fab Lab Barcelona and Fab City projects. Her interest is to portray complex and dense information in captivating graphical and physical form. Manuela owns a BA in Product and Service design focused on sustainability from IED Milano and a Master\u2019s in Art Direction and Communication Strategy from Elisava.

    Jana Tothill Calvo Design Researcher

    As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.

    "},{"location":"2023-24/year-1/t3/the-atlas-of-weak-signals/","title":"The Atlas of Weak Signals","text":"The Atlas of Weak Signals Exploration Workshop"},{"location":"2023-24/year-1/t3/the-atlas-of-weak-signals/#syllabus","title":"Syllabus","text":"

    The Atlas of Weak Signals - A collective inquiry and embodied research of emerging signals

    This workshop focuses on developing and testing co-design methodologies for the creation of new cards for the Atlas of Weak Signals card deck. Students will engage in embodied research activities aimed at exploring alternative and pluralistic futures to identify and visualize weak signals \u2014 emerging trends or phenomena that may have significant impacts in the future. Through collaborative design exercises, the students will actively participate and shape the AOWS co-design methodology. Students will gain insights into embodied research methodologies \u2013 while contributing to the expansion of the Atlas of Weak Signals card deck. \u200b\u200b Keywords: Pluriverse, Atlas of Weak Signals, Ontological Design, Transition Design

    "},{"location":"2023-24/year-1/t3/the-atlas-of-weak-signals/#learning-objectives","title":"Learning Objectives","text":"
    • Explore co-design and future(s) methodologies and their application.
    • Explore design themes such as design for the pluriverse, design ontologies & epistemologies.
    • Co-develop new themes and cards for the Atlas of Weak Signals through a collective, iterative, critical inquiry design process.
    • Collectively review, test, and evaluate co-designed cards to assess their significance.
    "},{"location":"2023-24/year-1/t3/the-atlas-of-weak-signals/#methodological-strategies","title":"Methodological Strategies","text":"

    Different methodological strategies that will allow the development of the learning skills and results. Example: - Horizon Scanning - CIPHER workshop sheet and methodology

    Also mention other types of learning strategies associated with the program experience. Example: - Peer learning. - Team-based learning. - Critical Inquiry - Co-design methodologies

    "},{"location":"2023-24/year-1/t3/the-atlas-of-weak-signals/#schedule","title":"Schedule","text":"Day 1

    Workshop sessions will be divided into five on each other building moments.

    • Revisiting the AOWS - Collective sharing round and reflection
    • Horizon scanning exercise - Materializing trends in the polycrisis
    • CIPHER methodology application for identified themes - Utilizing existing methods to frame signals and test it for their validity
    • Polarization and provocation - A critical reflection on the identified signals
    • Creative expression of the newly identified cards
    "},{"location":"2023-24/year-1/t3/the-atlas-of-weak-signals/#deliverables","title":"Deliverables","text":"

    Each team will be tasked with prototyping a new area of the Atlas of Weak Signals (AOWS) along with its connected cards (up to five weak signals). Throughout this process, teams will reflect on the factors that may have hindered their ability to think critically and explore unconventional ideas. They will consider the tools and resources necessary to uncover unseen and unheard stories, allowing them to identify weak signals effectively. By critically evaluating their approach and identifying potential barriers they are invited to think beyond conventional boundaries and how to include pluralistic approaches in their design practice.

    "},{"location":"2023-24/year-1/t3/the-atlas-of-weak-signals/#grading-method","title":"Grading Method","text":"Percentage Description 30% Participation 20% Prototype development 25% Collective (group) reflection 25% Self-assessment

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t3/the-atlas-of-weak-signals/#additional-resources","title":"Additional Resources","text":"

    Design for the Pluriverse - Arturo Escobar, youtube seminar here Ontological Design - Anne Marie Willis, [article here] (https://www.tandfonline.com/doi/abs/10.2752/144871306X13966268131514) Design Otherwise - Danah Abdulla Indigenous Futures Thinking On teaching and being tought - PARSE, Lindiwe Dovey Regenerative Practice as Transformative Design Framework - Yari Or https://yearofclimate.care/en/articles/andras-csefalvay-10-certain-future-events https://superrr.net/feministtech/deck/

    "},{"location":"2023-24/year-1/t3/the-atlas-of-weak-signals/#faculty","title":"Faculty","text":"Jessica Guy Distributed Design Expert

    Jessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW.

    Olga Trevisan EU Creative Action Researcher

    Olga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona.

    "},{"location":"2023-24/year-2/","title":"Year 2","text":"Year 2

    The second academic year of the MDEF allows students to deepen their training and further develop the final Thesis Project presented at the end of the first academic year. It also allows students to continue their research and innovation agendas using a multiscalar, experimental and realistic approach, and turning the final projects developed in the first year of the program into living platforms for academic research, business development or direct impact on open source communities.

    The Thesis Project design workshop is the backbone of the MDEF02 program. That is why we have three types of Thesis Project, related to each quarter of the program, and each with its specific objectives.

    Implementation: The first Thesis Project design workshop is focused on reinforcing the implementation of the projects that have been developed in the first year of the program. To achieve this objective, tutorials will be carried out with the directors of the master\u2019s degree, directors of the study workshop, and invited experts. The tutorials will be focused on reinforcing the ability to articulate innovation projects in the real world, and on being able to incorporate the knowledge acquired during the program.

    Validation: This design workshop is focused on developing a series of strategies during the implementation of the final master\u2019s project for its economic, environmental, social, and communicative assessment. Through an iterative design process, and applying impact measurement methodologies, the student will be able to collect and analyze evidence that allows strategic decision-making within the different aspects of the final master\u2019s project.

    Dissemination: The third design workshop is focused on developing the communication and dissemination actions of the final master\u2019s project. Within these strategies, dissemination in the academic field is contemplated, as well as communication strategies related to traditional and innovative media, both in the digital field, such as print or performative.

    At the end of the second year we hope that the students have developed their projects within the framework of the following guidelines:

    Academic orientation

    CTS credits and continuation of the academic career through other Master or Doctorate programs.

    Business Orientation

    Development of a business structure around a product or service.

    Collective Orientation

    Implementation of an accessible technological development for open source communities.

    "},{"location":"2023-24/year-2/#modules-by-track","title":"Modules by Track","text":"Reflection
    • Circular Matter
    • Business Innovation
    • Theories of the Urban
    Application
    • Thesis Project
    Exploration
    • Research & Methods
    • Urban Shift
    Instrumentation
    • Interaction and Prototyping
    • Ecological Interactions
    "},{"location":"2023-24/year-2/calendar/","title":"Calendar","text":""},{"location":"2023-24/year-2/modules/business-innovation/","title":"Business Innovation","text":"Business Innovation Reflection Elective

    Image made with Midjourney

    "},{"location":"2023-24/year-2/modules/business-innovation/#syllabus","title":"Syllabus","text":"

    How to evaluate business opportunities and build scalable ventures

    In an ever-changing world, where the speed of innovation and the amount of external forces and drives is constantly growing, the capability to quickly evaluate opportunities and innovate is paramount for the creation of successful businesses.

    The Business Innovation Seminar is designed to provide students from architecture and design backgrounds the key understanding of what makes a project a viable business idea, how to analyze markets and industries, how to validate ideas early on and how to iterate and innovate on business models to build the basis for an economically sustainable venture. Based on the Lean Methodology and mixing together theory, real-life examples, practical exercises and 1-1 feedback, it gives students a toolbox and a mental mindset to approach opportunities during their professional careers as well as the foundations to set up a business.

    All the content will be directly applied by students on a final Venture Starting Package, that will be presented during a final pitch.

    Keywords: Business Model, Business Model Innovation, Lean Startup, Product Market Fit, Unit Economics, Business Angels, Venture Capital.

    "},{"location":"2023-24/year-2/modules/business-innovation/#learning-objectives","title":"Learning Objectives","text":"

    The aim of the seminar is to provide students with the tools to understand and evaluate business opportunities based on their own research projects. It provides a framework to analyze ideas, tools and references to understand the market and guidelines on how to understand whether a venture can be successfully created. The core competencies are complemented with an introduction to business model innovation and practical exercises.

    Specific objectives:

    • Learn how to evaluate business opportunities
    • Understand and apply the concept of Product Market Fit
    • Understand and apply the concept of Unit Economics
    • Recognize the core elements of a successful venture
    • Develop and Iterate on a Business Model for a specific idea
    "},{"location":"2023-24/year-2/modules/business-innovation/#hardware-software-requirements","title":"Hardware / Software requirements","text":"

    No specific requirements, the seminar will make use of web-based tools, available on any modern browser. Do bring a laptop/table to every session.

    "},{"location":"2023-24/year-2/modules/business-innovation/#additional-resources","title":"Additional Resources","text":"
    • The Lean Startup - Eric Ries
    • Business Model Generation - A. Osterwalder
    • The Startup Owner's Manual - S. Blank
    • Crossing the Chasm - G. Moore
    • Entrepreneurial Finance - L. Alemany and Job J. Andreoli
    "},{"location":"2023-24/year-2/modules/business-innovation/#faculty","title":"Faculty","text":"Davide Rovera Entrepreneurship Lecturer and Startup Mentor

    Davide Rovera is an Entrepreneurship Lecturer and Startup Mentor, with international experience in the consulting and industrial industries as well as the b2b SaaS and growth spaces.

    Davide is a Lecturer at the Department of Strategy and General Management at Esade Business School, where he teaches Entrepreneurship and Product Management courses both at the undergrad and graduate level. He is the co-founder and Manager of eWorks, Esade\u2019s venture creation program, which provides support to students and recent graduates working on the creation of high growth companies. He\u2019s an adjunct Professor of Entrepreneurship for IAAC and Porto Business School, and an Advisor to Feat Ventures and Fondazione CRT.

    From 2017 to 2019 he collaborated with Fusion Point, a project created in partnership between Esade, UPC (Polytechnic University of Catalunya) and IED (Istituto Europeo di Design) and part of the Design Factory Global Network. He has been part of the founding team of Fusion Point, then covered the role of Industry Collaboration Manager.

    Davide is particularly interested in supporting early stage ventures, especially at the intersection between technology, design and business with a particular focus on AI, Education and Web3. He is an investor and advisor to multiple early stage startups in different industries.

    Davide is a volunteer for the Startup Africa Roadtrip program, supporting subsaharan African entrepreneurs.

    Before joining Esade, he worked as a Consultant in the Business Development and Special Projects area of CNH Industrial, one of the world\u2019s largest capital goods companies. He acquired international startup experience by leading the US Business Development efforts in San Francisco for an Italian startup, Vivocha and co-created an incubator for web 2.0 projects, Treatabit.

    He holds a M.Sc. in Industrial Engineering and Management from Politecnico di Torino (Italy) and completed his studies at RWTH Aachen (Germany) and Kent University (UK).

    "},{"location":"2023-24/year-2/modules/circular-matter/","title":"Circular Matter","text":"Circular Matter Reflection Elective

    Credits | Material Stories | Steel, Embodied Energy and Design, D.Benjamin. Columbia University GSAPP

    "},{"location":"2023-24/year-2/modules/circular-matter/#syllabus","title":"Syllabus","text":"

    Mapping Material Flows in the Built Environment

    Cities are our future. They are the drivers of the global economy, centres of creativity, diversity, and interaction - and they are home to the majority of the global population. Cities cover only 3% of the earth\u2019s surface, yet they consume 75% of global natural resources, making them effective places to address critical environmental and social challenges. A large part of the environmental impact of cities can be attributed to the Built Environment. Roughly 40% of all carbon emissions are related to this part of our economy. 10% can be attributed to embodied carbon, where 30% can be attributed to energy consumption.

    Growing urban regions and consumption patterns combined with an extractive and wasteful economy create many adverse environmental impacts both inside and outside of our human habitats. Our linear economy is at the root of these challenges: core to this economic model is a fundamental disconnect between how we live our lives and do business, and what this means for the natural ecosystems that allow us to live happy, healthy sustainable lives.

    In 2004 it was estimated that at the current rate of mining, we are left with 32 years of copper, 23 years of tin, and 21 years of lead (C.O\u2019Donnell, D.Pranger). With the raw materials becoming scarce, in the near future, recycling and reusing will become an inevitable part of how architects, designers and engineers construct the built environment.

    Credits | From Diversity to Sustainability by J.B.Saleh, Y.Wu, A.Najera, X.Can. IAAC 2022/23

    The Circular Matter Workshop focuses on two types of analysis needed to tackle these environmental challenges. At the first stage, it focuses on the creation of a Systems Map. This system map helps to identify root causes and leverage points for change on the basis of more intangible forces which steer our societies. Students will dive into several frameworks, tools, and methodologies which help transform operations and drive long-term, meaningful sustainability progress and avoid unintended consequences and burden shifting. An example is the \u20187 Pillars of the Circular Economy\u2019 framework by Metabolic, used by companies and cities globally. It will be used as a holistic framework to assess trade-offs and understand the net positive impact of the design decisions and solutions.

    Secondly, students will map the materials and their respected embodied carbon coming in and out of a chosen case study. By analysing the process that construction materials go through, from the extraction of the raw materials, transportation, manufacturing, and assembling, to the end of life scenarios, and understanding the potential ways of shifting this linear thinking towards more circular approach, will highlight the global impact of the case studies in relation to the CO2 emissions and the environmental footprint.

    "},{"location":"2023-24/year-2/modules/circular-matter/#learning-objectives","title":"Learning Objectives","text":"

    At course completion the student will:

    • Be familiar with the principles of systems thinking and impact assessments to identify root causes and leverage points in achieving progress towards a sustainable change;
    • Understand the basics of the circular economy as it relates to the urban context and the built environment, including potential applications and their limitations;
    • Be able to map the material flows and their embodied carbon through the lifecycle;
    • Be familiar of the environmental impact caused by analysed materials and how to design for reducing it;
    • Be able to bring these tools into practice and assess how the individual master thesis project addresses the issues that need to be solved, identify systemic barriers to implementation and propose solutions that can help overcome them.
    "},{"location":"2023-24/year-2/modules/circular-matter/#grading-method","title":"Grading Method","text":"

    European Credit Transfer and Accumulation System (ECTS)

    3 ECTS

    "},{"location":"2023-24/year-2/modules/circular-matter/#additional-resources","title":"Additional Resources","text":"
    • McDonough, W. and Braungart, M. (2002) Cradle to cradle: Remaking the way we make things. New York: North Point Press.
    • McDonough, W. and Braungart, M. (2013) The upcycle: Beyond sustainability, designing for abundance. New York: North Point Press.
    • Benjamin, D. (2017) Embodied Energy and Design: Making Architecture Between Metrics and Narratives. New York: Columbia University GSAPP\u202f; Zurich.
    • King, B. (2018) New Carbon Architecture: Building to cool the climate. Gabriola Island, BC, Canada: New Society Publishers.
    • O\u2019Donnell, C. and Pranger, D. (2021) The Architecture of Waste. Design for a Circular Economy. New York, N.Y: Routledge, Taylor & Francis Group.
    "},{"location":"2023-24/year-2/modules/circular-matter/#faculty","title":"Faculty","text":"Gabriele Jureviciute Academic coordinator of the Master in Advanced Architecture at IAAC

    Gabriele Jureviciute is a Lithuanian architect with a Master\u2019s Degree in Advanced Architecture from the Institute for Advanced Architecture of Catalonia (IAAC). She is currently working as the academic coordinator of the Master in Advanced Architecture (MAA01) at IAAC, a faculty member of the Advanced Manufacturing Thesis Cluster and the Fab.AR (Manual Fabrication Assisted with Augmented Reality) Seminar.

    Gabriele\u2019s professional interests include sustainable and responsive architecture, digital fabrication, and material circularity. Her master thesis project developed in 2018/19 at IAAC was based on the topic \u201cPlastic Emergency Architecture: Creating low-cost, accessible architecture from waste material, improving liveability in areas affected by mismanaged plastic waste\u201d. The project has been exhibited during the events such as Barcelona Building Construmat 2019 and Architects@Work Madrid 2019. Moreover, it has been developed further during the Residency program at Autodesk Build Space in Boston.

    Before coming to IAAC Gabriele has been working as an architect in Lithuania and Portugal. Additionally, between 2015 and 2018, she was involved in many events related with the European Architecture Students Assembly (EASA) as an organiser, tutor, and national contact.

    Kevin Matar Faculty Assistant, Architect, Urbanist, and Environmentalist

    Kevin Matar is an architect, urbanist and environmentalist. He studied at l\u2019Acad\u00e9mie Libanaise des Beaux-Arts in Beirut, then did his Master specialisation in Advanced Ecological Buildings & Biocities from the Institute for Advanced Architecture of Catalonia in Barcelona. Moreover, he did research on waste from construction, natural materials and mycelium and as an activist worked on environmental projects with NGOs, communities and companies in Lebanon.

    Based in Barcelona now, he is the coordinator of the Master in Advanced Architecture second year programme and the CIEE programme at IAAC.

    Kevin was part of the team that started theOtherDada\u2018s expansion from architecture into Urban Afforestation, dedicating his time into what started out as pro-bono side projects and quickly became an integral part of tOD\u2019s business model.

    Kevin has been a member of Recycle Lebanon since 2017 working on campaigns like \u201cBreak free from plastic\u201d in the dive into action program. In 2021, he was the data outreach consultant in Regenerate Hub. Most recently, he is the lead architect of Terrapods green fab-lab in Lebanon.

    Nico Schouten Online Guest Faculty, Team Lead of Built Environment Team at Metabolic

    Nico Schouten joins Metabolic as the team lead of the Built Environment team. He focuses on the implementation of circular principles and systems-thinking in building projects. He works with architects to create clear frameworks on how to design and realise the circular buildings of the future.

    While undertaking a Masters in Architecture at the faculty of Architecture and the Built environment at the TU Delft, Nico became interested in using what he was learning to build a more sustainable world. This led him to further research the concept of systems thinking, and how to implement circular strategies in his designs.

    Nico has worked on a wide range of building projects, focused on urban natural ecologies, waste systems, renewable energy, and happy and healthy communities in different geographies.

    His background as an architect, coupled with his experience in collaborative urban design processes and systems thinking, allows him to integrate knowledge on ecological impacts with creative solutions that engage novel technologies and are sensitive to social issues.

    "},{"location":"2023-24/year-2/modules/ecological-interactions/","title":"Ecological Interactions","text":"Ecological Interactions Instrumentation Elective

    Establishing an agro ecology system for the gardens of Valldaura

    "},{"location":"2023-24/year-2/modules/ecological-interactions/#syllabus","title":"Syllabus","text":"

    The course is an experienced-based engagement in management and implementation of an intensive organic agriculture farm. Whilst practical and hands-on, a general botanic theory will guide the development and investigation of agricultural and ecological systems and complex planting methods.

    Traceability in nutrient flows, energy and labor costs will be mapped and recorded from farm to fork and from below ground to above ground. In this way we will measure the productivity of our farming experiences, making them measurable, comparable and ultimately demonstrate the viability of our interventions.

    Over the centuries, the agricultural industrial sector has grown to become a force for ecological and climate change. Methods of landscape development for the production of food and material resources is now one of the most contested debates of our time. The ecological interactions seminar line, although mainly practical also examines what emerging techniques and infrastructure can be designed to be appropriate for climate resilient societies, productive enough for global markets whilst being ecologically regenerative rather than reductive. The Valldaura landscape and gardens offer a unique opportunity for innovation where tacit knowledge of plant and ecosystem development combined with new computational and digital tools to enhance knowledge and practice towards an ecological optimum for agricultural systems. The objective is for students and researchers to gain practical, hands-on experience of farm life. Part of the Valldaura living lab.

    The classes will be held at the Valldaura Labs campus.

    "},{"location":"2023-24/year-2/modules/ecological-interactions/#learning-objectives","title":"Learning Objectives","text":"

    The student will:

    • Acquire an understanding of various historical and changing paradigms of farming, as well as their underlying philosophies and theories.
    • Gain an experiential understanding of day-to-day farming activities, whilst recording tooling techniques, observations, and best practices.
    • Monitor and record the varied flows of inputs and outputs, through both tacit knowledge, direct observation, and the use of digital monitoring equipment for traceability.
    • Propose and record planting strategies for resilient agriculture and make hypotheses about polyculture planting, rotation schedules, their design, costs, and benefits. - To study the development of a single garden variety in relation to its physiological conditions in depth.
    • Evaluate the impact of new technologies towards computational agriculture.
    "},{"location":"2023-24/year-2/modules/ecological-interactions/#faculty","title":"Faculty","text":"Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab Barcelona

    Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.

    In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.

    He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.

    Jonathan has also worked on the on the DIYBio Barcelona project.

    "},{"location":"2023-24/year-2/modules/emergent-economies/","title":"Emergent Economies","text":""},{"location":"2023-24/year-2/modules/interaction-and-prototyping/","title":"Interaction and Prototyping","text":"Interaction and Prototyping Instrumentation Elective

    IAAC LLUM Installation, 2023

    "},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#context-for-llum-bcn-2024","title":"Context for Llum BCN 2024","text":"

    The Llum BCN festival is organised by the Barcelona Institute of Culture (ICUB). It takes place during the month of February to coincide with the Festival de Santa Eulalia.

    Llum BCN is a festival of lights. For three nights a part of the city is selected as the backdrop for light installations by professionals and academic institutions. The year 2024 marks the 13th edition of Llum BCN and the 10th participation of IAAC:

    • 2014: Data Net
    • 2015: Pluja de Llum
    • 2016: Llum Tafanera
    • 2017: Brillem en la foscor
    • 2018: Playball!
    • 2019: Bosc Nocturn
    • 2020: Eolica
    • 2021: Lumina Foresta
    • 2022: Aigua Invisible
    • 2023: Re-generation
    "},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#location","title":"Location","text":"

    Llum includes installations from professionals, universities and institutions. The locations for the event are selected and assigned by the ICUB (Institut de Cultura de Barcelona). Until 2017, Llum BCN took place in the Gotico neighbourhood of Barcelona. In 2018 the festival moved to Poblenou district: a change of location, which created a new challenge that brought new strategies of the treatment of light and space. The neighbourhood of Poblenou is in continuous change. Industrial heritage, new architecture, urban art, chimneys, granes, artists and technology, cohabitate and turn the city into an open and urban architectural show.

    After two Covid editions where Parc del Centre de Poble Nou was hosting the event for healthy environment and regulatory reasons, Llum was back to the streets of Poblenou.

    The announcement of this year's new location will be shared on the first day of the seminar.

    "},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#syllabus","title":"Syllabus","text":"

    The city of Barcelona and Llum Festival challenges Iaac to design an ephemeral light installation with the following theme:

    \u201c2024 large public, point of view of the public\u201d

    IAAC has always used the Llum BCN Festival as a platform for interaction research, particularly \u201cmassive interaction\u201d and the study of a crowd of people interacting while understanding their role in the interactive system. This year we will extremely focus this research into interaction with the audience while practising Visual Programming, Physical Computing and welcoming other cutting age new technologies.

    This year IAAC is committed and ready for an AI REVOLUTION: for the first time in this festival our Llum proposal will be fully designed with AI. Llum will be a perfect scenario to test the limits of this disruptive technology, aiming to ally with the designer to improve the urban ecosystem.

    We also are committed to design an off-grid Llum installation and cut greenhouse gas emissions to as close to zero (NET-ZERO).

    "},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#learning-objectives","title":"Learning Objectives","text":"

    At course completion the student will:

    1. Develop a 1:1 interactive installation that has a capacity to engage people concurrently and trigger critical thinking.
    2. Create content collectively while developed specifically by every researcher involved in the seminar.
    3. Produce a professional installation by collaborating in well-defined groups.
    4. Employ Visual Programming, Physical Computing, Computer Vision, and other technical strategies to achieve an interactive environment.
    5. Challenge the student to be an activist against global warming and climate change.
    "},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#hardware-software-requirements","title":"Hardware / Software requirements","text":"

    The technical requirements for the class will vary based on the concept chosen during the Concept Design Phase. In the past, installations have implemented Arduino, Raspberry Pi, ESP32 Node MCU, Kinect, JavaScript, Touch Designer, Rhino3d, Grasshopper, Midjourney, Chat GPT, D-ID, Runway, etc.

    "},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#additional-resources","title":"Additional Resources","text":"
    • Instituto de Cultura de Barcelona
    • Llum BCN 2019 Website
    • The myth of Santa Eulalia
    "},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#faculty","title":"Faculty","text":"Pablo Ros Architect, IAAC Seminar Faculty

    Pablo Ros graduated as a Phd architect at ETSAB. He received his Post Professional Master of Science in Advanced Architectural Design (MSAAD) from the GSAPP at Columbia University in New York. After concluding the Advanced Architectural Research Program (AAR) at Columbia University.

    He is the recipient of the Arquia-Fundaci\u00f3n de Arquitectos\u00b403, La Caixa 09, Gatsby Arts Foundation\u00b412 and Kinne\u00b412 grants. He has worked for different international practices, most notably Cloud 9 and Foreign Office Architects (FOA). He is Founder of Scanarq and multidisciplinar Ros+Falguera Architectural Office. His work has been awarded by the Mies Van der Rohe, FAD and Think-Space Prizes, amongst others.

    Combining academic and professional experience he has been previously teaching at the Architectural Association of London, GSAPP Columbia University and Barnard College of New York.

    Cristian Rizzuti Interactive Media Artist

    Cristian Rizzuti is an interactive media artist working in Barcelona. Graduating in Visual and Multimedia Art, Cristian has achieved an M-IA Master course at IUAV University of Venice focusing on interactive immersive environments.

    After his studies, Cristian has presented his works in major events and locations in Europe, such as ZKM museum Karlsruhe, Sonar Barcelona, MAXXI museum Rome, Venice Biennal. Always inspired by Science and mathematics, Cristian has focused his personal investigation on the role of human perception and the definition of synesthetic spaces and emotional sounds connected to the body. Being inspired by digital arts, live media and interactive experiments, Cristian\u2019s works can be described as light sculpture installations.

    "},{"location":"2023-24/year-2/modules/research-methods/","title":"Research & Methods","text":"Research & Methods Exploration Elective

    Credits | ^LINK. by Aditya Mandlik

    "},{"location":"2023-24/year-2/modules/research-methods/#syllabus","title":"Syllabus","text":"

    The second year of the IAAC Master programs is dedicated to the development of an Individual thesis agenda, where students delve into an in depth and independent research within the broader context of their specific program of choice. In support of this process, the Research & Methods Course offers itself as a platform oriented to the learning, understanding and application of specific research and experimental skills to develop and manage research processes and content. The course follows the learning by doing methodology applied at IAAC, whereby students test the research skills acquired through the course within the context of their individual thesis agenda. Students also develop critical thinking competencies to support data acquisition, literature review processes and state of the art analysis. The goal of the course is for the students to be versed in the learnings of the course by the end of the cycle, empowering them to be confident and independent researchers. The course includes all phases of the research, from designing the research itself, the program of study, to practical information on localising sources and databases, defining key research objectives, selecting a methodology, designing and developing experiments, determining a related and selected bibliography, and compiling the thesis delivery in itself, all focussed on understanding and prioritising information.

    "},{"location":"2023-24/year-2/modules/research-methods/#format","title":"Format","text":"

    The course is run in a mixed format consisting of short lectures and development exercises. Each class/development exercise, the students will treat a new subject related to their research development, from planning their research, methods and skills, research protocols and databases, to the delivery of their thesis.

    "},{"location":"2023-24/year-2/modules/research-methods/#grading-method","title":"Grading Method","text":"

    European Credit Transfer and Accumulation System (ECTS)

    3 ECTS over three terms:

    • Term 1: Research & Methods 01 (1 ECTS)
    • Term 2: Research & Methods 02 (1 ECTS)
    • Term 3: Research & Methods 03 (1 ECTS)
    "},{"location":"2023-24/year-2/modules/research-methods/#faculty","title":"Faculty","text":"Mathilde Marengo Architect, Ph.D. in Urbanism

    Mathilde Marengo is an Australian \u2013 French \u2013 Italian Architect, with a Ph.D. in Urbanism, whose research focuses on the Contemporary Urban Phenomenon, its integration with technology, and its implications on the future of our planet. Within today\u2019s critical environmental, social and economic framework, she investigates the responsibility of designers in answering these challenges through circular and metabolic design.

    She is Head of Studies, Faculty and Ph.D. Supervisor at the Institute for Advanced Architecture of Catalonia\u2019s Advanced Architecture Group (AAG), an interdisciplinary research group investigating emerging technologies of information, interaction and manufacturing for the design and transformation of the cities, buildings and public spaces. Within this context, Mathilde researches, designs and experiments with innovative educational formats based on holistic, multi-disciplinary and multi-scalar design approaches, oriented towards materialization, within the AAG agenda of redefining the paradigm of design education in the Information and Experience Age.

    Her investigation is also actuated through her role in several National and EU-funded research projects, among these Innochain, Knowledge Alliance for Advanced Urbanism, BUILD Solutions, Active Public Space, Creative Food Cycles, and more. Her work has been published internationally, as well as exhibited, among others: Venice Biennale, Shenzhen Bi-City Biennale, Beijing Design Week, MAXXI Rome.

    Nikol Kirova Interdisciplinary Architect

    Nikol Kirova is an interdisciplinary Bulgarian architect with an educational background in interior design, urban planning, and advanced architecture. Currently, Nikol is a teaching assistant and a researcher at IAAC, developing her Ph.D. with a focus of her research is the integration of material innovation in design and architecture, as part of the IAAC-SWIN offshore Ph.D. program, developed with the Swinburne University of Technology.

    The common feature of her work is the search for alternative solutions for optimized construction, material informed design, and spatial communication. Her research interest lies in investigating how materiality in architecture and construction can be reestablished and propose a better communication between the built environment and its inhabitants.

    For a couple of years Nikol was developing Synapse, a smart material system for real-time urban flow data collection toward responsive environments and informed decision making. The novel research was awarded with the Digital Matter and Intelligent Construction and the Artificially and Materially Intelligent Architecture excellence awards in 2018 and 2019.

    Fiona Demeur Faculty & Erasmus+ Project Manager

    Fiona Demeur is an architectural designer with a passion for designing and working with nature to find architectural solutions for the city. She is currently working in the EU Project\u2019s Department as a researcher and managing the Erasmus+ Programmes including Urban Shift.

    After completing the Master in Advanced Architecture 02 at IAAC where she developed her thesis on food circularity, she has been involved with two start-ups. The first, eiria, a start-up developed here at IAAC during the BUILDs Programme and formerly known as aeroSQAIR, and secondly add.apt, a start-up based in Lagos, Nigeria formed by IAAC alumni. Both start-ups have been focusing on merging sustainable solutions with technological strategies.

    "},{"location":"2023-24/year-2/modules/theories-of-the-urban/","title":"Theories of the Urban","text":"Theories of the Urban Reflection Elective

    Credits | Unsplash

    "},{"location":"2023-24/year-2/modules/theories-of-the-urban/#syllabus","title":"Syllabus","text":"

    \u201cWithin urban space, elsewhere is everywhere and nowhere.\u201d

    \u2014 HENRI LEFEBVRE

    In the early 1970s, urban sociologist Henri Lefebvre anticipated a situation of \"generalized urbanization\" in which an \"urban fabric\" would spread to encompass the whole planet, artificializing the entire 'natural' surface of the world. While the changing, fast-growing morphology and scale of urbanized regions have attracted considerable attention among urban scholars, the sociospatial, political-economic and technological dimensions of the global \u201curban fabric\u201d originally postulated by Lefebvre still awaits further systematization and theoretical development \u2014 even more so in an age defined and systemically traversed by the ubiquity of climate crisis, with fast technological development and socioenvironmental catastrophe operating as two sides of the same coin. Building on the conceptual framework developed by radical geographers Neil Brenner and Ananya Roy, this research seminar will mobilize the theory of planetary urbanization as a basis upon which to construct a critical agenda for the design disciplines (architecture, landscape, urbanism, planning) in the age of the Anthropocene.

    "},{"location":"2023-24/year-2/modules/theories-of-the-urban/#learning-objectives","title":"Learning Objectives","text":"

    At course completion the student will:

    • Have an understanding of the relationship between cities, nature, and design as seen through the lens of recent discourses within the field of urban and environmental studies.
    • Have the ability to develop original and substantiated positions on the issues/problematiques discussed in the course.
    • Have the capacity to deploy 'close-reading' techniques through which to decode the multiplicity of (spatial, political-economic, technological) dimensions that define the complex and multi-scalar character of the urban process.
    "},{"location":"2023-24/year-2/modules/theories-of-the-urban/#hardware-software-requirements","title":"Hardware / Software requirements","text":"
    • Adobe Suite (Premiere, Adobe After Effects, Adobe Illustrator, Photoshop, InDesign). The 30-day trial version of Adobe Products can be downloaded from the website www.adobe.com/downloads.html.
    • Chat GPT4
    "},{"location":"2023-24/year-2/modules/theories-of-the-urban/#additional-resources","title":"Additional Resources","text":"
    • Neil Brenner, \"What is Critical Urban Theory?\", City 13:2-3, p. 198-207
    • Ananya Roy, \"What is Urban about Critical Urban Theory?\", Urban Geography 37:6, p. 810-823 > David Harvey, \"Cities or Urbanization?\", City 1:1-2, p. 38-61
    • N. Brenner, C. Schmid, \"Planetary Urbanization\", in Implosions/Explosions (Jovis, 2014) > Maria Kaika, \"Urbanizing Degrowth\", Urban Studies 60:7, p. 1191-1211
    • Nancy Fraser, \"Climates of Capital\", New Left Review 127, p. 94-127
    "},{"location":"2023-24/year-2/modules/theories-of-the-urban/#faculty","title":"Faculty","text":"Mariano Gomez-Luque Urban Sciences Lab Director

    Mariano Gomez-Luque is the director of the Urban Sciences Lab at the Institute for Advanced Architecture of Catalonia (IAAC), co-director of FORMA, an office for general architecture based in C\u00f3rdoba, Argentina, and an affiliated researcher at the Urban Theory Lab in the University of Chicago. His research explores the intersections among the design disciplines, critical urban theory, and science fiction studies, with an emphasis on the status and potential of architectural production under conditions of planetary urbanization. Mariano holds a Doctor of Design (2019) and a Master of Architecture (2013) from Harvard GSD.

    Ana Gallego Architectural/Urban Designer and Researcher

    Ana Gallego is an urban designer and researcher at IAAC's Urban Sciences Lab, where she conducts innovative and sustainable projects across a wide range of spatial scales. Recently, she was recognized as one of the 25 emerging researchers in the field of architecture and urbanism in Europe by \u2018Learn, Interact and Networking in Architecture,' a European Union platform formed by leading institutions of Architecture and Urbanism in Europe. Her work has been supported and promoted, among other institutions, by the New European Bauhaus, the Mostra di Architettura di Venezia, MODEL: Festival de Arquitecturas, and Barcelona Architecture Week. She is currently collaborating with various European institutions, such as the Kosovo Foundation of Architecture, the Timisoara Architecture Biennale, and the Haus Der Architektur Research Lab. Ana has previously worked in different architectural and urban planning firms, such as AMB: Metropolitan Area of Barcelona, Miralles Tagliabue EMBT, Sol89 Arquitectos, and Pargade Architectes.

    "},{"location":"2023-24/year-2/modules/thesis-project/","title":"Thesis Project","text":"Thesis Project Application Workshop"},{"location":"2023-24/year-2/modules/thesis-project/#syllabus","title":"Syllabus","text":"

    Second Year Design Studio - Master in Design for Emergent Futures

    The second year of the Design Studio in the Master in Design for Emergent Futures program is dedicated to the in-depth development of students' projects, supported by complementary seminars. The structure of the second year is as follows:

    Term 1: Research and Scientific Background

    In the first term, students will focus on conducting research and establishing the scientific background of their projects. They will delve into relevant theories, methodologies, and frameworks to inform their design process. Through literature reviews, data collection, and analysis, students will gain a solid understanding of the context and theoretical foundations of their projects.

    Term 2: Community and Context Situating

    During the second term, students will shift their focus to situating their projects within a specific community and context. They will explore the social, cultural, and environmental aspects that influence the development and implementation of their designs. Through field research, interviews, and participatory methods, students will gain insights into the needs, aspirations, and challenges of the community they aim to serve.

    Term 3: Scalability and Business Model

    In the final term, students will work on the scalability and business model of their projects. They will explore strategies for scaling up their designs to reach a wider audience and have a greater impact. Additionally, students will develop a business model to ensure the sustainability and viability of their projects. They will consider factors such as funding, partnerships, marketing, and distribution to create a comprehensive plan for implementing their designs.

    By following this structure, students in the second year of the Design Studio will have the opportunity to deepen their understanding of design for emergent futures and develop projects that address complex challenges in innovative and sustainable ways.

    "},{"location":"2023-24/year-2/modules/thesis-project/#deep-explanation-of-term-1-research-and-scientific-background","title":"Deep Explanation of Term 1: Research and Scientific Background","text":"

    In the first term, students will embark on a comprehensive exploration of research and scientific background to lay a strong foundation for their design projects. The primary focus will be on conducting rigorous research and establishing a solid understanding of the context and theoretical underpinnings that inform their design process. This term will consist of various activities aimed at equipping students with the necessary skills and knowledge to conduct effective research and establish a scientific basis for their projects.

    "},{"location":"2023-24/year-2/modules/thesis-project/#literature-reviews","title":"Literature Reviews","text":"

    Students will engage in extensive literature reviews to identify and analyze existing research, theories, and best practices relevant to their design projects. By reviewing scholarly articles, books, and other relevant publications, students will gain insights into the current state of knowledge in their respective fields and identify gaps that their projects can address.

    "},{"location":"2023-24/year-2/modules/thesis-project/#theoretical-frameworks-and-methodologies","title":"Theoretical Frameworks and Methodologies","text":"

    To inform their design process, students will explore and apply various theoretical frameworks and methodologies. They will critically evaluate different approaches and select the ones most suitable for their projects. By integrating theoretical frameworks into their work, students will be able to ground their designs in established principles and concepts while pushing the boundaries of innovation.

    "},{"location":"2023-24/year-2/modules/thesis-project/#data-collection-and-analysis","title":"Data Collection and Analysis","text":"

    Students will learn methods and techniques for collecting and analyzing relevant data to support their design projects. This may involve conducting surveys, interviews, observations, or experiments, depending on the nature of their research. Through data collection and analysis, students will gain valuable insights and evidence to inform their design decisions.

    "},{"location":"2023-24/year-2/modules/thesis-project/#contextual-understanding","title":"Contextual Understanding","text":"

    In addition to conducting research, students will develop a deep understanding of the contextual factors that shape their design projects. This may include investigating social, cultural, economic, and environmental aspects that influence the problem space. By considering the broader context, students will be able to design solutions that are sensitive to the needs and aspirations of the target audience.

    Keywords: Emergent technologies, community engagement, business models, action research

    "},{"location":"2023-24/year-2/modules/thesis-project/#methodological-strategies","title":"Methodological Strategies","text":"
    1. Research-Based Approach
    2. Theoretical Frameworks and Methodologies
    3. Community and Context Situating
    4. Scalability and Business Model Development
    5. Ethical and Sustainable Integration of Emerging Technologies
    "},{"location":"2023-24/year-2/modules/thesis-project/#learning-objectives","title":"Learning Objectives","text":"
    1. Deepen understanding of technologies such as digital fabrication, AI, blockchain, and other emerging technologies, and explore their potential applications in addressing complex challenges in emergent futures.

    2. Develop advanced research skills to investigate and establish the scientific background of design projects, specifically focusing on the integration of emerging technologies and their impact on societal, cultural, and environmental contexts.

    3. Apply theoretical frameworks and methodologies to inform the design process and address complex challenges in emergent futures, with a particular emphasis on the ethical and sustainable integration of emerging technologies.

    4. Gain an understanding of the social, cultural, and environmental aspects that influence design implementation within specific communities and contexts, considering the potential implications and effects of emerging technologies on these factors.

    5. Utilize field research, interviews, and participatory methods to gain insights into the needs, aspirations, and challenges of target communities in the context of emerging technologies, exploring how these technologies can be leveraged to create positive social impact.

    By achieving these learning objectives, students will be equipped with the necessary skills and knowledge to create innovative and sustainable designs that address emergent challenges, while effectively integrating and leveraging emerging technologies in a responsible and impactful manner.

    "},{"location":"2023-24/year-2/modules/thesis-project/#schedule","title":"Schedule","text":"

    Calendar for Term 1: Research and Scientific Background

    Based on a 10-session framework, the following calendar outlines the key activities and milestones for Term 1:

    S1S2S3S4S5S6S7S8S9S10

    Session 1: Introduction to Research and Scientific Background

    • Overview of the term's objectives and expectations
    • Introduction to research methodologies and literature review techniques

    Session 2: Defining Research Questions and Objectives

    • Guided exercises to help students articulate clear research questions and objectives
    • Discussion on the importance of research focus and scope

    Session 3: Literature Review

    • Techniques and strategies for conducting a comprehensive literature review
    • Identifying key sources and synthesizing relevant information

    Session 4: Theoretical Frameworks and Methodologies

    • Exploration of different theoretical frameworks and methodologies relevant to design research
    • Selection and application of appropriate frameworks for individual projects

    Session 5: Data Collection Methods

    • Introduction to various data collection methods, such as surveys, interviews, and observations
    • Ethical considerations and best practices for data collection

    Session 6: Data Analysis Techniques

    • Overview of qualitative and quantitative data analysis techniques
    • Hands-on exercises to analyze and interpret collected data

    Session 7: Contextual Understanding

    • Investigating the social, cultural, economic, and environmental aspects relevant to individual projects
    • Identifying contextual factors that may influence design decisions

    Session 8: Synthesis and Insights

    • Synthesizing research findings and insights gained from literature review and data analysis
    • Identifying patterns, trends, and themes that inform the design process

    Session 9: Refining Research Questions and Objectives

    • Reviewing and refining research questions and objectives based on insights gained
    • Ensuring alignment between research and design goals

    Session 10: Research Proposal and Project Plan

    • Developing a research proposal and project plan for the next stages of the design process
    • Presenting and discussing research plans with peers and instructors

    Please note that this calendar is a general outline and may be subject to adjustments based on the specific requirements of the program and individual projects.

    "},{"location":"2023-24/year-2/modules/thesis-project/#deliverables","title":"Deliverables","text":"
    • Research proposal and project plan for the next stages of the design process.
    • Documented process in MDEF repository.
    "},{"location":"2023-24/year-2/modules/thesis-project/#grading-method","title":"Grading Method","text":"
    • Attendance at meetings with tutors and classes
    • Delivery of assignments

    European Credit Transfer and Accumulation System (ECTS)

    28 ECTS over three terms:

    • Term 1: Implementation (8 ECTS)
    • Term 2: Validation (8 ECTS)
    • Term 3: Dissemination (Scale and Distribute) (12 ECTS)
    "},{"location":"2023-24/year-2/modules/thesis-project/#additional-resources","title":"Additional Resources","text":"

    The bibliography will be tailored to each student's research focus.

    "},{"location":"2023-24/year-2/modules/thesis-project/#faculty","title":"Faculty","text":"Tomas Diez MDEF Co-Director, Fab City Foundation Executive Director

    Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.

    Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.

    Santiago Fuentemilla Garriga Future Learning Lead

    Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).

    "},{"location":"2023-24/year-2/modules/urban-shift/","title":"Urban Shift","text":"Urban Shift Exploration Elective

    Credit | EPICLAY (BUILD Solutions)

    "},{"location":"2023-24/year-2/modules/urban-shift/#syllabus","title":"Syllabus","text":"

    Technologically enhanced solutions for urban challenges

    How can we take design solutions that address urban challenges, and turn them into feasible business opportunities?

    Urban Shift is a programme developed to give students the skills and knowledge to develop architectonic products, and set up their own start-up focusing on addressing the EU Green Deal urban challenges of Extreme Weather Events and Mobility/Circularity. Following the success of the start-ups created in the BUILD Solutions programme, Urban Shift will present the opportunity to develop a transdisciplinary start-up with students and learners from the University of Economics and Business (Vienna), Stuttgart Media University (Stuttgart) and The Institute for Economic Promotion (Vienna). This year will be the second edition of Urban Shift. In addition, the start-ups will receive mentoring and support from business partners across Europe, a great networking opportunity.

    Credit | OVOLO (Urban Shift)

    IAAC students will use computation and digital fabrication to develop products and functioning prototypes along with the Business students who will study the market placement and business plan of the startup, and Media students who will define the promotion and marketing strategies. As part of the programme, students will have the opportunity to travel to Vienna, Austria, for a 5 day kick-off workshop (funded), to set the ground for developing a start-up during the following months. To finish the programme, a closing ceremony will be held in Barcelona with all the partners and students. The work developed by the start-ups will then travel around Europe in the form of an itinerant exhibition promoting the products developed, the start-ups and their members.

    "},{"location":"2023-24/year-2/modules/urban-shift/#learning-objectives","title":"Learning Objectives","text":"

    At course completion the student will:

    • Understand how to take an idea, develop a product, build a prototype and turn it into a start-up
    • Learn about the use of computation and digital fabrication for the development and validation of innovative products
    • Learn how to work as designers in a transdisciplinary team and communicate in a way that is understandable for all start-up members
    • Be capable of designing implementable solutions at a proof of concept level that address the Urban Challenges and are in line with EU Green Deal
    "},{"location":"2023-24/year-2/modules/urban-shift/#grading-method","title":"Grading Method","text":"

    European Credit Transfer and Accumulation System (ECTS)

    6 ECTS over two terms

    "},{"location":"2023-24/year-2/modules/urban-shift/#faculty","title":"Faculty","text":"Chiara Farinea Faculty & Nature-based Solution Expert, PhD Arch

    Chiara Farinea is currently Head of European Projects and Head of Building with Nature Based Solutions Research at the Advanced Architecture Group Department at IAAC, her position includes being a coordinator and scientific personnel in several EU projects targeted at education, research, development and implementation and being faculty in IAAC educational programs. She developed several experimental projects related to the integration of living systems in urban environments through the use of advanced technologies for design and fabrication. The projects have been exhibited in international events such as the Venice Biennale and integrated in real environments such as public spaces in Barcelona.

    Fiona Demeur Faculty & Erasmus+ Project Manager

    Fiona Demeur is an architectural designer with a passion for designing and working with nature to find architectural solutions for the city. She is currently working in the EU Project\u2019s Department as a researcher and managing the Erasmus+ Programmes including Urban Shift.

    After completing the Master in Advanced Architecture 02 at IAAC where she developed her thesis on food circularity, she has been involved with two start-ups. The first, eiria, a start-up developed here at IAAC during the BUILDs Programme and formerly known as aeroSQAIR, and secondly add.apt, a start-up based in Lagos, Nigeria formed by IAAC alumni. Both start-ups have been focusing on merging sustainable solutions with technological strategies.

    "},{"location":"2023-24/year-2/modules/urban-shift/#project-partners","title":"Project Partners","text":"

    University of Economics and Business (WU), Vienna

    Stuttgart Media University (Hdm), Stuttgart

    The Institute for Economic Promotion (Wifi: Wirtschaftsf\u00f6rderungsinstitut), Vienna

    Terra Institute (Terra), Brixen

    Multicriteria (Mca), Barcelona

    Pretty Ugly Duckling (PuD)/Blue Growth Consulting, Copenhagen

    Green Innovation Group (GIG), Copenhagen

    "},{"location":"contribute/","title":"Contribute","text":""},{"location":"contribute/#overview","title":"Overview","text":"

    Welcome! This is a general guide for contributing to this website.

    This website is created using MkDocs Material which is an open source static site generator particularly useful for documentation. Content in MkDocs Material is written in Markdown, a markup language which is easier to understand and edit than HTML, making content formatting more accessible.

    MkDocs Material References

    Mkdocs Material has extensive documentation, so if you get stuck, it is a good idea to check there to see if the issue you are dealing with is explained in their documentation.

    It is okay for contributors to make small changes to the MDEF website via GitHub using a pull request without testing locally. Some small changes might include updating a faculty bio, changing a photo, or fixing a detail on a module page. However, larger changes are a bit more complex and should be done in a more systematic way, which will be covered in detail below.

    This document will first look at some basics (Markdown guidelines, git development workflows, and local development). This foundational knowledge will allow us to move onto the specifics of major changes to this website.

    After laying the groundwork, the bulk of this guide will consider three major changes that might need to be made to the MDEF website and specific guidelines on how to make these changes:

    1. Adding new module pages
    2. Adding a new faculty profile
    3. Updating the menu to reflect these changes

    First though, we need to start with the basics before we can start editing. Let's get started!

    "},{"location":"contribute/#markdown","title":"Markdown","text":"

    Since the content of Mkdocs Materials websites is written using Markdown files, it is important that you are familiar with some Markdown basics. If you already know Markdown, you can skip to to the next section.

    Using Markdown to format documents is simple, and using Markdown within MkDocs Material allows you to add all the elements that are used on this website (including more complex formatting like content tabs which we use to show schedules).

    The following sub-sections will cover the Markdown basics most frequently used on this website. However, we've included some additional resources as well which offer more detailed explanations and might help with troubleshooting if you can't find an answer in this document. The tutorial suggested in the additional resources section does not take very long to complete, and it is highly recommended if you are new to Markdown.

    "},{"location":"contribute/#headings","title":"Headings","text":"

    Headings on websites create a heirarchy, both for human readers as well as robot readers (like web crawlers, bots that systematically index the internet for search engines).

    Headings are created using the number sign (#) with the corresponding amount of symbols equating to the heading number it will create:

    Heading Markdown H1 # Your H1 Title H2 ## Your H2 Title H3 ### Your H3 Title H4 #### Your H4 Title H5 ##### Your H5 Title H6 ###### Your H6 Title

    Important notes

    1. Note that above there is always a space after the number signs, if you don't include this space before the header title, your text will not appear as a header.
    2. There should only be one H1 on each page, this is considered a best practice and it is also logical for human readers. Importantly, using only one H1 also helps web crawlers to understand the structure of website content and can affect SEO ranking (negatively if more than one H1 is used on a page).
    3. H1 titles of most pages on this website are included in the Front Matter of the Markdown files (see below).
    "},{"location":"contribute/#paragraphs","title":"Paragraphs","text":"

    Paragraphs should be separated by a blank line. If you do not include this blank line, the content will run together. Also, there should not be tabs or spaces at the beginning of a paragraph.

    "},{"location":"contribute/#bold-and-italics","title":"Bold and italics","text":"

    Add emphasis with bold or italics using asterisks or underscores before and after the text to be emphasized (one for italics, two for bold, and three for bold and italics).

    Example Markdown A bold text **A bold text** A bold text __A bold text__ An italicized text *An italicized text* An italicized text _An italicized text_ An italicized bold text ***An italicized bold text*** An italicized bold text ___An italicized bold text___

    Keep it consistent

    Consistency in your formatting is important. This website has been built largely using two asterisks for bold and one underscore for italics. Choose your preference, but be consistent. It makes reading your Markdown documents easier for others.

    "},{"location":"contribute/#lists","title":"Lists","text":""},{"location":"contribute/#unordered-lists","title":"Unordered lists","text":"

    Unordered lists (with bullet points) can be created with a number of symbols. The typical symbol is a dash (-), though other symbols like asterisks (*) or plus signs (+) can be used. You should follow the symbol by a space and then the content.

    Keep it consistent

    It is best to be consistent with which symbols you use, both in individual lists as well as between documents.

    "},{"location":"contribute/#ordered-lists","title":"Ordered lists","text":"

    Ordered lists (with numbers) are created with numbers followed by periods, a space, and then your content.

    "},{"location":"contribute/#more-complex-lists","title":"More complex lists","text":"

    You can create nested lists within both types of lists using a new line followed by a tab, and then whichever structure you desire for the nested list.

    List examples in Markdown
    **Examples of lists**\n\n_Unordered list with nested unordered list_\n\n- First item\n- Second item\n- Third item\n    - Indented item\n    - Indented item\n- Fourth item\n\n_Ordered list with nested ordered list_\n\n1. First item\n2. Second item\n3. Third item\n    1. Indented item\n    2. Indented item\n4. Fourth item\n\n_Ordered list with nested unordered list_\n\n1. First item\n2. Second item\n3. Third item\n    - Indented item\n    - Indented item\n4. Fourth item\n

    Examples of lists

    Unordered list with nested unordered list

    • First item
    • Second item
    • Third item
      • Indented item
      • Indented item
    • Fourth item

    Ordered list with nested ordered list

    1. First item
    2. Second item
    3. Third item
      1. Indented item
      2. Indented item
    4. Fourth item

    Ordered list with nested unordered list

    1. First item
    2. Second item
    3. Third item
      • Indented item
      • Indented item
    4. Fourth item

    Don't break the list

    Lists can be broken if the formatting is not done correctly. It is possible to add images, admonitions, and block quotes within lists, but all of these must be indented within the list so that the heirarchy is not broken (which would reset numbering in the case of ordered lists.)

    Ordered list with admonitions

    1. First item

      Admonition that doesn't breaks the list

    2. Second item

    3. Third item

    Admonition that breaks the list

    1. Fourth item
    "},{"location":"contribute/#links","title":"Links","text":"

    Adding links is as simple as including the text you want to appear as a link within square brackets like [this] followed by the URL within parenthesis like (this).

    A complete example of a link would be:

    [A simple link](https://fablabbcn.org/)

    The result would look like this:

    A simple link

    Troubleshooting

    Notice that there is no space between the square brackets and the parentesis.

    This is important, if there is a space your link will not work!

    Relative links are also possible, and should be formatted with an absolute path. An example of this would be the following:

    [A link to the faculty page](/faculty)

    A link to the faculty page

    "},{"location":"contribute/#images","title":"Images","text":"

    Images are added starting with an exclamation point (!), followed by square brackets [] with an alt text. Then a set of parentheses with the path to the image, either with a URL or a relative link (we keep our images in the /assets folder).

    What is an alt text and why should I include one?

    The alt text is not mandatory, and the square brackets can be left blank. However, including an alt text is a best pratice for a number of reasons.

    1. The alt text functions as a description in case something goes wrong with loading the image.
    2. It is indexed by search engine bots to better understand image and page content.
    3. The alt text can be read aloud by programs called screen readers which are used by people with visual impairments and low vision.

    Takeaway: Including an alt text is important for accessiblity and general best practices.

    Here is an example followed by the expected output:

    ![Banner image for Agriculture Zero module](/assets/images/2023-24/year-1/t-1/agriculture-zero.jpg)\n

    Images can also be links! All you have to do to make an image a link to include the entire line within a set of square brackets followed by the URL within parenthesis, just like we saw within the link examples above.

    [![Banner image for Agriculture Zero module](/assets/images/2023-24/year-1/t-1/agriculture-zero.jpg)](/2023-24/year-1/t1/agriculture-zero/)\n

    "},{"location":"contribute/#additional-resources-for-markdown","title":"Additional resources for markdown","text":"
    • Markdown tutorial
    • Basic syntax markdown guide
    "},{"location":"contribute/#additional-formatting-with-mkdocs-material","title":"Additional formatting with MkDocs Material","text":"

    Other MkDocs specific formatting options that are used throughout this website include:

    • Admonitions
    • Content tabs
    • Data tables

    Each of these three formatting options has a specific use case on the MDEF website. All three are described in detail below.

    MkDocs Material has an overall reference page which provides very thorough documentation to help users format their documents easily. On the MDEF website, some of the visual elements have been edited for stylistic reasons, but their functionality should not change.

    "},{"location":"contribute/#branches-and-pull-requests","title":"Branches and pull requests","text":"

    All contributions should be made with a pull request which requires the creation of a new branch.

    What is a branch?

    git-scm explains a branch like this:

    Branching means you diverge from the main line of development and continue to do work without messing with that main line.

    Read more on about branches on git-scm book

    What is a pull request?

    GitHub explains a pull request like this:

    A pull request is a proposal to merge a set of changes from one branch into another. In a pull request, collaborators can review and discuss the proposed set of changes before they integrate the changes into the main codebase. Pull requests display the differences, or diffs, between the content in the source branch and the content in the target branch.

    Read more on about pull requests on GitHub.

    By using pull requests, we can assure that the live version of the website does not crash, have broken links, or material that is not ready to be published. Large changes can be grouped together and changed can be lauched at the same time, for example, releasing the module pages for a new term.

    "},{"location":"contribute/#contribution-requirements","title":"Contribution requirements","text":"

    In general, only maintainers and admins have the permission to make direct changes to the main branch. The general process is to open a pull request on the git repository. If you are not part of the repository, you can always create a fork and do the pull request from there.

    Big changes can create big problems

    For small changes, it is fine to edit on the GitHub interface. However, we do not recommend this for bigger changes as they could break the site.

    If you are editing on the GitHub interface, anyone can contribute to files through a pull request, either as a fork or on the repository itself. When you edit an existing file and commit changes, you will be prompted to create a branch for your changes, and you will be redirected to an open pull request page. You can do as many commits as you want on this branch and they will be automatically added to your pull request. If you are still making changes, you can convert your pull request to a draft and then mark it as \"ready for review\" when you are ready.

    Keep it simple

    You don't need to create a new branch for each change. Once you create the branch and have the related pull request, make sure that additional related changes are done within the same branch. As mentioned above, additional commits on the same branch will be added to your pull request.

    "},{"location":"contribute/#testing-locally","title":"Testing locally","text":"

    Testing locally is recommended for big changes, for example, adding new features, or large amounts of new material. This will require some basic knowledge of command line, python, and git.

    "},{"location":"contribute/#setting-up-your-work-environment","title":"Setting up your work environment","text":"
    1. Clone the repository:
      git clone git@github.com:fablabbcn/mdef-docs.git\n
    2. Install Python 3:

      Python newies! Read the following guide.

    3. Install requirements:

      pip install -r requirements.txt\n
      In Windows if it fails use pip install -r requirements.txt --user instead.

    4. Serve the mkdocs site and make your edits:

      mkdocs serve\n

      When mkdocs is serving, a line with the local host address will appear in the commandline. Typically, http://127.0.0.1:8000

    Contribute to the main repository

    Once you are doing making your changes, you can push to a branch:

    git checkout -b <Your branch name>\n
    This will create a new branch where you can add, commit, and then push your changes to be reviewed.

    "},{"location":"contribute/#mdef-website-specifics","title":"MDEF website specifics","text":""},{"location":"contribute/#adding-new-module-pages","title":"Adding new module pages","text":"

    For new module pages, you will need to create a new Markdown file. This file should be named index.md and it will be saved within a folder named to reflect the module, for instance design-studio-01 and design-with-others are both folders with a single markdown file both named index.md. This structure allows the pages to be loaded without a .md extension in the browser window.

    Folder structures and changes

    The structure of these folders is important to maintain. If folders or files are moved, their corresponding locations have to be correctly updated in the mkdocs.yml file to ensure that there are not broken links in the menu.

    Pages for MDEF modules follow a specific structure. The headings should be used consistently since all H2 headers appear in the \u201cTable of contents\u201d or secondary menu (in the lower right corner of the screen).

    Likewise, the Front Matter of these pages provides the structure that creates the banners with course details. First, we will look at the Front Matter, as it is always at the top of a new Markdown file. Then we will look at the content and what it includes.

    "},{"location":"contribute/#front-matter-for-module-pages","title":"Front Matter for module pages","text":"

    Front Matter is a list of keys or fields at the top of a document that don't necessarily show up automatically on the page. Some are native to MkDocs and others have been created based on the needs of the MDEF website. The Front Matter of the page goes at the very top of a Markdown document. Here are the keys used in MDEF module pages followed by a description of each of them and then an example filled out correctly.

    Front Matter for module pages
    ---\ntitle:\npage_type:\ntrack:\ncourse_type:\nfeature_img:\nimg_caption:\nfaculty:\n    - \nects:\n---\n

    Understanding the Front Matter keys used on module pages

    Keys in Front Matter are the different fields that need to be filled in, for example: title:, page_type: or faculty:

    title: This is your H1, the title of the course in the case of the MDEF modules. This title will appear on top of your banner image. It should not be excessively long.

    page_type: For MDEF modules this will always be course, written in lowercase.

    track: Track types include: Application, Reflection, Exploration, and Instrumentation. When written in the Front Matter, make sure the track names are written correctly and with the first letter capitalized. If this is not done correctly, the corresponding icon will not appear properly in your intro banner and the course will not be included in module lists, like this one.

    course_type: The course types are less rigid in their formatting than the tracks. They will appear at the top of the banner image next to the track type written just as they are input into this field (respecting capitalization, etc.). The original course types agreed upon are: workshop, seminar, short course, and long course, with only one course type being selected under ideal conditions. These should be written with the first letter capitalized to respect formatting guidelines, but on a technical level not doing so will not produce an error.

    feature_img: The featured image will appear as the banner image on a module page. The image will automatically be cropped to a 16/9 aspect ratio cropping evenly, thus prioritizing the center of the image and standardizing the sizes of the images without additional work. Likewise, the image has a color overlay for stylistic purposes, this cannot be changed. To define a featured image, you need to define a relative path as described in the image section of this guide.

    Saving images

    All images should be saved in the assets folder under images to maintain order. For module courses, these images are saved in the corresponding year, and then term. An example of the location of featured image can be seen below in the example of Front Matter with the content filled out. Image files should be reduced to be less than 1000KB (1MB) to ensure fast loading of the page. The naming convention for these images is the name of the course in lowercase with dashes between words.

    img_caption: The image caption will be added just as it is written below the module banner image. If this is left blank or simply not included, no caption will appear.

    faculty: Since there can be multiple faculty on a single module, this key allows for a list of values, so it has a slightly different format. In this case, even if there is a single faculty member to list, a line break is needed, followed by a tab, dash (-), a space, and then the faculty name. The format of the faculty name should be firstname-lastname. (See the example below). Naming conventions correspond to the faculty files, so these should match exactly. This will be covered later in the section on adding a new faculty member.

    ects: This is the amount of credits that this course is accredited for.

    Troubleshooting Front Matter on module pages

    1. Front Matter must start and end with three dashes (---) on their own lines.
    2. Following each key, there must be a colon (:) followed by a space. If you do not include this space, it will produce an error.
    3. Some keys can have multiple values, like in the case of faculty. Keys like this have a slightly different formatting. The values should be written each on a new line, tabbed in once, followed dash (-) and a space then the value as described above.
    Example with content:
    ---\ntitle: Extended Intelligences\npage_type: course\ntrack: Exploration\ncourse_type: Course\nfeature_img: /assets/images/2023-24/year-1/t-1/extended-intelligences.jpeg\nimg_caption: Martian Species, Estampa, 2021\nfaculty:\n    - ramon-sanguesa\n    - lucas-pena\n    - pau-artigas\nects: 3\n---\n
    "},{"location":"contribute/#expected-sections-within-module-pages","title":"Expected sections within module pages","text":"

    {{ insert_banner() }}

    Make sure you include the line {{ insert_banner() }} following the Front Matter or the banner image will not appear even if all the details are correctly filled out.

    ## Syllabus

    Includes: Syllabus content and keywords.

    EXAMPLE:

    The first term Design Studio aims to create a solid ground for the students to start developing their projects. Weekly activities will be set to interlink results from the courses like their mappings, cartographies, experiments, 1st person design activities, prototypes, with their personal development plan. In order to propose an area of intervention at the end of the trimester. The Design Studio activities will consist of presentations, group activities, short exercises and personal coaching.

    Keywords: Prototyping, 1st Person Research through Design, Design Space, Documentation and Communication, Design Interventions

    ### Learning Objectives

    Includes: Learning objectives provided by faculty. If not included, this can be left blank.

    ### Methodological Strategies

    Includes: Methodological strategies provided by faculty. If not included, this can be left blank.

    ## Schedule

    The schedule is written in a particular format so that it appears as content tabs. In the full model markdown code listed below this formatting is modeled.

    ## Grading Methods

    This section often makes use of a data table to show percentages and the corresponding description of how the final grade will be determined. In the full model markdown code listed below this formatting is modeled.

    If no table is provided, you can include an admonition explaining that \"Grading criteria will be defined by faculty during the module.\"

    !!! info \"\"\n\n    :fontawesome-solid-circle-info:{ .icon-padding-right } **Grading criteria will be defined by faculty during the module.**\n

    Finally, the MDEF website has a custom admonition that displays the ECTS of the module. The code should be written as follows:

    !!! ects \"European Credit Transfer and Accumulation System (ECTS)\"\n\n    {{ ects }} ECTS\n

    This is generated automatically

    If if the Front Matter is filled out correctly, the ECTS will appear with the corresponding number of credits.

    ### Evaluation strategies

    Includes: Evaluation strategies provided by faculty. If not included, this can be left blank.

    ## Additional Resources

    Includes: Additional resources provided by faculty. If not included, this can be left blank. Often these resources are provided as lists with links, see the Markdown section above for guidance if necessary.

    ## Faculty

    To call the faculty listed in the Front Matter, all you need to do is include the line:

    {{ insert_faculty() }}\n

    As long as the Front Matter has been filled out correctly and the faculty file exists, the faculty should be automatically added to the module page.

    "},{"location":"contribute/#module-skeleton-file","title":"Module skeleton file","text":"
    ---\ntitle:\npage_type:\ntrack:\ncourse_type:\nfeature_img:\nimg_caption:\nfaculty:\n    - \nects:\n---\n\n{{ insert_banner() }}\n\n## Syllabus\n\n**Keywords:**\n\n### Learning Objectives\n\n### Methodological Strategies\n\n## Schedule\n\n=== \"DATE 1\"\n\n    CONTENT OF TAB\n\n=== \"DATE 2\"\n\n    CONTENT OF TAB\n\n=== \"DATE 3\"\n\n    CONTENT OF TAB\n\n=== \"DATE 4\"\n\n    CONTENT OF TAB\n\n## Deliverables\n\n## Grading Method\n\n| Percentage  | Description                         |\n| ----------- | ------------------------------------|\n| XX%         | Description                         |\n| XX%         | Description                         |\n\n!!! ects \"European Credit Transfer and Accumulation System (ECTS)\"\n\n    {{ ects }} ECTS\n\n## Additional Resources\n\n## Faculty\n\n{{ insert_faculty() }}\n

    Check an existing file

    It is always a good idea to check an existing file if you need to model content. You can see the source code of any page of this website by clicking the view source button at the top of the page.

    Here is an example of a source code page for the module Atlas of Weak Signals.

    "},{"location":"contribute/#adding-new-faculty","title":"Adding new faculty","text":"
    1. Create the new faculty Markdown document with the first and last name of the new faculty member (please only use one first name, and one last name)

      docs/faculty/first-last.md

    2. Add the content using the format below.

      Template for faculty biographies
      ---\nname: \nrole:\nfeature_img: /assets/images/faculty/first-last.jpeg\nsocials:\n    email:\n    website:\n    linkedin:\n    twitter:\n    facebook:\n    instagram:\n    github:\n---\nBiography text provided by the faculty member.\n
      1. Unlike the file name, the name listed in the key name: can be the complete name of the faculty member as they prefer it to be written.
      2. Socials are not required, and can be left blank.
      3. Only one social profile per platform is possible.
      4. Email format is just the email address (i.e. bob@burgers.net)
      5. Social media links need a complete URL (i.e. https://twitter.com/tomasdiez)
    3. Add the feature_img to the correct folder with the same naming structure as the Markdown file and make sure that the file name is correctly reflected in the Mardown file. For instance, for the faculty first-last example from above, feature_img should read:

      feature_img: /assets/images/faculty/first-last.jpeg

      Next, make sure that first-last.jpeg exists in the /assets/images/faculty/ directory.

    4. Add the faculty to specific courses and to the faculty page if applicable using their name in the Front Matter as we saw when creating a new module page.

    "},{"location":"contribute/#updating-adding-to-the-menu","title":"Updating & adding to the menu","text":"

    The menu of a website built with the MkDocs Material template is defined within the mkdocs.yml file which can be found in the root folder of the repository.

    The navigation structure is defined in the nav section of the document.

    The first level of the navigation is defined with a single tab, dash (-), space, title, and then the path. These first level navigation items appear in the top navigation bar and currently include: Welcome!, Faculty, Students, Year 1, Year 2, and Glossary.

    Here is an example of how a first level navigation item is written if it does not have a secondary menu within it:

    nav:\n...\n- Students: 2023-24/students/index.md\n

    However, pages which have sub-menus are written with the path on a separate line. Then, other pages within the sub-menu are listed below it with the previously explained format.

    nav:\n...\n- Year 1:\n- 2023-24/year-1/index.md\n- Calendar: 2023-24/year-1/calendar/index.md\n- Term 1:\n- 2023-24/year-1/t1/index.md\n- Design Studio 01: 2023-24/year-1/t1/design-studio-01/index.md\n

    Pay attention to detail

    As you can see, these nested lists need to follow a strict indentation format or the structure of the menu can be broken.

    "},{"location":"faculty/","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive Director

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    Laura Benitez MDEF Co-Director

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    Tomas Diez MDEF Co-Director, Fab City Foundation Executive Director

    Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.

    Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.

    Chiara Dall\u2019Olio MDEF Programs Coordinator

    Chiara Dall\u2019Olio is an Italian designer based in Barcelona. Architect and urban planner by training, she is currently the academic coordinator of the Master in Design for Emergent Futures and part of the Fab Academy global coordination team at Fab Lab Barcelona. She holds a Bachelor of Architecture from the University of Ferrara, Italy. Master in City and Technology degree for IaaC, Barcelona, and Master in Urban and Territorial Planning for UPM, Madrid. Chiara has professional experience as an urban planner on several scales, from regional planning to small urban interventions. She applies the culture of planning to different fields: design, education, and research.

    Kristina Andersen Associate Professor at Eindhoven University of Technology

    Kristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown?

    Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019.

    Pau Artigas Interactive Web Developer at Taller Estampa

    Pau Artigas is an Interactive Web Developer at Taller Estampa. Estampa is a collective of programmers, filmmakers and researchers, with a practice based on a critical and archaeological approach to audiovisual and digital technologies. Since 2017 they have developed an important amount of work focused on the uses and ideologies of AI, an interest that started with a project programmatically entitled The Bad Pupil. Critical pedagogy for Artificial Intelligences (2017-2018).

    Audrey Belliot Co-creator of Slow lab

    Audrey is a designer and maker. She explores alternative ways to live towards a slower paced lifestyle more respectful of the environment with a critical approach to technology. She worked in the area of social innovation with a service design approach. After studying a Master in Design for Emergent Futures at IAAC x Fab Lab Barcelona x Elisava in Barcelona, she co-created the association Slow lab. Based in Akasha Hub, Slow lab is a collective which wants to bring awareness and promote a resilient lifestyle by questioning and redesigning the tools we use in our daily life to become less dependent on high-technology. She is currently collaborating with Fab Lab Barcelona on the European research project Centrinno.

    Sally Bourdon Communities Development Researcher

    Sally is a multi-disciplinary professional whose background includes biology; ecological economics; teaching, marketing, communications and events both in the USA and Spain. She uses her diverse background and a transecofeminist perspective to support the creation of a just present based on citizen-centred societies and economies that produce locally and connect globally, particularly around sustainable food systems and social & environmental justice. She is passionate about making information accessible to people of all backgrounds and equipping citizens with the tools to participate in creating the world around them. Currently, Sally is an action researcher at Fab Lab Barcelona. Most recently, she was project manager for the first phase of Food Tech 3.0, one of nine Accelerator Labs for the H2020 EU project FoodSHIFT 2030. The Accelerator Lab promotes a new generation of food technology that is open, equitable, sustainable and citizen-centred. Her past work includes researching food deserts, creating multi-actor local food dialogues, supporting school garden activities, and assessing the holistic sustainability of rooftop garden spaces.

    Bani Brusadin Curator, educator and researcher

    Bani Brusadin is a curator, educator and researcher interested in the possible feedback loops between art, digital cultures, planetary-scale technologies and their politics. He currently collaborates with Medialab Matadero (Madrid) and Fundaci\u00f3n Foto Colectania (Barcelona). He was one of the guest curators for the 2023 edition of the renowned Berlin-based festival of art and digital cultures transmediale. In the past he founded and co-curated The Influencers, a festival about experimental art, design and activist practices in the networked society, co-produced by the CCCB Barcelona (2004 - 2019). He holds a PhD in Advanced Artistic Practices (University of Barcelona) and teaches in BA and master degree programs at Elisava, the University of Barcelona, and Esdi. He is the author of the essay The Fog of Systems, published by Aksioma Institute for Contemporary Art Ljubljana (2021).

    Milena Calvo Juarez Communities Expert

    Milena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency.

    Albert Ca\u00f1igueral Founder of ConsumoColaborativo and OuiShare Connector for Spain and Latin America

    Albert is a multimedia engineer fascinated by the disruptive business models outside the pure digital domains. He founded ConsumoColaborativo in 2011 and since then he has been the reference in Spanish language for the collaborative economy. He also leads the OuiShare activities in Spain and Latin America.

    In addition to teaching, speaking and writing about the impact of the collaborative business models, Albert is a consultant for startups, companies and public administrations who are willing to adapt their strategies to the collaborative era.

    Author of \u201cVivir mejor con menos: descubre las ventajas de la econom\u00eda colaborativa\u201d (Conecta 2014)

    Andres Colmenares Co-founder of IAM

    Andres Colmenares (CO/ES) is the co-founder of IAM, the creative research lab helping citizens and organisations to anticipate, understand and address the socioecological challenges and opportunities emerging from the coevolution of digital technologies and internet cultures. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, co-director of The Billion Seconds Institute and director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA.

    Nuria Conde Expert in bioinformatics and co-director of the Complex Systems research group at Universitat Pompeu Fabra

    Nuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain.

    Markel Cormenzana Mechanical Engineer and Transition Designer

    Markel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN.

    Fiona Demeur Faculty & Erasmus+ Project Manager

    Fiona Demeur is an architectural designer with a passion for designing and working with nature to find architectural solutions for the city. She is currently working in the EU Project\u2019s Department as a researcher and managing the Erasmus+ Programmes including Urban Shift.

    After completing the Master in Advanced Architecture 02 at IAAC where she developed her thesis on food circularity, she has been involved with two start-ups. The first, eiria, a start-up developed here at IAAC during the BUILDs Programme and formerly known as aeroSQAIR, and secondly add.apt, a start-up based in Lagos, Nigeria formed by IAAC alumni. Both start-ups have been focusing on merging sustainable solutions with technological strategies.

    Chiara Farinea Faculty & Nature-based Solution Expert, PhD Arch

    Chiara Farinea is currently Head of European Projects and Head of Building with Nature Based Solutions Research at the Advanced Architecture Group Department at IAAC, her position includes being a coordinator and scientific personnel in several EU projects targeted at education, research, development and implementation and being faculty in IAAC educational programs. She developed several experimental projects related to the integration of living systems in urban environments through the use of advanced technologies for design and fabrication. The projects have been exhibited in international events such as the Venice Biennale and integrated in real environments such as public spaces in Barcelona.

    Santiago Fuentemilla Garriga Future Learning Lead

    Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).

    Ana Gallego Architectural/Urban Designer and Researcher

    Ana Gallego is an urban designer and researcher at IAAC's Urban Sciences Lab, where she conducts innovative and sustainable projects across a wide range of spatial scales. Recently, she was recognized as one of the 25 emerging researchers in the field of architecture and urbanism in Europe by \u2018Learn, Interact and Networking in Architecture,' a European Union platform formed by leading institutions of Architecture and Urbanism in Europe. Her work has been supported and promoted, among other institutions, by the New European Bauhaus, the Mostra di Architettura di Venezia, MODEL: Festival de Arquitecturas, and Barcelona Architecture Week. She is currently collaborating with various European institutions, such as the Kosovo Foundation of Architecture, the Timisoara Architecture Biennale, and the Haus Der Architektur Research Lab. Ana has previously worked in different architectural and urban planning firms, such as AMB: Metropolitan Area of Barcelona, Miralles Tagliabue EMBT, Sol89 Arquitectos, and Pargade Architectes.

    Petra Garajov\u00e1 Materials & Textiles

    Petra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022.

    Adri\u00e0 Garcia i Mateu Designer and activist, founding member of Holon.cat

    Designer and activist involved in projects enabling the everyday life of just sustainability transitions. He is a founding member of Holon, a non-profit cooperative advancing the role of design in societal transformations. Skill set based on strategic design, design research and service design developed in more than a decade of experience in projects with organisations such as Interface Inc., UN Environment or La Borda Coop. Since 2010 he\u2019s been involved in the education of more than 600 design students internationally and is a founding member of EDIVI, a catalan network of centers promoting design for social innovation and sustainability.

    BA in Design by Eina, School of Design and Art of Barcelona, Catalonia (2009) Adri\u00e0 took part of the EU LeNS Program in Polytechnic of Milan, Italy (2009), and holds a MSc. in Strategic Leadership towards Sustainability by the Blekinge Institute of Technology, Sweden (2012). In 2016 took the first course on Transition Design by the Schumacher College, UK. Doctoral student by IN3 program of the Universitat Oberta de Catalunya on policy design and transitions in the cooperative housing sector.

    Nikol Kirova Interdisciplinary Architect

    Nikol Kirova is an interdisciplinary Bulgarian architect with an educational background in interior design, urban planning, and advanced architecture. Currently, Nikol is a teaching assistant and a researcher at IAAC, developing her Ph.D. with a focus of her research is the integration of material innovation in design and architecture, as part of the IAAC-SWIN offshore Ph.D. program, developed with the Swinburne University of Technology.

    The common feature of her work is the search for alternative solutions for optimized construction, material informed design, and spatial communication. Her research interest lies in investigating how materiality in architecture and construction can be reestablished and propose a better communication between the built environment and its inhabitants.

    For a couple of years Nikol was developing Synapse, a smart material system for real-time urban flow data collection toward responsive environments and informed decision making. The novel research was awarded with the Digital Matter and Intelligent Construction and the Artificially and Materially Intelligent Architecture excellence awards in 2018 and 2019.

    Mariano Gomez-Luque Urban Sciences Lab Director

    Mariano Gomez-Luque is the director of the Urban Sciences Lab at the Institute for Advanced Architecture of Catalonia (IAAC), co-director of FORMA, an office for general architecture based in C\u00f3rdoba, Argentina, and an affiliated researcher at the Urban Theory Lab in the University of Chicago. His research explores the intersections among the design disciplines, critical urban theory, and science fiction studies, with an emphasis on the status and potential of architectural production under conditions of planetary urbanization. Mariano holds a Doctor of Design (2019) and a Master of Architecture (2013) from Harvard GSD.

    Oscar Gonzalez Sense Making Expert

    \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.

    Ariel Guersenzvaig Lecturer at ELISAVA School of Design and Engineering

    Ariel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK).

    Roger Guilemany Design Researcher and Practitioner

    Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.

    Jessica Guy Distributed Design Expert

    Jessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW.

    Gabriele Jureviciute Academic coordinator of the Master in Advanced Architecture at IAAC

    Gabriele Jureviciute is a Lithuanian architect with a Master\u2019s Degree in Advanced Architecture from the Institute for Advanced Architecture of Catalonia (IAAC). She is currently working as the academic coordinator of the Master in Advanced Architecture (MAA01) at IAAC, a faculty member of the Advanced Manufacturing Thesis Cluster and the Fab.AR (Manual Fabrication Assisted with Augmented Reality) Seminar.

    Gabriele\u2019s professional interests include sustainable and responsive architecture, digital fabrication, and material circularity. Her master thesis project developed in 2018/19 at IAAC was based on the topic \u201cPlastic Emergency Architecture: Creating low-cost, accessible architecture from waste material, improving liveability in areas affected by mismanaged plastic waste\u201d. The project has been exhibited during the events such as Barcelona Building Construmat 2019 and Architects@Work Madrid 2019. Moreover, it has been developed further during the Residency program at Autodesk Build Space in Boston.

    Before coming to IAAC Gabriele has been working as an architect in Lithuania and Portugal. Additionally, between 2015 and 2018, she was involved in many events related with the European Architecture Students Assembly (EASA) as an organiser, tutor, and national contact.

    Mikel Llobera Digital Fabrication Expert

    Born in Barcelona in 1995, Mikel has been doing art, graphic design and programming for video games and cinema until he discovered the amazing world of digital fabrication, the OpenSource community and makers to be related to different processes and characters of the sector. Until October 2021 he has been working as Manager of Fablab Barcelona, organising different things around the lab, including workshops, taking care of the machines, doing the necessary maintenance and teaching students not only how to use them but also how to become \"makers\". He has also been developing projects to empower people and communities to have access to technology in the most open way. When asked what he liked most about Fablab Barcelona he answers without a doubt: \"Doing things\" but \"Doing open things\". Since he left Fab Lab Barcelona in October 2021, he has been opening a new studio in Barcelona, called Facto, located in the Gr\u00e0cia neighbourhood, where he has his own workshop and workspace for the development of projects, among which he is founding a design brand that works with recycled plastics.

    Lucas Lorenzo Pe\u00f1a Engineer, UX designer, and Researcher

    Lucas Lorenzo Pe\u00f1a is an engineer, UX designer, and researcher who holds two Bachelor degrees in Computer Science and Cybercrime, and two Masters Degrees in Interactive Applications and Cognitive Science & Interactive Media. He is currently focused on researching the social aspects of intelligent agents (social neuroscience, multi-agent simulations, and embodied cognition), and how it relates to symbiotic social decision making between human and artificial intelligence.

    Ce Quimera Artist and researcher

    Artist and researcher, born in Argentina and resident in Europe since 2000, living between Barcelona and Bourges. She studied Social Anthropology in Buenos Aires, while doing internships in performing arts and in 2008, together with Kina Madno, she created the lab, Quimera Rosa. From this point on she focused her corporal and investigative work on post-identity gender policies and corporal, identity and technoscience experimentations from a trans*feminist perspective.

    Her work currently focuses on the development of performances, transdisciplinary projects and interactive installations, elaborating devices that function through corporal activity and experimentations in biohacking. In 2016, she began working with Quimera Rosa on the project Trans*Plant, carried out and produced by Ars Electr\u00f3nica and the European Media Artists in Residence Exchange (EMARE), Hangar and the Barcelona Biomedical Research Park (PRBB), the University of California in Davis and L'Antre Peaux. She is a resident artist together with Gaia Leandra at the Hangar wetlab (2020/2022), where she carries out projects of investigation and experimentation in art and science from a transhackfeminist vision.

    Angella Mackay Lecturer at the Amsterdam University of Applied Sciences (AUAS)

    Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden.

    Mathilde Marengo Architect, Ph.D. in Urbanism

    Mathilde Marengo is an Australian \u2013 French \u2013 Italian Architect, with a Ph.D. in Urbanism, whose research focuses on the Contemporary Urban Phenomenon, its integration with technology, and its implications on the future of our planet. Within today\u2019s critical environmental, social and economic framework, she investigates the responsibility of designers in answering these challenges through circular and metabolic design.

    She is Head of Studies, Faculty and Ph.D. Supervisor at the Institute for Advanced Architecture of Catalonia\u2019s Advanced Architecture Group (AAG), an interdisciplinary research group investigating emerging technologies of information, interaction and manufacturing for the design and transformation of the cities, buildings and public spaces. Within this context, Mathilde researches, designs and experiments with innovative educational formats based on holistic, multi-disciplinary and multi-scalar design approaches, oriented towards materialization, within the AAG agenda of redefining the paradigm of design education in the Information and Experience Age.

    Her investigation is also actuated through her role in several National and EU-funded research projects, among these Innochain, Knowledge Alliance for Advanced Urbanism, BUILD Solutions, Active Public Space, Creative Food Cycles, and more. Her work has been published internationally, as well as exhibited, among others: Venice Biennale, Shenzhen Bi-City Biennale, Beijing Design Week, MAXXI Rome.

    Josep Marti Elias Fabrication Expert

    Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.

    Kevin Matar Faculty Assistant, Architect, Urbanist, and Environmentalist

    Kevin Matar is an architect, urbanist and environmentalist. He studied at l\u2019Acad\u00e9mie Libanaise des Beaux-Arts in Beirut, then did his Master specialisation in Advanced Ecological Buildings & Biocities from the Institute for Advanced Architecture of Catalonia in Barcelona. Moreover, he did research on waste from construction, natural materials and mycelium and as an activist worked on environmental projects with NGOs, communities and companies in Lebanon.

    Based in Barcelona now, he is the coordinator of the Master in Advanced Architecture second year programme and the CIEE programme at IAAC.

    Kevin was part of the team that started theOtherDada\u2018s expansion from architecture into Urban Afforestation, dedicating his time into what started out as pro-bono side projects and quickly became an integral part of tOD\u2019s business model.

    Kevin has been a member of Recycle Lebanon since 2017 working on campaigns like \u201cBreak free from plastic\u201d in the dive into action program. In 2021, he was the data outreach consultant in Regenerate Hub. Most recently, he is the lead architect of Terrapods green fab-lab in Lebanon.

    Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab Barcelona

    Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.

    In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.

    He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.

    Jonathan has also worked on the on the DIYBio Barcelona project.

    Manuela Reyes Art Director

    Manuela Reyes is a Colombian designer. Her work as an art director includes creating visual identities, photography, data visualisation, web, and spatial design for Fab Lab Barcelona and Fab City projects. Her interest is to portray complex and dense information in captivating graphical and physical form. Manuela owns a BA in Product and Service design focused on sustainability from IED Milano and a Master\u2019s in Art Direction and Communication Strategy from Elisava.

    Cristian Rizzuti Interactive Media Artist

    Cristian Rizzuti is an interactive media artist working in Barcelona. Graduating in Visual and Multimedia Art, Cristian has achieved an M-IA Master course at IUAV University of Venice focusing on interactive immersive environments.

    After his studies, Cristian has presented his works in major events and locations in Europe, such as ZKM museum Karlsruhe, Sonar Barcelona, MAXXI museum Rome, Venice Biennal. Always inspired by Science and mathematics, Cristian has focused his personal investigation on the role of human perception and the definition of synesthetic spaces and emotional sounds connected to the body. Being inspired by digital arts, live media and interactive experiments, Cristian\u2019s works can be described as light sculpture installations.

    Pablo Ros Architect, IAAC Seminar Faculty

    Pablo Ros graduated as a Phd architect at ETSAB. He received his Post Professional Master of Science in Advanced Architectural Design (MSAAD) from the GSAPP at Columbia University in New York. After concluding the Advanced Architectural Research Program (AAR) at Columbia University.

    He is the recipient of the Arquia-Fundaci\u00f3n de Arquitectos\u00b403, La Caixa 09, Gatsby Arts Foundation\u00b412 and Kinne\u00b412 grants. He has worked for different international practices, most notably Cloud 9 and Foreign Office Architects (FOA). He is Founder of Scanarq and multidisciplinar Ros+Falguera Architectural Office. His work has been awarded by the Mies Van der Rohe, FAD and Think-Space Prizes, amongst others.

    Combining academic and professional experience he has been previously teaching at the Architectural Association of London, GSAPP Columbia University and Barnard College of New York.

    Davide Rovera Entrepreneurship Lecturer and Startup Mentor

    Davide Rovera is an Entrepreneurship Lecturer and Startup Mentor, with international experience in the consulting and industrial industries as well as the b2b SaaS and growth spaces.

    Davide is a Lecturer at the Department of Strategy and General Management at Esade Business School, where he teaches Entrepreneurship and Product Management courses both at the undergrad and graduate level. He is the co-founder and Manager of eWorks, Esade\u2019s venture creation program, which provides support to students and recent graduates working on the creation of high growth companies. He\u2019s an adjunct Professor of Entrepreneurship for IAAC and Porto Business School, and an Advisor to Feat Ventures and Fondazione CRT.

    From 2017 to 2019 he collaborated with Fusion Point, a project created in partnership between Esade, UPC (Polytechnic University of Catalunya) and IED (Istituto Europeo di Design) and part of the Design Factory Global Network. He has been part of the founding team of Fusion Point, then covered the role of Industry Collaboration Manager.

    Davide is particularly interested in supporting early stage ventures, especially at the intersection between technology, design and business with a particular focus on AI, Education and Web3. He is an investor and advisor to multiple early stage startups in different industries.

    Davide is a volunteer for the Startup Africa Roadtrip program, supporting subsaharan African entrepreneurs.

    Before joining Esade, he worked as a Consultant in the Business Development and Special Projects area of CNH Industrial, one of the world\u2019s largest capital goods companies. He acquired international startup experience by leading the US Business Development efforts in San Francisco for an Italian startup, Vivocha and co-created an incubator for web 2.0 projects, Treatabit.

    He holds a M.Sc. in Industrial Engineering and Management from Politecnico di Torino (Italy) and completed his studies at RWTH Aachen (Germany) and Kent University (UK).

    Ram\u00f3n Sang\u00fcesa MDEF Faculty / Artificial Intelligence and Machine Learning

    Ramon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university.

    Mario Santamaria Postdigital artist

    The artistic practice of Mario Santamar\u00eda (Burgos, Spain, 1985) studies the phenomenon of the contemporary observer, paying attention to two processes, the representational practices and the machines vision or mediation. Using different tactics such as appropiation, remake or assembly, his work involves different fields like the conflict, the memory, the virtuality or the surveillance. He has been a resident artist at Hangar (Barcelona, 2015), Kunststiftung Baden-W\u00fcrttemberg (Stuttgart, Germany, 2015) and Flax Art Studios (Belfast, Northern Ireland, 2014), among others. At CCCB he is a regular contributor to the The Influencers festival where he has developed projects such as Internet Yami-Ichi (2016, 2017) or Barcelona Internet Tour (2018).

    Nico Schouten Online Guest Faculty, Team Lead of Built Environment Team at Metabolic

    Nico Schouten joins Metabolic as the team lead of the Built Environment team. He focuses on the implementation of circular principles and systems-thinking in building projects. He works with architects to create clear frameworks on how to design and realise the circular buildings of the future.

    While undertaking a Masters in Architecture at the faculty of Architecture and the Built environment at the TU Delft, Nico became interested in using what he was learning to build a more sustainable world. This led him to further research the concept of systems thinking, and how to implement circular strategies in his designs.

    Nico has worked on a wide range of building projects, focused on urban natural ecologies, waste systems, renewable energy, and happy and healthy communities in different geographies.

    His background as an architect, coupled with his experience in collaborative urban design processes and systems thinking, allows him to integrate knowledge on ecological impacts with creative solutions that engage novel technologies and are sensitive to social issues.

    Adai Surinach Digital Fabrication Expert

    Adai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs.

    Oscar Tomico Associate Professor at Eindhoven University of Technology

    Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.

    Jana Tothill Calvo Design Researcher

    As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.

    Olga Trevisan EU Creative Action Researcher

    Olga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona.

    Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR Founder

    Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.

    Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.

    "},{"location":"faculty/adai-surinach/","title":"Adai surinach","text":"

    Adai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs.

    "},{"location":"faculty/adria-garcia/","title":"Adria garcia","text":"

    Designer and activist involved in projects enabling the everyday life of just sustainability transitions. He is a founding member of Holon, a non-profit cooperative advancing the role of design in societal transformations. Skill set based on strategic design, design research and service design developed in more than a decade of experience in projects with organisations such as Interface Inc., UN Environment or La Borda Coop. Since 2010 he\u2019s been involved in the education of more than 600 design students internationally and is a founding member of EDIVI, a catalan network of centers promoting design for social innovation and sustainability.

    BA in Design by Eina, School of Design and Art of Barcelona, Catalonia (2009) Adri\u00e0 took part of the EU LeNS Program in Polytechnic of Milan, Italy (2009), and holds a MSc. in Strategic Leadership towards Sustainability by the Blekinge Institute of Technology, Sweden (2012). In 2016 took the first course on Transition Design by the Schumacher College, UK. Doctoral student by IN3 program of the Universitat Oberta de Catalunya on policy design and transitions in the cooperative housing sector.

    "},{"location":"faculty/albert-canigueral/","title":"Albert canigueral","text":"

    Albert is a multimedia engineer fascinated by the disruptive business models outside the pure digital domains. He founded ConsumoColaborativo in 2011 and since then he has been the reference in Spanish language for the collaborative economy. He also leads the OuiShare activities in Spain and Latin America.

    In addition to teaching, speaking and writing about the impact of the collaborative business models, Albert is a consultant for startups, companies and public administrations who are willing to adapt their strategies to the collaborative era.

    Author of \u201cVivir mejor con menos: descubre las ventajas de la econom\u00eda colaborativa\u201d (Conecta 2014)

    "},{"location":"faculty/ana-gallego/","title":"Ana gallego","text":"

    Ana Gallego is an urban designer and researcher at IAAC's Urban Sciences Lab, where she conducts innovative and sustainable projects across a wide range of spatial scales. Recently, she was recognized as one of the 25 emerging researchers in the field of architecture and urbanism in Europe by \u2018Learn, Interact and Networking in Architecture,' a European Union platform formed by leading institutions of Architecture and Urbanism in Europe. Her work has been supported and promoted, among other institutions, by the New European Bauhaus, the Mostra di Architettura di Venezia, MODEL: Festival de Arquitecturas, and Barcelona Architecture Week. She is currently collaborating with various European institutions, such as the Kosovo Foundation of Architecture, the Timisoara Architecture Biennale, and the Haus Der Architektur Research Lab. Ana has previously worked in different architectural and urban planning firms, such as AMB: Metropolitan Area of Barcelona, Miralles Tagliabue EMBT, Sol89 Arquitectos, and Pargade Architectes.

    "},{"location":"faculty/andres-colmenares/","title":"Andres colmenares","text":"

    Andres Colmenares (CO/ES) is the co-founder of IAM, the creative research lab helping citizens and organisations to anticipate, understand and address the socioecological challenges and opportunities emerging from the coevolution of digital technologies and internet cultures. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, co-director of The Billion Seconds Institute and director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA.

    "},{"location":"faculty/angella-mackey/","title":"Angella mackey","text":"

    Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden.

    "},{"location":"faculty/ariel-guersenzvaig/","title":"Ariel guersenzvaig","text":"

    Ariel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK).

    "},{"location":"faculty/audrey-belliot/","title":"Audrey belliot","text":"

    Audrey is a designer and maker. She explores alternative ways to live towards a slower paced lifestyle more respectful of the environment with a critical approach to technology. She worked in the area of social innovation with a service design approach. After studying a Master in Design for Emergent Futures at IAAC x Fab Lab Barcelona x Elisava in Barcelona, she co-created the association Slow lab. Based in Akasha Hub, Slow lab is a collective which wants to bring awareness and promote a resilient lifestyle by questioning and redesigning the tools we use in our daily life to become less dependent on high-technology. She is currently collaborating with Fab Lab Barcelona on the European research project Centrinno.

    "},{"location":"faculty/bani-brusadin/","title":"Bani brusadin","text":"

    Bani Brusadin is a curator, educator and researcher interested in the possible feedback loops between art, digital cultures, planetary-scale technologies and their politics. He currently collaborates with Medialab Matadero (Madrid) and Fundaci\u00f3n Foto Colectania (Barcelona). He was one of the guest curators for the 2023 edition of the renowned Berlin-based festival of art and digital cultures transmediale. In the past he founded and co-curated The Influencers, a festival about experimental art, design and activist practices in the networked society, co-produced by the CCCB Barcelona (2004 - 2019). He holds a PhD in Advanced Artistic Practices (University of Barcelona) and teaches in BA and master degree programs at Elisava, the University of Barcelona, and Esdi. He is the author of the essay The Fog of Systems, published by Aksioma Institute for Contemporary Art Ljubljana (2021).

    "},{"location":"faculty/ce-quimera/","title":"Ce quimera","text":"

    Artist and researcher, born in Argentina and resident in Europe since 2000, living between Barcelona and Bourges. She studied Social Anthropology in Buenos Aires, while doing internships in performing arts and in 2008, together with Kina Madno, she created the lab, Quimera Rosa. From this point on she focused her corporal and investigative work on post-identity gender policies and corporal, identity and technoscience experimentations from a trans*feminist perspective.

    Her work currently focuses on the development of performances, transdisciplinary projects and interactive installations, elaborating devices that function through corporal activity and experimentations in biohacking. In 2016, she began working with Quimera Rosa on the project Trans*Plant, carried out and produced by Ars Electr\u00f3nica and the European Media Artists in Residence Exchange (EMARE), Hangar and the Barcelona Biomedical Research Park (PRBB), the University of California in Davis and L'Antre Peaux. She is a resident artist together with Gaia Leandra at the Hangar wetlab (2020/2022), where she carries out projects of investigation and experimentation in art and science from a transhackfeminist vision.

    "},{"location":"faculty/chiara-dallolio/","title":"Chiara dallolio","text":"

    Chiara Dall\u2019Olio is an Italian designer based in Barcelona. Architect and urban planner by training, she is currently the academic coordinator of the Master in Design for Emergent Futures and part of the Fab Academy global coordination team at Fab Lab Barcelona. She holds a Bachelor of Architecture from the University of Ferrara, Italy. Master in City and Technology degree for IaaC, Barcelona, and Master in Urban and Territorial Planning for UPM, Madrid. Chiara has professional experience as an urban planner on several scales, from regional planning to small urban interventions. She applies the culture of planning to different fields: design, education, and research.

    "},{"location":"faculty/chiara-farinea/","title":"Chiara farinea","text":"

    Chiara Farinea is currently Head of European Projects and Head of Building with Nature Based Solutions Research at the Advanced Architecture Group Department at IAAC, her position includes being a coordinator and scientific personnel in several EU projects targeted at education, research, development and implementation and being faculty in IAAC educational programs. She developed several experimental projects related to the integration of living systems in urban environments through the use of advanced technologies for design and fabrication. The projects have been exhibited in international events such as the Venice Biennale and integrated in real environments such as public spaces in Barcelona.

    "},{"location":"faculty/christian-ernst/","title":"Christian ernst","text":"

    Christian Ernst is a creative technologist with a background in UX design. After finishing degrees at Berlin University of Applied Sciences (HTW), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through his speculative practice he approaches technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. His works and live in Barcelona.

    "},{"location":"faculty/citlali-hernandez/","title":"Citlali hernandez","text":"

    Citlali Hern\u00e1ndez S\u00e1nchez is an Industrial Designer from the Centro de Investigaciones de Dise\u00f1o Industrial (UNAM) and a graduate of the Master's in Digital Arts from Pompeu Fabra University in Barcelona. As an artist, her work explores the relationships between interaction and the moving body, using open technologies that she develops and manufactures herself. Her installations and performances have been presented at various international events and festivals, including the International Symposium of Electronic Arts (ISEA), Ars Electronica Garden Barcelona, Loop Festival, Live Performers Meeting, International Conference on Live Coding (ICLC), JustMad, among others. She collaborated with the digital art association Matics Barcelona (2016-2022) and is actually part of the creative coding studio Axolot.cat where she coordinates and produces cultural projects focused on electronic art and its intersections with critical thinking. Currently, she is preparing her practice based PhD centered on interactive systems, body and identity within contemporary transdisciplinary artistic practices. She also works as a specialist in design, digital fabrication, and interactive systems instructor at different academic institutions, applying these principles to design and the arts.

    "},{"location":"faculty/cristian-rizzuti/","title":"Cristian rizzuti","text":"

    Cristian Rizzuti is an interactive media artist working in Barcelona. Graduating in Visual and Multimedia Art, Cristian has achieved an M-IA Master course at IUAV University of Venice focusing on interactive immersive environments.

    After his studies, Cristian has presented his works in major events and locations in Europe, such as ZKM museum Karlsruhe, Sonar Barcelona, MAXXI museum Rome, Venice Biennal. Always inspired by Science and mathematics, Cristian has focused his personal investigation on the role of human perception and the definition of synesthetic spaces and emotional sounds connected to the body. Being inspired by digital arts, live media and interactive experiments, Cristian\u2019s works can be described as light sculpture installations.

    "},{"location":"faculty/davide-rovera/","title":"Davide rovera","text":"

    Davide Rovera is an Entrepreneurship Lecturer and Startup Mentor, with international experience in the consulting and industrial industries as well as the b2b SaaS and growth spaces.

    Davide is a Lecturer at the Department of Strategy and General Management at Esade Business School, where he teaches Entrepreneurship and Product Management courses both at the undergrad and graduate level. He is the co-founder and Manager of eWorks, Esade\u2019s venture creation program, which provides support to students and recent graduates working on the creation of high growth companies. He\u2019s an adjunct Professor of Entrepreneurship for IAAC and Porto Business School, and an Advisor to Feat Ventures and Fondazione CRT.

    From 2017 to 2019 he collaborated with Fusion Point, a project created in partnership between Esade, UPC (Polytechnic University of Catalunya) and IED (Istituto Europeo di Design) and part of the Design Factory Global Network. He has been part of the founding team of Fusion Point, then covered the role of Industry Collaboration Manager.

    Davide is particularly interested in supporting early stage ventures, especially at the intersection between technology, design and business with a particular focus on AI, Education and Web3. He is an investor and advisor to multiple early stage startups in different industries.

    Davide is a volunteer for the Startup Africa Roadtrip program, supporting subsaharan African entrepreneurs.

    Before joining Esade, he worked as a Consultant in the Business Development and Special Projects area of CNH Industrial, one of the world\u2019s largest capital goods companies. He acquired international startup experience by leading the US Business Development efforts in San Francisco for an Italian startup, Vivocha and co-created an incubator for web 2.0 projects, Treatabit.

    He holds a M.Sc. in Industrial Engineering and Management from Politecnico di Torino (Italy) and completed his studies at RWTH Aachen (Germany) and Kent University (UK).

    "},{"location":"faculty/fiona-demeur/","title":"Fiona demeur","text":"

    Fiona Demeur is an architectural designer with a passion for designing and working with nature to find architectural solutions for the city. She is currently working in the EU Project\u2019s Department as a researcher and managing the Erasmus+ Programmes including Urban Shift.

    After completing the Master in Advanced Architecture 02 at IAAC where she developed her thesis on food circularity, she has been involved with two start-ups. The first, eiria, a start-up developed here at IAAC during the BUILDs Programme and formerly known as aeroSQAIR, and secondly add.apt, a start-up based in Lagos, Nigeria formed by IAAC alumni. Both start-ups have been focusing on merging sustainable solutions with technological strategies.

    "},{"location":"faculty/gabriele-jureviciute/","title":"Gabriele jureviciute","text":"

    Gabriele Jureviciute is a Lithuanian architect with a Master\u2019s Degree in Advanced Architecture from the Institute for Advanced Architecture of Catalonia (IAAC). She is currently working as the academic coordinator of the Master in Advanced Architecture (MAA01) at IAAC, a faculty member of the Advanced Manufacturing Thesis Cluster and the Fab.AR (Manual Fabrication Assisted with Augmented Reality) Seminar.

    Gabriele\u2019s professional interests include sustainable and responsive architecture, digital fabrication, and material circularity. Her master thesis project developed in 2018/19 at IAAC was based on the topic \u201cPlastic Emergency Architecture: Creating low-cost, accessible architecture from waste material, improving liveability in areas affected by mismanaged plastic waste\u201d. The project has been exhibited during the events such as Barcelona Building Construmat 2019 and Architects@Work Madrid 2019. Moreover, it has been developed further during the Residency program at Autodesk Build Space in Boston.

    Before coming to IAAC Gabriele has been working as an architect in Lithuania and Portugal. Additionally, between 2015 and 2018, she was involved in many events related with the European Architecture Students Assembly (EASA) as an organiser, tutor, and national contact.

    "},{"location":"faculty/gerard-valls/","title":"Gerard valls","text":"

    Experimental Media Artist and Designer who generates hybrid experiences between the physical and digital world combining science and technology with materials, light, sound, and visuals converting physical spaces into atmospheres that provide visitors with unique experiences.

    "},{"location":"faculty/guillem-camprodon/","title":"Guillem camprodon","text":"

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    "},{"location":"faculty/holon/","title":"Holon","text":"

    Holon emerged in 2014 as a proposal from the design community to what we see is humanity in transition.

    From non-profit cooperatives, associations, and foundations transforming sectors such as housing or energy, to local SMEs exploring the circular economy, to programs of the United Nations working on eco-innovation or international corporations defining how sustainability fits companies of their size. We exist to help these organizations become the new normal through design. We work to align their organizational goals with the needs of the people they serve and their social and environmental context. From experiences to the ecosystem, we shape the everyday life of transitions.

    "},{"location":"faculty/jana-tothill/","title":"Jana tothill","text":"

    As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.

    "},{"location":"faculty/jessica-guy/","title":"Jessica guy","text":"

    Jessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW.

    "},{"location":"faculty/jonathan-minchin/","title":"Jonathan minchin","text":"

    Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.

    In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.

    He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.

    Jonathan has also worked on the on the DIYBio Barcelona project.

    "},{"location":"faculty/josep-marti/","title":"Josep marti","text":"

    Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.

    "},{"location":"faculty/kevin-matar/","title":"Kevin matar","text":"

    Kevin Matar is an architect, urbanist and environmentalist. He studied at l\u2019Acad\u00e9mie Libanaise des Beaux-Arts in Beirut, then did his Master specialisation in Advanced Ecological Buildings & Biocities from the Institute for Advanced Architecture of Catalonia in Barcelona. Moreover, he did research on waste from construction, natural materials and mycelium and as an activist worked on environmental projects with NGOs, communities and companies in Lebanon.

    Based in Barcelona now, he is the coordinator of the Master in Advanced Architecture second year programme and the CIEE programme at IAAC.

    Kevin was part of the team that started theOtherDada\u2018s expansion from architecture into Urban Afforestation, dedicating his time into what started out as pro-bono side projects and quickly became an integral part of tOD\u2019s business model.

    Kevin has been a member of Recycle Lebanon since 2017 working on campaigns like \u201cBreak free from plastic\u201d in the dive into action program. In 2021, he was the data outreach consultant in Regenerate Hub. Most recently, he is the lead architect of Terrapods green fab-lab in Lebanon.

    "},{"location":"faculty/kristina-andersen/","title":"Kristina andersen","text":"

    Kristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown?

    Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019.

    "},{"location":"faculty/laura-benitez/","title":"Laura benitez","text":"

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    "},{"location":"faculty/lina-pautista/","title":"Lina pautista","text":"

    Lina Bautista studied music composition in Bogot\u00e1, Colombia, and completed her studies in composition and new technologies, Interactive Musical System Design, and Sound Art in Barcelona. With her musical project Linalab, she has produced several albums and performed on stages worldwide. She is a member of various collectives such as Toplap Barcelona, Familiar DIY and Axolot.cat Collective. She is also affiliated with music labels such as Synth Vicious and Aloud Music, and she teaches at several universities in Barcelona. Lina Bautista has been involved in the management of five European projects (Creative Europe, Erasmus+). She co-directed the Creative Europe-funded project \"on-the-fly\" and was part of the organizing committee at the International Conference on Live Coding in Utrecht 2023.

    "},{"location":"faculty/lucas-pena/","title":"Lucas pena","text":"

    Lucas Lorenzo Pe\u00f1a is an engineer, UX designer, and researcher who holds two Bachelor degrees in Computer Science and Cybercrime, and two Masters Degrees in Interactive Applications and Cognitive Science & Interactive Media. He is currently focused on researching the social aspects of intelligent agents (social neuroscience, multi-agent simulations, and embodied cognition), and how it relates to symbiotic social decision making between human and artificial intelligence.

    "},{"location":"faculty/manuela-reyes/","title":"Manuela reyes","text":"

    Manuela Reyes is a Colombian designer. Her work as an art director includes creating visual identities, photography, data visualisation, web, and spatial design for Fab Lab Barcelona and Fab City projects. Her interest is to portray complex and dense information in captivating graphical and physical form. Manuela owns a BA in Product and Service design focused on sustainability from IED Milano and a Master\u2019s in Art Direction and Communication Strategy from Elisava.

    "},{"location":"faculty/mariana-quintero/","title":"Mariana quintero","text":"

    Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.

    "},{"location":"faculty/mariano-gomez-luque/","title":"Mariano gomez luque","text":"

    Mariano Gomez-Luque is the director of the Urban Sciences Lab at the Institute for Advanced Architecture of Catalonia (IAAC), co-director of FORMA, an office for general architecture based in C\u00f3rdoba, Argentina, and an affiliated researcher at the Urban Theory Lab in the University of Chicago. His research explores the intersections among the design disciplines, critical urban theory, and science fiction studies, with an emphasis on the status and potential of architectural production under conditions of planetary urbanization. Mariano holds a Doctor of Design (2019) and a Master of Architecture (2013) from Harvard GSD.

    "},{"location":"faculty/mario-santamaria/","title":"Mario santamaria","text":"

    The artistic practice of Mario Santamar\u00eda (Burgos, Spain, 1985) studies the phenomenon of the contemporary observer, paying attention to two processes, the representational practices and the machines vision or mediation. Using different tactics such as appropiation, remake or assembly, his work involves different fields like the conflict, the memory, the virtuality or the surveillance. He has been a resident artist at Hangar (Barcelona, 2015), Kunststiftung Baden-W\u00fcrttemberg (Stuttgart, Germany, 2015) and Flax Art Studios (Belfast, Northern Ireland, 2014), among others. At CCCB he is a regular contributor to the The Influencers festival where he has developed projects such as Internet Yami-Ichi (2016, 2017) or Barcelona Internet Tour (2018).

    "},{"location":"faculty/markel-cormenzana/","title":"Markel cormenzana","text":"

    Markel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN.

    "},{"location":"faculty/mathilde-marengo/","title":"Mathilde marengo","text":"

    Mathilde Marengo is an Australian \u2013 French \u2013 Italian Architect, with a Ph.D. in Urbanism, whose research focuses on the Contemporary Urban Phenomenon, its integration with technology, and its implications on the future of our planet. Within today\u2019s critical environmental, social and economic framework, she investigates the responsibility of designers in answering these challenges through circular and metabolic design.

    She is Head of Studies, Faculty and Ph.D. Supervisor at the Institute for Advanced Architecture of Catalonia\u2019s Advanced Architecture Group (AAG), an interdisciplinary research group investigating emerging technologies of information, interaction and manufacturing for the design and transformation of the cities, buildings and public spaces. Within this context, Mathilde researches, designs and experiments with innovative educational formats based on holistic, multi-disciplinary and multi-scalar design approaches, oriented towards materialization, within the AAG agenda of redefining the paradigm of design education in the Information and Experience Age.

    Her investigation is also actuated through her role in several National and EU-funded research projects, among these Innochain, Knowledge Alliance for Advanced Urbanism, BUILD Solutions, Active Public Space, Creative Food Cycles, and more. Her work has been published internationally, as well as exhibited, among others: Venice Biennale, Shenzhen Bi-City Biennale, Beijing Design Week, MAXXI Rome.

    "},{"location":"faculty/merce-rua/","title":"Merce rua","text":"

    Merc\u00e8 Rua Farges is a researcher and design strategist at Holon.cat. With a multidisciplinary profile, at the crossroads between the social sciences, design, and the performing arts, she works to train and accompany organizations in their efforts to prosper by favoring a positive impact on society and the environment. Her passion is bringing people and teams together to bring out their collective intelligence and alignment to drive change.

    "},{"location":"faculty/mikel-llobera/","title":"Mikel llobera","text":"

    Born in Barcelona in 1995, Mikel has been doing art, graphic design and programming for video games and cinema until he discovered the amazing world of digital fabrication, the OpenSource community and makers to be related to different processes and characters of the sector. Until October 2021 he has been working as Manager of Fablab Barcelona, organising different things around the lab, including workshops, taking care of the machines, doing the necessary maintenance and teaching students not only how to use them but also how to become \"makers\". He has also been developing projects to empower people and communities to have access to technology in the most open way. When asked what he liked most about Fablab Barcelona he answers without a doubt: \"Doing things\" but \"Doing open things\". Since he left Fab Lab Barcelona in October 2021, he has been opening a new studio in Barcelona, called Facto, located in the Gr\u00e0cia neighbourhood, where he has his own workshop and workspace for the development of projects, among which he is founding a design brand that works with recycled plastics.

    "},{"location":"faculty/milena-calvo/","title":"Milena calvo","text":"

    Milena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency.

    "},{"location":"faculty/nico-schouten/","title":"Nico schouten","text":"

    Nico Schouten joins Metabolic as the team lead of the Built Environment team. He focuses on the implementation of circular principles and systems-thinking in building projects. He works with architects to create clear frameworks on how to design and realise the circular buildings of the future.

    While undertaking a Masters in Architecture at the faculty of Architecture and the Built environment at the TU Delft, Nico became interested in using what he was learning to build a more sustainable world. This led him to further research the concept of systems thinking, and how to implement circular strategies in his designs.

    Nico has worked on a wide range of building projects, focused on urban natural ecologies, waste systems, renewable energy, and happy and healthy communities in different geographies.

    His background as an architect, coupled with his experience in collaborative urban design processes and systems thinking, allows him to integrate knowledge on ecological impacts with creative solutions that engage novel technologies and are sensitive to social issues.

    "},{"location":"faculty/nikol-kirova/","title":"Nikol kirova","text":"

    Nikol Kirova is an interdisciplinary Bulgarian architect with an educational background in interior design, urban planning, and advanced architecture. Currently, Nikol is a teaching assistant and a researcher at IAAC, developing her Ph.D. with a focus of her research is the integration of material innovation in design and architecture, as part of the IAAC-SWIN offshore Ph.D. program, developed with the Swinburne University of Technology.

    The common feature of her work is the search for alternative solutions for optimized construction, material informed design, and spatial communication. Her research interest lies in investigating how materiality in architecture and construction can be reestablished and propose a better communication between the built environment and its inhabitants.

    For a couple of years Nikol was developing Synapse, a smart material system for real-time urban flow data collection toward responsive environments and informed decision making. The novel research was awarded with the Digital Matter and Intelligent Construction and the Artificially and Materially Intelligent Architecture excellence awards in 2018 and 2019.

    "},{"location":"faculty/nuria-conde/","title":"Nuria conde","text":"

    Nuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain.

    "},{"location":"faculty/olga-trevisan/","title":"Olga trevisan","text":"

    Olga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona.

    "},{"location":"faculty/oscar-gonzalez/","title":"Oscar gonzalez","text":"

    \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.

    "},{"location":"faculty/oscar-tomico/","title":"Oscar tomico","text":"

    Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.

    "},{"location":"faculty/pablo-ros/","title":"Pablo ros","text":"

    Pablo Ros graduated as a Phd architect at ETSAB. He received his Post Professional Master of Science in Advanced Architectural Design (MSAAD) from the GSAPP at Columbia University in New York. After concluding the Advanced Architectural Research Program (AAR) at Columbia University.

    He is the recipient of the Arquia-Fundaci\u00f3n de Arquitectos\u00b403, La Caixa 09, Gatsby Arts Foundation\u00b412 and Kinne\u00b412 grants. He has worked for different international practices, most notably Cloud 9 and Foreign Office Architects (FOA). He is Founder of Scanarq and multidisciplinar Ros+Falguera Architectural Office. His work has been awarded by the Mies Van der Rohe, FAD and Think-Space Prizes, amongst others.

    Combining academic and professional experience he has been previously teaching at the Architectural Association of London, GSAPP Columbia University and Barnard College of New York.

    "},{"location":"faculty/pablo-zuloaga/","title":"Pablo zuloaga","text":"

    Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.

    Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.

    "},{"location":"faculty/pau-artigas/","title":"Pau artigas","text":"

    Pau Artigas is an Interactive Web Developer at Taller Estampa. Estampa is a collective of programmers, filmmakers and researchers, with a practice based on a critical and archaeological approach to audiovisual and digital technologies. Since 2017 they have developed an important amount of work focused on the uses and ideologies of AI, an interest that started with a project programmatically entitled The Bad Pupil. Critical pedagogy for Artificial Intelligences (2017-2018).

    "},{"location":"faculty/petra-garajova/","title":"Petra garajova","text":"

    Petra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022.

    "},{"location":"faculty/pietro-rustici/","title":"Pietro rustici","text":"

    Pietro Rustici is a computer scientist with a background in robotics and design. After finishing degrees at Delft University of Technology (TU), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through the speculative practice his approach technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. He works and live in Barcelona.

    "},{"location":"faculty/ramon-sanguesa/","title":"Ramon sanguesa","text":"

    Ramon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university.

    "},{"location":"faculty/roger-guilemany/","title":"Roger guilemany","text":"

    Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.

    "},{"location":"faculty/sally-bourdon/","title":"Sally bourdon","text":"

    Sally is a multi-disciplinary professional whose background includes biology; ecological economics; teaching, marketing, communications and events both in the USA and Spain. She uses her diverse background and a transecofeminist perspective to support the creation of a just present based on citizen-centred societies and economies that produce locally and connect globally, particularly around sustainable food systems and social & environmental justice. She is passionate about making information accessible to people of all backgrounds and equipping citizens with the tools to participate in creating the world around them. Currently, Sally is an action researcher at Fab Lab Barcelona. Most recently, she was project manager for the first phase of Food Tech 3.0, one of nine Accelerator Labs for the H2020 EU project FoodSHIFT 2030. The Accelerator Lab promotes a new generation of food technology that is open, equitable, sustainable and citizen-centred. Her past work includes researching food deserts, creating multi-actor local food dialogues, supporting school garden activities, and assessing the holistic sustainability of rooftop garden spaces.

    "},{"location":"faculty/santiago-fuentemilla/","title":"Santiago fuentemilla","text":"

    Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).

    "},{"location":"faculty/tomas-diez/","title":"Tomas diez","text":"

    Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.

    Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.

    "},{"location":"glossary/","title":"Glossary","text":"Glossary

    A unique lexicon

    Every emerging field brings forth a unique lexicon and set of definitions, underscoring the vital need for an open-contributed glossary to facilitate effective communication and collaboration within the program.

    "},{"location":"glossary/#collaborative-glossary-of-terms","title":"Collaborative Glossary of Terms","text":"1st, 2nd and 3rd person perspective:

    There are different approaches to relate to the socio-technical system object of study. 3rd person perspective relates to gathering information without getting involved, and a 2nd person perspective is about designing with a sample of the target group. In a 1st person perspective, the designer is part of a system within the existing social structures.

    Alternative present:

    Alternative presents give designers the key to opening escape routes to the present continuities, offering space to radically imagine discontinuities that would offer different outcomes in favor of more optimistic future scenarios than the ones we are being presented as the most plausible results of our current business-as-usual practices.

    Autobiographical design:

    The designer uses his or her own experience and position as part of its design research as data input. (Neustaedter, C. and Sengers, P. (2012) Autobiographical design: what you can learn from designing for yourself. interactions 19, 6 (November + December 2012), 28\u201333.)

    Autoethnography:

    Understood as a qualitative research method aims to describe and systematically analyze personal experience to understand cultural context.

    Boundaries:

    Situational aspect in relation to the community. It is a shared notion. How can \u201cwe\" speculate? (question who is \u201cwe\"?). What could we do? What other things can be done? What are the other possibilities? What propositions can we offer?

    Co-shaping:

    Co-shaping relates to how technology transforms human relations and at same time human relations transform technology (Verbeek, P. P. (2006)).

    Design Biographies:

    The designers\u2019 collection of design objects and the marks they leave in the world (Wakkary, R. (2021). Things We Could Design. MIT Press).

    Design intervention:

    The action of deploying prototypes (physical, digital, ideas, methodologies) in the real world in order to explore and trigger actions in humans and non-humans.

    Design space:

    A physical or digital collection of experiments, reference objects, projects, products or materials visualised in a 2d-form in a meaningful way. It can integrate prototypes and projects developed previously, as well as other forms of information.

    Drivers:

    External sociological forces that have led to its creation (a recession, a growing need to re-evaluate our sense of community, ...)

    Futures Scouting:

    It relates to research in the present, through indicators and past experiences, to imagine and develop future scenarios that could become.

    Materializing morality:

    Design ethics and technological mediation. (Science, Technology, & Human Values, 31(3), 361-380).

    Networks:

    Quality of relationships between actors. How can these different positions co-exist and be generative of new collaborative \u201cwe\" discussions?

    New-normals:

    A new normal is a previously unfamiliar situation that, for different reasons, has become common in the present.

    Positionality:

    How do I make sense of things? From my position, what tactic will be empowering? Transparency? Being opaque and deliberately confusing?

    Reflective practitioner:

    It describes the practice of a designer shifting positions though the design process, and asking \u201cwhat if?\u201d to recognise implications from his/her ongoing exploration (Schon, D. A. (1983)).

    Self-Reflexivity:

    denotes both self reflection and introspection, being aware of one\u2019s own subjectivity, and its influence on a specific situation.

    Situated practices:

    practices that are situated in a particular and local position, relative to what is known and to other practices (drawn from Haraway 1988). Haraway\u2019s (1988) \u2018Situated Knowledges\u2019.

    Socio-technical systems:

    \u201cSocio-cultural\" and \u201ctechnical\" systems together create our socio-technical environment. Within these networks, technology and society coexist in an intertwined, hybrid form.

    The reflective practitioner:

    How professionals think in action. (New York: Basic Books. ISBN 978-0465068746).

    Ways of Drifting:

    Drifting refers to the process of finding alternative design opportunities for one\u2019s work through feeling, sensing, embodying and making.

    Weak Signals:

    Early indicators of change that have the potential to trigger major events in the future.

    "},{"location":"meta/","title":"Index","text":"

    index.md

    "},{"location":"meta/#google-drive-test","title":"Google Drive Test","text":""},{"location":"meta/#grid","title":"Grid","text":"
    <gdf-embed folderID=\"1VBUDjRc_W7-yuwA-3etdgqthcEW-XMGR\" render=\"grid\">\n</gdf-embed>\n
    "},{"location":"meta/#list","title":"List","text":"
    <gdf-embed folderID=\"1VBUDjRc_W7-yuwA-3etdgqthcEW-XMGR\" render=\"list\">\n</gdf-embed>\n
    "},{"location":"student-websites/","title":"Student Websites","text":"

    Academic Year 2022-23

    Academic Year 2021-22

    Academic Year 2020-21

    Academic Year 2019-20

    Academic Year 2018-19

    "},{"location":"student-websites/2018-19/","title":"Students 2018-19","text":"
    • Adriana Tamargo Iturri

    • Jessica Guy

    • Alexandre Acsensi Valiente

    • Nicol\u00e1s Viollier

    • Thomas Barnes

    • Julia Danae Bertolaso

    • Aleksandra \u0141ukaszewska

    • G\u00e1bor L\u00e1szlo M\u00e1ndoki

    • Julia Quiroga

    • Maite Villar Latasa

    • Ilja Aleksandar Pani\u0107

    • Saira Raza

    • Emily Whyman

    • Silvia Matilde Ferrari Boneschi

    • Nhu Tram Veronica Tran

    • Gabriela Martinez Pinheiro

    • Oliver Juggins

    • Rutvij Pathak

    • F\u00edfa J\u00f3nsd\u00f3ttir

    • Ryota Kamio

    • Vasiliki Simitopoulou

    • Barbara Drozdek

    • Katherine Stephania Vegas Garcia

    • Laura \u00c1lvarez Florez

    • Vesa Gashi

    "},{"location":"student-websites/2019-20/","title":"Students 2019-20","text":"
    • Adel Sarvary

    • Alessio Boggero

    • Andrea Bertran L\u00f3pez

    • Anisa Isaeva

    • Caroline Rudd

    • Cesar Rodriguez

    • Ching-Chia Renn

    • Elsa Maria Gardu\u00f1o Leyva

    • Georgia Restou

    • Hala Amer Adeeb Alzawaydeh

    • Isa\u00fal Garc\u00eda

    • Juanita Pardo

    • Laura Freixas Conde

    • Mads N\u00f8rskov Thomsen

    • Magdalena Mojsiejuk

    • Maria Dafni Gerodimou

    • Mitalee Parikh

    • Natalia Barankova

    • Pablo Zuloaga

    • Tommaso Salini

    • Wongsathon Choonhavan

    • Zoi Tzika

    "},{"location":"student-websites/2020-21/","title":"Students 2020-21","text":"
    • Alejandra Tothill Calvo

    • Anais Bouvet

    • Bothaina Rafaa A Alamri

    • Cl\u00e9ment Luc Rames

    • David Wyss

    • Guilherme Le\u00e3o Duque Sim\u00f5es

    • In\u00e9s Macarena Burdiles Araneda

    • Jasmine Boerner- Holman

    • Jean-Luc Pierite

    • Jose Antonio Uribe

    • Jos\u00e9 Francisco Flores Carre\u00f1o

    • Josefina Maria Nano

    • Krzysztof Wronski

    • Mark Sztripszky

    • Morgane Sha\u2019ban

    • Pietro Rustici

    • Rita Veronica Amparo Agreda de Pazos

    • Roger Guilemany Casas

    • Sergio Men\u00e9ndez Mart\u00ednez

    "},{"location":"student-websites/2021-22/","title":"Students 2021-22","text":"
    • Angel Cho

    • Anna Mestres Casadesus

    • Audrey Belliot

    • Busisiwe Nicholine Mgwenya

    • Christian Maximilan Ernst

    • D\u00eddac Torrent Mart\u00ednez

    • Fiorella Milagros Jaramillo Garcia

    • Georges Hanna

    • Gerda Meleschkin

    • Joaqu\u00edn Rosas Sotomayor

    • Jos\u00e9 Hirmas Stark

    • Julia Steketee

    • Kailey Alyssa Nieves Algarin

    • Marina Lermant

    • Mariana Ponde Dhelomme

    • Nikita Bandarevich

    • Paula Renata Bustos Reyes

    • Philippa Formosa

    • Roberto Andr\u00e9s Broce Sealy

    • Roelof Jan Ruben De Haan

    • Tatiana Marie Butts

    • Borb\u00e1la Moravcsik

    • Emilio Santiago Smith P\u00e9rez

    • Paula Del Rio Arteaga

    • Vikrant Mishra

    • Aparna Pallod

    • Jeremy Paradie

    • Andrea Arranz S\u00e1nchez

    • Rei Matsuoka (terauchi)

    "},{"location":"student-websites/2022-23/","title":"Students 2022-23","text":"
    • Ahmed Yakout

    • Amanda Jarvis

    • Ariel Ignacio Ariel Ignacio

    • \u00c7a\u011fsun Acemoglu

    • Carolina Mendes Amaro de Almeida

    • Dhriti Sandeep Dhoka

    • Eric Antonio Heinemann Bauer

    • Fanny Josephine Jonasdotter Bourghardt

    • Jimena Lucia Salinas Groppo

    • Jordan Hodges

    • June Bascaran Bilbao

    • Korbinian Leo Clemens Nida-R\u00fcmelin

    • Marc Par\u00e9s Fabrellas

    • Maria Claudia Bertoletti

    • Mariana Ponde Dhelomme

    • Marielle Wall

    • Myrto-Eirini Pappa

    • Paige Perillat-Piratoine

    • Qianyin Du

    • Ramiro Arga\u00f1araz

    • Samantha Piercy

    • Seher Krishna

    • Semih \u00c7a\u011flar Alkan

    • Stella Dikmans

    • Wen Qian Chua

    "}]} \ No newline at end of file +{"config":{"lang":["en"],"separator":"[\\s\\-]+","pipeline":["stopWordFilter"]},"docs":[{"location":"2023-24/","title":"The Design for Emergent Futures Approach","text":"The Design for Emergent Futures Approach

    Welcome to the MDEF Library where you will find all the detailed information for MDEF program. You can check back as new course information becomes available.

    If you need to consult general program information, you can see the program booklet.

    On this website you will find syllabi, reading lists, schedules, and faculty details, among other resources.

    "},{"location":"2023-24/#program-overview","title":"Program overview","text":"

    MDEF is both a theoretical and practical Master. It evolves the practice of design beyond objects, aesthetics, form finding and pure speculation through a unique hands-on-learning approach. Our method uses practical design processes to investigate complex systemic problems and proposes city-scale interventions to approach large-scale challenges.

    The master has four pillars: Exploration, Instrumentation, Reflection and Application. These provide a structure for students' own personal and professional exploration and build the strategic vision and flexible skill set to design in uncertain times.

    Students develop their technical capabilities through the global Fab Academy program. This program equips students with working knowledge across the multiple disciplines of a Fab Lab from coding to digital fabrication. By the end of the Master students will be competent in a range of maker skills which they can apply to their final projects. At the same time, MDEF asks students to critically engage with the fields of speculation and foresight studies; they assess the role of disruptive technologies such as digital fabrication, blockchain, synthetic biology, Artificial Intelligence in the current transformation of society. Critically analysing our today helps students design for the futures that are emerging.

    The practical and theoretical aspects of the Master are combined to develop a portfolio of strategies, reflections and prototypes as well as a final project. Investigation is situated in Barcelona city, where students can collaborate with local stakeholders to apply their knowledge to human centered needs. The final project is a \u2018design intervention', that is, a solution or response in the form of a product, platform or deployment. Working on hyperlocal interventions gives students a tangible design output that responds to a trend that is emerging at a global level and the potential impact of technology in business, education, society and culture.

    Previous graduates of MDEF have proceeded to work in the subjects in which they specialised during the master. Specialist subjects ranged greatly \u2013 from understanding democratic governance and trust; questioning our food systems and how they will look in the future; new material development through synthetic biology; training fungi to consume chemical composites amongst many other varied topics facilitated by the unique environment created by the Master and Faculty.

    The Master in Design for Emergent Futures approach has been developed out of the Exploring Emergent Futures platform at the Royal College of Art, London, a program developed by James Tooze and Tomas Diez since 2015. MDEF is dedicated to scaling up the impact of maker practices and reimaging how design can be central to enacting a paradigm shift towards preferred plural futures.

    "},{"location":"2023-24/#tracks","title":"Tracks","text":"

    The Master is structured around four conceptual dimensions: Exploration, Instrumentation, Reflection and Application.

    These four tracks provide designers with the strategic vision and tools to work at multiple scales in the real world. The theoretical and practical content in the program recognises and explores the possibilities of disruptive technologies: digital fabrication, blockchain, synthetic biology, Artificial Intelligence and others.

    Instrumentation

    Students learn a modular set of maker skills and tools and how these can be used in the design process to translate their ideas into prototypes and prototypes into products. Skills include coding, digital fabrication, hardware design, synthetic biology, and computational thinking.

    Exploration

    Students are exposed to a set of technologies and sociocultural phenomena that have the capacity to disrupt our present understanding of society, industry and the economy. Technologies include Artificial Intelligence, Blockchain and Distributed Ledger Technologies.

    Reflection

    Students are supported through individual and group reflection sessions to develop their own identity and skill set, knowledge and attitude as designers. A series of presentations and visits from key professionals helps make students aware about how their thinking, making, interests and values differ from others.

    Application

    Students create design responses to explore their curiosities through innovation. They are encouraged to be creative and follow a culture of making where prototyping acts as a generator of knowledge and experimentation is crucial for problem solving.

    "},{"location":"2023-24/#recommendations","title":"Recommendations","text":"

    Be supportive.

    Encourage and support your fellow students. No one here is looking for your criticism, cynicism, advice, or judgment. (We can get those things on the rest of the Internet).

    Share generously.

    Your stories and experiences may be exactly what another student needs to hear today to solve a problem or seize an opportunity.

    Be constructive.

    We're here to push each other forward and lift each other up. Find ways to help each other think bigger, reframe challenges, and stay curious.

    Don't spam, promote, or troll.

    The program exists to help you learn. It's not a place to spam, promote, or bully anyone else.

    Keep an open mind.

    Yep, this isn't your average University course - you wouldn't be here if it was. You are encouraged at all times to keep your mind open and flexible. Embrace change, embrace the unusual - and trust the process.

    "},{"location":"2023-24/students/","title":"Students","text":"Manuja Agnohotri Nicol\u00f2 Baldi Flora Rose Elise Berkowitz Vania Belen Bisbal Villacorta Everardo Castro Torres Jorge De la Mora Qianyin Du Anthuanet Falcon Quispe Anna Fedele Francisca Herrera Carlotta Alberta Hylkema Oliver Lloyd Ana Lozano Emmanuel Pangilinan Sophie Marandon Jorge Mu\u00f1oz Mihnea Nicolae Patrascu Dhrishya Ramadass Carmen Robres de Veciana Marius Schairer N\u00faria Valsells Albert Vila Caglar Alkan (MDEF2) See student websites from previous years"},{"location":"2023-24/year-1/","title":"Year 1","text":"Year 1

    The Master in Design for Emergent Futures is organized into three terms: Oct-Dec, Jan-Mar, Apr-Jun. Each term includes design studios, seminars and expert masterclasses. A research trip is also offered by the master, previous trips have been to Shenzhen, China and Cuba.

    Design Studio sessions are central to the program. They focus on real world experimentation and socio-technical development. During the year, students develop technical, aesthetic and conceptual skills by working on real-life scenarios. Design studios encourage students to be creative and innovative.

    Seminars delve into specific domains of knowledge and are delivered by relevant expert practitioners and scholars. Throughout the academic year, international experts from the fields of design and emergent technologies, including speculative futures, futurology and speculative design, contribute to the program as guest lecturers.

    Fab Academy is a distributed educational model directed by Neil Gershenfeld of MIT\u2019s Center For Bits and Atoms and based on MIT\u2019s rapid prototyping course, MAS 863: How to Make (Almost) Anything. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources.

    "},{"location":"2023-24/year-1/#modules-by-track","title":"Modules by Track","text":"Exploration
    • Curating the MDEFestival
    • The Atlas of Weak Signals
    • Designing with Collective Intelligence
    • Measuring the world
    • Designing with Extended Intelligence
    • Extended Intelligences
    • Agriculture Zero
    • Biology Zero
    Reflection
    • Critical Transfeminist Design
    • Design Ethics
    • Communicating Ideas
    • Future Talks (Guests)
    • Designing in a State of Climate Emergency
    • Design With Others
    • Documenting Design
    • Atlas of Weak Signals
    • Living with Your Own Ideas
    Instrumentation
    • Digital Prototyping For Design
    • The Machine Paradox
    Application
    • Design Studio 03
    • Design Studio 02
    • Design Studio 01
    • Landing
    "},{"location":"2023-24/year-1/calendar/","title":"Calendar","text":""},{"location":"2023-24/year-1/t1/","title":"Term 1","text":""},{"location":"2023-24/year-1/t1/#framing-collective-design-interventions","title":"Framing Collective Design Interventions","text":"

    Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective. Foundational literacies of Open Source Ecosystems and Digital infrastructure, Synthetic Biology, Collective Intelligences and ML technologies and Community Engagement.

    The first term aims to create a solid ground for the students to start developing their projects. Courses and Design Studio work will seek to interlink through mappings, cartographies, experiments, 1st person design activities and prototypes with their personal development plan, in order to propose areas of interest and execute a first collective design intervention at the end of the trimester.

    "},{"location":"2023-24/year-1/t1/agriculture-zero/","title":"Agriculture Zero","text":"Agriculture Zero Exploration Short Course

    Image credit | Jonathan Minchin + Beehives image by \u2018Makery license\u2019

    "},{"location":"2023-24/year-1/t1/agriculture-zero/#syllabus","title":"Syllabus","text":"

    Over the centuries, the agricultural industrial sector has grown to become a force for ecological and climate change. Strategies of landscape development concerning the production of food and material resources is one of the most contested debates of our time. The agriculture Zero short course, examines what emerging techniques are \u2018appropriate\u2019 for climate resilient societies in differing bioregional contexts. Asking how can agricultural land be productive enough for global markets whilst being ecologically regenerative rather than reductive. Practical hands on experience in gardens will offer a unique opportunities for innovation, tacit knowledge of plants and ecosystems will combine with new computational and digital tooling to enhance knowledge and practice.

    Keywords: agroecology, agritech, future farming

    "},{"location":"2023-24/year-1/t1/agriculture-zero/#learning-objectives","title":"Learning Objectives","text":"
    • Develop a basic agronomical knowledge of farming practises, crops and cultivation cycles through differing bioregions and climate zones.
    • Hands on experience with real world farming maintenance tasks and practices, and be able to identify needs and gaps for innovation.
    • Distinguish between agricultural systems, typologies, traditions and scales of industry, to situate these as discourses in wider societal and economic systems.
    • Become familiar with agricultural knowledge bases and resources, online communities of practise and movements locally and globally.
    • Gain a knowledge of current and future farming technology, in the context of digital and ecological transitions.
    "},{"location":"2023-24/year-1/t1/agriculture-zero/#methodological-strategies","title":"Methodological Strategies","text":"
    • Theory Lectures:

      • Agricultural Systems
      • Soils
    • Case Studies:

      • Foraging and data logging the Collserola park
      • Using mobile data loggers
    • Design Workshops:

      • Circular designs for Agro Forestry
    • Practical Workshops:

      • Germination and propagation
      • Soil Analytics
      • Farming
      • Essential Oils

    Team-based learning

    Task 1: Foraging and data logging the Collserola park

    Practical Experience

    Task 2: Germination and propagation / Soil Analytics / Farming / Essential Oils

    Project-based learning / Visual Thinking

    Task 3: Circular Design for Agro Forestry

    "},{"location":"2023-24/year-1/t1/agriculture-zero/#schedule","title":"Schedule","text":"14/1115/1116/11

    10:00h - 12:00h

    Theory - Agricultural Systems and Tools

    Practical - Germination and Propagation

    12:15h - 14:15h

    Workshop - Circular designs for agroforestry

    10:00h - 12:00h

    Valldaura Field Trip

    Practical:

    • Foraging Data logging
    • Soil Sampling

    12:15h - 14:15h

    Valldaura Field Trip

    Practical: Farming

    10:00h - 12:00h

    Theory - Soils

    Practical - Soil Analysis

    12:15h - 14:15h

    Practical

    Elaboration: Soil sampling, Essential oils

    "},{"location":"2023-24/year-1/t1/agriculture-zero/#deliverables","title":"Deliverables","text":"

    Design a planting layout or farming strategy for an Agro Forestry garden that integrates with existing farm to fork or nutrient flow systems within the Barcelona region. Submissions should be described visually in a creative format. This could be delivered in any poster form, examples include flow diagrams, drawn maps, of by site plans or info-graphic.

    "},{"location":"2023-24/year-1/t1/agriculture-zero/#grading-method","title":"Grading Method","text":"

    Grading criteria will be defined by faculty during the module.

    European Credit Transfer and Accumulation System (ECTS)

    1 ECTS

    "},{"location":"2023-24/year-1/t1/agriculture-zero/#additional-resources","title":"Additional Resources","text":"
    • Monboit, G. Feral, Searching for enchantment on the frontiers of rewilding (Allen Lane 2013)
    • Fukuoka, M. (1985). Natural Way of Farming: The Theory and Practice of Green Philosophy.
    • Kimmerer. R. Braiding Sweetgrass: Indigenous Wisdom, Scientific Knowledge, and the Teachings of Plants (Penguin 2020)
    • Colliaux. D. Hannape. P. Minchin. J. Goelzer. S. Computational Agroecology, should we bet the micro farm on it. (Limits 2022)
    • Minchin, J, Ecological interaction : A genetic and phylogeographic framework for growing new innovations (Univ. International Catalunya, 2010)
    • Dollens, D, EcoDialectic Rewilding a Catalan Landscape with Agroforestry, AI and Microbes. Version 2. (Academia.edu)
    • Minchin J. Reflections on development. International Cooperation in a post connected state, Georeferencing for technology transfer (Univ International Catalunya 2010)
    • Quitmeyer, Andrew. \u201cDigital Naturalist Design Guidelines: Theory, Investigation, Development, and Evaluation of a Computational Media Framework to Support Ethological Exploration.\u201d Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition (2017)
    • Bateson, G, Steps To an Ecology of Mind (Univ. Chicago Press, Chicago,1972)
    "},{"location":"2023-24/year-1/t1/agriculture-zero/#faculty","title":"Faculty","text":"Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab Barcelona

    Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.

    In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.

    He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.

    Jonathan has also worked on the on the DIYBio Barcelona project.

    "},{"location":"2023-24/year-1/t1/atlas-of-weak-signals/","title":"Atlas of Weak Signals","text":"Atlas of Weak Signals Reflection Workshop

    Image Credits | AoWS Workshop @ Space10 / Fab Lab Barcelona

    "},{"location":"2023-24/year-1/t1/atlas-of-weak-signals/#syllabus","title":"Syllabus","text":"

    In designing for emergent futures, an Atlas of Weak Signals serves as a visible methodology and structure to situate students, designers and a wide range of professionals from different fields, enabling them to start identifying potential intervention opportunities. It offers immediate keywords for research and experimentation and provides a starter design space to gain confidence and direction on where to begin, allowing for students and faculty to find design and intervention contexts and opportunities.

    A design space is: A navigational tool in the design practice to ground reflection. Visual databases to collect references, projects, materials, prototypes, etc.

    The goal of this first Atlas of Weak Signals week is to give the students a general overview of the signals and toolkit that constitute the ongoing Atlas, a showcase of the research projects developed by former students and research faculty, and finally, a glimpse into a specific context which offers a hyper-local and situated view of some of the possible vectors that the Atlas presents.

    "},{"location":"2023-24/year-1/t1/atlas-of-weak-signals/#schedule","title":"Schedule","text":"

    Total Duration: 6h hours

    Oct 10th & 11th, 2023

    10/1010/11

    Tuesday - Introduction to the Course and the Toolkit

    10:00-13:00h

    Modality: In-Person. Location (TBC)

    An exercise will be given to complete in the afternoon as individual work.

    Assignment

    Wednesday - Weak Signals application / Work on the Multiscalar Design Space

    10:00-13:00h

    Modality: In person, Iaac Classroom

    "},{"location":"2023-24/year-1/t1/atlas-of-weak-signals/#deliverables","title":"Deliverables","text":"

    One post on the personal student website with a reflection regarding their Atlas of weak signal design space. This reflection should include an introspective view concerning the benefits (or not) of the tool provided. High resolution image of their first Multiscalar Design Space.

    "},{"location":"2023-24/year-1/t1/atlas-of-weak-signals/#additional-resources","title":"Additional Resources","text":"

    Diez, T., Tomico, O., & Quintero, M. (2020). Exploring Weak Signals to Design and Prototype for Emergent Futures. Temes de Disseny, 36, 70\u201389.

    O. T., M. Q., & G. E. (2021, June 11). Design Futures Scouting. A First Person Perspective (1PP) approach to futures scouting through making.

    "},{"location":"2023-24/year-1/t1/atlas-of-weak-signals/#grading-method","title":"Grading Method","text":"

    Grading criteria will be defined by faculty during the module.

    European Credit Transfer and Accumulation System (ECTS)

    1 ECTS

    "},{"location":"2023-24/year-1/t1/atlas-of-weak-signals/#faculty","title":"Faculty","text":"Jana Tothill Calvo Design Researcher

    As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.

    "},{"location":"2023-24/year-1/t1/biology-zero/","title":"Biology Zero","text":"Biology Zero Exploration Short Course

    All Photo Credits | Jonathan Minchin, Nuria Conde and graduate MDEF students

    "},{"location":"2023-24/year-1/t1/biology-zero/#syllabus","title":"Syllabus","text":"

    The recent growth of the international DIY-Bio / I-GEM and Bio Hackers networks are born of a motivation to narrow the golf between research conducted in institutional and corporate settings and to redirect the scientific locus back towards citizen scientists. The agenda of democratizing access to the sciences is shared with that of libre software and open source electronics and maker movements. The course will introduce biological design as a creative and transdisciplinary practise that is open to all.

    Access to the means of experimentation for the investigative and applied sciences will not only change the way we understand and describe the world but also bring forth new knowledge, designs and engineering practices. Through the course, researchers will learn how to identify microorganisms, how to take samples and prepare cultivation medias, how to observe microscopic organisms and to design with DNA. Researchers will be introduced to scientific concepts such as sterility, metabolism, genome, synthetic biology, biochemistry and microbiology. Gaining the ability to make creative decisions and construct logical frameworks for study and production in the field of biology.

    Keywords: DIYbio, synthetic biology, biological design

    "},{"location":"2023-24/year-1/t1/biology-zero/#learning-objectives","title":"Learning Objectives","text":"
    • Become familiarized with DIY-Bio communities, online knowledge bases as well as and practical techniques and resources.
    • Gain an understanding of major and relevant biologically driven design principles and how these can be applied practically to real world problems and emergent solutions.
    • Distinguish between research disciplines including biochemistry / molecular biology / material science and Synthetic biology.
    • Attain a capability to differentiate, specify and select relevant researchers and read a scientific papers without misunderstanding. Gain proficiency in making proposals in a general way, based on that research.
    • Being able to follow the scientific methodology applied to experimentation to generate new knowledge. To plan, execute and extract the proper conclusions from an experiment.
    "},{"location":"2023-24/year-1/t1/biology-zero/#schedule","title":"Schedule","text":"07/1108/1109/11

    10:00 - 12:00

    Theory - Synthetic Biology

    Theory - Planetary Wellbeing

    12.15 - 14.15

    Practical - Sampling

    Practical - Making Petris

    10:00 - 12:00

    Theory - Microbiology + Microbiome

    12.15 - 14.15

    Practical - Microscopy

    10:00 - 12:00

    Theory - Cell Building + Genetics

    12.15 - 14.15

    Practical - Designing a GMO

    "},{"location":"2023-24/year-1/t1/biology-zero/#methodological-strategies","title":"Methodological Strategies","text":"

    Theory Lectures:

    • Synthetic Biology / Planetary Wellbeing / Microbiology + Microbiome / Cell Building + Genetics

    Workshops:

    • Designing a Genetically Modified organism

    Practical Experiments:

    • Microbe Cultivation / Cultivation Media / Microscopy

    Case Studies:

    • Selecting and developing a hypothetical practical experiment

    Scientific Methodology:

    • Task 1: Referencing research, designing an experiment.

    Practical Experience:

    • Task 2: Individuals will map out the local micro-biome.
    • Task 3: Small teams of students will work on cultivation medias,
    • Task 4: Individuals will use microscopes to identify organisms.

    Concept Design // Project based Learning:

    • Task 5: Cell Building and Genetics

    Visual Thinking:

    • Task 6: (Homework) Visualize a designed experiment.
    "},{"location":"2023-24/year-1/t1/biology-zero/#deliverables","title":"Deliverables","text":"

    Creatively depict, describe and visualize a \u2018Designed experiment\u2019 that encompasses class concepts, notes and explores the Scientific method and its processes of hypothesizing, developing and testing. The depiction could be in any form of a poster / diagram / info-graphic or any other media. It should creatively depict the impacts of a newly conceived \u2018Genetically Modified Organism\u2019 in the world.

    "},{"location":"2023-24/year-1/t1/biology-zero/#grading-method","title":"Grading Method","text":"

    Grading criteria will be defined by faculty during the module.

    European Credit Transfer and Accumulation System (ECTS)

    1 ECTS

    "},{"location":"2023-24/year-1/t1/biology-zero/#additional-resources","title":"Additional Resources","text":"

    Regenesis : George Church

    TED X Talk : How to convert yourself into a biohacker

    Biohack Academy

    iGEM

    "},{"location":"2023-24/year-1/t1/biology-zero/#faculty","title":"Faculty","text":"Nuria Conde Expert in bioinformatics and co-director of the Complex Systems research group at Universitat Pompeu Fabra

    Nuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain.

    Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab Barcelona

    Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.

    In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.

    He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.

    Jonathan has also worked on the on the DIYBio Barcelona project.

    "},{"location":"2023-24/year-1/t1/design-studio-01/","title":"Design Studio 01","text":"Design Studio 01 Application Course

    Design Dialogues, 2022, Barcelona

    "},{"location":"2023-24/year-1/t1/design-studio-01/#syllabus","title":"Syllabus","text":"

    MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:

    TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.

    TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.

    TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.

    Fab Lab Barcelona (IAAC) & Fab City Foundation

    The first term Design Studio aims to create a solid ground for the students to start developing their projects. Weekly activities will be set to interlink results from the courses like their mappings, cartographies, experiments, 1st person design activities, prototypes, with their personal development plan. In order to propose an area of intervention at the end of the trimester. The Design Studio activities will consist of presentations, group activities, short exercises and personal coaching.

    Keywords: Prototyping, 1st Person Research through Design, Design Space, Documentation and Communication, Design Interventions

    "},{"location":"2023-24/year-1/t1/design-studio-01/#learning-objectives","title":"Learning Objectives","text":"

    The specific goals are the following:

    1. To develop a critical position in the student\u2019s design practice.
    2. Define possible areas of intervention, based on the Atlas of the Week Signals.
    3. Prototype an alpha version of the design space and iterate.
    4. To build personal and collective repositories of resources.
    "},{"location":"2023-24/year-1/t1/design-studio-01/#schedule","title":"Schedule","text":"03/1009/1016/1023/1030/1006/1113/1120/1127/1104/1211/1219/12

    Landing Kick off - What's your purpose

    Goals: This session will be part of the landing week activities. A reflection of where each of us is now and where we would like to be by the end of the program, \"The old me and my new me\".

    Roles of Prototyping in 1PP Research through Design

    Goals: To learn about the different roles of prototyping in design research. Being resilient and resourceful as a professional. Learn about 1PP RTD iterative design interventions methodology.

    Activity 1: From the different roles that prototypes play in design research, reflect which ones you have used in the past and which ones you could include in your practice.

    Activity 2: Bring a random scrap material from home. Use the material to sketch a prototype of another colleague's inquiry.

    Deliverable: Write a post on your website describing your own RtD toolbox based on your vision and identity. Select the main roles of prototyping and other design activities that you want to use based on the context you are in.

    Schedule: Each session will start with a 15-minute check-in round and end with a 45-minute collective reflection space to share experiences and identify collaborative goals.

    Design Studio Reviews

    Areas of interventions in a Multiscalar Design Space. Collaborative design spaces and interventions.

    Goals: To explore and develop forms of aggregative documentation, building collective design spaces.

    Activity: Develop a collective framework to document explorations using the existing digital platforms, build digital maps of resources and opportunities in the design studio.

    Deliverable 1: A collaborative map of projects, resources, news, and opportunities for interventions that can populate your physical working space and a plan on how to share relevant information between all of you on-line.

    Deliverable 2: Carry out different pilot design interventions to understand in an embodied and situated way your design space.

    Schedule: Each session will start with a 15-minute check-in round and end with a 45-minute collective reflection space to share experiences and identify collaborative goals.

    Design Studio Reviews

    Personal narratives, collective storytelling. Forms of 1PP Documentation and Communication.

    Goals: Learn new ways of documenting and communicating. Integrate documentation and communication as part of your daily activities.

    Activity: Reflect on how you are documenting and communicating your process within the courses and the project.

    Deliverable 1: Choose 1 or more roles and formats from the list that was collectively created in class and put them into practice. Write a post with a reflection on the communication strategy that you are devising for the next stages of your project.

    Schedule: Each session will start with a 15-minute check-in round and end with a 45-minute collective reflection space to share experiences and identify collaborative goals.

    Design Studio Reviews

    Collective design intervention: a collective design action with humans and/or non-humans.

    Goals: Situate your collective explorations in context to frame to update your collective design space.

    Activity: Plan your collective design intervention and map the actors and infrastructure you want to involve.

    Task: Execute your first collective design intervention for the next design studio.

    Deliverable: Document the collective design intervention, analyze it and reflect on the findings.

    Schedule: Each session will start with a 15-minute check-in round and end with a 45-minute collective reflection space to share experiences and identify collaborative goals.

    Design Studio Reviews (group)

    Design Dialogues Preparation

    Goals: Create a collective and individual building up plan for the Design Dialogues exhibition.

    Activity: Group dynamic to create themes and groups of projects for the exhibition.

    Deliverable 1: Planning of the exhibition, space allocation and special needs.

    Deliverable 2: Work on the design dialogues deliverables.

    Design Studio Reviews

    Design Dialogues

    Objectives: To present collective areas of intervention and to present the first experiments at a personal and collective level, and in an immediate context. To produce the first group exhibition of the master\u2019s projects.

    Deliverables: A series of prototypes presented in a collective design space and a personal video of no more than 3 minutes (answering the question what is your updated purpose).

    "},{"location":"2023-24/year-1/t1/design-studio-01/#deliverables","title":"Deliverables","text":"

    Deliverables for after the holidays (Submission deadline, January 7th)

    • 5 high resolution images of the highlights of your Design Studio work during the term
    • 1 high resolution image of your personal and collective design space
    • A written document (TBD)

    These are the points we are going to look at for Term 1:

    • Relevance of the project in relation to the weak signals
    • Framing of the opportunity through the Collective Design Space
    • Involvement of the community through the collective interventions
    "},{"location":"2023-24/year-1/t1/design-studio-01/#grading-method","title":"Grading Method","text":"Percentage Description 50% Faculty (including written assignment) 50% Self-Evaluation

    European Credit Transfer and Accumulation System (ECTS)

    12 ECTS

    "},{"location":"2023-24/year-1/t1/design-studio-01/#additional-resources","title":"Additional Resources","text":"

    Desjardins, A., Tomico, O., Lucero, A., Cecchinato, M. E., & Neustaedter, C. (2021). Introduction to the special issue on first-person methods in HCI. ACM Transactions on Computer-Human Interaction (TOCHI), 28(6), 1-12.

    "},{"location":"2023-24/year-1/t1/design-studio-01/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive Director

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    Tomas Diez MDEF Co-Director, Fab City Foundation Executive Director

    Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.

    Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.

    Jana Tothill Calvo Design Researcher

    As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.

    Roger Guilemany Design Researcher and Practitioner

    Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.

    "},{"location":"2023-24/year-1/t1/design-with-others/","title":"Design With Others","text":"Design With Others Reflection Workshop | Seminar | Visits

    A member of Holon facilitating a creative session with cooperative housing community. Both \u201cstudio\u201d and \u201cfield\u201d concepts are reformulated in a design practice that happens within communities.

    "},{"location":"2023-24/year-1/t1/design-with-others/#syllabus-theory","title":"Syllabus - Theory","text":"

    A full week of three hour sessions to kickstart designing with creative communities and engaging with the social body.

    Design practice and the role of the designer has been evolving over time. Evolving from an utilitarian perspective at the service of industry (design over) to the integration of the perspective of the human user and it\u2019s needs (design for) and, later on, it\u2019s integration as an active agent in the design process (design with) the agency and expertise of the designer has been critically put into question generation after generation. Presencing the burst of the user-centered bubble and in the face of various existential risks, along these sessions, we will inquire over our role as designers and experience what it means to design within creative communities with the goal of putting our personal projects and capacities at the service of deep transitions.

    "},{"location":"2023-24/year-1/t1/design-with-others/#learning-objectives","title":"Learning Objectives","text":"

    Students after completion of the course should be able to:

    • Detect, understand and tackle complex issues through design practices
    • Engage with \u201ccreative communities\u201d related to the matters of concern
    • Situate their practice in the field
    • Engage in strategic intervention through prototyping
    • Get familiar and confident facilitating groups of people and processes
    • Widen their perspective of what community engagement means and learn a technique to work and learn from non human entities

    Keywords: Creative communities, strategic intervention, tooling

    "},{"location":"2023-24/year-1/t1/design-with-others/#syllabus-practice","title":"Syllabus - Practice","text":"

    Learning from Fab Lab Barcelona\u2019s projects.

    Those promoting participatory action-research believe that \u2018people have a universal right to participate in the production of knowledge which is a disciplined process of personal and social transformation. In this process, people rupture their existing attitudes of silence, accommodation and passivity, and gain confidence and abilities to alter unjust conditions and structures'. (Paulo Freire, in Smith et al, 1997:xi)

    Fab Lab Barcelona has been involved in many European and local action-research projects with the goal of developing, testing, and implementing alternative and circular strategies towards a (more) locally productive and globally connected city.

    In the practical sections of the Community Engagement seminar, MDEF students will be invited to explore principles, methodologies and tools used by Fab Lab Barcelona team and their impacts in community-based projects. The selected local pilot projects will primarily draw inspiration from two recent European projects, Distributed Design and CENTRINNO, with a keen focus on leveraging Fab Lab Barcelona's extensive expertise in social innovation and community engagement in practice.

    While differing in specific objectives and goals, the selected projects have been aligned with the Fab City principles and share a common objective: both expand the purpose of creativity to transform communities, societies and ecosystems, supporting the development of new approaches to innovation, learning and impacting at the local level, while articulating global efforts.

    Within this context, during the two sessions, students will practice with methods to support social change whilst focussing down on the purpose of engagement. The practical course will be further enriched with thematic topics addressing circular and collaborative manufacturing, co-creation mechanisms, practice-based capacity building and peer-learning. During the two days of activities, students will also have the opportunity to visit and engage with local community-driven initiatives around Barcelona.

    "},{"location":"2023-24/year-1/t1/design-with-others/#learning-objectives_1","title":"Learning Objectives","text":"

    This seminar offers students a comprehensive learning experience in the field of community engagement, social innovation, and collaborative practices. Following a practical approach based on that can be applied to their future projects, by:

    • Understanding alternative and circular strategies aimed at fostering local productivity while maintaining global connectivity.
    • Exploring effective principles to engage with new or existing communities.
    • Having access to tailored tools, methodologies, and other resources discussed in real-world scenarios.
    • Meeting local actors and inspiring initiatives. Students will have the opportunity to visit and engage with local community-driven projects in Poblenou.

    Keywords: Participatory processes, co-creation, community engagement, local production

    "},{"location":"2023-24/year-1/t1/design-with-others/#schedule-theory","title":"Schedule - Theory","text":"Sessions 1 to 4

    WORKSHOP: Design prefigurations around food

    Lead: Markel & Adri\u00e0

    Using food as a proxy for ecological relationships, students will explore how to engage with local creative communities to intervene into complex issues around food and their ramifications. The workshop should result in the identification of a creative community, a reflection around the politics of design in relation to human and non-human actants and the development of an experiment/prototype to intervene into the system in collaboration with \u201ccommunities\u201d.

    Session 1 (Markel):

    • Working frameworks
    • Mapping and sensing food issues and it\u2019s ramifications
    • Inspo lightning talk (to be defined)
    • Approaching a creative community
    • Approaching the homework: planing

    Homework between sessions: \u201cMeeting\u201d creative communities, field research and insight generation.

    Session 2 (Adri\u00e0):

    • Working frameworks
    • Mapping and sensing land issues and it\u2019s ramifications
    • Inspo lightning talk (La Borda and Aqu\u00ed at Coopolis)
    • Approaching a creative community
    • Approaching the homework: planing

    Homework between sessions: \u201cMeeting\u201d creative communities, field research and insight generation.

    Session 3 (Markel):

    • Debriefing encounters
    • Insight generation and community\u2019s approaching strategy
    • First ideas on intervention

    Homework between sessions: Refining insights and community\u2019s approaching strategy

    Session 4 (Adri\u00e0):

    • Debriefing insight and community\u2019s approaching strategy
    • Prototyping approaching strategy and intervention
    "},{"location":"2023-24/year-1/t1/design-with-others/#schedule-practice","title":"Schedule - Practice","text":"Session 1Session 2

    Setting the ground for distributed impact

    From 3pm to 5pm:

    • Introduction to Fab Lab Barcelona\u2019s approach to communities
      • FLB\u2019s Community engagement principles
      • Overall process and strategies
    • Distributed Design - Building new pathways for sustainability in diversity and social justice, engaging civic leaders, makers, (digital) social innovators on societal change and transformation.
      • Lessons learned
      • Legacy, tools and resources

    From 5pm to 7pm: Visiting communities

    • Visit to community-driven organizations

    Local value creation through collaboration

    From 3pm to 5pm:

    • Power versus interest: understanding local contexts
    • CENTRINNO EU project - Exploring industrial historical sites to become new and inclusive hubs of entrepreneurship and creativity while fostering sustainability.
      • Lessons learned
      • Legacy, tools and resources

    From 5pm to 7pm: Visiting communities

    • Visit to community-driven organizations
    "},{"location":"2023-24/year-1/t1/design-with-others/#deliverables","title":"Deliverables","text":""},{"location":"2023-24/year-1/t1/design-with-others/#session-1-to-4-theory","title":"Session 1 to 4 - Theory","text":"

    Students are requested to deliver a final presentation (with a digital record) that reflects around the process and learnings achieved. This presentation should present the final prototype/intervention proposal and evidence from its rehearsal. This might include: digital prototypes, videos, pictures, storytelling, etc.

    Students will be asked to identify a creative community related to their matter of concern, research it, and frame an intervention towards this creative community.

    Students will be asked to reflect through their blog on their personal disposition towards facilitation, identify their personal style, strength and weaknesses.

    "},{"location":"2023-24/year-1/t1/design-with-others/#grading-method","title":"Grading Method","text":"

    The course will be evaluated with a numeric grade that will average results from the 4 sessions.

    "},{"location":"2023-24/year-1/t1/design-with-others/#session-1-to-4-theory_1","title":"Session 1 to 4 - Theory","text":"Percentage Description 20% Participation 40% Prototype development and evidencing 40% Personal reflections

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t1/design-with-others/#additional-resources","title":"Additional Resources","text":""},{"location":"2023-24/year-1/t1/design-with-others/#bibliography","title":"Bibliography","text":"
    • Thinking in Systems - Donella Meadows
    • Dark Matter and Trojan Horses - Dan Hill
    • Exposing the magic of Design - John Kolko
    • Frame Innovation - Kees Dorst
    • A more beautiful question - Warren Berger
    • Design, When everybody Designs - Ezio Manzini
    • Design for the Real World - Victor Papanek
    • Critical Zones - Bruno Latour & Peter Weibel
    • Leading from the Emerging Future - Otto Scharmer and Katrin Kaufer
    "},{"location":"2023-24/year-1/t1/design-with-others/#netography","title":"Netography","text":"

    Dancing With Systems

    Guidelines for Designing Systemic Interventions

    Towards \u2018Targeted Systems Change\u2019

    Recipes for Systemic Change

    Performing transitions within emergent paradigms

    Sensemaking and Framing: A Theoretical Reflection on Perspective in Design Synthesis

    Effective Framing in Design

    Conviviality in a cooperative housing \u2014 La Borda de Can Batll\u00f3

    Medium: Cameron Tonkinwise

    Transition Design 2015

    "},{"location":"2023-24/year-1/t1/design-with-others/#open-access-tools-for-community-engagement","title":"Open access tools for community engagement","text":"
    • Community lovers guide
    • Creative Community planning
    • Centering equity in collective impact
    • The center for convivial research
    • Community Sense
    • Community Tool Box
    • Community Canvas
    • https://www.spacesandcities-toolkit.com/
    • How to Lead Collective Impact Working Groups: A Comprehensive Toolkit
    • Tools for working groups
    "},{"location":"2023-24/year-1/t1/design-with-others/#faculty","title":"Faculty","text":"Holon Non-profit Cooperative

    Holon emerged in 2014 as a proposal from the design community to what we see is humanity in transition.

    From non-profit cooperatives, associations, and foundations transforming sectors such as housing or energy, to local SMEs exploring the circular economy, to programs of the United Nations working on eco-innovation or international corporations defining how sustainability fits companies of their size. We exist to help these organizations become the new normal through design. We work to align their organizational goals with the needs of the people they serve and their social and environmental context. From experiences to the ecosystem, we shape the everyday life of transitions.

    Adri\u00e0 Garcia i Mateu Designer and activist, founding member of Holon.cat

    Designer and activist involved in projects enabling the everyday life of just sustainability transitions. He is a founding member of Holon, a non-profit cooperative advancing the role of design in societal transformations. Skill set based on strategic design, design research and service design developed in more than a decade of experience in projects with organisations such as Interface Inc., UN Environment or La Borda Coop. Since 2010 he\u2019s been involved in the education of more than 600 design students internationally and is a founding member of EDIVI, a catalan network of centers promoting design for social innovation and sustainability.

    BA in Design by Eina, School of Design and Art of Barcelona, Catalonia (2009) Adri\u00e0 took part of the EU LeNS Program in Polytechnic of Milan, Italy (2009), and holds a MSc. in Strategic Leadership towards Sustainability by the Blekinge Institute of Technology, Sweden (2012). In 2016 took the first course on Transition Design by the Schumacher College, UK. Doctoral student by IN3 program of the Universitat Oberta de Catalunya on policy design and transitions in the cooperative housing sector.

    Markel Cormenzana Mechanical Engineer and Transition Designer

    Markel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN.

    Milena Calvo Juarez Communities Expert

    Milena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency.

    "},{"location":"2023-24/year-1/t1/documenting-design/","title":"Documenting Design","text":"Documenting Design Reflection Short Course

    Leonardo Da Vinci, Codex Atlanticus. Milan | Biblioteca Ambrosiana

    "},{"location":"2023-24/year-1/t1/documenting-design/#syllabus","title":"Syllabus","text":"

    This course explores the use of documentation as a powerful tool to craft coherent and meaningful narratives about the design and development process. Rather than viewing documentation as mere administrative tasks or data collection, students will adopt a narrative approach to communicate their creative journey, design decisions, and project stages.

    Keywords: Documentation, Storytelling, Design Practices

    "},{"location":"2023-24/year-1/t1/documenting-design/#learning-objectives","title":"Learning Objectives","text":"

    By embracing this perspective, students will gain a deeper understanding of how design projects evolve, fostering the ability to reflect on their work and effectively convey it to others. Utilizing documentation as a narrative logbook, students will appreciate its value as an instrument that captures the creative voyage and provides a context-rich narrative for sharing with fellow designers, colleagues, and audiences interested in the design process.

    1. Understand the concept of Documentation in design practice.
    2. Apply narrative storytelling techniques to communicate the creative process and design decisions effectively.
    3. Develop coherent and engaging narratives in the form of a design logbook.
    4. Reflect on design work through documentation and narrative analysis.
    "},{"location":"2023-24/year-1/t1/documenting-design/#methodological-strategies","title":"Methodological Strategies","text":"
    • Invert evaluation
    • Case studies
    • Project-based learning
    • Peer learning
    "},{"location":"2023-24/year-1/t1/documenting-design/#schedule","title":"Schedule","text":"Session 1Session 2Session 3Session 4

    Class on Documentation and Website Reflections (2 hours)

    • Introduction to Narrative Documentation in Design Practice
    • Importance of documentation for creative projects
    • Understanding the elements of compelling storytelling in design
    • Learning from mistakes and reflection as part of the creative design process
    • Weekly documentation guidelines and expectations

    Follow-up and Tips Class (2 hours)

    • Review and feedback on the student's initial website documentation
    • Addressing common challenges and questions related to website upkeep
    • Tips for compelling storytelling through multimedia elements
    • Encouraging students to explore innovative ways of enhancing their narratives
    • Techniques for showcasing design decisions and iterative progress
    • Encouraging active engagement and communication with peers on documentation

    Website Review (1 hour)

    • Individual website reviews and assessments by the instructor
    • Analysis of each student's narrative documentation and reflections
    • Feedback on narrative coherence, clarity, and visual presentation
    • Identifying strengths and areas for improvement in the storytelling process

    Website Review (1 hour)

    • Continued individual website reviews and feedback
    • Addressing specific concerns and doubts related to documentation
    • Final tips and suggestions for long-term sustainability and ongoing website maintenance
    "},{"location":"2023-24/year-1/t1/documenting-design/#deliverables","title":"Deliverables","text":"

    Updated website using the suggested taxonomy structure and the considerations given in class.

    "},{"location":"2023-24/year-1/t1/documenting-design/#grading-method","title":"Grading Method","text":"Percentage Description 30% Website Taxonomy: Using the correct Taxonomy in your website to organize the information. 30% Website Completeness: Having the website updated with the required content at the reviews. 20% Classmates Assessment: 10% assessment of 2 classmates websites. 10% suggested assessment by 2 classmates. 20% Personal Reflections: Reflecting in class about the learnings and having the final reflection on the website.

    European Credit Transfer and Accumulation System (ECTS)

    1 ECTS

    "},{"location":"2023-24/year-1/t1/documenting-design/#faculty","title":"Faculty","text":"Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR Founder

    Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.

    Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.

    "},{"location":"2023-24/year-1/t1/extended-intelligences/","title":"Extended Intelligences","text":"Extended Intelligences Exploration Course

    Martian Species, Estampa, 2021

    "},{"location":"2023-24/year-1/t1/extended-intelligences/#syllabus","title":"Syllabus","text":"

    The first part of the seminar sets the grounds for designing with/for/by AI in the current and future world conditions. The focus is on the conceptual basis of AI and how the practice of design has spawned a wealth not just of new possibilities but of new methods too. Post-human, Post-digital, Smart Interaction and Multiple Intelligence (or shamanistic) design are explored and the basis of their methodologies are shared.

    The second part of the seminar will be focused on Artificial Intelligence and contemporary visual culture. With a practical approach, and by learning some techniques and tools, part of the concepts learnt on the first part will be applied in class exercises.

    A speculative project will be developed by the students in small groups during the seminar and will be presented at its end.

    "},{"location":"2023-24/year-1/t1/extended-intelligences/#learning-objectives","title":"Learning objectives","text":"
    • Learn basic concepts and techniques of AI, and its different fields
    • Understand some of the ethics impacts of AI
    • Learn to use technical tools to run some AI programs
    • Understand the current proposals in designing with/for/ Extended Intelligence
    "},{"location":"2023-24/year-1/t1/extended-intelligences/#schedule","title":"Schedule","text":"28/1129/1130/111/125/12

    Ramon Ramon Sang\u00fcesa

    Afternoon

    • The real AI: what is is, what is not and what it could be.
    • Intro to Machine Learning Different Methods (theory and examples, no programming)
    • Design and AI: designing autonomous intelligent \u201cothers\u201d. Main dimensions. Interaction. Design Values.
    • First round of project ideation

    Estampa

    Afternoon

    • Situated IA introduction.
    • Intro to the working environment.
    • Student work/Support.
    • Presentation of Estampa's projects

    Estampa

    Afternoon

    • Student presentation of exercise [Datasets].
    • Theoretical and practical technological concepts. How do these technologies work? How to use them beyond the web interface?
    • Using AI services through APIs and with libraries.
    • Student work/Support.

    Estampa

    Morning

    • Student presentation of exercise [Services].
    • Latent/Multidimensional/Embedding spaces.
    • Student work/Support.

    Afternoon

    • Student work/Support [2h]

    Estampa

    Morning

    • Student work/Support

    Ramon Sang\u00fcesa / Estampa

    Afternoon

    • Students presentation of students' work
    • Feedback [2h]
    "},{"location":"2023-24/year-1/t1/extended-intelligences/#methodological-strategies","title":"Methodological Strategies","text":"

    Lectures, workshops, project-based learning and team-based learning

    "},{"location":"2023-24/year-1/t1/extended-intelligences/#deliverables","title":"Deliverables","text":"

    Project presentation

    Document containing:

    • Project name
    • Group members
    • Project description and contextualization
    • Software + Hardware used or built or their specifications
    "},{"location":"2023-24/year-1/t1/extended-intelligences/#grading-method","title":"Grading Method","text":"Percentage Description 25% Class Participation 50% Project 25% Personal Reflections

    European Credit Transfer and Accumulation System (ECTS)

    3 ECTS

    "},{"location":"2023-24/year-1/t1/extended-intelligences/#additional-resources","title":"Additional Resources","text":"

    Alpaydin, E., 2016. Machine Learning. The new AI. Cambridge, Massachusetts: the MIT Press.

    Bridle, James: New Dark Age: Technology and the End of the Future. London: Verso, 2018

    Bridle, James: Ways of Being. Allen Lane / Penguin, 2022

    Crawford, K., 2021. The Atlas of AI: Power, Politics, and the Planetary Costs of Artificial Intelligence. Yale University Press.

    D\u2019Ignazio, C., Klein, L. F. (2020). Data Feminism. The MIT Press

    Estampa, 2018. The Bad Pupil. Critical pedagogy for artificial intelligences. Barcelona: Ajuntament de Barcelona (ICUB).

    Joler, V., Pasquinelli, M., 2020. Nooscope.

    Kogan, G., 2016. Machine Learning for Artists (Collection of free educational resources). Github.

    Miller, A., 2019. The Artist in the Machine: The World of AI-Powered Creativity. Cambridge, Massachusetts: The MIT Press.

    O\u2019Neil, C., 2016. Weapons of Math Destruction. How Big Data Increases Inequality and Threatens Democracy. UK: Penguin Random House.

    Paglen, T., 2016. Invisible Images (Your Pictures Are Looking at You). The New Inquiry. Brooklyn.

    Sautoy, M., 2019. The Creativity Code: How AI Is Learning to Write, Paint and Think.

    Schmidt, F., 2020. An Introduction to Image Datasets. Unthinking Photography. UK: The Photographers\u2019 Gallery.

    Sinders, Caroline: Feminist Data Set, 2020

    Steyerl, Hito, 2012. The Wretched of the Screen.

    Steyerl, Hito: \"Mean Images\", New Left Review, 140/141, March-June 2023

    Vickers, Ben; Allado-McDowell, K: Atlas of Anomalous AI. Ignota Books, 2020

    "},{"location":"2023-24/year-1/t1/extended-intelligences/#faculty","title":"Faculty","text":"Ram\u00f3n Sang\u00fcesa MDEF Faculty / Artificial Intelligence and Machine Learning

    Ramon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university.

    Pau Artigas Interactive Web Developer at Taller Estampa

    Pau Artigas is an Interactive Web Developer at Taller Estampa. Estampa is a collective of programmers, filmmakers and researchers, with a practice based on a critical and archaeological approach to audiovisual and digital technologies. Since 2017 they have developed an important amount of work focused on the uses and ideologies of AI, an interest that started with a project programmatically entitled The Bad Pupil. Critical pedagogy for Artificial Intelligences (2017-2018).

    "},{"location":"2023-24/year-1/t1/landing/","title":"Landing","text":"Landing Application Workshop"},{"location":"2023-24/year-1/t1/landing/#syllabus","title":"Syllabus","text":"

    Landing at the Masters in Design for Emergent Futures is for sure a challenging endeavor. Not only is it a new country and new city for most students, but also the beginning of a new life that will definitely influence the design profile and practice of everyone participating in MDEF, including the faculty and staff. Every edition of the program is different, there is no standard day, week, month or year for MDEF, given its constant evolution, and how it is influenced by the diversity of participants, as well as the constantly evolving reality around us.

    Knowing the importance to understand where and with whom we will be sharing this learning space for the next year (or two for some of you), we have dedicated a week of the program to know about each other, faculty and students, also about IAAC, Elisava and Fab Lab Barcelona, and specially about the Poblenou neighborhood and the city of Barcelona as the main experimental playground of the program. We expect the landing week to situate students in context, and to help them to identify opportunities for collaboration to develop their research agenda during the year of the program.

    "},{"location":"2023-24/year-1/t1/landing/#learning-objectives","title":"Learning Objectives","text":"

    The Landing Week of MDEF aims to offer students the opportunity to connect with the ecosystem around the program, including students, faculty, staff, spaces and organizations that make it possible to create an ever evolving learning space around it.

    • Connect with fellow students and learn about the diversity of culture and professional profiles of the class.
    • Understand and learn from the research interests of each one of the directors, Tomas Diez, Laura Benitez and Guillem Camprodon.
    • Learn about the opportunities offered by each of the campuses involved in the program, Elisava, IAAC and Fab Lab Barcelona.
    • Explore and connect with spaces and organizations in the Poblenou and the City of Barcelona, which students will potentially collaborate with.
    • Share the first ideas for students to align their purpose as designers and make the first steps to define their new designer profile.
    "},{"location":"2023-24/year-1/t1/landing/#methodological-strategies","title":"Methodological Strategies","text":"

    MDEF Landing Week will use basic methodologies to engage students in knowing better the program\u2019s context and ecosystem, and be a personal and group experience of exploration through conversation and active listening.

    "},{"location":"2023-24/year-1/t1/landing/#schedule","title":"Schedule","text":"02/1003/1004/1005/1006/10

    15:00 - Opening of IAAC\u2019s Academic Year at Pujades 102

    10:30-11:30 - Welcome speech by MDEF\u2019s Directors

    11:30-12:00 - Introduction to the Master program by Tomas Diez and Guillem Camprodon

    12:00-12:20 - Connection with faculty

    Break

    12:30-14:00 - Students Intro - What's your purpose by Laura Benitez

    11:00-12:30 - Directors' research agenda - Guillem Camprodon, Emergent Tech

    12:30-12:45 - Break

    13:00-14:15 - Directors\u2019 research agenda - Tomas Diez, Meaningful Design

    15:00-18:00 - Exploring the Poblenou ecosystem - Chiara Dall\u2019Olio, Milena Juarez

    Planned visits: 22@ introduction, Poblenou Urban District, TansfoLAB BCN, Biciclot, Bioma

    10:00-11:30 - Communicating the MDEF journey - Pablo Zuloaga

    12:00-14:00 - Building an online bitacora and portfolio, the MDEF digital garden - Santi Fuentemilla

    Resources:

    • How to set up your documentation - Fablab BCN Local Documentation

    9:30-10:00 - Welcome to Elisava MDEF campus

    10:00-11:45 - Visit & training for the Prototype Workshop, Motion Capture room and Graphic Workshop

    11:45-12:15 - Elisava facilities visit + break

    12:15-13:30 - Directors research agenda - Laura Benitez

    "},{"location":"2023-24/year-1/t1/landing/#deliverables","title":"Deliverables","text":"
    • Landing website
    • Purpose statement
    "},{"location":"2023-24/year-1/t1/landing/#grading-method","title":"Grading Method","text":"

    Grading criteria will be defined by faculty during the module.

    European Credit Transfer and Accumulation System (ECTS)

    0 ECTS

    "},{"location":"2023-24/year-1/t1/landing/#additional-resources","title":"Additional Resources","text":"
    • Design Thinking is like syphilis
    • Design as Participation
    • Design Won\u2019t Save the World
    • Prototypes and Prototyping Design Research
    • The Tyranny of Convenience
    "},{"location":"2023-24/year-1/t1/landing/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive Director

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    Tomas Diez MDEF Co-Director, Fab City Foundation Executive Director

    Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.

    Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.

    Laura Benitez MDEF Co-Director

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    Milena Calvo Juarez Communities Expert

    Milena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency.

    Josep Marti Elias Fabrication Expert

    Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.

    Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR Founder

    Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.

    Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.

    "},{"location":"2023-24/year-1/t1/living-with-your-own-ideas/","title":"Living with Your Own Ideas","text":"Living with Your Own Ideas Reflection Seminar

    Solar Ears workshop by Angella Mackey at the Solar Biennale, Eindhoven

    "},{"location":"2023-24/year-1/t1/living-with-your-own-ideas/#syllabus","title":"Syllabus","text":"

    Students will participate in a series of workshop activities that address challenges for quickly embodying concepts, and addressing them through lived experiences.

    Throughout the week, students will engage in early and easy making processes. They will address the experiences of these things through the body.

    Each student will move through:

    • Lo-fi version of their project/concept
    • Different time scales
    • Move from speculation to have a component of reality for their concept.

    On the final day, students will present their experiences by means of videos.

    Keywords: Making with Magic Machines, 1st Person Research

    "},{"location":"2023-24/year-1/t1/living-with-your-own-ideas/#learning-objectives","title":"Learning Objectives","text":"

    In the course, students will experience the design process from a 1st person perspective by means of a series of interventions in their own life, with their own community.

    They will learn how to:

    • Do quick lo-fi prototyping sessions
    • Ideate through making with
    • Apply 1st Person Research to their projects
    • Document and communicate 1st Person Research through videos
    • Reflect on the personal implications their projects imply
    "},{"location":"2023-24/year-1/t1/living-with-your-own-ideas/#materials","title":"Materials","text":"

    For the first day (Tuesday) please bring materials for tinkering like paper, old stuff, cardboard, textiles, scissors, tape, etc...

    "},{"location":"2023-24/year-1/t1/living-with-your-own-ideas/#schedule","title":"Schedule","text":"31/1002/1103/11

    10:00 to 14:00 In-person

    Activities: 30 min intro, 2,5 hours workshop, make a companion, 30 min debate, 10 min challenge for Thursday (living with your companion, explore documentation process).

    10:00 to 13:00 In-person

    Activities: 1 hour \u201cPresentations\u201d living with your companion and discussion about what they learned. 1 hour presentation from Angella (Green Screen and Solar Ears) and discussion. 1 hour planning a 1PP design intervention in relation to your area of interest.

    17:00 to 19:00 On-line and/or in-person

    Activities: feedback session (checkpoint).

    15:00 to 19:00 In-person

    Activities: Final video presentations and debate.

    "},{"location":"2023-24/year-1/t1/living-with-your-own-ideas/#deliverables","title":"Deliverables","text":"
    • Presentation
    • Video
    • Reflection
    "},{"location":"2023-24/year-1/t1/living-with-your-own-ideas/#grading-method","title":"Grading Method","text":"

    Class discussion and questions (formative), personal feedback (formative), attendance and participation (summative), deliverables including presentation and video (summative), personal reflections (summative).

    Percentage Description 20% Participation 40% Deliverables 40% Personal reflections

    European Credit Transfer and Accumulation System (ECTS)

    1 ECTS

    "},{"location":"2023-24/year-1/t1/living-with-your-own-ideas/#additional-resources","title":"Additional Resources","text":"

    Desjardins, A., Tomico, O., Lucero, A., Cecchinato, M. E., & Neustaedter, C. (2021). Introduction to the special issue on first-person methods in HCI. ACM Transactions on Computer-Human Interaction (TOCHI), 28(6), 1-12.

    Mackey, A., de la Guarda, M. V., Tomico, O., Wakkary, R., Nachtigall, T., & de Waal, M. (2023). Becoming Solar: Towards More-Than-Human Understandings of Solar Energy. Temes de Disseny, 2023(39), 248-268.

    Mackey, A., Wakkary, R., Wensveen, S., Hupfeld, A., & Tomico, O. (2020). Alternative Presents for Dynamic Fabric. In ACM conference on Designing Interactive Systems '20: DIS'20 (pp. 351-364)

    Mackey, A. M., Wakkary, R. L., Wensveen, S. A. G., & Tomico Plasencia, O. (2017). \u201cCan I wear this?\u201d : blending clothing and digital expression by wearing dynamic fabric. International Journal of Design, 11(3), 51-65.

    Mackey, A. M., Wakkary, R. L., Wensveen, S. A. G., Tomico Plasencia, O., & Hengeveld, B. J. (2017). Day-to-day speculation: designing and wearing dynamic fabric . In RTD2017 : proceedings of the 3rd Biennial Research through Design Conference,22-24 March 2017, Edinburgh, UK (pp. 439-454)

    Revell, T., & Andersen, H. K. G. K. (2021). The Telling of Things: Imagining Through, With and About Machines. In M. C. Rozendaal, B. Marenko, & W. Odom (editors), Designing Smart Objects in Everyday Life: Intelligences, Agencies, Ecologies (blz. 57-72). Bloomsbury Visual Arts.

    Andersen, H. K. G. K., Wakkary, R. L., Devendorf, L., & McLean, A. (2020). Digital Crafts-machine-ship: creative collaborations with machines. Interactions, 27(1), 30-35.

    Goveia Da Rocha, B., & Andersen, K. (2020). Becoming travelers: Enabling the material drift. In DIS 2020 Companion - Companion Publication of the 2020 ACM Designing Interactive Systems Conference (pp. 215-219). Association for Computing Machinery, Inc.

    Devendorf, L., Andersen, K., & Kelliher, A. (2020). Making Design Memoirs: Understanding and Honoring Difficult Experiences. In CHI 2020 - Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems [3376345] Association for Computing Machinery, Inc.

    Andr\u00e9s Lucero, Audrey Desjardins, and Carman Neustaedter. 2021. Longitudinal first-person HCI research methods. In Proceedings of the Advances in Longitudinal HCI Research, Evangelos Karapanos, Jens Gerken, Jesper Kjeldskov and Mikael B. Skov (Eds.), Springer International Publishing, Cham, 79\u201399.

    Madeline Balaam, Rob Comber, Rachel E. Clarke, Charles Windlin, Anna St\u00e5hl, Kristina H\u00f6\u00f6k, and Geraldine Fitzpatrick. 2019. Emotion Work in Experience-Centered Design. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems (CHI '19). Association for Computing Machinery, New York, NY, USA, Paper 602, 1\u201312.

    Audrey Desjardins and Aubree Ball. 2018. Revealing Tensions in Autobiographical Design in HCI. In Proceedings of the 2018 Designing Interactive Systems Conference (DIS '18). Association for Computing Machinery, New York, NY, USA, 753\u2013764.

    Thecla Schiphorst. 2011. Self-evidence: applying somatic connoisseurship to experience design. In CHI '11 Extended Abstracts on Human Factors in Computing Systems (CHI EA '11). Association for Computing Machinery, New York, NY, USA, 145\u2013160.

    Eva Hornecker, Paul Marshall, and J\u00f6rn Hurtienne. 2017. Locating theories of embodiment along three axes: 1st - 3d person, body-context, practice-cognition. In Workshop position paper for ACM CHI 2017 workshop on Soma-Based Design Theory. 4 pages

    Andr\u00e9s Lucero. 2018. Living Without a Mobile Phone: An Autoethnography. In Proceedings of the 2018 Designing Interactive Systems Conference (DIS '18). Association for Computing Machinery, New York, NY, USA, 765\u2013776.

    Audrey Desjardins and Ron Wakkary. 2016. Living In A Prototype: A Reconfigured Space. In Proceedings of the Conference on Human Factors in Computing Systems (CHI '16). ACM, New York, NY, USA, 5274\u20135285.

    Carman Neustaedter and Phoebe Sengers. 2012. Autobiographical design: what you can learn from designing for yourself. interactions 19, 6 (November + December 2012), 28\u201333.

    Oscar Tomico, Vera Winthagen, and Marcel van Heist. 2012. Designing for, with or within: 1st, 2nd and 3rd person points of view on designing for systems. In Proceedings of the 7th Nordic Conference on Human-Computer Interaction (NordiCHI '12). ACM, New York, NY, USA, 180\u2013188.

    "},{"location":"2023-24/year-1/t1/living-with-your-own-ideas/#faculty","title":"Faculty","text":"Oscar Tomico Associate Professor at Eindhoven University of Technology

    Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.

    Kristina Andersen Associate Professor at Eindhoven University of Technology

    Kristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown?

    Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019.

    Angella Mackay Lecturer at the Amsterdam University of Applied Sciences (AUAS)

    Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden.

    "},{"location":"2023-24/year-1/t1/the-machine-paradox/","title":"The Machine Paradox","text":"The Machine Paradox Instrumentation Workshop | Seminar

    Unpacking intelligent machines 19/20

    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#syllabus","title":"Syllabus","text":"

    We spend our lives interacting with objects and interfaces who\u2019s underlying technology we hardly understand not merely due to their complexity but also because they were intended to be closed by design.Through the idea of hacking, we will explore the internal components building everyday objects, from coffee machines to wi-fi networks, while learning how to use open software and hardware tools to change the way they work and interface with the world.

    Is a practical and intensive two-weeks experimental program into fabrication, physical computing and introduction to the Fab Lab environment. It has been designed to fill knowledge gaps and aimed to prepare students to succeed and improve their experience for rapid prototyping.

    We will offer an impact experience, seeking to inspire and motivate the participants to use the possibilities of digital manufacturing and technologies to prototype, design, fabricate and program an \u201chonest\u201d mechanical artifact.

    Keywords: Documentation, Tinkering, Design, Prototyping, Digital Fabrication

    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#learning-objectives","title":"Learning Objectives","text":"

    Our active learning methodology is based on the practice and spiral development, designed to encourage the creativity and imagination of the participants, as well as stimulate the search for tools and solutions for their correct definition.

    Instrumentation

    • Rapid prototyping
    • Physical computing

    Exploration

    • Design maker workflows
    • Navigate through the uncertainty

    Reflection

    • Critical thinking about technologies
    • Redesign new systems

    Application

    • Maker skills
    • Hack systems
    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#methodological-strategies","title":"Methodological Strategies","text":"
    • Attendance
    • Team participation
    • Knowledge exchange
    • Learning goals
    • Self evaluation
    • Critical reflection
    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#materials-needs","title":"Materials Needs","text":"

    All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the workshop.

    Bring in your laptop and any prototyping tools you have around such as a cutter, tape, markers, screwdrivers...

    Do you have any old appliances (radios, toys, telephones, lamps, screens, keyboards...) at home you would like to take apart? Bring them, too! (For safety reasons, avoid choosing appliances with a lot of power or that are easily heated).

    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#schedule","title":"Schedule","text":"

    The course duration is a total of 32 hours of guided workshop time, spanned along two weeks.

    The guided workshop time will happen Tuesday to Friday and the students are committed to work during the afternoon in the projects on a self-guided methodology.

    Classes: from 10:00 to 14:00

    • Hands-on sessions guided by instructors

    Group work:

    • Non-guided sessions where students work on a task independently or in groups
    17/1018/1019/1020/1024/1025/1026/1027/10

    Tuesday: Presentation & Unpacking (I know what's inside)

    Class: from 10:00 to 14:00

    Wednesday: Disassemble (I\u2019m not afraid of exploring)

    Class: from 10:00 to 14:00

    Thursday: Forensic (I know what I have)

    Class: from 10:00 to 14:00

    Friday: In-Control (I built something I trust)

    Class: from 10:00 to 14:00

    Tuesday: What to do with these parts (Beta devices)

    Class: from 10:00 to 14:00

    Wednesday: Integration of artifacts (I build something that works)

    Class: from 10:00 to 14:00

    Group work: from 15:00 to 18:00

    Thursday: Field visit & recordings during the afternoon

    Group work: from 10:00 to 14:00

    Group work: from 15:00 to 18:00

    Friday: Final Presentations(I have a final machine)

    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#deliverables","title":"Deliverables","text":"

    Students are requested to submit all the material requested by the faculty + their reflections about the seminar on their personal blog on the MDEF repository on GitHub within a maximum of 1 week after the students\u2019 submission deadline.

    In addition, videos and presentations must be submitted in the Submission folder within the seminar's Google Drive folder, which we share with you.

    • Write a post out your weekly experience (personal MDEF webpage)
    • Deliver the forensic report completely filled
    • Reflect your learning goals and possible applications of the technology learned
    • Add link to the exploration tools and files you produced and used in your repo
      • Video and Slide
      • Forensic report
    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#video","title":"Video","text":"
    • Video at minimun 1080p stabilized (not hand held recordings, use a tripod if you don't know how to stabilize with software)
    • BETWEEN 30SEC TO 1MIN
    • Open source music matching the artifacts (properly acknowledged).
    • Ideally, the sound produced by the machine will also be recorded in the video.
    • Entry and finish titles with team names, name of the artifact and Iaac/FablabBCN.
    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#slides","title":"Slides","text":"
    • Design process (how did you ideate)
    • What it is supposed to do or not do
    • Ideas or concept in the context
    • How is it made (Materials, parts)
    • System diagram (illustration explaining function, parts, and relations)
    • The coding Logic (Algorithms and flowcharts, pseudocoding)
    • Photographies
    • Iteration Process
    • Learning by Accomplishments and failure
    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#grading-method","title":"Grading Method","text":"

    Grading criteria will be defined by faculty during the module.

    European Credit Transfer and Accumulation System (ECTS)

    5 ECTS

    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#course-resources","title":"Course Resources","text":"
    • Hackmd Documentation - Collection of presentations, links and reources for the course.
    • Miro Board
    • Main Presentation
    • TAUMS Showcase
    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#additional-resources","title":"Additional Resources","text":""},{"location":"2023-24/year-1/t1/the-machine-paradox/#bibliography-and-background-research-material","title":"Bibliography and Background Research Material","text":"

    They are ordered from shorter to longer so you can start with a short reading essay in your busy schedule

    Some of the books can be found online for free, use google and archive.org

    Getting Started with Arduino, Banzi, Massimo. Maker Media, Inc, 2008 (ISBN 9780596155513) 128 pages.

    Fifty Dangerous Things (You Should Let Your Children Do), Tulley, Gever. Tinkering Unlimited, 2009 (ISBN 9780984296101) 130 pages.

    The Design of Everyday Things, Norman, Donald A. Basic Books, 1988 (ISBN 9780465067107) 240 pages.

    The Hacker Ethic: and the Spirit of the Information Age, Himanen, Pekka. Random House, 1999 (ISBN 9780375505669) 256 pages.

    Hacking Electronics: An Illustrated DIY Guide for Makers and Hobbyists: An Illustrated DIY Guide for Makers and Hobbyists, Monk, Simon. McGraw-Hill/Tab Electronics, 2012 (ISBN 9780071802369) 304 pages.

    Designing Reality: How to Survive and Thrive in the Third Digital Revolution, Gershenfeld, Neil. Basic Books, 2017 (ISBN 9780465093472) 304 pages.

    How to Diagnose and Fix Everything Electronic, Geier, Michael Jay. McGraw-Hill/Tab Electronics, 2010 (ISBN 9780071744225) 316 pages.

    Technology Choice: A Critique of the Appropriate Technology Movement, Willoughby, Kelvin. Intermediate Technology Publications, 1990 (ISBN 9781853390579) 368 pages.

    Make It So: Interaction Design Lessons From Science Fiction, Shedroff, Nathan. Rosenfeld Media, 2012 (ISBN 9781933820989) 368 pages.

    Building Open Source Hardware: DIY Manufacturing for Hackers and Makers, Gibb, Alicia. Addison-Wesley Professional, 2014 (ISBN 9780133373905) 368 pages.

    The Master Switch: The Rise and Fall of Information Empires, Wu, Tim. Knopf, 2010 (ISBN 9780307269935) 384 pages. Dieter Rams: As Little Design as Possible, Lovell, Sophie. Phaidon, 2010 (ISBN ) 398 pages.

    To Save Everything, Click Here: The Folly of Technological Solutionism, Morozov, Evgeny. PublicAffairs, 2013 (ISBN 9781610391382) 415 pages.

    Adventures in the Anthropocene: A Journey to the Heart of the Planet we Made, Vince, Gaia. Vintage, 2014 (ISBN 9780099572497) 448 pages.

    Designing for Emerging Technologies: UX for Genomics, Robotics, and the Internet of Things, Follett, Jonathan. O\u2019Reilly Media, 2014 (ISBN ) 504 pages.

    The Innovators: How a Group of Hackers, Geniuses and Geeks Created the Digital Revolution, Isaacson, Walter. Simon and Schuster, 2014 (ISBN 9781476708690) 542 pages.

    Designing Interactions [With CDROM], Moggridge, Bill. MIT Press (MA), 2006 (ISBN 9780262134743) 766 pages.

    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#sites","title":"Sites","text":"
    • hackaday.com is one of the best blogs on DIY inventions and hardware hacking
    • lowtechmagazine.com many technology choices are political and economic, looking at past forgotten technologies helps us see the future
    • news.ycombinator.com is a social news website focusing on computer science and entrepreneurship.
    • archive.fabacademy.org 10 years of project from Fab Labs around the world. Sometimes hard to browse but inspiring!
    • learn.adafruit.com a really good site for electronics and programming tutorials, especially for beginners
    • instructables more and more DIY tutorials, sometimes aren\u2019t good but there\u2019s a lot
    "},{"location":"2023-24/year-1/t1/the-machine-paradox/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning Lead

    Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).

    Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive Director

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    Oscar Gonzalez Sense Making Expert

    \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.

    Josep Marti Elias Fabrication Expert

    Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.

    Petra Garajov\u00e1 Materials & Textiles

    Petra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022.

    Adai Surinach Digital Fabrication Expert

    Adai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs.

    Mikel Llobera Digital Fabrication Expert

    Born in Barcelona in 1995, Mikel has been doing art, graphic design and programming for video games and cinema until he discovered the amazing world of digital fabrication, the OpenSource community and makers to be related to different processes and characters of the sector. Until October 2021 he has been working as Manager of Fablab Barcelona, organising different things around the lab, including workshops, taking care of the machines, doing the necessary maintenance and teaching students not only how to use them but also how to become \"makers\". He has also been developing projects to empower people and communities to have access to technology in the most open way. When asked what he liked most about Fablab Barcelona he answers without a doubt: \"Doing things\" but \"Doing open things\". Since he left Fab Lab Barcelona in October 2021, he has been opening a new studio in Barcelona, called Facto, located in the Gr\u00e0cia neighbourhood, where he has his own workshop and workspace for the development of projects, among which he is founding a design brand that works with recycled plastics.

    "},{"location":"2023-24/year-1/t2/","title":"Term 2","text":""},{"location":"2023-24/year-1/t2/#embodying-emergent-contexts","title":"Embodying Emergent Contexts","text":"

    Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world. Creating a personal identity and narrative. Foundations and possibilities, a literacy of Materials and Digital Fabrication.

    The second term aims to refine the work developed by students during the first term of the Master program. After identifying areas of interest from weak signals in the first term, and creating their design space and first interventions, students will be encouraged to take a further step into their projects, focusing on finding and growing their communities of practice and developing interventions in the real world (digital or physical).

    "},{"location":"2023-24/year-1/t2/communicating-ideas/","title":"Communicating Ideas","text":"Communicating Ideas Reflection Short Course

    Bing Image Create AI

    "},{"location":"2023-24/year-1/t2/communicating-ideas/#syllabus","title":"Syllabus","text":"

    This course aims to equip students with the essential skills to effectively communicate their design projects to a diverse audience. Through understanding communication models, storytelling techniques, branding strategies, transmedia narratives, and content creation, students will learn to craft compelling narratives and execute impactful communication strategies for their design interventions.

    Keywords: Storytelling, Communication, Narrative

    "},{"location":"2023-24/year-1/t2/communicating-ideas/#learning-objectives","title":"Learning Objectives","text":"
    • Understanding Communication Models: Introduction to communication theories and models applicable to design projects.
    • Storytelling Techniques: Applying narrative techniques to effectively convey project ideas and narratives.
    • Project as a Brand/Persona: Defining the mission, vision, tone, archetype, and style of a project.
    • Defining Audience: Strategically selecting the stakeholders you want to communicate with, and the media channels to do so.
    • Transmedia Storytelling: Exploring diverse media for storytelling and mapping audience engagement.
    • Content Strategy Development and Execution: Developing and implementing a comprehensive communication strategy across multiple media, using different communication pillars.
    "},{"location":"2023-24/year-1/t2/communicating-ideas/#methodological-strategies","title":"Methodological Strategies","text":"
    • Case studies.
    • Workshops.
    • Project-based learning.
    • Peer learning.
    "},{"location":"2023-24/year-1/t2/communicating-ideas/#schedule","title":"Schedule","text":"Day 1Day 2Day 3Day 4Day 5Day 6Day 7Day 8

    Introduction to Communication Models

    • Fundamentals of communication theories.
    • Models applicable to design projects.

    Storytelling Techniques

    • Narrative techniques for effective project communication.
    • Crafting compelling narratives.

    Project as a Brand/Persona

    • Defining the identity of a project, including mission, vision, tone, archetype, and style.
    • Creating the project brand.

    Defining Audience and Media Channels

    • Strategically selecting target stakeholders.
    • Identifying suitable media channels for communication.

    Transmedia Storytelling

    • Exploring various media for storytelling.
    • Mapping audience engagement strategies across media.

    Content Strategy Development and Execution

    • Creating comprehensive communication strategies.
    • Implementing strategies using different communication pillars.

    Case Studies and Practical Applications

    • Analyzing real-world examples of effective communication strategies.
    • Group discussions and case study presentations.

    Final Project Presentation

    • Feedback and evaluation.
    "},{"location":"2023-24/year-1/t2/communicating-ideas/#deliverables","title":"Deliverables","text":"
    • Communication strategy applied to different medias to communicate your project to your desired stakeholders.
    • Tandem content created with another student.
    "},{"location":"2023-24/year-1/t2/communicating-ideas/#grading-method","title":"Grading Method","text":"Percentage Description 50% Personal project communication 50% Tandem project development

    European Credit Transfer and Accumulation System (ECTS)

    1 ECTS

    "},{"location":"2023-24/year-1/t2/communicating-ideas/#additional-resources","title":"Additional Resources","text":""},{"location":"2023-24/year-1/t2/communicating-ideas/#faculty","title":"Faculty","text":"Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR Founder

    Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.

    Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.

    "},{"location":"2023-24/year-1/t2/design-studio-02/","title":"Design Studio 02","text":"Design Studio 02 Application Course

    MDEF Design Interventions, Barcelona

    title: Design Studio 02 page_type: course track: Application course_type: Course feature_img: /assets/images/2023-24/year-1/t-2/design-studio-02.png img_caption: MDEF Design Interventions, Barcelona faculty: - guillem-camprodon - laura-benitez - tomas-diez - jana-tothill - roger-guilemany ects: 12

    Design Studio 02 Application Course

    MDEF Design Interventions, Barcelona

    "},{"location":"2023-24/year-1/t2/design-studio-02/#syllabus","title":"Syllabus","text":"

    MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:

    TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.

    TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.

    TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.

    The Second Term Design Studio aims to refine the work developed by students during the first term of the Master program. After identifying areas of interest from weak signals in the first term, and creating their design space and first interventions, students will be encouraged to take a further step into their projects, focusing on finding and growing their communities of practice and developing interventions in the real world (digital or physical).

    "},{"location":"2023-24/year-1/t2/design-studio-02/#when","title":"When","text":"

    Monday's

    "},{"location":"2023-24/year-1/t2/design-studio-02/#schedule","title":"Schedule","text":""},{"location":"2023-24/year-1/t2/design-studio-02/#0901-kick-off-reframing-by-reflecting-on-your-project-so-far","title":"09/01 Kick off - Reframing by reflecting on your project so far","text":"

    Goals: Critically look back at your project, reflect on the feedback from the Design Dialogues, and propose a new scope, goals and next steps.

    Activity: Briefly present in class 3 of the main learning points from the 1st trimester.

    Assignment: Reflect on your and your project\u2019s current stage of development allowing your project to talk back. Analyze your so-called \u201cfailures\u201d as opportunities for redefining your frames of reference and repositioning yourself and your project accordingly.

    Deliverable: An updated version of your design space. A 500 word text with a summary of your journey so far, adding the repositioning of yourself and your project. Make explicit new project goals and next steps including a proposal for the 1st intervention of the second trimester (a draft will be discussed during the design reviews the week after).

    "},{"location":"2023-24/year-1/t2/design-studio-02/#1601-design-studio-reviews-individual","title":"16/01 Design Studio Reviews (individual)","text":""},{"location":"2023-24/year-1/t2/design-studio-02/#2301-a-1pp-design-intervention-in-context-look-for-your-peers-and-communities-analyze-and-make-sense-of-a-1pp-design-action","title":"23/01 A 1PP Design intervention in context. Look for your peers and communities. Analyze and make sense of a 1PP Design Action.","text":"

    Goals: Understand yourself better as a design tool in contexts, learn how to properly document, analyze and make sense of a design action from a 1PP.

    Activity 1: Briefly present in class an updated version of the design space and a proposal for the 1st intervention of the second trimester.

    Activity 2: Plan your first design intervention of the term and map the actors and infrastructure you want to involve.

    Task: Carry out your 1st design intervention from a 1PP (involving yourself in the context you want to work on).

    Deliverable 1: Document the 1PP design intervention, analyze it and reflect on the findings. Describe the alternative present scenario that this intervention is offering.

    Deliverable 2: Update your design with the relations you have built.

    "},{"location":"2023-24/year-1/t2/design-studio-02/#3001-network-of-co-responsibility-co-designing-for-emergent-futures-in-the-present","title":"30/01 Network of co-responsibility. (Co-)designing for emergent futures in the present.","text":"

    Goals: Reflect on your network of co-responsibility. Voicing others: A 1PP Design intervention in context giving the stage to your peers and communities (human and non-humans). Let the human and non-human actors be a driving force in your project.

    Activity: Present your results from your 1PP design intervention. Reflect on how you can iterate this intervention, this time allowing others to take the lead.

    Task: Plan and execute a 2nd design intervention, a collective design intervention with this perspective.

    Deliverable: Document the 2nd collective design intervention, analyze it and reflect on the findings.

    Deliverable 2: Update your design space with the relations you have built.

    12/0219/02

    Design Studio Reviews

    Radical Situatedness: Considering the resilience, material flows, situated knowledges and existing infrastructures of your interventions

    Laura Benitez

    Goals: Understand how your intervention can become resilient, taking into consideration self-sufficiency, locality and situated knowledges. Understand the agency of the environment you are working in.

    Activity 1: Present your results from your 2nd design intervention.

    Activity 2: Resilience Assessment. What is your project relying on?

    Task: Plan and execute a 3nd design intervention, a collective design intervention taking into account this perspective.

    Deliverable 1: Document the final design intervention, analyze it and reflect on the findings.

    Deliverable 2: Update your design space with the relations you have built.

    "},{"location":"2023-24/year-1/t2/design-studio-02/#2702-design-studio-reviews","title":"27/02 Design Studio Reviews","text":""},{"location":"2023-24/year-1/t2/design-studio-02/#0603-exploring-alternative-presents-expanding-the-boundaries-of-your-interventions","title":"06/03 Exploring alternative presents: Expanding the boundaries of your interventions.","text":"26/0204/03

    Design Studio Reviews

    Design Dialogues II Preparation

    Alejandra Tothill

    Goals: Create a collective and individual building up plan for the Design Dialogues exhibition.

    Activity: Group dynamic to create themes and groups of projects for the exhibition.

    Deliverable: Planning of the exhibition, space allocation and special needs.

    Task: Work on the design dialogues deliverables.

    "},{"location":"2023-24/year-1/t2/design-studio-02/#deliverables","title":"Deliverables","text":"

    Deliverables for after the holidays (Submission deadline, April 1st)

    • Video-documentary (5 min max) (video-journaling) of your Term II design interventions - the video can be presented during Design Dialogues (optional)
    • 5 good resolution images of your work during Term II (experiments, prototypes, interventions, Design Dialogues space..)
    • 2 good resolution screenshots of your individual and/or collective Design Spaces
    • Website PDFs (Seminar Reflections)

    These are the points we are going to look at for Term II:

    • Involvement of the community through the design interventions
    • Situating the design interventions in context
    • Framing opportunities considering resilience, material flows, situated knowledges and existing infrastructures in your design process
    "},{"location":"2023-24/year-1/t2/design-studio-02/#grading-method","title":"Grading Method","text":"Percentage Description 50% Faculty (including written assignment) 50% Self-Evaluation

    Self-Evaluation Question: Look back at the interventions you did last term and analyze them by self-evaluating your development:

    • Involvement of the community through the design interventions. Did your process involve others in the design and implementation of the interventions? How meaningful do you think the interventions were for the external people that were involved?
    • In terms of situating your interventions, how successful were you in considering the resilience, material flows, situated knowledges and existing infrastructures in your design process?
    • Were you able to draft an alternative present through the iterative reflective process offered by the outcomes of your design interventions?

    European Credit Transfer and Accumulation System (ECTS)

    12 ECTS

    "},{"location":"2023-24/year-1/t2/design-studio-02/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive Director

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    Laura Benitez MDEF Co-Director

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    Tomas Diez MDEF Co-Director, Fab City Foundation Executive Director

    Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.

    Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.

    Jana Tothill Calvo Design Researcher

    As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.

    Roger Guilemany Design Researcher and Practitioner

    Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.

    "},{"location":"2023-24/year-1/t2/designing-in-a-state-of-climate-emergency/","title":"Designing in a State of Climate Emergency","text":"Designing in a State of Climate Emergency Reflection Short Course

    Credit | Planet Earth rendered by 3D artist Lorna Pittaway for the Billion Seconds Institute

    "},{"location":"2023-24/year-1/t2/designing-in-a-state-of-climate-emergency/#syllabus","title":"Syllabus","text":"

    Following a collective learning-by-doing approach, the students will explore, discuss, reflect, ideate and exchange perspectives, questions and thought experiments, while exercising their collective imaginations with long-term, critical and planetary mindsets to navigate the complexity, scale and speed of change of the multidimensional implications that the digital economy has in the environmental emergency.

    Keywords: Critical, degrowth, plurality

    "},{"location":"2023-24/year-1/t2/designing-in-a-state-of-climate-emergency/#learning-objectives","title":"Learning Objectives","text":"
    • Develop skills to work effectively as a member of groups and networks of people with different levels of expertise, cultural and professional backgrounds.
    • Empower students to align their individual and collective learning experience with the cultural, ecological and societal transformations shaping this decade.
    • Develop a critical understanding of the socio-economic, socio-technical, and eco-sociological aspects of digital technologies, alongside the ethical, social, environmental and cultural implications emerging from their use at scale.
    "},{"location":"2023-24/year-1/t2/designing-in-a-state-of-climate-emergency/#methodological-strategies","title":"Methodological Strategies","text":"
    • Lectures
    • Group discussions
    • Collective decision-making and making
    • Field trip
    "},{"location":"2023-24/year-1/t2/designing-in-a-state-of-climate-emergency/#schedule","title":"Schedule","text":"

    The course will follow a week-long, in-person studio format, divided in 4 sessions. Students will organize as one collective around a creative challenge and organize in interdependent smaller teams.

    09/0110/0111/0112/01

    Session I: Introduction to the Designing in a State of Climate Emergency

    Lecture + Group discussion + Positionality statement workshop

    Session II: Discussing our relationship with time and growth

    Debate on Degrowth + Guest lecturer: Gustavo Nogueira, Temporality Lab

    Session III: Solar-centered designing

    Field trip focused on sentipensar + alternative knowledge exploration in groups

    Session IV: Remembering Futures

    Workshop on visual storytelling + collective reflection

    "},{"location":"2023-24/year-1/t2/designing-in-a-state-of-climate-emergency/#deliverables","title":"Deliverables","text":"
    • Digital postcards/posters and proto-videos
    • Reflection essays
    "},{"location":"2023-24/year-1/t2/designing-in-a-state-of-climate-emergency/#grading-method","title":"Grading Method","text":"Percentage Description 50% Self-assessment of individual engagement 50% Self-assessment of collective learning

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t2/designing-in-a-state-of-climate-emergency/#additional-resources","title":"Additional Resources","text":"

    Related articles and essays:

    • The Everything Manifesto
    • Solar-Centered Designing: an eccentric proposal for Branch Magazine
    • \u2018Provisions - Observing & Archiving COVID-19\u2019 by Site Magazine
    • Imagining Intercitizenships
    • \u2018A question of tech\u2019 by Gauthier Roussilhe
    • Emergency on Planet Earth by Extinction Rebellion

    Recommended publications and books:

    • Logic Magazine
    • Branch Magazine
    • 'Down to Earth: Politics in the New Climatic Regime' by Bruno LaTour
    • \u2018Poetics of Relation\u2019 by \u00c9douard Glissant
    • \u2018The Mushroom at the End of the World: On the Possibility of Life in Capitalist Ruins\u2019 by Anna Lowenhaupt Tsing
    • \u2018Blockchain Chicken Farm\u2019 by Xiaowei Wang
    • \u2018Critical Hope\u2019 by Dr. Kari Grain
    • \u2018Braiding Sweetgrass: Indigenous Wisdom, Scientific Knowledge and the Teachings of - Plants\u2019 by Robin Wall Kimmerer
    • \u2018The Future Is Degrowth A Guide to a World beyond Capitalism\u2019 by Matthias Schmelzer, Aaron Vansintjan, and Andrea Vetter
    • \u2018Design Justice\u2019 by Sasha Costanza-Chock
    • \u2018Designs for the Pluriverse: Radical Interdependence, Autonomy, and the Making of Worlds\u2019 by Arturo Escobar
    • \u2018Black Quantum Futurism Theory & Practice, Volume I\u2019 by Rasheedah Phillips
    • \u2018Beyond Nature and Culture\u2019 by Philippe Descola
    • \u2018Stories of your Life and Others\u2019 by Ted Chiang
    • \u2018The Shock of the Old: Technology and Global History Since 1900\u2019 by David Edgerton
    "},{"location":"2023-24/year-1/t2/designing-in-a-state-of-climate-emergency/#faculty","title":"Faculty","text":"Andres Colmenares Co-founder of IAM

    Andres Colmenares (CO/ES) is the co-founder of IAM, the creative research lab helping citizens and organisations to anticipate, understand and address the socioecological challenges and opportunities emerging from the coevolution of digital technologies and internet cultures. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, co-director of The Billion Seconds Institute and director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA.

    "},{"location":"2023-24/year-1/t2/designing-with-collective-intelligence/","title":"Designing with Collective Intelligence","text":"Designing with Collective Intelligence Exploration Workshop"},{"location":"2023-24/year-1/t2/designing-with-collective-intelligence/#syllabus","title":"Syllabus","text":"

    Fair Future(s) | Designing with Collective Intelligence

    Hybrid four-day international collaborative event featuring talks, workshops, and self-organized working sessions.

    In collaboration with the School of Digital Arts at Manchester Metropolitan University, this seminar offers a dynamic exploration of emerging themes and hands-on experience in the evolving landscape of creative industries and decentralized governance. It introduces concepts such as Digital Commons and Governance in Distributed Autonomous Organizations within the context of creative industries.

    Participants from MDEF and SODA will form international teams to actively discuss and craft future scenarios that reflect on the upholding perma / poly crisis. During the working sessions, the teams will develop innovative, new governance and economic models. The objectives of the teams are to collectively develop a digital and/or physical artifact that will make tangible alternative modes of operation and creative expression existing within in the co-developed speculative scenarios. The resulting projects will be presented on the online platform DAFNE+, an EU research project designed to assist digital content creators in discovering new potentials for creation, distribution, and monetization through blockchain technology.

    Keywords:Future(s), alternative governance, crafting multimedia artefacts

    "},{"location":"2023-24/year-1/t2/designing-with-collective-intelligence/#learning-objectives","title":"Learning Objectives","text":"

    Conceptual Understanding: - Students will explore the concepts of commons and DAOs within the creative industries context through inspirational and theoretical lectures and real-world examples.

    Speculative Workshop Participation: - Students will engage in a speculative workshop hosted by external collaborators to gain deeper insights and guidance around the introduced concepts. - Teams split into international working groups will collaboratively choose a future scenario theme, to systematically develop future scenarios for their ideal DAO governance model.

    Artifact Development: - Identify and collaboratively develop an artifact using diverse multimedia format to create the final output for the creative jam.

    Dafne + Platform: - Introduction to DAFNE+ platform's possibilities, learning the basic functions, with practical application in subsequent tasks such as the creation and uploading of the project into the platform.

    Studio Visit Exhibition: - Each group will showcase their digital artifacts, contributing to the studio visit exhibition, emphasizing effective presentation and communication of ideas.

    "},{"location":"2023-24/year-1/t2/designing-with-collective-intelligence/#methodological-strategies","title":"Methodological Strategies","text":"
    • Workshops
    • Lectures
    • Project-based learning
    • Peer learning
    • Team-based learning
    "},{"location":"2023-24/year-1/t2/designing-with-collective-intelligence/#schedule","title":"Schedule","text":"23/0124/0125/0126/01

    The event kicks off, taking place both online and in person at each location. Two inspirational talks by experts selected by Fab Lab Barcelona and SODA (School of Digital Arts of Manchester) will introduce the main theme of 'Fair Future(s)'.

    Morning Session

    • Introduction to the concepts of commons and DAOs in the creative industries.
    • Workshop by expert AX Mina on \"Fair Future(s)\" covering wealth distribution, intellectual property rights, and inclusion in production.
    • Workshop format to make digital commons and governance model-related concepts tangible and interactive, contributing to defining the student's future scenario for the new governance model.

    Afternoon Session

    • The students from both locations, organized into international team groups, begin working on and developing a multimedia medium artifact as the final output of the creative jam.
    • Presentation of future scenarios.

    Morning Session

    • Dedicated to self-organized working sessions within interdisciplinary teams for further artifact development.

    Afternoon Session

    • Introduction and setup of Dafne+ EU, where the developed artifact will be uploaded.
    • Creation of the project repository and final working session.
    • Studio visit, where each student group will showcase their speculative future and artidact through a collective presentation.
    "},{"location":"2023-24/year-1/t2/designing-with-collective-intelligence/#deliverables","title":"Deliverables","text":"

    Personal Account on Dafne+, Development of the team repository, submission of the collective artifact.

    "},{"location":"2023-24/year-1/t2/designing-with-collective-intelligence/#evaluation-strategies","title":"Evaluation Strategies","text":"

    The grading will be 0 or 10: 0 if the students do not come to class and 10 if the students come to the classes and participate.

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t2/designing-with-collective-intelligence/#additional-resources","title":"Additional Resources","text":"
    • Blockchain tools for creators. Cryptofunding digital commons, by Karim Esry from Espacio Open
    • CC0 Studios, exploring creative commons and open-source projects within the blockchain space.
    • re:publica 2023: AX Mina - The Magic of Pluralistic Futures, Ax Mina\u2019s talk at re:publica 2023 discussing the magic of pluralistic futures, possibly exploring diverse and decentralized perspectives.
    • R&D Futures Project, by Henry Cooke and Libby Mille about envisioning possible futures.
    • Hugo Pilate - Creative Code, a designer and digital artist specialized in the creation of collaborative experiences with a fascination for the past, present and future of city-making.
    • Decentralized Autonomous Organization, academic paper by Primavera De Filippi and Samer Hassan.
    • Creative Commons Licenses
    • Blockchain Technology and the Future of Work, talk about Blockchain Technology Beyond Bitcoin at Lift16 by Primavera De Filippi
    "},{"location":"2023-24/year-1/t2/designing-with-collective-intelligence/#faculty","title":"Faculty","text":"Jessica Guy Distributed Design Expert

    Jessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW.

    Olga Trevisan EU Creative Action Researcher

    Olga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona.

    "},{"location":"2023-24/year-1/t2/designing-with-extended-intelligences/","title":"Designing with Extended Intelligence","text":"Designing with Extended Intelligence Exploration Workshop

    Credit | 4x upscale of \u2018a press photo of a bright maker lab full of students hacking programming and building physical prototypes --ar 3:2 --v 5.2\u2019 (Copyright Midjourney, Christian Ernst)

    "},{"location":"2023-24/year-1/t2/designing-with-extended-intelligences/#syllabus","title":"Syllabus","text":"

    The course offers designers and makers a comprehensive introduction to the field of generative artificial intelligence (AI). The program focuses on empowering participants with the knowledge and skills required to extract mainstream AIs (such as GPT or DALL-E) into external interfaces.

    Course Contents:

    • Showcase of Salient Projects: The instructors will showcase their most salient and relevant projects that demonstrate the creative possibilities of generative AI for designers and makers.

    • Introduction to Generative AI: Participants will gain a clear understanding of the concept of generative AI, its principles, and its applications. They will learn about algorithms, models, and techniques used in generative AI.

    • Exploring OpenAI: Students will be introduced to OpenAI, a powerful platform for developing AI-based applications. They will learn how to access and utilize OpenAI tools to leverage generative AI for their own projects.

    • Web-Based Application Development: The course will provide hands-on training in developing a small application using generative AI algorithms. Participants will learn how to create a web-based application that connects to OpenAI and generates unique designs based on user inputs.

    • Design Considerations and Ethics: The course will also address the ethical considerations associated with generative AI. Participants will learn about responsible AI usage, ethical design principles, and the importance of considering privacy and bias while utilizing generative AI for their projects.

    By the end of this short course, participants will have developed a solid foundation in generative AI and gained practical experience in creating their own web-based application utilizing OpenAI. They will be equipped to explore the endless possibilities of generative AI in their future design and making endeavors.

    Keywords: Generative Artificial Intelligence, AI-Driven Web Applications, Rapid Prototyping

    "},{"location":"2023-24/year-1/t2/designing-with-extended-intelligences/#learning-objectives","title":"Learning Objectives","text":"
    • Gain a clear understanding of the concept of generative AI, its principles, and its applications.
    • Learn about algorithms, models, and techniques used in generative AI.
    • Develop practical skills in utilizing OpenAI tools for generative AI projects.
    • Acquire hands-on experience in developing a web-based application using generative AI algorithms.
    • Understand the ethical considerations and responsible usage of generative AI.
    • Develop a solid foundation in generative AI for future design and making endeavors.
    "},{"location":"2023-24/year-1/t2/designing-with-extended-intelligences/#methodological-strategies","title":"Methodological Strategies","text":"
    • Introductory lectures to build an understanding of the problem space
    • Group project execution phase to apply learnings on a chosen topic
    • Academic understanding
    • Hands-on/ tactile experience
    • Learning by application
    • Collaborative project execution
    • Iterative Design, Design Thinking
    "},{"location":"2023-24/year-1/t2/designing-with-extended-intelligences/#schedule","title":"Schedule","text":"Day 1Day 2Day 3
    • Introduction, who we are. Pietro, Chris + DOTTOD
    • Projects showcase
    • Introduction to the class assignment
    • Group making and hardware setup (helping students to get started)
    • The evolution of LLMs and diffusion models
    • Understanding how to query LLMs
    • Introduction to the anatomy of a web app and to API calls
    • Follow-up support for the class assignment
    • Project Execution in Group Work
    • Students presentation
    "},{"location":"2023-24/year-1/t2/designing-with-extended-intelligences/#deliverables","title":"Deliverables","text":"

    A fully functional web demo, linking multimodal inputs and outputs with generative AI, based on a strong conceptual foundation. 15-minute presentations of the latter, demonstration of the former. Course documentation on the students\u2019 blogs summarizing project outcome and personal reflection.

    "},{"location":"2023-24/year-1/t2/designing-with-extended-intelligences/#grading-method","title":"Grading Method","text":"Percentage Description 20% Participation 30% Prototype and Conceptual Quality 30% Presentation 20% Reflection

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t2/designing-with-extended-intelligences/#additional-resources","title":"Additional Resources","text":"
    • Dottod I: gallery of cybernetic interpretations | Project
    • Dottod II: Icon's replicants | Project
    • Del Complex / Del Complex Incident Report September 2023 | Project
    • Communicative Agents for Software Development Paper
    • The Reversal Curse: LLMs trained on \"A is B\" fail to learn \"B is A\" | Paper
    • The Zizi Show | Project
    • Large Language Models as Optimizers | Paper
    • Decomposing Language Models Into Understandable Components | Article
    • Infinite Images and the latent camera | Article
    "},{"location":"2023-24/year-1/t2/designing-with-extended-intelligences/#faculty","title":"Faculty","text":"Christian Ernst AI Expert

    Christian Ernst is a creative technologist with a background in UX design. After finishing degrees at Berlin University of Applied Sciences (HTW), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through his speculative practice he approaches technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. His works and live in Barcelona.

    Pietro Rustici AI Expert

    Pietro Rustici is a computer scientist with a background in robotics and design. After finishing degrees at Delft University of Technology (TU), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through the speculative practice his approach technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. He works and live in Barcelona.

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/","title":"Digital Prototyping For Design","text":"Digital Prototyping For Design Instrumentation Workshop

    MDEF Design Interventions (Josefina Nano), Barcelona

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#syllabus","title":"Syllabus","text":"

    Advanced manufacturing, rapid prototyping and new design methodologies are not only changing how we work, live and play but reshaping the processes and interactions in the cities and sociecities. The introduction of those processes into the design and industry fields are changing the paradigm on how we conceive the actual society and its production methods. This new mediation between the old knowledge and new techniques is making the process as important as the end work, all becoming a whole.

    During this 2 term course (2&3), students learn how to envision, prototype and document their projects and ideas through many hours of hands-on experience with digital fabrication tools, taking a variety of code formats and turning them into physical objects. The program provides advanced digital fabrication instruction for students through an unique, hands-on curriculum and access to technological tools and resources.

    Keywords: Digital Fabrication, Rapid Prototyping, Micro-Challenges

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#learning-objectives","title":"Learning Objectives","text":"

    The goal of DIGITAL PROTOTYPING FOR DESIGN is to combine the concepts and practices of digital fabrication & prototyping electronices with the objectives of the MDEF course in a meaningful way to develop student research projects.

    A core aim is to empower students:

    • To unfold the foundation behind nowadays Big Tech (systems thinking, architectures, politics, IP models, programmed obsolescence).
    • To explore emergent (research and industry) and alternative (deprecated tech, not massively adopted, vernacular, analog) technologies, both from a narrative, application, and implementation point of view.
    • By providing tools and methods for the rapid prototyping of (technological) artifacts (embedding software and hardware working prototypes in the design process).
    • To familiarize us with the Fab Lab / Maker / Hacker mindset, ecosystem, and resources (using digital fabrication, distributed design, open-source, shared processes, worldwide networks).
    • To ensure we end up the program with a much more creative, critical, and personal approach towards technology.
    • To promote a collaborative spirit inside and outside the program; you can't know everything about technology, but you can ask about anything (asking the right questions and creating partnerships).

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#methodological-strategies","title":"Methodological Strategies","text":"

    The program apply Fab Academy mindset and set of skills, but applying new methodologies such as \"challenges\", redistributing the impact of weekly hours and adding new assessment criteria.

    The instructional design of the course has two fundamental assumptions, individual reflection tasks for each weekly topic, and monthly intensive maker-sprint in the form of \u201cmicro-challenges\u201d. Students work in small groups to develop week-long projects applying knowledge and skills from the previous Fab Academy topics with concepts related to MDEF and their research projects, aimed to bridge the gap that has existed between these two courses and demonstrating the competencies acquired.

    The challenges combine four weekly cycles into one intense project-based fabrication sprint. Therefore, the objective is to combine the skills and knowledge acquired throughout the weeks prior to the challenge in order to ideate a small project that is connected to their personal interests and individual or collective interventions. The students have to use the technology and equipment available and focus on the specific skills they have already acquired during the past weeks. This is set as a primary goal to foster the students\u2019 capacity to design and conceptualize their projects with the tools and skills they might have available, without limiting the possibilities of what they could achieve. In addition, the challenges align with the MDEF design studio in an effort to connect each challenge topic to the current status of the design interventions of the students. As mentioned before, the intention is to weave the two courses together in order to enhance both for the benefit of the students\u2019 projects. The design studio provides a critical context in relation to the technologies developed during Fab Academy, and in return the Fab Academy course yields the skills and knowledge to help physicalize these concepts.

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#weekly-classes","title":"Weekly Classes:","text":"

    This classes are given every two weeks on Wednesday and Thursdays from 10 Am to 14.00 Pm (CET time) for two weeks in a row. Students will have to do some small guided tasks to achieve a deep understanding of the subject area, it's technology flows, the fabrication constraints, and it's design possibilities.

    • Lab life: In addition to the lectures, there are 2 lab days each week where students have access the digital fabrication equipment and personal help with projects.Fabrication time through booking system,this happens every Tuesday and Friday. (Days could be adapted depending collitions with opther programs and needs)
    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#micro-challenge-week","title":"Micro-Challenge week:","text":"

    Are Intensive weeks, where students will have to apply the knowledge and skills from previous weeks in a group projects aligned to their research interventions.

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#schedule","title":"Schedule","text":"

    The following timetable is provisional and may undergo modifications and adaptations during the course.

    Module 1Module 2Micro-challenge IModule 3Micro-challenge II
    • Days: 17-18/01
    • 2d fabrication (laser cut & Vinyl cuter)
    • Parametric design
    • Sustainable practices: Biomaterials
    • Days: 31/01 , 01/02
    • Aditive Fabrication (Paste extruder)
    • 3D Scanning
    • Sustainable practices: Growing materials
    • Days: 13-14-15-16/02
    • Content: DPD + Measuring the world
    • Days: 21/02 , 22/02
    • CNC manufacturing - Scaling manufacturing in distributed world
    • Moulding and casting
    • Sustainable practices: Waste materials
    • Days: 05-06-07-08/03
    • Content: DPD + Designing with Extended Intelligence

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#materials","title":"Materials","text":"

    All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the classes. Bring in your laptop with the proper software installed prior to the class if required (emails will be sent prior to the classes regarding this aspect).

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#deliverables","title":"Deliverables","text":"

    Each student builds a portfolio on their respective websites that documents their mastery of different certificates taken individually along each week and their integration into a final, larger project, related to their masters thesis development.

    By the conclusion of the course, students are expected to have submitted:

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#weekly-task-posts","title":"Weekly Task Posts:","text":"

    Each student should have contributed a total of 8 reflective posts throughout the course. These posts should comprehensively detail their experiences, learnings, and challenges encountered during the weekly tasks and the microchallenges.

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#challenge-repositories","title":"Challenge Repositories:","text":"

    In collaboration with their assigned group, each pair of students is required to create and maintain 3 distinct repositories. These repositories should meticulously document the entire development process of the challenges assigned during the course.

    The DESIGN FOR PROTOTYPING COURSE is PASSED by growth progress rather than a global goal, for successful completion of each weekly assignment and challenge is a must.

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#grading-method","title":"Grading Method","text":"
    • Only the documentation into their webpages will be taken in account for evaluation
    • The weekly standards and grading will be presented during the weekly classes.
    • Prototyping process understanding ,workflows and evolving best practices will seriously be taken in account.
    • Weekly tasks are assessed by faculty members, while challenges involve a self-evaluation component, encouraging students to reflect on their individual contributions, collaboration, problem-solving, and overall learning outcomes
    Percentage Description 35% Individual reflection post (Weekly tasks) 65% Micro-challenges repositories (Academic level, Open content, Involement, Explosion)

    European Credit Transfer and Accumulation System (ECTS)

    12 ECTS

    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#additional-resources","title":"Additional Resources","text":""},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#course-documentation","title":"Course documentation","text":"
    • FabLab BCN doc
    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#sites","title":"Sites","text":"
    • Fab 18 Conference
    • FAB Labs Community (fablabs.io)
    • Academany
    • Inventory
    • Fab Foundation
    • SCOPES DF Project
    • Fab Event
    • Fabacademy
    • Fab Academy Staff
    • Jobs
    "},{"location":"2023-24/year-1/t2/digital-prototyping-for-design/#faculty","title":"Faculty","text":"Santiago Fuentemilla Garriga Future Learning Lead

    Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).

    Oscar Gonzalez Sense Making Expert

    \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.

    Josep Marti Elias Fabrication Expert

    Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.

    Petra Garajov\u00e1 Materials & Textiles

    Petra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022.

    Adai Surinach Digital Fabrication Expert

    Adai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs.

    "},{"location":"2023-24/year-1/t2/future-talks/","title":"Future Talks (Guests)","text":"Future Talks (Guests) Reflection Seminar

    Future Talks is a series of conversations with friends of ELISAVA and Fab Lab Barcelona, exploring the nature of emerging futures from the past to the present and beyond.

    "},{"location":"2023-24/year-1/t2/future-talks/#syllabus","title":"Syllabus","text":"

    Research has shown that most of the job opportunities and future challenges that will arise in the next few years still don\u2019t exist. Instead of seeing it as a threat, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what is needed.

    In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development especially in a master program full of activities. We want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with.

    In this series of talks, critical reflection will help you to map your strengths and weaknesses in relation to the approach to design that the master is proposing. A series of presentations and visits to key professionals will make you aware about how your thinking, making, interests and values differ from others.

    "},{"location":"2023-24/year-1/t2/future-talks/#schedule","title":"Schedule","text":"16/0105/0219/02

    Jessica Guy and Olga Trevisan - Designing with values

    Distributed Design

    Hangar\u2019s WetLab - Networks of Co-Responsibility

    Hangar WetLab

    Bani Brusadin - Radical Situatedness (Flows, Knowledge and Infrastructures)

    Bani Brusadin

    Mario Santamar\u00eda - Internet Tour

    Internet Tour

    "},{"location":"2023-24/year-1/t2/future-talks/#deliverables","title":"Deliverables","text":"

    At the end of this trimester we ask you to update who you are and what makes you unique (identity) and your personal \u201cvision\u201d of your future as a professional. The Thesis Draft will include space to reflect on your Vision and Identity and how that evolved this term. For this section we ask you all to reflect on how applicable and useful the knowledge presented by each of the guests is in your practice/project. Please do a self-reflective paragraph long post on each of the talks.

    These are the points we are going to look for the evaluation of Future talks:

    • Attendance
    • Understanding of your design interventions in the context of the future talk.
    • Reflection and application (if relevant) of future talk on practice.
    • What opportunities might arise by taking these future talks into consideration.
    "},{"location":"2023-24/year-1/t2/future-talks/#grading-method","title":"Grading Method","text":"

    Grading criteria will be defined by faculty during the module.

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t2/future-talks/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive Director

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    Laura Benitez MDEF Co-Director

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    Jana Tothill Calvo Design Researcher

    As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.

    Roger Guilemany Design Researcher and Practitioner

    Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.

    Bani Brusadin Curator, educator and researcher

    Bani Brusadin is a curator, educator and researcher interested in the possible feedback loops between art, digital cultures, planetary-scale technologies and their politics. He currently collaborates with Medialab Matadero (Madrid) and Fundaci\u00f3n Foto Colectania (Barcelona). He was one of the guest curators for the 2023 edition of the renowned Berlin-based festival of art and digital cultures transmediale. In the past he founded and co-curated The Influencers, a festival about experimental art, design and activist practices in the networked society, co-produced by the CCCB Barcelona (2004 - 2019). He holds a PhD in Advanced Artistic Practices (University of Barcelona) and teaches in BA and master degree programs at Elisava, the University of Barcelona, and Esdi. He is the author of the essay The Fog of Systems, published by Aksioma Institute for Contemporary Art Ljubljana (2021).

    Ce Quimera Artist and researcher

    Artist and researcher, born in Argentina and resident in Europe since 2000, living between Barcelona and Bourges. She studied Social Anthropology in Buenos Aires, while doing internships in performing arts and in 2008, together with Kina Madno, she created the lab, Quimera Rosa. From this point on she focused her corporal and investigative work on post-identity gender policies and corporal, identity and technoscience experimentations from a trans*feminist perspective.

    Her work currently focuses on the development of performances, transdisciplinary projects and interactive installations, elaborating devices that function through corporal activity and experimentations in biohacking. In 2016, she began working with Quimera Rosa on the project Trans*Plant, carried out and produced by Ars Electr\u00f3nica and the European Media Artists in Residence Exchange (EMARE), Hangar and the Barcelona Biomedical Research Park (PRBB), the University of California in Davis and L'Antre Peaux. She is a resident artist together with Gaia Leandra at the Hangar wetlab (2020/2022), where she carries out projects of investigation and experimentation in art and science from a transhackfeminist vision.

    Mario Santamaria Postdigital artist

    The artistic practice of Mario Santamar\u00eda (Burgos, Spain, 1985) studies the phenomenon of the contemporary observer, paying attention to two processes, the representational practices and the machines vision or mediation. Using different tactics such as appropiation, remake or assembly, his work involves different fields like the conflict, the memory, the virtuality or the surveillance. He has been a resident artist at Hangar (Barcelona, 2015), Kunststiftung Baden-W\u00fcrttemberg (Stuttgart, Germany, 2015) and Flax Art Studios (Belfast, Northern Ireland, 2014), among others. At CCCB he is a regular contributor to the The Influencers festival where he has developed projects such as Internet Yami-Ichi (2016, 2017) or Barcelona Internet Tour (2018).

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/","title":"Making Sense and Meaning","text":""},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#track","title":"Track","text":"

    Reflection

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#faculty","title":"Faculty","text":"

    Tomas Diez

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#syllabus","title":"Syllabus","text":"

    In the words of Brian Cox, \"Meaning is a property of intelligence.\" This statement implies that as intelligent beings, we have the ability to assign meaning to the world around us. However, it also suggests that this ability is unique to Earth and its inhabitants, as it is the only known place in the galaxy where intelligence exists.

    As designers, we have the power to shape the world around us through the decisions we make and the actions we take. Whether it is the design of an object or the design of a system, our choices have far-reaching consequences. For example, choosing to take a private car instead of public transport not only affects the trip from A to B, but also contributes to pollution and climate change. Similarly, the design of our cities and suburbs can limit or expand our options for transportation.

    Design is not just about aesthetics or proportions, it is also about the attitude we have towards the world and the choices we make. The meaning and purpose in design are personal perceptions that translate into actions. However, it is important to remember that these actions also have a collective impact and require a coordinated effort at multiple scales.

    The search for meaning and purpose is a lifelong journey that can be influenced by a variety of belief systems, such as philosophy, religion, and science. As designers, it is important to align our beliefs with our actions and build meaningful connections with our work.

    The MDEF (Masters in Designing Emergent Futures) seminar aims to align students' purpose with their skills, interests, and capabilities in order to empower them to become agents of change. Through questioning and self-reflection, the seminar aims to rebuild the connection between students and their inner motivations and to provide opportunities for engaging with a diverse range of perspectives and ideas. The seminar is a space for honest discussion, questioning, and challenging, where the aim is to incorporate a philosophical approach to designing for the future.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#when","title":"When","text":"

    Tuesday, from 9 to 11 am.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#where","title":"Where","text":"

    Online.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#calendar","title":"Calendar","text":"

    January 17: Course introduction, discussion on papers, and content of the seminar.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#tuesday","title":"Tuesday","text":"

    Looking East from Indian Country

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#thursday","title":"Thursday","text":"

    Looking West from Europe

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#readings","title":"Readings","text":"
    • Lepore, The Name of War, chapters 4-5

    • The Iroquois Describe the Beginning of the World

    • The Ho-Chunk Creation Story

    • John Winthrop, A Model of Christian Charity

    January 30: Debate on design perspectives based on provided readings. Conversation with a guest speaker.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#tuesday_1","title":"Tuesday","text":"

    What Made the New World New?

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#thursday_1","title":"Thursday","text":"

    Settlement? Invasion? Conquest?

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#readings_1","title":"Readings","text":"
    • Lepore, The Name of War, chapter 6.

    • Mary Rowlandson, A Narrative of the Captivity and Restoration of Mrs. Mary Rowlandson.

    February 13: Debate on design perspectives based on provided readings. Conversation with a guest speaker.

    ### Tuesday

    Science, race, and national identity

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#thursday_2","title":"Thursday","text":"

    Economics and empire

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#readings_2","title":"Readings","text":"
    • Marcus Rediker, \u201cLife, Death, and Terror in the Slave Trade,\u201d and \u201cAfrican Paths to the Middle Passage\u201d from The Slave Ship.

    • Thomas Jefferson, selections from Notes on the State of Virginia.

    • Phyllis Wheatley, \u201cOn being brought from Africa to America,\u201d \u201cA Farewell to America,\u201d and \u201cLiberty and Peace.\u201d

    February 27: Debate on design perspectives based on provided readings. Conversation with a guest speaker.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#topic-or-activity","title":"Topic or activity","text":"

    We'll be reviewing...

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#prep-work","title":"Prep work","text":"

    Required preparatory reading or other assignments.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#assignments-or-deliverables","title":"Assignments or deliverables","text":"

    Please prepare a...

    March 13: Assignment submission

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#topic","title":"Topic","text":"

    This midterm will cover all material from weeks 1-6.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#suggested-prep-work","title":"Suggested prep work","text":"

    Review chapters 1-3.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#links-to-relevant-material","title":"Links to relevant material","text":"\ud83d\udccc Use the `@` symbol to **mention** a relevant page in your class resources or paste links to external resources that you introduced to the class."},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#course-objective","title":"Course objective","text":"

    One of the main goals of MDEF is to align students\u2019 purpose with their skills, interests, and capabilities, in order to provide all the necessary means to become agents of change. In times of transition, exposure to excessive noise and information lead to uncertainty and disconnection from the true self. Through questioning students\u2019 decisions and choices during their project development, these sessions aim to rebuild the connection with the driving forces that operate within ourselves and to establish new dialogues with authors, researchers, thinkers, and makers that can contribute and enrich the Masters\u2019 projects. The seminar aims to build a space for honest discussion, questioning, and challenging, in which we aim to incorporate philosophical practice into designing for emergent futures.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#papers-to-read-and-video-to-watch","title":"Papers to read and video to watch","text":"

    How Humanity Came To Rule The World | Yuval Noah Harari & Neil deGrasse Tyson

    [Design as participation:]( (https://jods.mitpress.mit.edu/pub/design-as-participation/release/1)

    [A History of the World in Seven Cheap Things:]( (https://www.researchgate.net/publication/319143816_A_History_of_the_World_in_Seven_Cheap_Things)

    [Steps to an Ecology of Mind:]( (https://ejcj.orfaleacenter.ucsb.edu/wp-content/uploads/2017/06/1972.-Gregory-Bateson-Steps-to-an-Ecology-of-Mind.pdf)

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#course-completion-requirements","title":"Course completion requirements","text":""},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#breakdown","title":"Breakdown","text":"

    Participation: 40% Attendance: 20% Essay: 40%

    • To read the provided articles and papers

    • To attend at least 80% of the classes

    • To write a blog entry of between 1500-2500 words at the end of the course on your website and design a vignette to illustrate the (some) following questions (feel free to replace them by more meaningful ones to you):

      1. How design can reconfigure systems of extraction?

      2. Which worlds can we design with the power of today\u2019s tools?

      3. How can we design the transition towards these worlds?

    Suggestion: Feel free to use ChatGPT and other AI tools to write and illustrate the class assignment.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#late-assignments","title":"Late Assignments","text":"

    Late work will be deducted 5% per twenty-four-hour period that elapses after the due date. If foreseen or unforeseen circumstances prevent you from completing an assignment on time, you may request an extension. Extensions must be requested in advance of the due date. If the situation warrants an extension, we will determine a new due date for the essay based on your individual circumstances.

    "},{"location":"2023-24/year-1/t2/making-sense-and-meaning/#link","title":"Link","text":"

    Open Drive folder

    "},{"location":"2023-24/year-1/t2/measuring-the-world/","title":"Measuring the world","text":"Measuring the world Exploration Short Course"},{"location":"2023-24/year-1/t2/measuring-the-world/#syllabus","title":"Syllabus","text":"

    This course will introduce students to the concept of a world in data by designing artifacts to measure their daily analogue and digital activity. The fundamental aspect is to understand nowadays data-driven world from the sourcing, that could range from a temperature sensor to an Instagram like, processing, storage and consumption. It aims to work both as an introduction to some key concepts behind physical computing as well as an introduction to the idea of information and how it's created, modified and consumed.

    Keywords: data, platforms, measurement, data-awareness

    "},{"location":"2023-24/year-1/t2/measuring-the-world/#learning-objectives","title":"Learning Objectives","text":"

    This course aims to introduce briefly students to data concepts a

    • Data vs. information concepts
    • Basic hypothesis formulation and research questions
    • Data awareness, criticism
    "},{"location":"2023-24/year-1/t2/measuring-the-world/#methodological-strategies","title":"Methodological Strategies","text":"
    • Lectures
    • Group discussions
    • Practical work
    "},{"location":"2023-24/year-1/t2/measuring-the-world/#schedule","title":"Schedule","text":"

    The course will take place during 2.5 days, in-person format, divided in 4 sessions. Students will organize as one collective around a creative challenge and organize in interdependent smaller teams.

    07/0208/0209/02

    Morning: Theory Session I: Learning to ask. Introduction to the Data and information.

    Afternoon: Practical Tools I: Collecting our own data.

    Morning: Theory Session II: Demons of data. Data-awareness raising and discussion.

    Afternoon: Practical Tools II: Collecting data from others.

    Morning: Presentation

    "},{"location":"2023-24/year-1/t2/measuring-the-world/#deliverables","title":"Deliverables","text":"
    • Sense-Making Journal + Presentation
    • Free data-demonisation reflection essay
    "},{"location":"2023-24/year-1/t2/measuring-the-world/#grading-method","title":"Grading Method","text":"Percentage Description 30% Participation 20% Practical work quality 25% Presentation 25% Reflection essay

    European Credit Transfer and Accumulation System (ECTS)

    1 ECTS

    "},{"location":"2023-24/year-1/t2/measuring-the-world/#additional-resources","title":"Additional Resources","text":"

    Privacy

    • Book - The Filter Bubble: What the Internet is Hiding From You, Eli Pariser.
    • Book - Infocracy: Digitization and the Crisis of Democracy, Byung-Chul Han.
    • Book - The Age of Surveillance Capitalism: The Fight for a Human Future at the New Frontier of Power, Shoshana Zuboff.
    • Data brokers netflow
    • Private intelligence location
    • Strava military case and consequences

    Science and questioning

    • Rising up agains statistical significance also here

    Tools and use cases

    • air/aria/aire - Evid\u00e8ncia Cartogr\u00e0fica
    • Smart Citizen Kit and Station: An open environmental monitoring system for citizen participation and scientific experimentation

    Capitalism and data exploitation

    • Amazon Mechanical Turk
    • Book - Weapons of Math Destruction: How Big Data Increases Inequality and Threatens Democracy, Cathy O'Neil.

    Courses

    • FastAI Ethics
    • Open data for beginners

    To install

    • Arduino IDE
    • Orange Data Mining
    • Python 3 Installed and under control (know how to run a predefined script and to install packages)
    • Some short of spreadsheet app
    "},{"location":"2023-24/year-1/t2/measuring-the-world/#faculty","title":"Faculty","text":"Oscar Gonzalez Sense Making Expert

    \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.

    Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive Director

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    "},{"location":"2023-24/year-1/t3/","title":"Term 3","text":""},{"location":"2023-24/year-1/t3/#from-alternative-presents-to-emerging-futures","title":"From Alternative Presents to Emerging Futures","text":"

    Refine, grow and consolidate your alternative presents so that they can start to become emerging futures with global resonance. Strengthen your understanding of ethics and its entailments for the design profession and the development of technology. Reframing the projects into a collective narrative through curatorial practices for the final festival, understanding audiences, communities and interrogating appropriate and novel formats.

    The third term aims to scale the work developed by the students during the first two terms of the Master program. After finding and engaging with communities of practice in the second term through a number of initial interventions, students will be encouraged to grow and consolidate those relationships and take a step further. They will design and deploy one last intervention for the yearly MDEF Emergent Futures Festival, which serves as closure for their journey in the Master program. At the same time it will act as a launching pad for establishing the alternative presents where they will continue shaping their envisioned emergent futures after the end of the programme.

    "},{"location":"2023-24/year-1/t3/communicating-ideas/","title":"Communicating Ideas","text":"Communicating Ideas Reflection Short Course

    Credit | Open AI Dall-e

    "},{"location":"2023-24/year-1/t3/communicating-ideas/#syllabus","title":"Syllabus","text":"

    This course progresses from the foundational communication skills developed in the first term, focusing on the practical application of those skills. Students will refine their ability to effectively communicate their design projects, utilizing digital channels and multimedia content, culminating in the delivery of an effective elevator pitch.

    Keywords: Storytelling, Communication, Multimedia, Digital Strategy, Elevator Pitch

    "},{"location":"2023-24/year-1/t3/communicating-ideas/#learning-objectives","title":"Learning Objectives","text":"
    • Development of Messages and Communication Channels: Equip students with the necessary tools to develop clear and effective messages for their projects, utilizing various digital communication channels.
    • Creation of Multimedia Content: Guide students in the creation of attractive and professional content, such as teaser videos, to promote their projects.
    • Preparation of Effective Presentations: Assist students in developing and perfecting their elevator pitch and other oral presentation forms in front of different audiences.

    • Understanding project\u2019s narratives and storytelling

    • Develop a written publication
    "},{"location":"2023-24/year-1/t3/communicating-ideas/#methodological-strategies","title":"Methodological Strategies","text":"
    • Case studies.
    • Workshops.
    • Project-based learning.
    • Peer learning.
    "},{"location":"2023-24/year-1/t3/communicating-ideas/#schedule","title":"Schedule","text":"Day 1 - PabloDay 2 - PabloDay 3 - PabloDay 4 - LauraDay 5 - Laura

    Development of Messages and Selection of Communication Channels

    • Identification of project key messages.
    • Selection and optimization of digital communication channels.
    • Message development workshop.
    • Communication channels analysis and strategic selection.
    • Social media profile creation and management.
    • Content planning and editorial calendar setup.

    Creation of Multimedia Content

    • Theory of creating teaser videos.
    • Structure and production of visual communication material.
    • Practical video production workshop.
    • Brainstorming sessions and visual content design.

    Preparation and Execution of Effective Presentations

    • Elevator pitch structure and techniques.
    • Initial one-minute project pitch by each student without visual aids.
    • Elevator pitch workshop with detailed structure.
    • Analysis of successful elevator pitch examples and resources.

    Personal Narrative

    • Narrative/ Storytelling of my project
    • Understanding project\u2019s narratives

    Publication

    • Writing Triangle
    • The problem, the issue to be addressed
    • Position
    • Resources and \"montage\u201d
    • Writing. Coherence. Argumentation
    • Text coherence
    • Argumentation
    • Precautions before, during, and after the writing process
    • On content and argumentation
    • Some frequent fallacies and argumentative errors
    • After writing: Is there a thread of argument in my text?
    "},{"location":"2023-24/year-1/t3/communicating-ideas/#deliverables","title":"Deliverables","text":"
    • Message and content identification plan
    • Teaser video to promote their projects
    • Elevator pitch for their project
    "},{"location":"2023-24/year-1/t3/communicating-ideas/#grading-method","title":"Grading Method","text":"Percentage Description 40% Individual Communication Plan 30% Teaser video 30% Final Presentation - Elevator Pitch

    European Credit Transfer and Accumulation System (ECTS)

    1 ECTS

    "},{"location":"2023-24/year-1/t3/communicating-ideas/#additional-resources","title":"Additional Resources","text":"
    • Academic Writing Guide

    Borg, E. (2012) 'Writing differently in Art and Design: Innovative approaches to writing tasks' in Writing in the Disciplines Building Supportive Cultures for Student Writing in UK Higher Education. ed. Christine Hardy and Lisa Clughen. Bingly, UK:Emerald Group Publishing Limited

    "},{"location":"2023-24/year-1/t3/communicating-ideas/#faculty","title":"Faculty","text":"Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR Founder

    Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.

    Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.

    Laura Benitez MDEF Co-Director

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    "},{"location":"2023-24/year-1/t3/critical-transfeminist-design/","title":"Critical Transfeminist Design","text":"Critical Transfeminist Design Reflection Short Course

    Credit | Mary Maagic

    "},{"location":"2023-24/year-1/t3/critical-transfeminist-design/#syllabus","title":"Syllabus","text":"

    In these two sessions, we will tackle an introduction to a transfeminist perspective applied to design and experimental practices. How does it affect operating from a transfeminist perspective in design? Is it possible to design differently? What is? What are the ethical issues raised by these approaches? Is it possible to relate differently to technologies and through technologies? What happens to presences? And who is accountable for absences? Who do we relegate to a condition of subalternity? How do we deal with epistemic violence?

    Keywords: Critical Design, Transfeminism, Ethics of Care, Biohacking, Accountability

    "},{"location":"2023-24/year-1/t3/critical-transfeminist-design/#learning-objectives","title":"Learning Objectives","text":"
    • To understand the importance of the place of enunciation in Design.
    • To learn about different transfeminist proposals applied to design and experimental research.
    • Understanding the importance of accountability
    • To know the basic principles of the so-called Ethics of Care
    "},{"location":"2023-24/year-1/t3/critical-transfeminist-design/#methodological-strategies","title":"Methodological Strategies","text":"
    • Lectures
    • Debates
    • Practical lab exercises
    "},{"location":"2023-24/year-1/t3/critical-transfeminist-design/#schedule","title":"Schedule","text":"Day 1 - LauraDay 2 - Ce & LauraDay 3 - Ce & Laura
    • Introdution to subalternity
    • Epistemic Violence
    • Metaphysics of lack
    • Introduction to transfeminism
    • Transhackfeminism and Ethics
    • Accountability
    • Wetlab practice
    • WetLab practice
    • Queer Atlas
    "},{"location":"2023-24/year-1/t3/critical-transfeminist-design/#deliverables","title":"Deliverables","text":"

    No special deliverables are expected.

    "},{"location":"2023-24/year-1/t3/critical-transfeminist-design/#grading-method","title":"Grading Method","text":"Percentage Description 50% Participation 50% Self-assessment

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t3/critical-transfeminist-design/#additional-resources","title":"Additional Resources","text":"
    • Barad, K (2013). What is the measure of nothingness? Infinity, Virtuality, Justice. N\u00ba099. Documenta - 13.
    • Collective, C., Chatzidakis, A., Hakim, J., Litter, J., & Rottenberg, C. (2020). The Care manifesto: The Politics of Interdependence. Verso Books.
    • Design Justice Network
    • Maggic, Mary. Estrozine 1 Becoming with Funghi
    • Papadopoulos, D., De La Bellacasa, M. P., & Myers, N. (2021). Reactivating elements: Chemistry, Ecology, Practice. Duke University Press.
    • Preciado, P. B. (2018). Countersexual manifesto. Columbia University Press.
    • Puig de la Bellacasa, M (2017) Matters of Care: Speculative Ethics in More Than Human Worlds. Minneapolis and London: University of Minnesota Press.
    • Spivak, G. (1988) Can the Subaltern Speak? Die Philosophin 14 (27):42-58.
    "},{"location":"2023-24/year-1/t3/critical-transfeminist-design/#faculty","title":"Faculty","text":"Laura Benitez MDEF Co-Director

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    "},{"location":"2023-24/year-1/t3/design-ethics/","title":"Design Ethics","text":"Design Ethics Reflection Short course"},{"location":"2023-24/year-1/t3/design-ethics/#syllabus","title":"Syllabus","text":"

    In these two sessions, we will tackle an introduction to the philosophy of technology from an analytical perspective and the central theme of our relationship with technology will be explored: are we determined by technology or do we determine it? And if that is the case, how? And to what extent? Or is this perhaps a false dichotomy and should the issue be explored in a radically different way? We will deal with current topics in ethics related to technology and design.

    Keywords: Technology, Ethics, Design \u200b\u200b

    "},{"location":"2023-24/year-1/t3/design-ethics/#learning-objectives","title":"Learning Objectives","text":"
    • To understand the nature of technology and its relationship with humans.
    • To know the limits and potentialities of ethical reflection.- To be able to reflect and assess the ethical dimensions of one\u2019s own work.
    • Get a sense of doing ethics going beyond arm-chair ethics.
    "},{"location":"2023-24/year-1/t3/design-ethics/#methodological-strategies","title":"Methodological Strategies","text":"
    • Lectures
    • Discussion of cases
    • Practical exercises
    • Peer learning
    • Team-based learning
    "},{"location":"2023-24/year-1/t3/design-ethics/#schedule","title":"Schedule","text":"Day 1Day 2
    • Technology and \u201cus\u201d
    • Technology and values
    • The normative power of artefacts
    • Perspectives on technological intentionality
    • Exercise: ethical-constructive technology assessment
    • Ethical frameworks and their integration into design
    • Design, justice and just design
    • Design as a professional practice and its connection to ethics
    • Wrap-up exercise: VSD cards
    "},{"location":"2023-24/year-1/t3/design-ethics/#deliverables","title":"Deliverables","text":"

    No special deliverables are expected.

    "},{"location":"2023-24/year-1/t3/design-ethics/#grading-method","title":"Grading Method","text":"Percentage Description 50% Participation 50% Self-assessment

    Students should submit via email ariel@interacciones.org a one-page text or visual containing a numerical mark (0-10) as a self-assessment containing a reflection on the classes and the learning outcomes obtained as rationale for the mark.

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t3/design-ethics/#additional-resources","title":"Additional Resources","text":"

    Baym, Nancy. (2015). Personal Connections in the Digital Age: Digital Media and Society. London: Polity.

    Gertz, Nolen. (2018) Nihilism and Technology. London: Rowman and Littlefield.

    Guersenzvaig, Ariel. (2021). The Goods of Design. London: Rowman and Littlefield.

    Parvin, Nassim. (2023). Just Design: Pasts, Presents, and Future Trajectories of Technology. Just Tech. Social Science Research Council. February 1, 2023. DOI

    Rosenberger, R. (2017). Callous Objects: Designs against the Homeless. 3rd ed. University Of Minnesota Press. Available online: Callous Objects: Designs against the Homeless 3rd ed.

    Vallor, Shannon. Technology and the Virtues: A Philosophical Guide to a Future Worth Wanting. New York: Oxford University Press, 2016.

    Verbeek, Peter-Paul. Moralizing Technology: Understanding and Designing the Morality of Things. Chicago: The University of Chicago Press, 2011.

    "},{"location":"2023-24/year-1/t3/design-ethics/#faculty","title":"Faculty","text":"Ariel Guersenzvaig Lecturer at ELISAVA School of Design and Engineering

    Ariel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK).

    "},{"location":"2023-24/year-1/t3/design-studio-03/","title":"Design Studio 03","text":"Design Studio 03 Application Course

    Design Dialogues, 2022, Barcelona

    "},{"location":"2023-24/year-1/t3/design-studio-03/#syllabus","title":"Syllabus","text":"

    MDEF Research, Design and Development studios aim to take research areas of interest and initial project ideas into an advanced concretion point, and execution plan. The studio structure in three terms could be understood as follows:

    TERM 1 Research: Understanding what it means to design for emergent futures. Analyzing the past and finding weak signals. References, state of the art. Identifying areas of interest. Experimenting from the first-person perspective.

    TERM 2 Design: Forming the present through interventions in the real world. Building the foundations of your design space, forming strategic partnerships. Applying knowledge into practice through iterative prototyping. Testing ideas and prototypes in the real world.

    TERM 3 Development: Refining interventions and identifying desirable futures. Establishing roadmaps for the construction of emergent narratives.. Communicating and disseminating your project through speculative design.

    The third term Design Studio aims to refine the work developed by the students during the first two terms of the Master program. After finding and engaging with their communities of practice in the second term through a number of initial interventions, students will be encouraged to grow and consolidate those relationships and take a step further. They will design and deploy one last intervention that can serve as closure for their journey in the Master program. At the same time it will act as a launching pad for establishing the alternative presents where they will continue shaping their envisioned emergent futures after the end of the programme.

    Keywords: Design Interventions, Community of Practice, Prototyping, 1st Person Research through Design, Design Space, Documentation and Communication, Alternative Presents, Emergent Futures

    "},{"location":"2023-24/year-1/t3/design-studio-03/#learning-objectives","title":"Learning Objectives","text":"

    The specific goals are the following: - Grow and consolidate the relationships with your communities of practice - Bring forth design activities with your communities of practice to further explore the area(s) of interest identified in Term I and II - Deploy one last intervention that can serve as closure for your journey in the Master program - Reflect on the becoming, outputs and outcomes of design activities

    "},{"location":"2023-24/year-1/t3/design-studio-03/#schedule","title":"Schedule","text":"02/0408/0417/0422/0402/0506/0513/0521/0510/06-14/0617/06-21/0627/0628/06

    Landing Kick off - Framing your first Design Intervention for Term III

    Goals: Critically look back at your project, reflect on the feedback from the Design Dialogues, and propose a first design intervention for the term.

    Activity: Briefly present in class 3 of the main learning points from the 2nd trimester. Present your personal alternative present.

    Deliverable: A proposal for the first intervention of the term based on the alternative present created (a draft will be discussed during the design reviews the week after).

    Task: Start preparing and carrying out your first design intervention.

    Design Studio Reviews

    Positionality and More-Than-Human Design: Designing for More Than Human-Centered Worlds

    Design Studio Reviews

    Scalability - Designing yourself out - Decentralized strategies for sustaining continuity and scalability

    Goals: Sustaining your activities and impact in a more decentralized manner, enabling for the extension of capacity and globalization of the efforts.

    Activity: To reflect on the structural, narrative, documentation and outreach dimensions of your interventions.

    Deliverable: Visualize the socio-technical system of your project (updated Design Space). Show possible paths of growth with new or existing actors.

    Task: Create a scalability roadmap for decentralization using the strategies presented in class.

    Design Studio Reviews

    Alternative presents to emergent futures: Understanding your emerging profiles and roles.

    Goals: Learn from a guest alumni\u2019s case study on how a 1PP alternative present design research investigation can become a hybrid professional role radically different from their previous professional practice.

    Activity: Presentation and Q&A, extrapolating ideas, identifying milestones, turning points, roles and strategies undertaken towards your alternative present.

    Deliverable: Update your alternative present including a description of the roles you would like to have in it.

    Task: Update your bio section in your website with an adaptation of your alternative present and your roles in it. Continue developing your interventions.

    Design Studio Reviews

    MDEFest

    Goals: MDEFest aims to celebrate the end of the Masters\u2019 journey by offering a series of sessions hosted by the students on the topics and projects they worked on all year long.

    Activity: Sessions will last maximum half a day, can be digital or physical (with remote streaming), done individually or in groups (preferably) and can be in the format of a workshop, a debate, a visit, a meetup or any kind of format the students find suitable for this experience.

    Deliverable: One-week time-frame to hold the sessions planned for the Fest.

    Elisava-Beyond Grad Show

    Activity: One-week exhibition showcasing prototypes, results and outcomes from Elisava\u2019s Final Master Projects. The set up will be the 17th and the dismantling of the exhibition the 21st.

    Graduation Ceremony

    IAAC Master Exhibition Opening and Awards Ceremony

    Activity: Exhibition showcasing prototypes, results and outcomes from IAAC\u2019s Final Master Projects. The exhibition will be running until September. The opening will also hold the Award Ceremony for IAAC 2023-24 projects. The set up date will be confirmed.

    "},{"location":"2023-24/year-1/t3/design-studio-03/#deliverables","title":"Deliverables","text":"

    End of academic year deliverables - Due date: 14th of June.

    • 10 high resolution images of the results of your project
    • 1 high resolution poster or graphic document with more than 1 page of your Design Space evolution, including your first Design Space and the last Design Space
    • A 2-5 min video
    • Complete the Spreadsheet with your project\u2019s information
    • Selected physical exhibition material for IAAC and Elisava exhibitions TBC with Chiara
    • Written document or Pictorial for the final publication
    "},{"location":"2023-24/year-1/t3/design-studio-03/#grading-method","title":"Grading Method","text":"Percentage Description 50% Faculty (including text/pictorial assignment) 50% Self-Evaluation

    European Credit Transfer and Accumulation System (ECTS)

    15 ECTS

    "},{"location":"2023-24/year-1/t3/design-studio-03/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive Director

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    Laura Benitez MDEF Co-Director

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    Jana Tothill Calvo Design Researcher

    As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.

    Roger Guilemany Design Researcher and Practitioner

    Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/","title":"Prototyping for Interaction Design","text":"Prototyping for Interaction Design Instrumentation Workshop

    Fabacademy final project (Citlali Hern\u00e1ndez), Barcelona

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#syllabus","title":"Syllabus","text":"

    Prototyping for Interaction Design (PID)

    Throughout this three-term course, students delve into the realm of interaction design within the framework of wearable computing and innovative data. Under guided instruction, students undertake the design, development, and fabrication of wearable devices adept at gathering behavioral and biometric data from the human body. The curriculum equips students with tools and methodologies necessary for transforming bodily behaviors into diverse and imaginative data representations.

    The seminar is structured with practical sessions aimed at gaining a comprehensive understanding of the interaction design process, ranging from electronics design and data collection to the interpretation of digital signals. Through practical sessions, the seminar aims to open discussions regarding the implications of interaction design, the quantified self and society.

    Keywords: Interaction design, Body, Wearable Electronics, Expressive data, Prototyping

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#learning-objectives","title":"Learning Objectives","text":"

    The goal of Prototyping for Interaction Design (PID) is to combine the concepts and practices of digital fabrication & prototyping electronics with the objectives of the MDEF course in a meaningful way to develop student research projects.

    A core aim is to empower students:

    • To unfold the foundation behind nowadays Big Tech (systems thinking, architectures, politics, IP models, programmed obsolescence).
    • To explore emergent (research and industry) and alternative (deprecated tech, not massively adopted, vernacular, analog) technologies, both from a narrative, application, and implementation point of view.
    • To understand the process of interaction design by prototyping expressive interaction systems.
    • To explore communication protocols between devices and understand the possibilities of recognizing data patterns.
    • By providing tools and methods for the rapid prototyping of (technological) artifacts (embedding software and hardware working prototypes in the design process).
    • To familiarize us with the Fab Lab / Maker / Hacker mindset, ecosystem, and resources (using digital fabrication, distributed design, open-source, shared processes, worldwide networks).
    • To ensure we end up the program with a much more creative, critical, and personal approach towards technology.
    • To promote a collaborative spirit inside and outside the program; you can't know everything about technology, but you can ask about anything (asking the right questions and creating partnerships).
    • To unfold the foundation behind nowadays Big Tech (systems thinking, architectures, politics, IP models, programmed obsolescence).
    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#methodological-strategies","title":"Methodological Strategies","text":"

    The program apply Fab Academy mindset and set of skills, but applying new methodologies such as \"challenges\", redistributing the impact of weekly hours and adding new assessment criteria.

    The instructional design of the course has two fundamental assumptions, individual reflection tasks for each weekly topic, and monthly intensive maker-sprint in the form of \u201cmicro-challenges\u201d. Students work in small groups to develop week-long projects applying knowledge and skills from the previous Fab Academy topics with concepts related to MDEF and their research projects, aimed to bridge the gap that has existed between these two courses and demonstrating the competencies acquired.

    The challenges combine modules into one intense project-based fabrication sprint. Therefore, the objective is to combine the skills and knowledge acquired throughout the weeks prior to the challenge in order to ideate a small project that is connected to their personal interests and individual or collective interventions. The students have to use the technology and equipment available and focus on the specific skills they have already acquired during the past weeks. This is set as a primary goal to foster the students\u2019 capacity to design and conceptualize their projects with the tools and skills they might have available, without limiting the possibilities of what they could achieve. In addition, the challenges align with the MDEF design studio in an effort to connect each challenge topic to the current status of the design interventions of the students. As mentioned before, the intention is to weave the two courses together in order to enhance both for the benefit of the students\u2019 projects. The design studio provides a critical context in relation to the technologies developed during Fab Academy, and in return the Fab Academy course yields the skills and knowledge to help physicalize these concepts.

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#weekly-classes","title":"Weekly Classes:","text":"

    Students will have to do some small guided tasks to achieve a deep understanding of the subject area, it's technology flows, the fabrication constraints, and it's design possibilities.

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#micro-challenge-week","title":"Micro-Challenge week:","text":"

    Are Intensive weeks, where students will have to apply the knowledge and skills from previous weeks in a group projects aligned to their research interventions.

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#schedule","title":"Schedule","text":"

    The following timetable is provisional and may undergo modifications and adaptations during the course.

    Module 4Module 5Micro-challenge III
    • Days: 23/04, 24/04
    • Content: Sensing the body for meaningful interactions
      • From micro to macro. Biometrics and bodily gestures
      • Microcontrollers and electronics for wearable projects
      • Fabricating Sensors for the body
      • Reading Sensors for the body
      • Sending data from the body through network communication protocols
      • Recognizing body patterns with machine learning.
      • Shaping an interaction through conditional programming. If (this), then (this).
    • Days: 29/04 , 30/04
    • Content: Extended bodies with expressive Data - Lina Bautista
      • Introduction for expressive and connected data with programming languages.
      • Meaningful mappings: ranges, values and data signal transformations.
      • Data as sound, activating and modifying samples. Synthesizers and parameters.
      • Data as video, activating and modifying video signals.
      • Data as Movement, mapping data to mechanisms.
    • Days: 07-08-09-10/05
    • Content: Compose a meaningful interaction that uses data collected from the body and transforms it into another digital signal. Develop a prototype that reflects on personal or collective identity.
    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#materials","title":"Materials","text":"

    All materials needed for the course will be provided by the faculty. The students are required to bring to the classes their own students toolkit and the programming boards given to them at the start of the academic year, other development boards, sensors and actuators will be provided during the classes. Bring in your laptop with the proper software installed prior to the class if required (emails will be sent prior to the classes regarding this aspect).

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#deliverables","title":"Deliverables","text":"

    Each student builds a portfolio on their respective websites that documents their mastery of different certificates taken individually along each week and their integration into a final, larger project, related to their masters thesis development.

    By the conclusion of the course, students are expected to have submitted:

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#weekly-task-posts","title":"Weekly Task Posts:","text":"

    Each student should have contributed a total of 8 reflective posts throughout the course. These posts should comprehensively detail their experiences, learnings, and challenges encountered during the weekly tasks and the microchallenges.

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#challenge-repositories","title":"Challenge Repositories:","text":"

    In collaboration with their assigned group, each pair of students is required to create and maintain 3 distinct repositories. These repositories should meticulously document the entire development process of the challenges assigned during the course.

    The DESIGN FOR PROTOTYPING COURSE is PASSED by growth progress rather than a global goal, for successful completion of each weekly assignment and challenge is a must.

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#grading-method","title":"Grading Method","text":"
    • Only the documentation into their webpages will be taken in account for evaluation
    • The weekly standards and grading will be presented during the weekly classes.
    • Prototyping process understanding ,workflows and evolving best practices will seriously be taken in account.
    • Weekly tasks are assessed by faculty members, while challenges involve a self-evaluation component, encouraging students to reflect on their individual contributions, collaboration, problem-solving, and overall learning outcomes
    Percentage Description 35% Individual reflection post (Weekly tasks) 65% Micro-challenges repositories (Academic level, Open content, Involement, Explosion)

    European Credit Transfer and Accumulation System (ECTS)

    12 ECTS

    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#additional-resources","title":"Additional Resources","text":""},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#course-documentation","title":"Course documentation","text":"
    • FabLab BCN doc
    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#sites","title":"Sites","text":"
    • [Fabricademy] (https://fabricademy.org/)
    • Baalman, Marije. \u201cComposing Interactions. An Artist\u2019s Guide to Building Expressive Systems.\u201d V2_Web reference: https://composinginteractions.art/
    "},{"location":"2023-24/year-1/t3/digital-prototyping-for-design/#faculty","title":"Faculty","text":"Citlali Hern\u00e1ndez

    Citlali Hern\u00e1ndez S\u00e1nchez is an Industrial Designer from the Centro de Investigaciones de Dise\u00f1o Industrial (UNAM) and a graduate of the Master's in Digital Arts from Pompeu Fabra University in Barcelona. As an artist, her work explores the relationships between interaction and the moving body, using open technologies that she develops and manufactures herself. Her installations and performances have been presented at various international events and festivals, including the International Symposium of Electronic Arts (ISEA), Ars Electronica Garden Barcelona, Loop Festival, Live Performers Meeting, International Conference on Live Coding (ICLC), JustMad, among others. She collaborated with the digital art association Matics Barcelona (2016-2022) and is actually part of the creative coding studio Axolot.cat where she coordinates and produces cultural projects focused on electronic art and its intersections with critical thinking. Currently, she is preparing her practice based PhD centered on interactive systems, body and identity within contemporary transdisciplinary artistic practices. She also works as a specialist in design, digital fabrication, and interactive systems instructor at different academic institutions, applying these principles to design and the arts.

    Lina Bautista

    Lina Bautista studied music composition in Bogot\u00e1, Colombia, and completed her studies in composition and new technologies, Interactive Musical System Design, and Sound Art in Barcelona. With her musical project Linalab, she has produced several albums and performed on stages worldwide. She is a member of various collectives such as Toplap Barcelona, Familiar DIY and Axolot.cat Collective. She is also affiliated with music labels such as Synth Vicious and Aloud Music, and she teaches at several universities in Barcelona. Lina Bautista has been involved in the management of five European projects (Creative Europe, Erasmus+). She co-directed the Creative Europe-funded project \"on-the-fly\" and was part of the organizing committee at the International Conference on Live Coding in Utrecht 2023.

    Gerard Valls Creative, Interactive and Immersive Experiences Design, Art Direction, Media and Event Production

    Experimental Media Artist and Designer who generates hybrid experiences between the physical and digital world combining science and technology with materials, light, sound, and visuals converting physical spaces into atmospheres that provide visitors with unique experiences.

    Santiago Fuentemilla Garriga Future Learning Lead

    Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).

    "},{"location":"2023-24/year-1/t3/emergent-economies/","title":"Emergent Economies","text":""},{"location":"2023-24/year-1/t3/future-talks/","title":"Future Talks (Guests)","text":"Future Talks (Guests) Reflection Seminar

    Future Talks is a series of conversations with friends of ELISAVA and Fab Lab Barcelona, exploring the nature of emerging futures from the past to the present and beyond.

    "},{"location":"2023-24/year-1/t3/future-talks/#syllabus","title":"Syllabus","text":"

    Research has shown that most of the job opportunities and future challenges that will arise in the next few years still don\u2019t exist. Instead of seeing it as a threat, we want you to look at it as an opportunity. An opportunity to actively create your own path, your own vision and identity rather than passively wait for what is needed.

    In MDEF we believe that learning should be driven by your motivations and not by our (the teachers) thoughts. We want you to be in control of your own development especially in a master program full of activities. We want you to plan a strategic turn for yourself. We will provide you with a variety of knowledge, skills and attitudes to compare yourself with.

    In this series of talks, critical reflection will help you to map your strengths and weaknesses in relation to the approach to design that the master is proposing. A series of presentations and visits to key professionals will make you aware about how your thinking, making, interests and values differ from others.

    "},{"location":"2023-24/year-1/t3/future-talks/#schedule","title":"Schedule","text":"04/0417/0402/0513/05

    Saul Baeza - Designing from within your context

    Does Work Visions By

    Helen Torres - For More Than Human-Centered Worlds

    Helen Torres in conversation with Donna Haraway

    Cl\u00e9ment Rames - Collective urban practice for resilient communities and cities

    Aqui

    Krzysztof Wronski - Understanding your emerging profiles and roles

    "},{"location":"2023-24/year-1/t3/future-talks/#deliverables","title":"Deliverables","text":"

    At the end of this trimester we ask you to update who you are and what makes you unique (identity) and your personal \u201cvision\u201d of your future as a professional. The Thesis Draft will include space to reflect on your Vision and Identity and how that evolved this term. For this section we ask you all to reflect on how applicable and useful the knowledge presented by each of the guests is in your practice/project. Please do a self-reflective paragraph long post on each of the talks.

    These are the points we are going to look for the evaluation of Future talks:

    • Attendance
    • Understanding of your design interventions in the context of the future talk.
    • Reflection and application (if relevant) of future talk on practice.
    • What opportunities might arise by taking these future talks into consideration.
    "},{"location":"2023-24/year-1/t3/future-talks/#grading-method","title":"Grading Method","text":"

    Grading criteria will be defined by faculty during the module.

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t3/future-talks/#faculty","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive Director

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    Laura Benitez MDEF Co-Director

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    Jana Tothill Calvo Design Researcher

    As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.

    Roger Guilemany Design Researcher and Practitioner

    Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.

    "},{"location":"2023-24/year-1/t3/mdefest/","title":"Curating the MDEFestival","text":"Curating the MDEFestival Exploration Short Course

    Credit | Vanessa Lorenzo. My many mouths

    "},{"location":"2023-24/year-1/t3/mdefest/#syllabus","title":"Syllabus","text":"

    This short course is a curatorial and organizational approach to creating the MDEF Students Festival. It will also include pre-planning the proceedings of the festival. Conceived as a pedagogical process that aims to use the approach of curatorial practices/projects and those institutions with whom the students would like to collaborate for the festival. Students will be invited to examine various structures of collectives, venues, events or festivals throughout the process. The focus of the course is to be an apparatus that produces a toolbox for curating the MDEF festival.

    Keywords:

    "},{"location":"2023-24/year-1/t3/mdefest/#learning-objectives","title":"Learning Objectives","text":"
    • Explore different event formats, approaches, and audiences
    • Define the general theme, sub-themes of the festival and a Festival Title
    • Explore & Map places, communities
    • Work together to identify the working groups & events
    • Find connections between the different working groups and their events
    • Define the formats, audiences & collaborators of each event
    • Discuss the overall agenda and approaches to communication and outreach
    "},{"location":"2023-24/year-1/t3/mdefest/#methodological-strategies","title":"Methodological Strategies","text":"
    • Lectures
    • Discussion of cases
    • Practical exercises
    "},{"location":"2023-24/year-1/t3/mdefest/#schedule","title":"Schedule","text":"08/04 - Laura15/04 - Laura & Bani22/04 - Laura & Bani29/04 - Laura & Bani
    • Different approaches to curatorial practice
    • Applying design justice to festival proposals
    • Preparing a proposal basic tool kit
    • How do you carry out \u201ccuratorial\u201d research?
    • Sample topics to train \u201ccuratorial\u201d research skills/habits
    • Skills: how to think through brainstorming.
    • Building a project with a recognizable character or identity
    • Conceptual proposition
    • Format
    • Relationship with contexts (maping collectives/projects/venues)
    • Audience and mediation
    • From the proposal to the actual project
    • Feedback (Seeking / Whose feedback / When and what for / As an embedded methodology)
    • Defining the scope, the limits, and the endpoint of the project.
    "},{"location":"2023-24/year-1/t3/mdefest/#deliverables","title":"Deliverables","text":"

    Coherent structure of collective event. Students are requested to submit all the material requested by the faculty + their reflections about the seminar on the MDEF website within a maximum of 1 week after the students\u2019 submission deadline.

    "},{"location":"2023-24/year-1/t3/mdefest/#grading-method","title":"Grading Method","text":"Percentage Description 20% Personal work presentation 30% Exercise(s) development 50% Collaborative work

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t3/mdefest/#additional-resources","title":"Additional Resources","text":"
    • Bratton, B. H., Boyadjiev, N., & Axel, N. (2021). The new normal. Park Publishing (WI).
    • Brusadin, B. (2021). The fog of systems: Art as Reorientation and Resistance in a Planetary-Scale System Disposed Towards Invisibility.
    • Grosse, J., & Baden, S. (2023). John Akomfrah - a space of empathy.
    • Hendrikx, B. (2023). Queer exhibition histories.
    • Murch\u00fa, N. \u00d3., & Jan\u0161a, J. F. (2023b). A Short Incomplete History of Technologies that Scale.
    • Steyerl, H., & Hito Steyerl is a filmmaker and writer. She teaches New Media Art at University of Arts Berlin and has recently participated in Documenta 12. (n.d.). In free fall: A thought experiment on Vertical Perspective. Journal #24. https://www.e-flux.com/journal/24/67860/in-free-fall-a-thought-experiment-on-vertical-perspective/
    • Sandhya Daemgen, Ismail Fayed, Alex Hennig, Raphael Moussa Hillebrand, Martha Hincapi\u00e9 Charry, Matthias Mohr (ed.). (2024). Encounters \u2013 Embodied Practices.
    • Vujanovi\u0107, A., & Cvejic, B. (2022). Toward a transindividual self: A Study in Social Dramaturgy.
    • https://newmodels.io/
    • https://foodscapes.es/
    • https://artlaboratory-berlin.org/
    • https://donotresearch.substack.com/
    • https://theinfluencers.org/
    • http://gutterfest.org/
    • https://hlt.calafou.org/en/
    • https://designjustice.org/read-the-principles
    • https://biofriction.org/
    "},{"location":"2023-24/year-1/t3/mdefest/#faculty","title":"Faculty","text":"Laura Benitez MDEF Co-Director

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    Bani Brusadin Curator, educator and researcher

    Bani Brusadin is a curator, educator and researcher interested in the possible feedback loops between art, digital cultures, planetary-scale technologies and their politics. He currently collaborates with Medialab Matadero (Madrid) and Fundaci\u00f3n Foto Colectania (Barcelona). He was one of the guest curators for the 2023 edition of the renowned Berlin-based festival of art and digital cultures transmediale. In the past he founded and co-curated The Influencers, a festival about experimental art, design and activist practices in the networked society, co-produced by the CCCB Barcelona (2004 - 2019). He holds a PhD in Advanced Artistic Practices (University of Barcelona) and teaches in BA and master degree programs at Elisava, the University of Barcelona, and Esdi. He is the author of the essay The Fog of Systems, published by Aksioma Institute for Contemporary Art Ljubljana (2021).

    Manuela Reyes Art Director

    Manuela Reyes is a Colombian designer. Her work as an art director includes creating visual identities, photography, data visualisation, web, and spatial design for Fab Lab Barcelona and Fab City projects. Her interest is to portray complex and dense information in captivating graphical and physical form. Manuela owns a BA in Product and Service design focused on sustainability from IED Milano and a Master\u2019s in Art Direction and Communication Strategy from Elisava.

    Jana Tothill Calvo Design Researcher

    As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.

    "},{"location":"2023-24/year-1/t3/the-atlas-of-weak-signals/","title":"The Atlas of Weak Signals","text":"The Atlas of Weak Signals Exploration Workshop"},{"location":"2023-24/year-1/t3/the-atlas-of-weak-signals/#syllabus","title":"Syllabus","text":"

    The Atlas of Weak Signals - A collective inquiry and embodied research of emerging signals

    This workshop focuses on developing and testing co-design methodologies for the creation of new cards for the Atlas of Weak Signals card deck. Students will engage in embodied research activities aimed at exploring alternative and pluralistic futures to identify and visualize weak signals \u2014 emerging trends or phenomena that may have significant impacts in the future. Through collaborative design exercises, the students will actively participate and shape the AOWS co-design methodology. Students will gain insights into embodied research methodologies \u2013 while contributing to the expansion of the Atlas of Weak Signals card deck. \u200b\u200b Keywords: Pluriverse, Atlas of Weak Signals, Ontological Design, Transition Design

    "},{"location":"2023-24/year-1/t3/the-atlas-of-weak-signals/#learning-objectives","title":"Learning Objectives","text":"
    • Explore co-design and future(s) methodologies and their application.
    • Explore design themes such as design for the pluriverse, design ontologies & epistemologies.
    • Co-develop new themes and cards for the Atlas of Weak Signals through a collective, iterative, critical inquiry design process.
    • Collectively review, test, and evaluate co-designed cards to assess their significance.
    "},{"location":"2023-24/year-1/t3/the-atlas-of-weak-signals/#methodological-strategies","title":"Methodological Strategies","text":"

    Different methodological strategies that will allow the development of the learning skills and results. Example: - Horizon Scanning - CIPHER workshop sheet and methodology

    Also mention other types of learning strategies associated with the program experience. Example: - Peer learning. - Team-based learning. - Critical Inquiry - Co-design methodologies

    "},{"location":"2023-24/year-1/t3/the-atlas-of-weak-signals/#schedule","title":"Schedule","text":"Day 1

    Workshop sessions will be divided into five on each other building moments.

    • Revisiting the AOWS - Collective sharing round and reflection
    • Horizon scanning exercise - Materializing trends in the polycrisis
    • CIPHER methodology application for identified themes - Utilizing existing methods to frame signals and test it for their validity
    • Polarization and provocation - A critical reflection on the identified signals
    • Creative expression of the newly identified cards
    "},{"location":"2023-24/year-1/t3/the-atlas-of-weak-signals/#deliverables","title":"Deliverables","text":"

    Each team will be tasked with prototyping a new area of the Atlas of Weak Signals (AOWS) along with its connected cards (up to five weak signals). Throughout this process, teams will reflect on the factors that may have hindered their ability to think critically and explore unconventional ideas. They will consider the tools and resources necessary to uncover unseen and unheard stories, allowing them to identify weak signals effectively. By critically evaluating their approach and identifying potential barriers they are invited to think beyond conventional boundaries and how to include pluralistic approaches in their design practice.

    "},{"location":"2023-24/year-1/t3/the-atlas-of-weak-signals/#grading-method","title":"Grading Method","text":"Percentage Description 30% Participation 20% Prototype development 25% Collective (group) reflection 25% Self-assessment

    European Credit Transfer and Accumulation System (ECTS)

    2 ECTS

    "},{"location":"2023-24/year-1/t3/the-atlas-of-weak-signals/#additional-resources","title":"Additional Resources","text":"

    Design for the Pluriverse - Arturo Escobar, youtube seminar here Ontological Design - Anne Marie Willis, [article here] (https://www.tandfonline.com/doi/abs/10.2752/144871306X13966268131514) Design Otherwise - Danah Abdulla Indigenous Futures Thinking On teaching and being tought - PARSE, Lindiwe Dovey Regenerative Practice as Transformative Design Framework - Yari Or https://yearofclimate.care/en/articles/andras-csefalvay-10-certain-future-events https://superrr.net/feministtech/deck/

    "},{"location":"2023-24/year-1/t3/the-atlas-of-weak-signals/#faculty","title":"Faculty","text":"Jessica Guy Distributed Design Expert

    Jessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW.

    Olga Trevisan EU Creative Action Researcher

    Olga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona.

    "},{"location":"2023-24/year-2/","title":"Year 2","text":"Year 2

    The second academic year of the MDEF allows students to deepen their training and further develop the final Thesis Project presented at the end of the first academic year. It also allows students to continue their research and innovation agendas using a multiscalar, experimental and realistic approach, and turning the final projects developed in the first year of the program into living platforms for academic research, business development or direct impact on open source communities.

    The Thesis Project design workshop is the backbone of the MDEF02 program. That is why we have three types of Thesis Project, related to each quarter of the program, and each with its specific objectives.

    Implementation: The first Thesis Project design workshop is focused on reinforcing the implementation of the projects that have been developed in the first year of the program. To achieve this objective, tutorials will be carried out with the directors of the master\u2019s degree, directors of the study workshop, and invited experts. The tutorials will be focused on reinforcing the ability to articulate innovation projects in the real world, and on being able to incorporate the knowledge acquired during the program.

    Validation: This design workshop is focused on developing a series of strategies during the implementation of the final master\u2019s project for its economic, environmental, social, and communicative assessment. Through an iterative design process, and applying impact measurement methodologies, the student will be able to collect and analyze evidence that allows strategic decision-making within the different aspects of the final master\u2019s project.

    Dissemination: The third design workshop is focused on developing the communication and dissemination actions of the final master\u2019s project. Within these strategies, dissemination in the academic field is contemplated, as well as communication strategies related to traditional and innovative media, both in the digital field, such as print or performative.

    At the end of the second year we hope that the students have developed their projects within the framework of the following guidelines:

    Academic orientation

    CTS credits and continuation of the academic career through other Master or Doctorate programs.

    Business Orientation

    Development of a business structure around a product or service.

    Collective Orientation

    Implementation of an accessible technological development for open source communities.

    "},{"location":"2023-24/year-2/#modules-by-track","title":"Modules by Track","text":"Exploration
    • Urban Shift
    • Research & Methods
    Instrumentation
    • Interaction and Prototyping
    • Ecological Interactions
    Reflection
    • Theories of the Urban
    • Circular Matter
    • Business Innovation
    Application
    • Thesis Project
    "},{"location":"2023-24/year-2/calendar/","title":"Calendar","text":""},{"location":"2023-24/year-2/modules/business-innovation/","title":"Business Innovation","text":"Business Innovation Reflection Elective

    Image made with Midjourney

    "},{"location":"2023-24/year-2/modules/business-innovation/#syllabus","title":"Syllabus","text":"

    How to evaluate business opportunities and build scalable ventures

    In an ever-changing world, where the speed of innovation and the amount of external forces and drives is constantly growing, the capability to quickly evaluate opportunities and innovate is paramount for the creation of successful businesses.

    The Business Innovation Seminar is designed to provide students from architecture and design backgrounds the key understanding of what makes a project a viable business idea, how to analyze markets and industries, how to validate ideas early on and how to iterate and innovate on business models to build the basis for an economically sustainable venture. Based on the Lean Methodology and mixing together theory, real-life examples, practical exercises and 1-1 feedback, it gives students a toolbox and a mental mindset to approach opportunities during their professional careers as well as the foundations to set up a business.

    All the content will be directly applied by students on a final Venture Starting Package, that will be presented during a final pitch.

    Keywords: Business Model, Business Model Innovation, Lean Startup, Product Market Fit, Unit Economics, Business Angels, Venture Capital.

    "},{"location":"2023-24/year-2/modules/business-innovation/#learning-objectives","title":"Learning Objectives","text":"

    The aim of the seminar is to provide students with the tools to understand and evaluate business opportunities based on their own research projects. It provides a framework to analyze ideas, tools and references to understand the market and guidelines on how to understand whether a venture can be successfully created. The core competencies are complemented with an introduction to business model innovation and practical exercises.

    Specific objectives:

    • Learn how to evaluate business opportunities
    • Understand and apply the concept of Product Market Fit
    • Understand and apply the concept of Unit Economics
    • Recognize the core elements of a successful venture
    • Develop and Iterate on a Business Model for a specific idea
    "},{"location":"2023-24/year-2/modules/business-innovation/#hardware-software-requirements","title":"Hardware / Software requirements","text":"

    No specific requirements, the seminar will make use of web-based tools, available on any modern browser. Do bring a laptop/table to every session.

    "},{"location":"2023-24/year-2/modules/business-innovation/#additional-resources","title":"Additional Resources","text":"
    • The Lean Startup - Eric Ries
    • Business Model Generation - A. Osterwalder
    • The Startup Owner's Manual - S. Blank
    • Crossing the Chasm - G. Moore
    • Entrepreneurial Finance - L. Alemany and Job J. Andreoli
    "},{"location":"2023-24/year-2/modules/business-innovation/#faculty","title":"Faculty","text":"Davide Rovera Entrepreneurship Lecturer and Startup Mentor

    Davide Rovera is an Entrepreneurship Lecturer and Startup Mentor, with international experience in the consulting and industrial industries as well as the b2b SaaS and growth spaces.

    Davide is a Lecturer at the Department of Strategy and General Management at Esade Business School, where he teaches Entrepreneurship and Product Management courses both at the undergrad and graduate level. He is the co-founder and Manager of eWorks, Esade\u2019s venture creation program, which provides support to students and recent graduates working on the creation of high growth companies. He\u2019s an adjunct Professor of Entrepreneurship for IAAC and Porto Business School, and an Advisor to Feat Ventures and Fondazione CRT.

    From 2017 to 2019 he collaborated with Fusion Point, a project created in partnership between Esade, UPC (Polytechnic University of Catalunya) and IED (Istituto Europeo di Design) and part of the Design Factory Global Network. He has been part of the founding team of Fusion Point, then covered the role of Industry Collaboration Manager.

    Davide is particularly interested in supporting early stage ventures, especially at the intersection between technology, design and business with a particular focus on AI, Education and Web3. He is an investor and advisor to multiple early stage startups in different industries.

    Davide is a volunteer for the Startup Africa Roadtrip program, supporting subsaharan African entrepreneurs.

    Before joining Esade, he worked as a Consultant in the Business Development and Special Projects area of CNH Industrial, one of the world\u2019s largest capital goods companies. He acquired international startup experience by leading the US Business Development efforts in San Francisco for an Italian startup, Vivocha and co-created an incubator for web 2.0 projects, Treatabit.

    He holds a M.Sc. in Industrial Engineering and Management from Politecnico di Torino (Italy) and completed his studies at RWTH Aachen (Germany) and Kent University (UK).

    "},{"location":"2023-24/year-2/modules/circular-matter/","title":"Circular Matter","text":"Circular Matter Reflection Elective

    Credits | Material Stories | Steel, Embodied Energy and Design, D.Benjamin. Columbia University GSAPP

    "},{"location":"2023-24/year-2/modules/circular-matter/#syllabus","title":"Syllabus","text":"

    Mapping Material Flows in the Built Environment

    Cities are our future. They are the drivers of the global economy, centres of creativity, diversity, and interaction - and they are home to the majority of the global population. Cities cover only 3% of the earth\u2019s surface, yet they consume 75% of global natural resources, making them effective places to address critical environmental and social challenges. A large part of the environmental impact of cities can be attributed to the Built Environment. Roughly 40% of all carbon emissions are related to this part of our economy. 10% can be attributed to embodied carbon, where 30% can be attributed to energy consumption.

    Growing urban regions and consumption patterns combined with an extractive and wasteful economy create many adverse environmental impacts both inside and outside of our human habitats. Our linear economy is at the root of these challenges: core to this economic model is a fundamental disconnect between how we live our lives and do business, and what this means for the natural ecosystems that allow us to live happy, healthy sustainable lives.

    In 2004 it was estimated that at the current rate of mining, we are left with 32 years of copper, 23 years of tin, and 21 years of lead (C.O\u2019Donnell, D.Pranger). With the raw materials becoming scarce, in the near future, recycling and reusing will become an inevitable part of how architects, designers and engineers construct the built environment.

    Credits | From Diversity to Sustainability by J.B.Saleh, Y.Wu, A.Najera, X.Can. IAAC 2022/23

    The Circular Matter Workshop focuses on two types of analysis needed to tackle these environmental challenges. At the first stage, it focuses on the creation of a Systems Map. This system map helps to identify root causes and leverage points for change on the basis of more intangible forces which steer our societies. Students will dive into several frameworks, tools, and methodologies which help transform operations and drive long-term, meaningful sustainability progress and avoid unintended consequences and burden shifting. An example is the \u20187 Pillars of the Circular Economy\u2019 framework by Metabolic, used by companies and cities globally. It will be used as a holistic framework to assess trade-offs and understand the net positive impact of the design decisions and solutions.

    Secondly, students will map the materials and their respected embodied carbon coming in and out of a chosen case study. By analysing the process that construction materials go through, from the extraction of the raw materials, transportation, manufacturing, and assembling, to the end of life scenarios, and understanding the potential ways of shifting this linear thinking towards more circular approach, will highlight the global impact of the case studies in relation to the CO2 emissions and the environmental footprint.

    "},{"location":"2023-24/year-2/modules/circular-matter/#learning-objectives","title":"Learning Objectives","text":"

    At course completion the student will:

    • Be familiar with the principles of systems thinking and impact assessments to identify root causes and leverage points in achieving progress towards a sustainable change;
    • Understand the basics of the circular economy as it relates to the urban context and the built environment, including potential applications and their limitations;
    • Be able to map the material flows and their embodied carbon through the lifecycle;
    • Be familiar of the environmental impact caused by analysed materials and how to design for reducing it;
    • Be able to bring these tools into practice and assess how the individual master thesis project addresses the issues that need to be solved, identify systemic barriers to implementation and propose solutions that can help overcome them.
    "},{"location":"2023-24/year-2/modules/circular-matter/#grading-method","title":"Grading Method","text":"

    European Credit Transfer and Accumulation System (ECTS)

    3 ECTS

    "},{"location":"2023-24/year-2/modules/circular-matter/#additional-resources","title":"Additional Resources","text":"
    • McDonough, W. and Braungart, M. (2002) Cradle to cradle: Remaking the way we make things. New York: North Point Press.
    • McDonough, W. and Braungart, M. (2013) The upcycle: Beyond sustainability, designing for abundance. New York: North Point Press.
    • Benjamin, D. (2017) Embodied Energy and Design: Making Architecture Between Metrics and Narratives. New York: Columbia University GSAPP\u202f; Zurich.
    • King, B. (2018) New Carbon Architecture: Building to cool the climate. Gabriola Island, BC, Canada: New Society Publishers.
    • O\u2019Donnell, C. and Pranger, D. (2021) The Architecture of Waste. Design for a Circular Economy. New York, N.Y: Routledge, Taylor & Francis Group.
    "},{"location":"2023-24/year-2/modules/circular-matter/#faculty","title":"Faculty","text":"Gabriele Jureviciute Academic coordinator of the Master in Advanced Architecture at IAAC

    Gabriele Jureviciute is a Lithuanian architect with a Master\u2019s Degree in Advanced Architecture from the Institute for Advanced Architecture of Catalonia (IAAC). She is currently working as the academic coordinator of the Master in Advanced Architecture (MAA01) at IAAC, a faculty member of the Advanced Manufacturing Thesis Cluster and the Fab.AR (Manual Fabrication Assisted with Augmented Reality) Seminar.

    Gabriele\u2019s professional interests include sustainable and responsive architecture, digital fabrication, and material circularity. Her master thesis project developed in 2018/19 at IAAC was based on the topic \u201cPlastic Emergency Architecture: Creating low-cost, accessible architecture from waste material, improving liveability in areas affected by mismanaged plastic waste\u201d. The project has been exhibited during the events such as Barcelona Building Construmat 2019 and Architects@Work Madrid 2019. Moreover, it has been developed further during the Residency program at Autodesk Build Space in Boston.

    Before coming to IAAC Gabriele has been working as an architect in Lithuania and Portugal. Additionally, between 2015 and 2018, she was involved in many events related with the European Architecture Students Assembly (EASA) as an organiser, tutor, and national contact.

    Kevin Matar Faculty Assistant, Architect, Urbanist, and Environmentalist

    Kevin Matar is an architect, urbanist and environmentalist. He studied at l\u2019Acad\u00e9mie Libanaise des Beaux-Arts in Beirut, then did his Master specialisation in Advanced Ecological Buildings & Biocities from the Institute for Advanced Architecture of Catalonia in Barcelona. Moreover, he did research on waste from construction, natural materials and mycelium and as an activist worked on environmental projects with NGOs, communities and companies in Lebanon.

    Based in Barcelona now, he is the coordinator of the Master in Advanced Architecture second year programme and the CIEE programme at IAAC.

    Kevin was part of the team that started theOtherDada\u2018s expansion from architecture into Urban Afforestation, dedicating his time into what started out as pro-bono side projects and quickly became an integral part of tOD\u2019s business model.

    Kevin has been a member of Recycle Lebanon since 2017 working on campaigns like \u201cBreak free from plastic\u201d in the dive into action program. In 2021, he was the data outreach consultant in Regenerate Hub. Most recently, he is the lead architect of Terrapods green fab-lab in Lebanon.

    Nico Schouten Online Guest Faculty, Team Lead of Built Environment Team at Metabolic

    Nico Schouten joins Metabolic as the team lead of the Built Environment team. He focuses on the implementation of circular principles and systems-thinking in building projects. He works with architects to create clear frameworks on how to design and realise the circular buildings of the future.

    While undertaking a Masters in Architecture at the faculty of Architecture and the Built environment at the TU Delft, Nico became interested in using what he was learning to build a more sustainable world. This led him to further research the concept of systems thinking, and how to implement circular strategies in his designs.

    Nico has worked on a wide range of building projects, focused on urban natural ecologies, waste systems, renewable energy, and happy and healthy communities in different geographies.

    His background as an architect, coupled with his experience in collaborative urban design processes and systems thinking, allows him to integrate knowledge on ecological impacts with creative solutions that engage novel technologies and are sensitive to social issues.

    "},{"location":"2023-24/year-2/modules/ecological-interactions/","title":"Ecological Interactions","text":"Ecological Interactions Instrumentation Elective

    Establishing an agro ecology system for the gardens of Valldaura

    "},{"location":"2023-24/year-2/modules/ecological-interactions/#syllabus","title":"Syllabus","text":"

    The course is an experienced-based engagement in management and implementation of an intensive organic agriculture farm. Whilst practical and hands-on, a general botanic theory will guide the development and investigation of agricultural and ecological systems and complex planting methods.

    Traceability in nutrient flows, energy and labor costs will be mapped and recorded from farm to fork and from below ground to above ground. In this way we will measure the productivity of our farming experiences, making them measurable, comparable and ultimately demonstrate the viability of our interventions.

    Over the centuries, the agricultural industrial sector has grown to become a force for ecological and climate change. Methods of landscape development for the production of food and material resources is now one of the most contested debates of our time. The ecological interactions seminar line, although mainly practical also examines what emerging techniques and infrastructure can be designed to be appropriate for climate resilient societies, productive enough for global markets whilst being ecologically regenerative rather than reductive. The Valldaura landscape and gardens offer a unique opportunity for innovation where tacit knowledge of plant and ecosystem development combined with new computational and digital tools to enhance knowledge and practice towards an ecological optimum for agricultural systems. The objective is for students and researchers to gain practical, hands-on experience of farm life. Part of the Valldaura living lab.

    The classes will be held at the Valldaura Labs campus.

    "},{"location":"2023-24/year-2/modules/ecological-interactions/#learning-objectives","title":"Learning Objectives","text":"

    The student will:

    • Acquire an understanding of various historical and changing paradigms of farming, as well as their underlying philosophies and theories.
    • Gain an experiential understanding of day-to-day farming activities, whilst recording tooling techniques, observations, and best practices.
    • Monitor and record the varied flows of inputs and outputs, through both tacit knowledge, direct observation, and the use of digital monitoring equipment for traceability.
    • Propose and record planting strategies for resilient agriculture and make hypotheses about polyculture planting, rotation schedules, their design, costs, and benefits. - To study the development of a single garden variety in relation to its physiological conditions in depth.
    • Evaluate the impact of new technologies towards computational agriculture.
    "},{"location":"2023-24/year-2/modules/ecological-interactions/#faculty","title":"Faculty","text":"Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab Barcelona

    Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.

    In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.

    He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.

    Jonathan has also worked on the on the DIYBio Barcelona project.

    "},{"location":"2023-24/year-2/modules/emergent-economies/","title":"Emergent Economies","text":""},{"location":"2023-24/year-2/modules/interaction-and-prototyping/","title":"Interaction and Prototyping","text":"Interaction and Prototyping Instrumentation Elective

    IAAC LLUM Installation, 2023

    "},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#context-for-llum-bcn-2024","title":"Context for Llum BCN 2024","text":"

    The Llum BCN festival is organised by the Barcelona Institute of Culture (ICUB). It takes place during the month of February to coincide with the Festival de Santa Eulalia.

    Llum BCN is a festival of lights. For three nights a part of the city is selected as the backdrop for light installations by professionals and academic institutions. The year 2024 marks the 13th edition of Llum BCN and the 10th participation of IAAC:

    • 2014: Data Net
    • 2015: Pluja de Llum
    • 2016: Llum Tafanera
    • 2017: Brillem en la foscor
    • 2018: Playball!
    • 2019: Bosc Nocturn
    • 2020: Eolica
    • 2021: Lumina Foresta
    • 2022: Aigua Invisible
    • 2023: Re-generation
    "},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#location","title":"Location","text":"

    Llum includes installations from professionals, universities and institutions. The locations for the event are selected and assigned by the ICUB (Institut de Cultura de Barcelona). Until 2017, Llum BCN took place in the Gotico neighbourhood of Barcelona. In 2018 the festival moved to Poblenou district: a change of location, which created a new challenge that brought new strategies of the treatment of light and space. The neighbourhood of Poblenou is in continuous change. Industrial heritage, new architecture, urban art, chimneys, granes, artists and technology, cohabitate and turn the city into an open and urban architectural show.

    After two Covid editions where Parc del Centre de Poble Nou was hosting the event for healthy environment and regulatory reasons, Llum was back to the streets of Poblenou.

    The announcement of this year's new location will be shared on the first day of the seminar.

    "},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#syllabus","title":"Syllabus","text":"

    The city of Barcelona and Llum Festival challenges Iaac to design an ephemeral light installation with the following theme:

    \u201c2024 large public, point of view of the public\u201d

    IAAC has always used the Llum BCN Festival as a platform for interaction research, particularly \u201cmassive interaction\u201d and the study of a crowd of people interacting while understanding their role in the interactive system. This year we will extremely focus this research into interaction with the audience while practising Visual Programming, Physical Computing and welcoming other cutting age new technologies.

    This year IAAC is committed and ready for an AI REVOLUTION: for the first time in this festival our Llum proposal will be fully designed with AI. Llum will be a perfect scenario to test the limits of this disruptive technology, aiming to ally with the designer to improve the urban ecosystem.

    We also are committed to design an off-grid Llum installation and cut greenhouse gas emissions to as close to zero (NET-ZERO).

    "},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#learning-objectives","title":"Learning Objectives","text":"

    At course completion the student will:

    1. Develop a 1:1 interactive installation that has a capacity to engage people concurrently and trigger critical thinking.
    2. Create content collectively while developed specifically by every researcher involved in the seminar.
    3. Produce a professional installation by collaborating in well-defined groups.
    4. Employ Visual Programming, Physical Computing, Computer Vision, and other technical strategies to achieve an interactive environment.
    5. Challenge the student to be an activist against global warming and climate change.
    "},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#hardware-software-requirements","title":"Hardware / Software requirements","text":"

    The technical requirements for the class will vary based on the concept chosen during the Concept Design Phase. In the past, installations have implemented Arduino, Raspberry Pi, ESP32 Node MCU, Kinect, JavaScript, Touch Designer, Rhino3d, Grasshopper, Midjourney, Chat GPT, D-ID, Runway, etc.

    "},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#additional-resources","title":"Additional Resources","text":"
    • Instituto de Cultura de Barcelona
    • Llum BCN 2019 Website
    • The myth of Santa Eulalia
    "},{"location":"2023-24/year-2/modules/interaction-and-prototyping/#faculty","title":"Faculty","text":"Pablo Ros Architect, IAAC Seminar Faculty

    Pablo Ros graduated as a Phd architect at ETSAB. He received his Post Professional Master of Science in Advanced Architectural Design (MSAAD) from the GSAPP at Columbia University in New York. After concluding the Advanced Architectural Research Program (AAR) at Columbia University.

    He is the recipient of the Arquia-Fundaci\u00f3n de Arquitectos\u00b403, La Caixa 09, Gatsby Arts Foundation\u00b412 and Kinne\u00b412 grants. He has worked for different international practices, most notably Cloud 9 and Foreign Office Architects (FOA). He is Founder of Scanarq and multidisciplinar Ros+Falguera Architectural Office. His work has been awarded by the Mies Van der Rohe, FAD and Think-Space Prizes, amongst others.

    Combining academic and professional experience he has been previously teaching at the Architectural Association of London, GSAPP Columbia University and Barnard College of New York.

    Cristian Rizzuti Interactive Media Artist

    Cristian Rizzuti is an interactive media artist working in Barcelona. Graduating in Visual and Multimedia Art, Cristian has achieved an M-IA Master course at IUAV University of Venice focusing on interactive immersive environments.

    After his studies, Cristian has presented his works in major events and locations in Europe, such as ZKM museum Karlsruhe, Sonar Barcelona, MAXXI museum Rome, Venice Biennal. Always inspired by Science and mathematics, Cristian has focused his personal investigation on the role of human perception and the definition of synesthetic spaces and emotional sounds connected to the body. Being inspired by digital arts, live media and interactive experiments, Cristian\u2019s works can be described as light sculpture installations.

    "},{"location":"2023-24/year-2/modules/research-methods/","title":"Research & Methods","text":"Research & Methods Exploration Elective

    Credits | ^LINK. by Aditya Mandlik

    "},{"location":"2023-24/year-2/modules/research-methods/#syllabus","title":"Syllabus","text":"

    The second year of the IAAC Master programs is dedicated to the development of an Individual thesis agenda, where students delve into an in depth and independent research within the broader context of their specific program of choice. In support of this process, the Research & Methods Course offers itself as a platform oriented to the learning, understanding and application of specific research and experimental skills to develop and manage research processes and content. The course follows the learning by doing methodology applied at IAAC, whereby students test the research skills acquired through the course within the context of their individual thesis agenda. Students also develop critical thinking competencies to support data acquisition, literature review processes and state of the art analysis. The goal of the course is for the students to be versed in the learnings of the course by the end of the cycle, empowering them to be confident and independent researchers. The course includes all phases of the research, from designing the research itself, the program of study, to practical information on localising sources and databases, defining key research objectives, selecting a methodology, designing and developing experiments, determining a related and selected bibliography, and compiling the thesis delivery in itself, all focussed on understanding and prioritising information.

    "},{"location":"2023-24/year-2/modules/research-methods/#format","title":"Format","text":"

    The course is run in a mixed format consisting of short lectures and development exercises. Each class/development exercise, the students will treat a new subject related to their research development, from planning their research, methods and skills, research protocols and databases, to the delivery of their thesis.

    "},{"location":"2023-24/year-2/modules/research-methods/#grading-method","title":"Grading Method","text":"

    European Credit Transfer and Accumulation System (ECTS)

    3 ECTS over three terms:

    • Term 1: Research & Methods 01 (1 ECTS)
    • Term 2: Research & Methods 02 (1 ECTS)
    • Term 3: Research & Methods 03 (1 ECTS)
    "},{"location":"2023-24/year-2/modules/research-methods/#faculty","title":"Faculty","text":"Mathilde Marengo Architect, Ph.D. in Urbanism

    Mathilde Marengo is an Australian \u2013 French \u2013 Italian Architect, with a Ph.D. in Urbanism, whose research focuses on the Contemporary Urban Phenomenon, its integration with technology, and its implications on the future of our planet. Within today\u2019s critical environmental, social and economic framework, she investigates the responsibility of designers in answering these challenges through circular and metabolic design.

    She is Head of Studies, Faculty and Ph.D. Supervisor at the Institute for Advanced Architecture of Catalonia\u2019s Advanced Architecture Group (AAG), an interdisciplinary research group investigating emerging technologies of information, interaction and manufacturing for the design and transformation of the cities, buildings and public spaces. Within this context, Mathilde researches, designs and experiments with innovative educational formats based on holistic, multi-disciplinary and multi-scalar design approaches, oriented towards materialization, within the AAG agenda of redefining the paradigm of design education in the Information and Experience Age.

    Her investigation is also actuated through her role in several National and EU-funded research projects, among these Innochain, Knowledge Alliance for Advanced Urbanism, BUILD Solutions, Active Public Space, Creative Food Cycles, and more. Her work has been published internationally, as well as exhibited, among others: Venice Biennale, Shenzhen Bi-City Biennale, Beijing Design Week, MAXXI Rome.

    Nikol Kirova Interdisciplinary Architect

    Nikol Kirova is an interdisciplinary Bulgarian architect with an educational background in interior design, urban planning, and advanced architecture. Currently, Nikol is a teaching assistant and a researcher at IAAC, developing her Ph.D. with a focus of her research is the integration of material innovation in design and architecture, as part of the IAAC-SWIN offshore Ph.D. program, developed with the Swinburne University of Technology.

    The common feature of her work is the search for alternative solutions for optimized construction, material informed design, and spatial communication. Her research interest lies in investigating how materiality in architecture and construction can be reestablished and propose a better communication between the built environment and its inhabitants.

    For a couple of years Nikol was developing Synapse, a smart material system for real-time urban flow data collection toward responsive environments and informed decision making. The novel research was awarded with the Digital Matter and Intelligent Construction and the Artificially and Materially Intelligent Architecture excellence awards in 2018 and 2019.

    Fiona Demeur Faculty & Erasmus+ Project Manager

    Fiona Demeur is an architectural designer with a passion for designing and working with nature to find architectural solutions for the city. She is currently working in the EU Project\u2019s Department as a researcher and managing the Erasmus+ Programmes including Urban Shift.

    After completing the Master in Advanced Architecture 02 at IAAC where she developed her thesis on food circularity, she has been involved with two start-ups. The first, eiria, a start-up developed here at IAAC during the BUILDs Programme and formerly known as aeroSQAIR, and secondly add.apt, a start-up based in Lagos, Nigeria formed by IAAC alumni. Both start-ups have been focusing on merging sustainable solutions with technological strategies.

    "},{"location":"2023-24/year-2/modules/theories-of-the-urban/","title":"Theories of the Urban","text":"Theories of the Urban Reflection Elective

    Credits | Unsplash

    "},{"location":"2023-24/year-2/modules/theories-of-the-urban/#syllabus","title":"Syllabus","text":"

    \u201cWithin urban space, elsewhere is everywhere and nowhere.\u201d

    \u2014 HENRI LEFEBVRE

    In the early 1970s, urban sociologist Henri Lefebvre anticipated a situation of \"generalized urbanization\" in which an \"urban fabric\" would spread to encompass the whole planet, artificializing the entire 'natural' surface of the world. While the changing, fast-growing morphology and scale of urbanized regions have attracted considerable attention among urban scholars, the sociospatial, political-economic and technological dimensions of the global \u201curban fabric\u201d originally postulated by Lefebvre still awaits further systematization and theoretical development \u2014 even more so in an age defined and systemically traversed by the ubiquity of climate crisis, with fast technological development and socioenvironmental catastrophe operating as two sides of the same coin. Building on the conceptual framework developed by radical geographers Neil Brenner and Ananya Roy, this research seminar will mobilize the theory of planetary urbanization as a basis upon which to construct a critical agenda for the design disciplines (architecture, landscape, urbanism, planning) in the age of the Anthropocene.

    "},{"location":"2023-24/year-2/modules/theories-of-the-urban/#learning-objectives","title":"Learning Objectives","text":"

    At course completion the student will:

    • Have an understanding of the relationship between cities, nature, and design as seen through the lens of recent discourses within the field of urban and environmental studies.
    • Have the ability to develop original and substantiated positions on the issues/problematiques discussed in the course.
    • Have the capacity to deploy 'close-reading' techniques through which to decode the multiplicity of (spatial, political-economic, technological) dimensions that define the complex and multi-scalar character of the urban process.
    "},{"location":"2023-24/year-2/modules/theories-of-the-urban/#hardware-software-requirements","title":"Hardware / Software requirements","text":"
    • Adobe Suite (Premiere, Adobe After Effects, Adobe Illustrator, Photoshop, InDesign). The 30-day trial version of Adobe Products can be downloaded from the website www.adobe.com/downloads.html.
    • Chat GPT4
    "},{"location":"2023-24/year-2/modules/theories-of-the-urban/#additional-resources","title":"Additional Resources","text":"
    • Neil Brenner, \"What is Critical Urban Theory?\", City 13:2-3, p. 198-207
    • Ananya Roy, \"What is Urban about Critical Urban Theory?\", Urban Geography 37:6, p. 810-823 > David Harvey, \"Cities or Urbanization?\", City 1:1-2, p. 38-61
    • N. Brenner, C. Schmid, \"Planetary Urbanization\", in Implosions/Explosions (Jovis, 2014) > Maria Kaika, \"Urbanizing Degrowth\", Urban Studies 60:7, p. 1191-1211
    • Nancy Fraser, \"Climates of Capital\", New Left Review 127, p. 94-127
    "},{"location":"2023-24/year-2/modules/theories-of-the-urban/#faculty","title":"Faculty","text":"Mariano Gomez-Luque Urban Sciences Lab Director

    Mariano Gomez-Luque is the director of the Urban Sciences Lab at the Institute for Advanced Architecture of Catalonia (IAAC), co-director of FORMA, an office for general architecture based in C\u00f3rdoba, Argentina, and an affiliated researcher at the Urban Theory Lab in the University of Chicago. His research explores the intersections among the design disciplines, critical urban theory, and science fiction studies, with an emphasis on the status and potential of architectural production under conditions of planetary urbanization. Mariano holds a Doctor of Design (2019) and a Master of Architecture (2013) from Harvard GSD.

    Ana Gallego Architectural/Urban Designer and Researcher

    Ana Gallego is an urban designer and researcher at IAAC's Urban Sciences Lab, where she conducts innovative and sustainable projects across a wide range of spatial scales. Recently, she was recognized as one of the 25 emerging researchers in the field of architecture and urbanism in Europe by \u2018Learn, Interact and Networking in Architecture,' a European Union platform formed by leading institutions of Architecture and Urbanism in Europe. Her work has been supported and promoted, among other institutions, by the New European Bauhaus, the Mostra di Architettura di Venezia, MODEL: Festival de Arquitecturas, and Barcelona Architecture Week. She is currently collaborating with various European institutions, such as the Kosovo Foundation of Architecture, the Timisoara Architecture Biennale, and the Haus Der Architektur Research Lab. Ana has previously worked in different architectural and urban planning firms, such as AMB: Metropolitan Area of Barcelona, Miralles Tagliabue EMBT, Sol89 Arquitectos, and Pargade Architectes.

    "},{"location":"2023-24/year-2/modules/thesis-project/","title":"Thesis Project","text":"Thesis Project Application Workshop"},{"location":"2023-24/year-2/modules/thesis-project/#syllabus","title":"Syllabus","text":"

    Second Year Design Studio - Master in Design for Emergent Futures

    The second year of the Design Studio in the Master in Design for Emergent Futures program is dedicated to the in-depth development of students' projects, supported by complementary seminars. The structure of the second year is as follows:

    Term 1: Research and Scientific Background

    In the first term, students will focus on conducting research and establishing the scientific background of their projects. They will delve into relevant theories, methodologies, and frameworks to inform their design process. Through literature reviews, data collection, and analysis, students will gain a solid understanding of the context and theoretical foundations of their projects.

    Term 2: Community and Context Situating

    During the second term, students will shift their focus to situating their projects within a specific community and context. They will explore the social, cultural, and environmental aspects that influence the development and implementation of their designs. Through field research, interviews, and participatory methods, students will gain insights into the needs, aspirations, and challenges of the community they aim to serve.

    Term 3: Scalability and Business Model

    In the final term, students will work on the scalability and business model of their projects. They will explore strategies for scaling up their designs to reach a wider audience and have a greater impact. Additionally, students will develop a business model to ensure the sustainability and viability of their projects. They will consider factors such as funding, partnerships, marketing, and distribution to create a comprehensive plan for implementing their designs.

    By following this structure, students in the second year of the Design Studio will have the opportunity to deepen their understanding of design for emergent futures and develop projects that address complex challenges in innovative and sustainable ways.

    "},{"location":"2023-24/year-2/modules/thesis-project/#deep-explanation-of-term-1-research-and-scientific-background","title":"Deep Explanation of Term 1: Research and Scientific Background","text":"

    In the first term, students will embark on a comprehensive exploration of research and scientific background to lay a strong foundation for their design projects. The primary focus will be on conducting rigorous research and establishing a solid understanding of the context and theoretical underpinnings that inform their design process. This term will consist of various activities aimed at equipping students with the necessary skills and knowledge to conduct effective research and establish a scientific basis for their projects.

    "},{"location":"2023-24/year-2/modules/thesis-project/#literature-reviews","title":"Literature Reviews","text":"

    Students will engage in extensive literature reviews to identify and analyze existing research, theories, and best practices relevant to their design projects. By reviewing scholarly articles, books, and other relevant publications, students will gain insights into the current state of knowledge in their respective fields and identify gaps that their projects can address.

    "},{"location":"2023-24/year-2/modules/thesis-project/#theoretical-frameworks-and-methodologies","title":"Theoretical Frameworks and Methodologies","text":"

    To inform their design process, students will explore and apply various theoretical frameworks and methodologies. They will critically evaluate different approaches and select the ones most suitable for their projects. By integrating theoretical frameworks into their work, students will be able to ground their designs in established principles and concepts while pushing the boundaries of innovation.

    "},{"location":"2023-24/year-2/modules/thesis-project/#data-collection-and-analysis","title":"Data Collection and Analysis","text":"

    Students will learn methods and techniques for collecting and analyzing relevant data to support their design projects. This may involve conducting surveys, interviews, observations, or experiments, depending on the nature of their research. Through data collection and analysis, students will gain valuable insights and evidence to inform their design decisions.

    "},{"location":"2023-24/year-2/modules/thesis-project/#contextual-understanding","title":"Contextual Understanding","text":"

    In addition to conducting research, students will develop a deep understanding of the contextual factors that shape their design projects. This may include investigating social, cultural, economic, and environmental aspects that influence the problem space. By considering the broader context, students will be able to design solutions that are sensitive to the needs and aspirations of the target audience.

    Keywords: Emergent technologies, community engagement, business models, action research

    "},{"location":"2023-24/year-2/modules/thesis-project/#methodological-strategies","title":"Methodological Strategies","text":"
    1. Research-Based Approach
    2. Theoretical Frameworks and Methodologies
    3. Community and Context Situating
    4. Scalability and Business Model Development
    5. Ethical and Sustainable Integration of Emerging Technologies
    "},{"location":"2023-24/year-2/modules/thesis-project/#learning-objectives","title":"Learning Objectives","text":"
    1. Deepen understanding of technologies such as digital fabrication, AI, blockchain, and other emerging technologies, and explore their potential applications in addressing complex challenges in emergent futures.

    2. Develop advanced research skills to investigate and establish the scientific background of design projects, specifically focusing on the integration of emerging technologies and their impact on societal, cultural, and environmental contexts.

    3. Apply theoretical frameworks and methodologies to inform the design process and address complex challenges in emergent futures, with a particular emphasis on the ethical and sustainable integration of emerging technologies.

    4. Gain an understanding of the social, cultural, and environmental aspects that influence design implementation within specific communities and contexts, considering the potential implications and effects of emerging technologies on these factors.

    5. Utilize field research, interviews, and participatory methods to gain insights into the needs, aspirations, and challenges of target communities in the context of emerging technologies, exploring how these technologies can be leveraged to create positive social impact.

    By achieving these learning objectives, students will be equipped with the necessary skills and knowledge to create innovative and sustainable designs that address emergent challenges, while effectively integrating and leveraging emerging technologies in a responsible and impactful manner.

    "},{"location":"2023-24/year-2/modules/thesis-project/#schedule","title":"Schedule","text":"

    Calendar for Term 1: Research and Scientific Background

    Based on a 10-session framework, the following calendar outlines the key activities and milestones for Term 1:

    S1S2S3S4S5S6S7S8S9S10

    Session 1: Introduction to Research and Scientific Background

    • Overview of the term's objectives and expectations
    • Introduction to research methodologies and literature review techniques

    Session 2: Defining Research Questions and Objectives

    • Guided exercises to help students articulate clear research questions and objectives
    • Discussion on the importance of research focus and scope

    Session 3: Literature Review

    • Techniques and strategies for conducting a comprehensive literature review
    • Identifying key sources and synthesizing relevant information

    Session 4: Theoretical Frameworks and Methodologies

    • Exploration of different theoretical frameworks and methodologies relevant to design research
    • Selection and application of appropriate frameworks for individual projects

    Session 5: Data Collection Methods

    • Introduction to various data collection methods, such as surveys, interviews, and observations
    • Ethical considerations and best practices for data collection

    Session 6: Data Analysis Techniques

    • Overview of qualitative and quantitative data analysis techniques
    • Hands-on exercises to analyze and interpret collected data

    Session 7: Contextual Understanding

    • Investigating the social, cultural, economic, and environmental aspects relevant to individual projects
    • Identifying contextual factors that may influence design decisions

    Session 8: Synthesis and Insights

    • Synthesizing research findings and insights gained from literature review and data analysis
    • Identifying patterns, trends, and themes that inform the design process

    Session 9: Refining Research Questions and Objectives

    • Reviewing and refining research questions and objectives based on insights gained
    • Ensuring alignment between research and design goals

    Session 10: Research Proposal and Project Plan

    • Developing a research proposal and project plan for the next stages of the design process
    • Presenting and discussing research plans with peers and instructors

    Please note that this calendar is a general outline and may be subject to adjustments based on the specific requirements of the program and individual projects.

    "},{"location":"2023-24/year-2/modules/thesis-project/#deliverables","title":"Deliverables","text":"
    • Research proposal and project plan for the next stages of the design process.
    • Documented process in MDEF repository.
    "},{"location":"2023-24/year-2/modules/thesis-project/#grading-method","title":"Grading Method","text":"
    • Attendance at meetings with tutors and classes
    • Delivery of assignments

    European Credit Transfer and Accumulation System (ECTS)

    28 ECTS over three terms:

    • Term 1: Implementation (8 ECTS)
    • Term 2: Validation (8 ECTS)
    • Term 3: Dissemination (Scale and Distribute) (12 ECTS)
    "},{"location":"2023-24/year-2/modules/thesis-project/#additional-resources","title":"Additional Resources","text":"

    The bibliography will be tailored to each student's research focus.

    "},{"location":"2023-24/year-2/modules/thesis-project/#faculty","title":"Faculty","text":"Tomas Diez MDEF Co-Director, Fab City Foundation Executive Director

    Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.

    Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.

    Santiago Fuentemilla Garriga Future Learning Lead

    Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).

    "},{"location":"2023-24/year-2/modules/urban-shift/","title":"Urban Shift","text":"Urban Shift Exploration Elective

    Credit | EPICLAY (BUILD Solutions)

    "},{"location":"2023-24/year-2/modules/urban-shift/#syllabus","title":"Syllabus","text":"

    Technologically enhanced solutions for urban challenges

    How can we take design solutions that address urban challenges, and turn them into feasible business opportunities?

    Urban Shift is a programme developed to give students the skills and knowledge to develop architectonic products, and set up their own start-up focusing on addressing the EU Green Deal urban challenges of Extreme Weather Events and Mobility/Circularity. Following the success of the start-ups created in the BUILD Solutions programme, Urban Shift will present the opportunity to develop a transdisciplinary start-up with students and learners from the University of Economics and Business (Vienna), Stuttgart Media University (Stuttgart) and The Institute for Economic Promotion (Vienna). This year will be the second edition of Urban Shift. In addition, the start-ups will receive mentoring and support from business partners across Europe, a great networking opportunity.

    Credit | OVOLO (Urban Shift)

    IAAC students will use computation and digital fabrication to develop products and functioning prototypes along with the Business students who will study the market placement and business plan of the startup, and Media students who will define the promotion and marketing strategies. As part of the programme, students will have the opportunity to travel to Vienna, Austria, for a 5 day kick-off workshop (funded), to set the ground for developing a start-up during the following months. To finish the programme, a closing ceremony will be held in Barcelona with all the partners and students. The work developed by the start-ups will then travel around Europe in the form of an itinerant exhibition promoting the products developed, the start-ups and their members.

    "},{"location":"2023-24/year-2/modules/urban-shift/#learning-objectives","title":"Learning Objectives","text":"

    At course completion the student will:

    • Understand how to take an idea, develop a product, build a prototype and turn it into a start-up
    • Learn about the use of computation and digital fabrication for the development and validation of innovative products
    • Learn how to work as designers in a transdisciplinary team and communicate in a way that is understandable for all start-up members
    • Be capable of designing implementable solutions at a proof of concept level that address the Urban Challenges and are in line with EU Green Deal
    "},{"location":"2023-24/year-2/modules/urban-shift/#grading-method","title":"Grading Method","text":"

    European Credit Transfer and Accumulation System (ECTS)

    6 ECTS over two terms

    "},{"location":"2023-24/year-2/modules/urban-shift/#faculty","title":"Faculty","text":"Chiara Farinea Faculty & Nature-based Solution Expert, PhD Arch

    Chiara Farinea is currently Head of European Projects and Head of Building with Nature Based Solutions Research at the Advanced Architecture Group Department at IAAC, her position includes being a coordinator and scientific personnel in several EU projects targeted at education, research, development and implementation and being faculty in IAAC educational programs. She developed several experimental projects related to the integration of living systems in urban environments through the use of advanced technologies for design and fabrication. The projects have been exhibited in international events such as the Venice Biennale and integrated in real environments such as public spaces in Barcelona.

    Fiona Demeur Faculty & Erasmus+ Project Manager

    Fiona Demeur is an architectural designer with a passion for designing and working with nature to find architectural solutions for the city. She is currently working in the EU Project\u2019s Department as a researcher and managing the Erasmus+ Programmes including Urban Shift.

    After completing the Master in Advanced Architecture 02 at IAAC where she developed her thesis on food circularity, she has been involved with two start-ups. The first, eiria, a start-up developed here at IAAC during the BUILDs Programme and formerly known as aeroSQAIR, and secondly add.apt, a start-up based in Lagos, Nigeria formed by IAAC alumni. Both start-ups have been focusing on merging sustainable solutions with technological strategies.

    "},{"location":"2023-24/year-2/modules/urban-shift/#project-partners","title":"Project Partners","text":"

    University of Economics and Business (WU), Vienna

    Stuttgart Media University (Hdm), Stuttgart

    The Institute for Economic Promotion (Wifi: Wirtschaftsf\u00f6rderungsinstitut), Vienna

    Terra Institute (Terra), Brixen

    Multicriteria (Mca), Barcelona

    Pretty Ugly Duckling (PuD)/Blue Growth Consulting, Copenhagen

    Green Innovation Group (GIG), Copenhagen

    "},{"location":"contribute/","title":"Contribute","text":""},{"location":"contribute/#overview","title":"Overview","text":"

    Welcome! This is a general guide for contributing to this website.

    This website is created using MkDocs Material which is an open source static site generator particularly useful for documentation. Content in MkDocs Material is written in Markdown, a markup language which is easier to understand and edit than HTML, making content formatting more accessible.

    MkDocs Material References

    Mkdocs Material has extensive documentation, so if you get stuck, it is a good idea to check there to see if the issue you are dealing with is explained in their documentation.

    It is okay for contributors to make small changes to the MDEF website via GitHub using a pull request without testing locally. Some small changes might include updating a faculty bio, changing a photo, or fixing a detail on a module page. However, larger changes are a bit more complex and should be done in a more systematic way, which will be covered in detail below.

    This document will first look at some basics (Markdown guidelines, git development workflows, and local development). This foundational knowledge will allow us to move onto the specifics of major changes to this website.

    After laying the groundwork, the bulk of this guide will consider three major changes that might need to be made to the MDEF website and specific guidelines on how to make these changes:

    1. Adding new module pages
    2. Adding a new faculty profile
    3. Updating the menu to reflect these changes

    First though, we need to start with the basics before we can start editing. Let's get started!

    "},{"location":"contribute/#markdown","title":"Markdown","text":"

    Since the content of Mkdocs Materials websites is written using Markdown files, it is important that you are familiar with some Markdown basics. If you already know Markdown, you can skip to to the next section.

    Using Markdown to format documents is simple, and using Markdown within MkDocs Material allows you to add all the elements that are used on this website (including more complex formatting like content tabs which we use to show schedules).

    The following sub-sections will cover the Markdown basics most frequently used on this website. However, we've included some additional resources as well which offer more detailed explanations and might help with troubleshooting if you can't find an answer in this document. The tutorial suggested in the additional resources section does not take very long to complete, and it is highly recommended if you are new to Markdown.

    "},{"location":"contribute/#headings","title":"Headings","text":"

    Headings on websites create a heirarchy, both for human readers as well as robot readers (like web crawlers, bots that systematically index the internet for search engines).

    Headings are created using the number sign (#) with the corresponding amount of symbols equating to the heading number it will create:

    Heading Markdown H1 # Your H1 Title H2 ## Your H2 Title H3 ### Your H3 Title H4 #### Your H4 Title H5 ##### Your H5 Title H6 ###### Your H6 Title

    Important notes

    1. Note that above there is always a space after the number signs, if you don't include this space before the header title, your text will not appear as a header.
    2. There should only be one H1 on each page, this is considered a best practice and it is also logical for human readers. Importantly, using only one H1 also helps web crawlers to understand the structure of website content and can affect SEO ranking (negatively if more than one H1 is used on a page).
    3. H1 titles of most pages on this website are included in the Front Matter of the Markdown files (see below).
    "},{"location":"contribute/#paragraphs","title":"Paragraphs","text":"

    Paragraphs should be separated by a blank line. If you do not include this blank line, the content will run together. Also, there should not be tabs or spaces at the beginning of a paragraph.

    "},{"location":"contribute/#bold-and-italics","title":"Bold and italics","text":"

    Add emphasis with bold or italics using asterisks or underscores before and after the text to be emphasized (one for italics, two for bold, and three for bold and italics).

    Example Markdown A bold text **A bold text** A bold text __A bold text__ An italicized text *An italicized text* An italicized text _An italicized text_ An italicized bold text ***An italicized bold text*** An italicized bold text ___An italicized bold text___

    Keep it consistent

    Consistency in your formatting is important. This website has been built largely using two asterisks for bold and one underscore for italics. Choose your preference, but be consistent. It makes reading your Markdown documents easier for others.

    "},{"location":"contribute/#lists","title":"Lists","text":""},{"location":"contribute/#unordered-lists","title":"Unordered lists","text":"

    Unordered lists (with bullet points) can be created with a number of symbols. The typical symbol is a dash (-), though other symbols like asterisks (*) or plus signs (+) can be used. You should follow the symbol by a space and then the content.

    Keep it consistent

    It is best to be consistent with which symbols you use, both in individual lists as well as between documents.

    "},{"location":"contribute/#ordered-lists","title":"Ordered lists","text":"

    Ordered lists (with numbers) are created with numbers followed by periods, a space, and then your content.

    "},{"location":"contribute/#more-complex-lists","title":"More complex lists","text":"

    You can create nested lists within both types of lists using a new line followed by a tab, and then whichever structure you desire for the nested list.

    List examples in Markdown
    **Examples of lists**\n\n_Unordered list with nested unordered list_\n\n- First item\n- Second item\n- Third item\n    - Indented item\n    - Indented item\n- Fourth item\n\n_Ordered list with nested ordered list_\n\n1. First item\n2. Second item\n3. Third item\n    1. Indented item\n    2. Indented item\n4. Fourth item\n\n_Ordered list with nested unordered list_\n\n1. First item\n2. Second item\n3. Third item\n    - Indented item\n    - Indented item\n4. Fourth item\n

    Examples of lists

    Unordered list with nested unordered list

    • First item
    • Second item
    • Third item
      • Indented item
      • Indented item
    • Fourth item

    Ordered list with nested ordered list

    1. First item
    2. Second item
    3. Third item
      1. Indented item
      2. Indented item
    4. Fourth item

    Ordered list with nested unordered list

    1. First item
    2. Second item
    3. Third item
      • Indented item
      • Indented item
    4. Fourth item

    Don't break the list

    Lists can be broken if the formatting is not done correctly. It is possible to add images, admonitions, and block quotes within lists, but all of these must be indented within the list so that the heirarchy is not broken (which would reset numbering in the case of ordered lists.)

    Ordered list with admonitions

    1. First item

      Admonition that doesn't breaks the list

    2. Second item

    3. Third item

    Admonition that breaks the list

    1. Fourth item
    "},{"location":"contribute/#links","title":"Links","text":"

    Adding links is as simple as including the text you want to appear as a link within square brackets like [this] followed by the URL within parenthesis like (this).

    A complete example of a link would be:

    [A simple link](https://fablabbcn.org/)

    The result would look like this:

    A simple link

    Troubleshooting

    Notice that there is no space between the square brackets and the parentesis.

    This is important, if there is a space your link will not work!

    Relative links are also possible, and should be formatted with an absolute path. An example of this would be the following:

    [A link to the faculty page](/faculty)

    A link to the faculty page

    "},{"location":"contribute/#images","title":"Images","text":"

    Images are added starting with an exclamation point (!), followed by square brackets [] with an alt text. Then a set of parentheses with the path to the image, either with a URL or a relative link (we keep our images in the /assets folder).

    What is an alt text and why should I include one?

    The alt text is not mandatory, and the square brackets can be left blank. However, including an alt text is a best pratice for a number of reasons.

    1. The alt text functions as a description in case something goes wrong with loading the image.
    2. It is indexed by search engine bots to better understand image and page content.
    3. The alt text can be read aloud by programs called screen readers which are used by people with visual impairments and low vision.

    Takeaway: Including an alt text is important for accessiblity and general best practices.

    Here is an example followed by the expected output:

    ![Banner image for Agriculture Zero module](/assets/images/2023-24/year-1/t-1/agriculture-zero.jpg)\n

    Images can also be links! All you have to do to make an image a link to include the entire line within a set of square brackets followed by the URL within parenthesis, just like we saw within the link examples above.

    [![Banner image for Agriculture Zero module](/assets/images/2023-24/year-1/t-1/agriculture-zero.jpg)](/2023-24/year-1/t1/agriculture-zero/)\n

    "},{"location":"contribute/#additional-resources-for-markdown","title":"Additional resources for markdown","text":"
    • Markdown tutorial
    • Basic syntax markdown guide
    "},{"location":"contribute/#additional-formatting-with-mkdocs-material","title":"Additional formatting with MkDocs Material","text":"

    Other MkDocs specific formatting options that are used throughout this website include:

    • Admonitions
    • Content tabs
    • Data tables

    Each of these three formatting options has a specific use case on the MDEF website. All three are described in detail below.

    MkDocs Material has an overall reference page which provides very thorough documentation to help users format their documents easily. On the MDEF website, some of the visual elements have been edited for stylistic reasons, but their functionality should not change.

    "},{"location":"contribute/#branches-and-pull-requests","title":"Branches and pull requests","text":"

    All contributions should be made with a pull request which requires the creation of a new branch.

    What is a branch?

    git-scm explains a branch like this:

    Branching means you diverge from the main line of development and continue to do work without messing with that main line.

    Read more on about branches on git-scm book

    What is a pull request?

    GitHub explains a pull request like this:

    A pull request is a proposal to merge a set of changes from one branch into another. In a pull request, collaborators can review and discuss the proposed set of changes before they integrate the changes into the main codebase. Pull requests display the differences, or diffs, between the content in the source branch and the content in the target branch.

    Read more on about pull requests on GitHub.

    By using pull requests, we can assure that the live version of the website does not crash, have broken links, or material that is not ready to be published. Large changes can be grouped together and changed can be lauched at the same time, for example, releasing the module pages for a new term.

    "},{"location":"contribute/#contribution-requirements","title":"Contribution requirements","text":"

    In general, only maintainers and admins have the permission to make direct changes to the main branch. The general process is to open a pull request on the git repository. If you are not part of the repository, you can always create a fork and do the pull request from there.

    Big changes can create big problems

    For small changes, it is fine to edit on the GitHub interface. However, we do not recommend this for bigger changes as they could break the site.

    If you are editing on the GitHub interface, anyone can contribute to files through a pull request, either as a fork or on the repository itself. When you edit an existing file and commit changes, you will be prompted to create a branch for your changes, and you will be redirected to an open pull request page. You can do as many commits as you want on this branch and they will be automatically added to your pull request. If you are still making changes, you can convert your pull request to a draft and then mark it as \"ready for review\" when you are ready.

    Keep it simple

    You don't need to create a new branch for each change. Once you create the branch and have the related pull request, make sure that additional related changes are done within the same branch. As mentioned above, additional commits on the same branch will be added to your pull request.

    "},{"location":"contribute/#testing-locally","title":"Testing locally","text":"

    Testing locally is recommended for big changes, for example, adding new features, or large amounts of new material. This will require some basic knowledge of command line, python, and git.

    "},{"location":"contribute/#setting-up-your-work-environment","title":"Setting up your work environment","text":"
    1. Clone the repository:
      git clone git@github.com:fablabbcn/mdef-docs.git\n
    2. Install Python 3:

      Python newies! Read the following guide.

    3. Install requirements:

      pip install -r requirements.txt\n
      In Windows if it fails use pip install -r requirements.txt --user instead.

    4. Serve the mkdocs site and make your edits:

      mkdocs serve\n

      When mkdocs is serving, a line with the local host address will appear in the commandline. Typically, http://127.0.0.1:8000

    Contribute to the main repository

    Once you are doing making your changes, you can push to a branch:

    git checkout -b <Your branch name>\n
    This will create a new branch where you can add, commit, and then push your changes to be reviewed.

    "},{"location":"contribute/#mdef-website-specifics","title":"MDEF website specifics","text":""},{"location":"contribute/#adding-new-module-pages","title":"Adding new module pages","text":"

    For new module pages, you will need to create a new Markdown file. This file should be named index.md and it will be saved within a folder named to reflect the module, for instance design-studio-01 and design-with-others are both folders with a single markdown file both named index.md. This structure allows the pages to be loaded without a .md extension in the browser window.

    Folder structures and changes

    The structure of these folders is important to maintain. If folders or files are moved, their corresponding locations have to be correctly updated in the mkdocs.yml file to ensure that there are not broken links in the menu.

    Pages for MDEF modules follow a specific structure. The headings should be used consistently since all H2 headers appear in the \u201cTable of contents\u201d or secondary menu (in the lower right corner of the screen).

    Likewise, the Front Matter of these pages provides the structure that creates the banners with course details. First, we will look at the Front Matter, as it is always at the top of a new Markdown file. Then we will look at the content and what it includes.

    "},{"location":"contribute/#front-matter-for-module-pages","title":"Front Matter for module pages","text":"

    Front Matter is a list of keys or fields at the top of a document that don't necessarily show up automatically on the page. Some are native to MkDocs and others have been created based on the needs of the MDEF website. The Front Matter of the page goes at the very top of a Markdown document. Here are the keys used in MDEF module pages followed by a description of each of them and then an example filled out correctly.

    Front Matter for module pages
    ---\ntitle:\npage_type:\ntrack:\ncourse_type:\nfeature_img:\nimg_caption:\nfaculty:\n    - \nects:\n---\n

    Understanding the Front Matter keys used on module pages

    Keys in Front Matter are the different fields that need to be filled in, for example: title:, page_type: or faculty:

    title: This is your H1, the title of the course in the case of the MDEF modules. This title will appear on top of your banner image. It should not be excessively long.

    page_type: For MDEF modules this will always be course, written in lowercase.

    track: Track types include: Application, Reflection, Exploration, and Instrumentation. When written in the Front Matter, make sure the track names are written correctly and with the first letter capitalized. If this is not done correctly, the corresponding icon will not appear properly in your intro banner and the course will not be included in module lists, like this one.

    course_type: The course types are less rigid in their formatting than the tracks. They will appear at the top of the banner image next to the track type written just as they are input into this field (respecting capitalization, etc.). The original course types agreed upon are: workshop, seminar, short course, and long course, with only one course type being selected under ideal conditions. These should be written with the first letter capitalized to respect formatting guidelines, but on a technical level not doing so will not produce an error.

    feature_img: The featured image will appear as the banner image on a module page. The image will automatically be cropped to a 16/9 aspect ratio cropping evenly, thus prioritizing the center of the image and standardizing the sizes of the images without additional work. Likewise, the image has a color overlay for stylistic purposes, this cannot be changed. To define a featured image, you need to define a relative path as described in the image section of this guide.

    Saving images

    All images should be saved in the assets folder under images to maintain order. For module courses, these images are saved in the corresponding year, and then term. An example of the location of featured image can be seen below in the example of Front Matter with the content filled out. Image files should be reduced to be less than 1000KB (1MB) to ensure fast loading of the page. The naming convention for these images is the name of the course in lowercase with dashes between words.

    img_caption: The image caption will be added just as it is written below the module banner image. If this is left blank or simply not included, no caption will appear.

    faculty: Since there can be multiple faculty on a single module, this key allows for a list of values, so it has a slightly different format. In this case, even if there is a single faculty member to list, a line break is needed, followed by a tab, dash (-), a space, and then the faculty name. The format of the faculty name should be firstname-lastname. (See the example below). Naming conventions correspond to the faculty files, so these should match exactly. This will be covered later in the section on adding a new faculty member.

    ects: This is the amount of credits that this course is accredited for.

    Troubleshooting Front Matter on module pages

    1. Front Matter must start and end with three dashes (---) on their own lines.
    2. Following each key, there must be a colon (:) followed by a space. If you do not include this space, it will produce an error.
    3. Some keys can have multiple values, like in the case of faculty. Keys like this have a slightly different formatting. The values should be written each on a new line, tabbed in once, followed dash (-) and a space then the value as described above.
    Example with content:
    ---\ntitle: Extended Intelligences\npage_type: course\ntrack: Exploration\ncourse_type: Course\nfeature_img: /assets/images/2023-24/year-1/t-1/extended-intelligences.jpeg\nimg_caption: Martian Species, Estampa, 2021\nfaculty:\n    - ramon-sanguesa\n    - lucas-pena\n    - pau-artigas\nects: 3\n---\n
    "},{"location":"contribute/#expected-sections-within-module-pages","title":"Expected sections within module pages","text":"

    {{ insert_banner() }}

    Make sure you include the line {{ insert_banner() }} following the Front Matter or the banner image will not appear even if all the details are correctly filled out.

    ## Syllabus

    Includes: Syllabus content and keywords.

    EXAMPLE:

    The first term Design Studio aims to create a solid ground for the students to start developing their projects. Weekly activities will be set to interlink results from the courses like their mappings, cartographies, experiments, 1st person design activities, prototypes, with their personal development plan. In order to propose an area of intervention at the end of the trimester. The Design Studio activities will consist of presentations, group activities, short exercises and personal coaching.

    Keywords: Prototyping, 1st Person Research through Design, Design Space, Documentation and Communication, Design Interventions

    ### Learning Objectives

    Includes: Learning objectives provided by faculty. If not included, this can be left blank.

    ### Methodological Strategies

    Includes: Methodological strategies provided by faculty. If not included, this can be left blank.

    ## Schedule

    The schedule is written in a particular format so that it appears as content tabs. In the full model markdown code listed below this formatting is modeled.

    ## Grading Methods

    This section often makes use of a data table to show percentages and the corresponding description of how the final grade will be determined. In the full model markdown code listed below this formatting is modeled.

    If no table is provided, you can include an admonition explaining that \"Grading criteria will be defined by faculty during the module.\"

    !!! info \"\"\n\n    :fontawesome-solid-circle-info:{ .icon-padding-right } **Grading criteria will be defined by faculty during the module.**\n

    Finally, the MDEF website has a custom admonition that displays the ECTS of the module. The code should be written as follows:

    !!! ects \"European Credit Transfer and Accumulation System (ECTS)\"\n\n    {{ ects }} ECTS\n

    This is generated automatically

    If if the Front Matter is filled out correctly, the ECTS will appear with the corresponding number of credits.

    ### Evaluation strategies

    Includes: Evaluation strategies provided by faculty. If not included, this can be left blank.

    ## Additional Resources

    Includes: Additional resources provided by faculty. If not included, this can be left blank. Often these resources are provided as lists with links, see the Markdown section above for guidance if necessary.

    ## Faculty

    To call the faculty listed in the Front Matter, all you need to do is include the line:

    {{ insert_faculty() }}\n

    As long as the Front Matter has been filled out correctly and the faculty file exists, the faculty should be automatically added to the module page.

    "},{"location":"contribute/#module-skeleton-file","title":"Module skeleton file","text":"
    ---\ntitle:\npage_type:\ntrack:\ncourse_type:\nfeature_img:\nimg_caption:\nfaculty:\n    - \nects:\n---\n\n{{ insert_banner() }}\n\n## Syllabus\n\n**Keywords:**\n\n### Learning Objectives\n\n### Methodological Strategies\n\n## Schedule\n\n=== \"DATE 1\"\n\n    CONTENT OF TAB\n\n=== \"DATE 2\"\n\n    CONTENT OF TAB\n\n=== \"DATE 3\"\n\n    CONTENT OF TAB\n\n=== \"DATE 4\"\n\n    CONTENT OF TAB\n\n## Deliverables\n\n## Grading Method\n\n| Percentage  | Description                         |\n| ----------- | ------------------------------------|\n| XX%         | Description                         |\n| XX%         | Description                         |\n\n!!! ects \"European Credit Transfer and Accumulation System (ECTS)\"\n\n    {{ ects }} ECTS\n\n## Additional Resources\n\n## Faculty\n\n{{ insert_faculty() }}\n

    Check an existing file

    It is always a good idea to check an existing file if you need to model content. You can see the source code of any page of this website by clicking the view source button at the top of the page.

    Here is an example of a source code page for the module Atlas of Weak Signals.

    "},{"location":"contribute/#adding-new-faculty","title":"Adding new faculty","text":"
    1. Create the new faculty Markdown document with the first and last name of the new faculty member (please only use one first name, and one last name)

      docs/faculty/first-last.md

    2. Add the content using the format below.

      Template for faculty biographies
      ---\nname: \nrole:\nfeature_img: /assets/images/faculty/first-last.jpeg\nsocials:\n    email:\n    website:\n    linkedin:\n    twitter:\n    facebook:\n    instagram:\n    github:\n---\nBiography text provided by the faculty member.\n
      1. Unlike the file name, the name listed in the key name: can be the complete name of the faculty member as they prefer it to be written.
      2. Socials are not required, and can be left blank.
      3. Only one social profile per platform is possible.
      4. Email format is just the email address (i.e. bob@burgers.net)
      5. Social media links need a complete URL (i.e. https://twitter.com/tomasdiez)
    3. Add the feature_img to the correct folder with the same naming structure as the Markdown file and make sure that the file name is correctly reflected in the Mardown file. For instance, for the faculty first-last example from above, feature_img should read:

      feature_img: /assets/images/faculty/first-last.jpeg

      Next, make sure that first-last.jpeg exists in the /assets/images/faculty/ directory.

    4. Add the faculty to specific courses and to the faculty page if applicable using their name in the Front Matter as we saw when creating a new module page.

    "},{"location":"contribute/#updating-adding-to-the-menu","title":"Updating & adding to the menu","text":"

    The menu of a website built with the MkDocs Material template is defined within the mkdocs.yml file which can be found in the root folder of the repository.

    The navigation structure is defined in the nav section of the document.

    The first level of the navigation is defined with a single tab, dash (-), space, title, and then the path. These first level navigation items appear in the top navigation bar and currently include: Welcome!, Faculty, Students, Year 1, Year 2, and Glossary.

    Here is an example of how a first level navigation item is written if it does not have a secondary menu within it:

    nav:\n...\n- Students: 2023-24/students/index.md\n

    However, pages which have sub-menus are written with the path on a separate line. Then, other pages within the sub-menu are listed below it with the previously explained format.

    nav:\n...\n- Year 1:\n- 2023-24/year-1/index.md\n- Calendar: 2023-24/year-1/calendar/index.md\n- Term 1:\n- 2023-24/year-1/t1/index.md\n- Design Studio 01: 2023-24/year-1/t1/design-studio-01/index.md\n

    Pay attention to detail

    As you can see, these nested lists need to follow a strict indentation format or the structure of the menu can be broken.

    "},{"location":"faculty/","title":"Faculty","text":"Guillem Camprodon MDEF Co-Director, Fab Lab Barcelona Executive Director

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    Laura Benitez MDEF Co-Director

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    Tomas Diez MDEF Co-Director, Fab City Foundation Executive Director

    Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.

    Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.

    Chiara Dall\u2019Olio MDEF Programs Coordinator

    Chiara Dall\u2019Olio is an Italian designer based in Barcelona. Architect and urban planner by training, she is currently the academic coordinator of the Master in Design for Emergent Futures and part of the Fab Academy global coordination team at Fab Lab Barcelona. She holds a Bachelor of Architecture from the University of Ferrara, Italy. Master in City and Technology degree for IaaC, Barcelona, and Master in Urban and Territorial Planning for UPM, Madrid. Chiara has professional experience as an urban planner on several scales, from regional planning to small urban interventions. She applies the culture of planning to different fields: design, education, and research.

    Kristina Andersen Associate Professor at Eindhoven University of Technology

    Kristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown?

    Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019.

    Pau Artigas Interactive Web Developer at Taller Estampa

    Pau Artigas is an Interactive Web Developer at Taller Estampa. Estampa is a collective of programmers, filmmakers and researchers, with a practice based on a critical and archaeological approach to audiovisual and digital technologies. Since 2017 they have developed an important amount of work focused on the uses and ideologies of AI, an interest that started with a project programmatically entitled The Bad Pupil. Critical pedagogy for Artificial Intelligences (2017-2018).

    Audrey Belliot Co-creator of Slow lab

    Audrey is a designer and maker. She explores alternative ways to live towards a slower paced lifestyle more respectful of the environment with a critical approach to technology. She worked in the area of social innovation with a service design approach. After studying a Master in Design for Emergent Futures at IAAC x Fab Lab Barcelona x Elisava in Barcelona, she co-created the association Slow lab. Based in Akasha Hub, Slow lab is a collective which wants to bring awareness and promote a resilient lifestyle by questioning and redesigning the tools we use in our daily life to become less dependent on high-technology. She is currently collaborating with Fab Lab Barcelona on the European research project Centrinno.

    Sally Bourdon Communities Development Researcher

    Sally is a multi-disciplinary professional whose background includes biology; ecological economics; teaching, marketing, communications and events both in the USA and Spain. She uses her diverse background and a transecofeminist perspective to support the creation of a just present based on citizen-centred societies and economies that produce locally and connect globally, particularly around sustainable food systems and social & environmental justice. She is passionate about making information accessible to people of all backgrounds and equipping citizens with the tools to participate in creating the world around them. Currently, Sally is an action researcher at Fab Lab Barcelona. Most recently, she was project manager for the first phase of Food Tech 3.0, one of nine Accelerator Labs for the H2020 EU project FoodSHIFT 2030. The Accelerator Lab promotes a new generation of food technology that is open, equitable, sustainable and citizen-centred. Her past work includes researching food deserts, creating multi-actor local food dialogues, supporting school garden activities, and assessing the holistic sustainability of rooftop garden spaces.

    Bani Brusadin Curator, educator and researcher

    Bani Brusadin is a curator, educator and researcher interested in the possible feedback loops between art, digital cultures, planetary-scale technologies and their politics. He currently collaborates with Medialab Matadero (Madrid) and Fundaci\u00f3n Foto Colectania (Barcelona). He was one of the guest curators for the 2023 edition of the renowned Berlin-based festival of art and digital cultures transmediale. In the past he founded and co-curated The Influencers, a festival about experimental art, design and activist practices in the networked society, co-produced by the CCCB Barcelona (2004 - 2019). He holds a PhD in Advanced Artistic Practices (University of Barcelona) and teaches in BA and master degree programs at Elisava, the University of Barcelona, and Esdi. He is the author of the essay The Fog of Systems, published by Aksioma Institute for Contemporary Art Ljubljana (2021).

    Milena Calvo Juarez Communities Expert

    Milena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency.

    Albert Ca\u00f1igueral Founder of ConsumoColaborativo and OuiShare Connector for Spain and Latin America

    Albert is a multimedia engineer fascinated by the disruptive business models outside the pure digital domains. He founded ConsumoColaborativo in 2011 and since then he has been the reference in Spanish language for the collaborative economy. He also leads the OuiShare activities in Spain and Latin America.

    In addition to teaching, speaking and writing about the impact of the collaborative business models, Albert is a consultant for startups, companies and public administrations who are willing to adapt their strategies to the collaborative era.

    Author of \u201cVivir mejor con menos: descubre las ventajas de la econom\u00eda colaborativa\u201d (Conecta 2014)

    Andres Colmenares Co-founder of IAM

    Andres Colmenares (CO/ES) is the co-founder of IAM, the creative research lab helping citizens and organisations to anticipate, understand and address the socioecological challenges and opportunities emerging from the coevolution of digital technologies and internet cultures. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, co-director of The Billion Seconds Institute and director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA.

    Nuria Conde Expert in bioinformatics and co-director of the Complex Systems research group at Universitat Pompeu Fabra

    Nuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain.

    Markel Cormenzana Mechanical Engineer and Transition Designer

    Markel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN.

    Fiona Demeur Faculty & Erasmus+ Project Manager

    Fiona Demeur is an architectural designer with a passion for designing and working with nature to find architectural solutions for the city. She is currently working in the EU Project\u2019s Department as a researcher and managing the Erasmus+ Programmes including Urban Shift.

    After completing the Master in Advanced Architecture 02 at IAAC where she developed her thesis on food circularity, she has been involved with two start-ups. The first, eiria, a start-up developed here at IAAC during the BUILDs Programme and formerly known as aeroSQAIR, and secondly add.apt, a start-up based in Lagos, Nigeria formed by IAAC alumni. Both start-ups have been focusing on merging sustainable solutions with technological strategies.

    Chiara Farinea Faculty & Nature-based Solution Expert, PhD Arch

    Chiara Farinea is currently Head of European Projects and Head of Building with Nature Based Solutions Research at the Advanced Architecture Group Department at IAAC, her position includes being a coordinator and scientific personnel in several EU projects targeted at education, research, development and implementation and being faculty in IAAC educational programs. She developed several experimental projects related to the integration of living systems in urban environments through the use of advanced technologies for design and fabrication. The projects have been exhibited in international events such as the Venice Biennale and integrated in real environments such as public spaces in Barcelona.

    Santiago Fuentemilla Garriga Future Learning Lead

    Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).

    Ana Gallego Architectural/Urban Designer and Researcher

    Ana Gallego is an urban designer and researcher at IAAC's Urban Sciences Lab, where she conducts innovative and sustainable projects across a wide range of spatial scales. Recently, she was recognized as one of the 25 emerging researchers in the field of architecture and urbanism in Europe by \u2018Learn, Interact and Networking in Architecture,' a European Union platform formed by leading institutions of Architecture and Urbanism in Europe. Her work has been supported and promoted, among other institutions, by the New European Bauhaus, the Mostra di Architettura di Venezia, MODEL: Festival de Arquitecturas, and Barcelona Architecture Week. She is currently collaborating with various European institutions, such as the Kosovo Foundation of Architecture, the Timisoara Architecture Biennale, and the Haus Der Architektur Research Lab. Ana has previously worked in different architectural and urban planning firms, such as AMB: Metropolitan Area of Barcelona, Miralles Tagliabue EMBT, Sol89 Arquitectos, and Pargade Architectes.

    Petra Garajov\u00e1 Materials & Textiles

    Petra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022.

    Adri\u00e0 Garcia i Mateu Designer and activist, founding member of Holon.cat

    Designer and activist involved in projects enabling the everyday life of just sustainability transitions. He is a founding member of Holon, a non-profit cooperative advancing the role of design in societal transformations. Skill set based on strategic design, design research and service design developed in more than a decade of experience in projects with organisations such as Interface Inc., UN Environment or La Borda Coop. Since 2010 he\u2019s been involved in the education of more than 600 design students internationally and is a founding member of EDIVI, a catalan network of centers promoting design for social innovation and sustainability.

    BA in Design by Eina, School of Design and Art of Barcelona, Catalonia (2009) Adri\u00e0 took part of the EU LeNS Program in Polytechnic of Milan, Italy (2009), and holds a MSc. in Strategic Leadership towards Sustainability by the Blekinge Institute of Technology, Sweden (2012). In 2016 took the first course on Transition Design by the Schumacher College, UK. Doctoral student by IN3 program of the Universitat Oberta de Catalunya on policy design and transitions in the cooperative housing sector.

    Nikol Kirova Interdisciplinary Architect

    Nikol Kirova is an interdisciplinary Bulgarian architect with an educational background in interior design, urban planning, and advanced architecture. Currently, Nikol is a teaching assistant and a researcher at IAAC, developing her Ph.D. with a focus of her research is the integration of material innovation in design and architecture, as part of the IAAC-SWIN offshore Ph.D. program, developed with the Swinburne University of Technology.

    The common feature of her work is the search for alternative solutions for optimized construction, material informed design, and spatial communication. Her research interest lies in investigating how materiality in architecture and construction can be reestablished and propose a better communication between the built environment and its inhabitants.

    For a couple of years Nikol was developing Synapse, a smart material system for real-time urban flow data collection toward responsive environments and informed decision making. The novel research was awarded with the Digital Matter and Intelligent Construction and the Artificially and Materially Intelligent Architecture excellence awards in 2018 and 2019.

    Mariano Gomez-Luque Urban Sciences Lab Director

    Mariano Gomez-Luque is the director of the Urban Sciences Lab at the Institute for Advanced Architecture of Catalonia (IAAC), co-director of FORMA, an office for general architecture based in C\u00f3rdoba, Argentina, and an affiliated researcher at the Urban Theory Lab in the University of Chicago. His research explores the intersections among the design disciplines, critical urban theory, and science fiction studies, with an emphasis on the status and potential of architectural production under conditions of planetary urbanization. Mariano holds a Doctor of Design (2019) and a Master of Architecture (2013) from Harvard GSD.

    Oscar Gonzalez Sense Making Expert

    \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.

    Ariel Guersenzvaig Lecturer at ELISAVA School of Design and Engineering

    Ariel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK).

    Roger Guilemany Design Researcher and Practitioner

    Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.

    Jessica Guy Distributed Design Expert

    Jessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW.

    Gabriele Jureviciute Academic coordinator of the Master in Advanced Architecture at IAAC

    Gabriele Jureviciute is a Lithuanian architect with a Master\u2019s Degree in Advanced Architecture from the Institute for Advanced Architecture of Catalonia (IAAC). She is currently working as the academic coordinator of the Master in Advanced Architecture (MAA01) at IAAC, a faculty member of the Advanced Manufacturing Thesis Cluster and the Fab.AR (Manual Fabrication Assisted with Augmented Reality) Seminar.

    Gabriele\u2019s professional interests include sustainable and responsive architecture, digital fabrication, and material circularity. Her master thesis project developed in 2018/19 at IAAC was based on the topic \u201cPlastic Emergency Architecture: Creating low-cost, accessible architecture from waste material, improving liveability in areas affected by mismanaged plastic waste\u201d. The project has been exhibited during the events such as Barcelona Building Construmat 2019 and Architects@Work Madrid 2019. Moreover, it has been developed further during the Residency program at Autodesk Build Space in Boston.

    Before coming to IAAC Gabriele has been working as an architect in Lithuania and Portugal. Additionally, between 2015 and 2018, she was involved in many events related with the European Architecture Students Assembly (EASA) as an organiser, tutor, and national contact.

    Mikel Llobera Digital Fabrication Expert

    Born in Barcelona in 1995, Mikel has been doing art, graphic design and programming for video games and cinema until he discovered the amazing world of digital fabrication, the OpenSource community and makers to be related to different processes and characters of the sector. Until October 2021 he has been working as Manager of Fablab Barcelona, organising different things around the lab, including workshops, taking care of the machines, doing the necessary maintenance and teaching students not only how to use them but also how to become \"makers\". He has also been developing projects to empower people and communities to have access to technology in the most open way. When asked what he liked most about Fablab Barcelona he answers without a doubt: \"Doing things\" but \"Doing open things\". Since he left Fab Lab Barcelona in October 2021, he has been opening a new studio in Barcelona, called Facto, located in the Gr\u00e0cia neighbourhood, where he has his own workshop and workspace for the development of projects, among which he is founding a design brand that works with recycled plastics.

    Lucas Lorenzo Pe\u00f1a Engineer, UX designer, and Researcher

    Lucas Lorenzo Pe\u00f1a is an engineer, UX designer, and researcher who holds two Bachelor degrees in Computer Science and Cybercrime, and two Masters Degrees in Interactive Applications and Cognitive Science & Interactive Media. He is currently focused on researching the social aspects of intelligent agents (social neuroscience, multi-agent simulations, and embodied cognition), and how it relates to symbiotic social decision making between human and artificial intelligence.

    Ce Quimera Artist and researcher

    Artist and researcher, born in Argentina and resident in Europe since 2000, living between Barcelona and Bourges. She studied Social Anthropology in Buenos Aires, while doing internships in performing arts and in 2008, together with Kina Madno, she created the lab, Quimera Rosa. From this point on she focused her corporal and investigative work on post-identity gender policies and corporal, identity and technoscience experimentations from a trans*feminist perspective.

    Her work currently focuses on the development of performances, transdisciplinary projects and interactive installations, elaborating devices that function through corporal activity and experimentations in biohacking. In 2016, she began working with Quimera Rosa on the project Trans*Plant, carried out and produced by Ars Electr\u00f3nica and the European Media Artists in Residence Exchange (EMARE), Hangar and the Barcelona Biomedical Research Park (PRBB), the University of California in Davis and L'Antre Peaux. She is a resident artist together with Gaia Leandra at the Hangar wetlab (2020/2022), where she carries out projects of investigation and experimentation in art and science from a transhackfeminist vision.

    Angella Mackay Lecturer at the Amsterdam University of Applied Sciences (AUAS)

    Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden.

    Mathilde Marengo Architect, Ph.D. in Urbanism

    Mathilde Marengo is an Australian \u2013 French \u2013 Italian Architect, with a Ph.D. in Urbanism, whose research focuses on the Contemporary Urban Phenomenon, its integration with technology, and its implications on the future of our planet. Within today\u2019s critical environmental, social and economic framework, she investigates the responsibility of designers in answering these challenges through circular and metabolic design.

    She is Head of Studies, Faculty and Ph.D. Supervisor at the Institute for Advanced Architecture of Catalonia\u2019s Advanced Architecture Group (AAG), an interdisciplinary research group investigating emerging technologies of information, interaction and manufacturing for the design and transformation of the cities, buildings and public spaces. Within this context, Mathilde researches, designs and experiments with innovative educational formats based on holistic, multi-disciplinary and multi-scalar design approaches, oriented towards materialization, within the AAG agenda of redefining the paradigm of design education in the Information and Experience Age.

    Her investigation is also actuated through her role in several National and EU-funded research projects, among these Innochain, Knowledge Alliance for Advanced Urbanism, BUILD Solutions, Active Public Space, Creative Food Cycles, and more. Her work has been published internationally, as well as exhibited, among others: Venice Biennale, Shenzhen Bi-City Biennale, Beijing Design Week, MAXXI Rome.

    Josep Marti Elias Fabrication Expert

    Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.

    Kevin Matar Faculty Assistant, Architect, Urbanist, and Environmentalist

    Kevin Matar is an architect, urbanist and environmentalist. He studied at l\u2019Acad\u00e9mie Libanaise des Beaux-Arts in Beirut, then did his Master specialisation in Advanced Ecological Buildings & Biocities from the Institute for Advanced Architecture of Catalonia in Barcelona. Moreover, he did research on waste from construction, natural materials and mycelium and as an activist worked on environmental projects with NGOs, communities and companies in Lebanon.

    Based in Barcelona now, he is the coordinator of the Master in Advanced Architecture second year programme and the CIEE programme at IAAC.

    Kevin was part of the team that started theOtherDada\u2018s expansion from architecture into Urban Afforestation, dedicating his time into what started out as pro-bono side projects and quickly became an integral part of tOD\u2019s business model.

    Kevin has been a member of Recycle Lebanon since 2017 working on campaigns like \u201cBreak free from plastic\u201d in the dive into action program. In 2021, he was the data outreach consultant in Regenerate Hub. Most recently, he is the lead architect of Terrapods green fab-lab in Lebanon.

    Jonathan Minchin Founder of Ecological Interaction Applied Research group and Civic Ecology Advisor at Fab Lab Barcelona

    Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.

    In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.

    He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.

    Jonathan has also worked on the on the DIYBio Barcelona project.

    Manuela Reyes Art Director

    Manuela Reyes is a Colombian designer. Her work as an art director includes creating visual identities, photography, data visualisation, web, and spatial design for Fab Lab Barcelona and Fab City projects. Her interest is to portray complex and dense information in captivating graphical and physical form. Manuela owns a BA in Product and Service design focused on sustainability from IED Milano and a Master\u2019s in Art Direction and Communication Strategy from Elisava.

    Cristian Rizzuti Interactive Media Artist

    Cristian Rizzuti is an interactive media artist working in Barcelona. Graduating in Visual and Multimedia Art, Cristian has achieved an M-IA Master course at IUAV University of Venice focusing on interactive immersive environments.

    After his studies, Cristian has presented his works in major events and locations in Europe, such as ZKM museum Karlsruhe, Sonar Barcelona, MAXXI museum Rome, Venice Biennal. Always inspired by Science and mathematics, Cristian has focused his personal investigation on the role of human perception and the definition of synesthetic spaces and emotional sounds connected to the body. Being inspired by digital arts, live media and interactive experiments, Cristian\u2019s works can be described as light sculpture installations.

    Pablo Ros Architect, IAAC Seminar Faculty

    Pablo Ros graduated as a Phd architect at ETSAB. He received his Post Professional Master of Science in Advanced Architectural Design (MSAAD) from the GSAPP at Columbia University in New York. After concluding the Advanced Architectural Research Program (AAR) at Columbia University.

    He is the recipient of the Arquia-Fundaci\u00f3n de Arquitectos\u00b403, La Caixa 09, Gatsby Arts Foundation\u00b412 and Kinne\u00b412 grants. He has worked for different international practices, most notably Cloud 9 and Foreign Office Architects (FOA). He is Founder of Scanarq and multidisciplinar Ros+Falguera Architectural Office. His work has been awarded by the Mies Van der Rohe, FAD and Think-Space Prizes, amongst others.

    Combining academic and professional experience he has been previously teaching at the Architectural Association of London, GSAPP Columbia University and Barnard College of New York.

    Davide Rovera Entrepreneurship Lecturer and Startup Mentor

    Davide Rovera is an Entrepreneurship Lecturer and Startup Mentor, with international experience in the consulting and industrial industries as well as the b2b SaaS and growth spaces.

    Davide is a Lecturer at the Department of Strategy and General Management at Esade Business School, where he teaches Entrepreneurship and Product Management courses both at the undergrad and graduate level. He is the co-founder and Manager of eWorks, Esade\u2019s venture creation program, which provides support to students and recent graduates working on the creation of high growth companies. He\u2019s an adjunct Professor of Entrepreneurship for IAAC and Porto Business School, and an Advisor to Feat Ventures and Fondazione CRT.

    From 2017 to 2019 he collaborated with Fusion Point, a project created in partnership between Esade, UPC (Polytechnic University of Catalunya) and IED (Istituto Europeo di Design) and part of the Design Factory Global Network. He has been part of the founding team of Fusion Point, then covered the role of Industry Collaboration Manager.

    Davide is particularly interested in supporting early stage ventures, especially at the intersection between technology, design and business with a particular focus on AI, Education and Web3. He is an investor and advisor to multiple early stage startups in different industries.

    Davide is a volunteer for the Startup Africa Roadtrip program, supporting subsaharan African entrepreneurs.

    Before joining Esade, he worked as a Consultant in the Business Development and Special Projects area of CNH Industrial, one of the world\u2019s largest capital goods companies. He acquired international startup experience by leading the US Business Development efforts in San Francisco for an Italian startup, Vivocha and co-created an incubator for web 2.0 projects, Treatabit.

    He holds a M.Sc. in Industrial Engineering and Management from Politecnico di Torino (Italy) and completed his studies at RWTH Aachen (Germany) and Kent University (UK).

    Ram\u00f3n Sang\u00fcesa MDEF Faculty / Artificial Intelligence and Machine Learning

    Ramon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university.

    Mario Santamaria Postdigital artist

    The artistic practice of Mario Santamar\u00eda (Burgos, Spain, 1985) studies the phenomenon of the contemporary observer, paying attention to two processes, the representational practices and the machines vision or mediation. Using different tactics such as appropiation, remake or assembly, his work involves different fields like the conflict, the memory, the virtuality or the surveillance. He has been a resident artist at Hangar (Barcelona, 2015), Kunststiftung Baden-W\u00fcrttemberg (Stuttgart, Germany, 2015) and Flax Art Studios (Belfast, Northern Ireland, 2014), among others. At CCCB he is a regular contributor to the The Influencers festival where he has developed projects such as Internet Yami-Ichi (2016, 2017) or Barcelona Internet Tour (2018).

    Nico Schouten Online Guest Faculty, Team Lead of Built Environment Team at Metabolic

    Nico Schouten joins Metabolic as the team lead of the Built Environment team. He focuses on the implementation of circular principles and systems-thinking in building projects. He works with architects to create clear frameworks on how to design and realise the circular buildings of the future.

    While undertaking a Masters in Architecture at the faculty of Architecture and the Built environment at the TU Delft, Nico became interested in using what he was learning to build a more sustainable world. This led him to further research the concept of systems thinking, and how to implement circular strategies in his designs.

    Nico has worked on a wide range of building projects, focused on urban natural ecologies, waste systems, renewable energy, and happy and healthy communities in different geographies.

    His background as an architect, coupled with his experience in collaborative urban design processes and systems thinking, allows him to integrate knowledge on ecological impacts with creative solutions that engage novel technologies and are sensitive to social issues.

    Adai Surinach Digital Fabrication Expert

    Adai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs.

    Oscar Tomico Associate Professor at Eindhoven University of Technology

    Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.

    Jana Tothill Calvo Design Researcher

    As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.

    Olga Trevisan EU Creative Action Researcher

    Olga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona.

    Pablo Zuloaga Betancourt Futures Designer, Creativity & Strategy Consultant / POWAR Founder

    Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.

    Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.

    "},{"location":"faculty/adai-surinach/","title":"Adai surinach","text":"

    Adai graduated with a superior degree in engraving and stamping techniques at Llotja School of Art and Design in Barcelona. After graduation, he became interested in 3D printing, taking him to get involved in Fab Labs until becoming an intern at Fab Lab Barcelona. Shortly after, Adai undertook Fab Academy in 2022 and started working at the lab in different projects like Smart Citizen and as an instructor in academic programs.

    "},{"location":"faculty/adria-garcia/","title":"Adria garcia","text":"

    Designer and activist involved in projects enabling the everyday life of just sustainability transitions. He is a founding member of Holon, a non-profit cooperative advancing the role of design in societal transformations. Skill set based on strategic design, design research and service design developed in more than a decade of experience in projects with organisations such as Interface Inc., UN Environment or La Borda Coop. Since 2010 he\u2019s been involved in the education of more than 600 design students internationally and is a founding member of EDIVI, a catalan network of centers promoting design for social innovation and sustainability.

    BA in Design by Eina, School of Design and Art of Barcelona, Catalonia (2009) Adri\u00e0 took part of the EU LeNS Program in Polytechnic of Milan, Italy (2009), and holds a MSc. in Strategic Leadership towards Sustainability by the Blekinge Institute of Technology, Sweden (2012). In 2016 took the first course on Transition Design by the Schumacher College, UK. Doctoral student by IN3 program of the Universitat Oberta de Catalunya on policy design and transitions in the cooperative housing sector.

    "},{"location":"faculty/albert-canigueral/","title":"Albert canigueral","text":"

    Albert is a multimedia engineer fascinated by the disruptive business models outside the pure digital domains. He founded ConsumoColaborativo in 2011 and since then he has been the reference in Spanish language for the collaborative economy. He also leads the OuiShare activities in Spain and Latin America.

    In addition to teaching, speaking and writing about the impact of the collaborative business models, Albert is a consultant for startups, companies and public administrations who are willing to adapt their strategies to the collaborative era.

    Author of \u201cVivir mejor con menos: descubre las ventajas de la econom\u00eda colaborativa\u201d (Conecta 2014)

    "},{"location":"faculty/ana-gallego/","title":"Ana gallego","text":"

    Ana Gallego is an urban designer and researcher at IAAC's Urban Sciences Lab, where she conducts innovative and sustainable projects across a wide range of spatial scales. Recently, she was recognized as one of the 25 emerging researchers in the field of architecture and urbanism in Europe by \u2018Learn, Interact and Networking in Architecture,' a European Union platform formed by leading institutions of Architecture and Urbanism in Europe. Her work has been supported and promoted, among other institutions, by the New European Bauhaus, the Mostra di Architettura di Venezia, MODEL: Festival de Arquitecturas, and Barcelona Architecture Week. She is currently collaborating with various European institutions, such as the Kosovo Foundation of Architecture, the Timisoara Architecture Biennale, and the Haus Der Architektur Research Lab. Ana has previously worked in different architectural and urban planning firms, such as AMB: Metropolitan Area of Barcelona, Miralles Tagliabue EMBT, Sol89 Arquitectos, and Pargade Architectes.

    "},{"location":"faculty/andres-colmenares/","title":"Andres colmenares","text":"

    Andres Colmenares (CO/ES) is the co-founder of IAM, the creative research lab helping citizens and organisations to anticipate, understand and address the socioecological challenges and opportunities emerging from the coevolution of digital technologies and internet cultures. He is also strategic advisor for WeTransfer\u2019s Supporting Act Foundation, co-director of The Billion Seconds Institute and director of the Master in Design for Responsible Artificial Intelligence systems at ELISAVA.

    "},{"location":"faculty/angella-mackey/","title":"Angella mackey","text":"

    Angella currently works as a Lecturer for the M.Sc. Digital Design (MDD) programme at the Amsterdam University of Applied Sciences (AUAS), and as a Researcher for both the Fashion Research & Technology (FRT) and Civic Interaction Design (CIxD) groups at AUAS. Angella holds a doctorate degree from the Eindhoven University of Technology and Signify Research (formerly Philips Lighting Research) as a Marie Sk\u0142odowska-Curie doctoral fellow with ArcInTex ETN. Since 2007, Mackey\u2019s design practise has investigated wearable technologies in art, research and commercial contexts. She has designed hyper-functional garments in a wide range of industries, from medical to commercial space flight, and lectured in various settings on the design challenges for integrating electronics into fashion. Most notably, she founded Vega Wearable Light, a line of illuminated outerwear for style-conscious cyclists from 2010-2014 in Gothenburg, Sweden.

    "},{"location":"faculty/ariel-guersenzvaig/","title":"Ariel guersenzvaig","text":"

    Ariel Guersenzvaig is a lecturer at ELISAVA School of Design and Engineering of Barcelona (Spain). He combines his academic work with 20+ years of professional experience in the field of user experience and service design. He is the author of an upcoming book on design professional ethics (Rowman & Littlefield, April 2021). Besides professional ethics and design theory, another important locus of research is the ethical impact of machine intelligence on society, with a focus on autonomous weapons and algorithmic justice. He has published in academic journals such as ACM Interactions, SDN Touchpoints, AI & Society, Journal of Design Research, and IEEE Technology and Society Magazine. He holds a PhD in Design Theory from the University of Southampton (UK), an MA in Ethics from the University of Birmingham (UK).

    "},{"location":"faculty/audrey-belliot/","title":"Audrey belliot","text":"

    Audrey is a designer and maker. She explores alternative ways to live towards a slower paced lifestyle more respectful of the environment with a critical approach to technology. She worked in the area of social innovation with a service design approach. After studying a Master in Design for Emergent Futures at IAAC x Fab Lab Barcelona x Elisava in Barcelona, she co-created the association Slow lab. Based in Akasha Hub, Slow lab is a collective which wants to bring awareness and promote a resilient lifestyle by questioning and redesigning the tools we use in our daily life to become less dependent on high-technology. She is currently collaborating with Fab Lab Barcelona on the European research project Centrinno.

    "},{"location":"faculty/bani-brusadin/","title":"Bani brusadin","text":"

    Bani Brusadin is a curator, educator and researcher interested in the possible feedback loops between art, digital cultures, planetary-scale technologies and their politics. He currently collaborates with Medialab Matadero (Madrid) and Fundaci\u00f3n Foto Colectania (Barcelona). He was one of the guest curators for the 2023 edition of the renowned Berlin-based festival of art and digital cultures transmediale. In the past he founded and co-curated The Influencers, a festival about experimental art, design and activist practices in the networked society, co-produced by the CCCB Barcelona (2004 - 2019). He holds a PhD in Advanced Artistic Practices (University of Barcelona) and teaches in BA and master degree programs at Elisava, the University of Barcelona, and Esdi. He is the author of the essay The Fog of Systems, published by Aksioma Institute for Contemporary Art Ljubljana (2021).

    "},{"location":"faculty/ce-quimera/","title":"Ce quimera","text":"

    Artist and researcher, born in Argentina and resident in Europe since 2000, living between Barcelona and Bourges. She studied Social Anthropology in Buenos Aires, while doing internships in performing arts and in 2008, together with Kina Madno, she created the lab, Quimera Rosa. From this point on she focused her corporal and investigative work on post-identity gender policies and corporal, identity and technoscience experimentations from a trans*feminist perspective.

    Her work currently focuses on the development of performances, transdisciplinary projects and interactive installations, elaborating devices that function through corporal activity and experimentations in biohacking. In 2016, she began working with Quimera Rosa on the project Trans*Plant, carried out and produced by Ars Electr\u00f3nica and the European Media Artists in Residence Exchange (EMARE), Hangar and the Barcelona Biomedical Research Park (PRBB), the University of California in Davis and L'Antre Peaux. She is a resident artist together with Gaia Leandra at the Hangar wetlab (2020/2022), where she carries out projects of investigation and experimentation in art and science from a transhackfeminist vision.

    "},{"location":"faculty/chiara-dallolio/","title":"Chiara dallolio","text":"

    Chiara Dall\u2019Olio is an Italian designer based in Barcelona. Architect and urban planner by training, she is currently the academic coordinator of the Master in Design for Emergent Futures and part of the Fab Academy global coordination team at Fab Lab Barcelona. She holds a Bachelor of Architecture from the University of Ferrara, Italy. Master in City and Technology degree for IaaC, Barcelona, and Master in Urban and Territorial Planning for UPM, Madrid. Chiara has professional experience as an urban planner on several scales, from regional planning to small urban interventions. She applies the culture of planning to different fields: design, education, and research.

    "},{"location":"faculty/chiara-farinea/","title":"Chiara farinea","text":"

    Chiara Farinea is currently Head of European Projects and Head of Building with Nature Based Solutions Research at the Advanced Architecture Group Department at IAAC, her position includes being a coordinator and scientific personnel in several EU projects targeted at education, research, development and implementation and being faculty in IAAC educational programs. She developed several experimental projects related to the integration of living systems in urban environments through the use of advanced technologies for design and fabrication. The projects have been exhibited in international events such as the Venice Biennale and integrated in real environments such as public spaces in Barcelona.

    "},{"location":"faculty/christian-ernst/","title":"Christian ernst","text":"

    Christian Ernst is a creative technologist with a background in UX design. After finishing degrees at Berlin University of Applied Sciences (HTW), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through his speculative practice he approaches technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. His works and live in Barcelona.

    "},{"location":"faculty/citlali-hernandez/","title":"Citlali hernandez","text":"

    Citlali Hern\u00e1ndez S\u00e1nchez is an Industrial Designer from the Centro de Investigaciones de Dise\u00f1o Industrial (UNAM) and a graduate of the Master's in Digital Arts from Pompeu Fabra University in Barcelona. As an artist, her work explores the relationships between interaction and the moving body, using open technologies that she develops and manufactures herself. Her installations and performances have been presented at various international events and festivals, including the International Symposium of Electronic Arts (ISEA), Ars Electronica Garden Barcelona, Loop Festival, Live Performers Meeting, International Conference on Live Coding (ICLC), JustMad, among others. She collaborated with the digital art association Matics Barcelona (2016-2022) and is actually part of the creative coding studio Axolot.cat where she coordinates and produces cultural projects focused on electronic art and its intersections with critical thinking. Currently, she is preparing her practice based PhD centered on interactive systems, body and identity within contemporary transdisciplinary artistic practices. She also works as a specialist in design, digital fabrication, and interactive systems instructor at different academic institutions, applying these principles to design and the arts.

    "},{"location":"faculty/cristian-rizzuti/","title":"Cristian rizzuti","text":"

    Cristian Rizzuti is an interactive media artist working in Barcelona. Graduating in Visual and Multimedia Art, Cristian has achieved an M-IA Master course at IUAV University of Venice focusing on interactive immersive environments.

    After his studies, Cristian has presented his works in major events and locations in Europe, such as ZKM museum Karlsruhe, Sonar Barcelona, MAXXI museum Rome, Venice Biennal. Always inspired by Science and mathematics, Cristian has focused his personal investigation on the role of human perception and the definition of synesthetic spaces and emotional sounds connected to the body. Being inspired by digital arts, live media and interactive experiments, Cristian\u2019s works can be described as light sculpture installations.

    "},{"location":"faculty/davide-rovera/","title":"Davide rovera","text":"

    Davide Rovera is an Entrepreneurship Lecturer and Startup Mentor, with international experience in the consulting and industrial industries as well as the b2b SaaS and growth spaces.

    Davide is a Lecturer at the Department of Strategy and General Management at Esade Business School, where he teaches Entrepreneurship and Product Management courses both at the undergrad and graduate level. He is the co-founder and Manager of eWorks, Esade\u2019s venture creation program, which provides support to students and recent graduates working on the creation of high growth companies. He\u2019s an adjunct Professor of Entrepreneurship for IAAC and Porto Business School, and an Advisor to Feat Ventures and Fondazione CRT.

    From 2017 to 2019 he collaborated with Fusion Point, a project created in partnership between Esade, UPC (Polytechnic University of Catalunya) and IED (Istituto Europeo di Design) and part of the Design Factory Global Network. He has been part of the founding team of Fusion Point, then covered the role of Industry Collaboration Manager.

    Davide is particularly interested in supporting early stage ventures, especially at the intersection between technology, design and business with a particular focus on AI, Education and Web3. He is an investor and advisor to multiple early stage startups in different industries.

    Davide is a volunteer for the Startup Africa Roadtrip program, supporting subsaharan African entrepreneurs.

    Before joining Esade, he worked as a Consultant in the Business Development and Special Projects area of CNH Industrial, one of the world\u2019s largest capital goods companies. He acquired international startup experience by leading the US Business Development efforts in San Francisco for an Italian startup, Vivocha and co-created an incubator for web 2.0 projects, Treatabit.

    He holds a M.Sc. in Industrial Engineering and Management from Politecnico di Torino (Italy) and completed his studies at RWTH Aachen (Germany) and Kent University (UK).

    "},{"location":"faculty/fiona-demeur/","title":"Fiona demeur","text":"

    Fiona Demeur is an architectural designer with a passion for designing and working with nature to find architectural solutions for the city. She is currently working in the EU Project\u2019s Department as a researcher and managing the Erasmus+ Programmes including Urban Shift.

    After completing the Master in Advanced Architecture 02 at IAAC where she developed her thesis on food circularity, she has been involved with two start-ups. The first, eiria, a start-up developed here at IAAC during the BUILDs Programme and formerly known as aeroSQAIR, and secondly add.apt, a start-up based in Lagos, Nigeria formed by IAAC alumni. Both start-ups have been focusing on merging sustainable solutions with technological strategies.

    "},{"location":"faculty/gabriele-jureviciute/","title":"Gabriele jureviciute","text":"

    Gabriele Jureviciute is a Lithuanian architect with a Master\u2019s Degree in Advanced Architecture from the Institute for Advanced Architecture of Catalonia (IAAC). She is currently working as the academic coordinator of the Master in Advanced Architecture (MAA01) at IAAC, a faculty member of the Advanced Manufacturing Thesis Cluster and the Fab.AR (Manual Fabrication Assisted with Augmented Reality) Seminar.

    Gabriele\u2019s professional interests include sustainable and responsive architecture, digital fabrication, and material circularity. Her master thesis project developed in 2018/19 at IAAC was based on the topic \u201cPlastic Emergency Architecture: Creating low-cost, accessible architecture from waste material, improving liveability in areas affected by mismanaged plastic waste\u201d. The project has been exhibited during the events such as Barcelona Building Construmat 2019 and Architects@Work Madrid 2019. Moreover, it has been developed further during the Residency program at Autodesk Build Space in Boston.

    Before coming to IAAC Gabriele has been working as an architect in Lithuania and Portugal. Additionally, between 2015 and 2018, she was involved in many events related with the European Architecture Students Assembly (EASA) as an organiser, tutor, and national contact.

    "},{"location":"faculty/gerard-valls/","title":"Gerard valls","text":"

    Experimental Media Artist and Designer who generates hybrid experiences between the physical and digital world combining science and technology with materials, light, sound, and visuals converting physical spaces into atmospheres that provide visitors with unique experiences.

    "},{"location":"faculty/guillem-camprodon/","title":"Guillem camprodon","text":"

    Guillem Camprodon is a designer and technologist working in the intersection between emergent technologies and grassroots communities. He is the executive director of Fab Lab Barcelona at the Institute for Advanced Architecture of Catalonia (IAAC), a benchmark in the network of over 2000 Fab Labs and home of the Distributed Design Platform. He has a passion for teaching and is the co-director of the Master on Design For Emergent Futures (MDEF), a collaboration between IAAC and ELISAVA. Previously, he led Smart Citizen, a platform that opposes the traditional top-down Smart City model, empowering communities with tools to understand their environment. As a former research lead, he participated in many European-funded research and innovation projects, such as Making Sense, iSCAPE, GROW Observatory, Organicity, DECODE, ROMI and Reflow.

    "},{"location":"faculty/holon/","title":"Holon","text":"

    Holon emerged in 2014 as a proposal from the design community to what we see is humanity in transition.

    From non-profit cooperatives, associations, and foundations transforming sectors such as housing or energy, to local SMEs exploring the circular economy, to programs of the United Nations working on eco-innovation or international corporations defining how sustainability fits companies of their size. We exist to help these organizations become the new normal through design. We work to align their organizational goals with the needs of the people they serve and their social and environmental context. From experiences to the ecosystem, we shape the everyday life of transitions.

    "},{"location":"faculty/jana-tothill/","title":"Jana tothill","text":"

    As a designer and researcher with a strong focus on sustainable practices and innovative design methodologies, Jana is committed to questioning and challenging the field of design. By continuously striving for movement and positive change, she puts sustainability, innovation, and care at the forefront of her work \u2014 which is always underpinned by post-humanist and feminist materialist thought. In her design practice, Jana\u2019s work is community-driven and collaborative, working with other designers and artists to create thought-provoking installations and experiences.

    "},{"location":"faculty/jessica-guy/","title":"Jessica guy","text":"

    Jessica Guy is a designer and action researcher. Jessica\u2019s work focuses on exploring participatory practices, community engagement and capacity-building activities in European research projects on a global and local scale. Jessica holds a Master degree in Design for Emergent Futures organised by the Institute for Advanced Architecture of Catalonia and Elisava Barcelona School of Design and Engineering, in collaboration with the Fab Lab Barcelona and Fab Academy. In the past, Jessica successfully graduated as an Industrial Designer (BA) at the Munich University for Applied Sciences and participated in the acceleration programme X-Futures by Fab Lab Barcelona. At Fab Lab Barcelona, Jessica is leading the global activities of the Creative Europe project Distributed Design Platform and co-leading the Erasmus+ Project Makeademy educational programme. Furthermore, they are the Make Works worldwide coordinator and lead of Make Works Catalonia. Jessica has contributed as a researcher to the European-funded projects Pop-Machina, CENTRINNO and REFLOW.

    "},{"location":"faculty/jonathan-minchin/","title":"Jonathan minchin","text":"

    Jonathan Minchin studied Fine Arts and Design Craftsmanship and digital Fabrication. He attained BA in Architecture and a masters degree MSC in \u2018International Cooperation, Sustainable Emergency Architecture\u2019 in 2010. He is coordinator of the EU funded research project called ROMI (Robotics for Microfarms) and has spoken at the European Commission and British Parliament.

    In this field he has worked on housing and development projects alongside \u2018Habitat for Humanity\u2019 in Costa Rica, \u2018UNESCO\u2019 in Cuba and with \u2018Basic Initiative\u2019 in Tunisia.

    He has worked in conjunction with \u2018UN-Habitat\u2019 in Barcelona and holds a particular interest in appropriate technology, bioregional industries and agroecology. His professional career has focused on architectural and urban development projects with Architects Offices in both England and Spain and his writing on \u201cGeographic referencing for Technology Transfer\u201d was published in the book \u201cReflections on Development and Cooperation\u201d in 2011. He took part in the Fab Academy, Bio Academy and Coordinated the Green Fab Lab and Valldaura campus between 2012 and 2017.

    Jonathan has also worked on the on the DIYBio Barcelona project.

    "},{"location":"faculty/josep-marti/","title":"Josep marti","text":"

    Josep Mart\u00ed is an Industrial Engineer from Barcelona. Josep started his career as a BI consultant but decided to change his professional path graduating from Fabacademy in 2019. Since then, he has taught digital fabrication, design and electronics in the Fablab, being part of the Future Learning Unit teaching in Fabacademy, Fabricademy and the Master in Design in Emergent futures. Recently, he started his path as a researcher in Erasmus+ projects. He holds a Bachelor\u2019s degree in Industrial Technology Engineering and a Master\u2019s degree in Industrial Engineering, specialising in Automatic Control, both from the Polytechnic University of Catalonia (UPC) and the Fabacademy diploma. He has always been interested in the Maker culture and is always looking to learn and create new things.

    "},{"location":"faculty/kevin-matar/","title":"Kevin matar","text":"

    Kevin Matar is an architect, urbanist and environmentalist. He studied at l\u2019Acad\u00e9mie Libanaise des Beaux-Arts in Beirut, then did his Master specialisation in Advanced Ecological Buildings & Biocities from the Institute for Advanced Architecture of Catalonia in Barcelona. Moreover, he did research on waste from construction, natural materials and mycelium and as an activist worked on environmental projects with NGOs, communities and companies in Lebanon.

    Based in Barcelona now, he is the coordinator of the Master in Advanced Architecture second year programme and the CIEE programme at IAAC.

    Kevin was part of the team that started theOtherDada\u2018s expansion from architecture into Urban Afforestation, dedicating his time into what started out as pro-bono side projects and quickly became an integral part of tOD\u2019s business model.

    Kevin has been a member of Recycle Lebanon since 2017 working on campaigns like \u201cBreak free from plastic\u201d in the dive into action program. In 2021, he was the data outreach consultant in Regenerate Hub. Most recently, he is the lead architect of Terrapods green fab-lab in Lebanon.

    "},{"location":"faculty/kristina-andersen/","title":"Kristina andersen","text":"

    Kristina Andersen is associate professor at the Future Everyday cluster of the Department of Industrial Design. Her work is concerned with how we can allow each other to imagine our possible technological futures through digital craftsmanship and collaborations with semi intelligent machines in the context of material practices of soft fiber-based things. How can we innovate, design and act around that which is yet to be imagined? Who gets to drive innovation processes? And how can we reframe our methodologies to include the complex cultural, political, and personal aspects of life? Can we approach this through making (and thinking) about technology, communities and materials as a way to construct visions of the unknown?

    Andersen was based at STEIM for 14 years, she was part of the Making Things Public art research program at the Gerrit Rietveld Academie and lead the Instruments and Interfaces master\u2019s degree program at the Royal Conservatoire in The Hague. She is a longstanding advisor of the Stimuleringsfonds Creatieve Industrie, and currently acts as expert reviewer for H2020, ICT and FET for both application and project reviews. Andersen co-chaired the CHI art 2018, CHI Design paper track 2019 and 2020, and DIS pictorials 2019.

    "},{"location":"faculty/laura-benitez/","title":"Laura benitez","text":"

    Laura Benitez has a Ph.D. in Philosophy and is a researcher, and university lecturer. Her research connects philosophy, art(s), and technoscience. She is an associate professor at the Department of Philosophy at the Autonomous University of Barcelona. She also teaches at Elisava. She has served as the coordinator of the Theory area in the Arts and Design Degree at Massana, where she has taught Critical and Cultural Studies. She has been a visiting researcher at the Ars Electronica Center and the Center for Studies and Documentation of MACBA. She has also collaborated with international institutions such as Interface Cultures Kunstuniversit\u00e4t Linz, S\u00f3nar Festival (Barcelona/Hong Kong), Royal Academy of Arts London, and the University of Puerto Rico. Between 2019 and 2021, she directed Biofriction, a European project (Creative Europe) on bioart and biohacking practices, led by Hangar in collaboration with the Bioart Society, Kersnikova, and Cultivamos Cultura. She is co-director of the Master on Design For Emergent Futures (MDEF).

    "},{"location":"faculty/lina-pautista/","title":"Lina pautista","text":"

    Lina Bautista studied music composition in Bogot\u00e1, Colombia, and completed her studies in composition and new technologies, Interactive Musical System Design, and Sound Art in Barcelona. With her musical project Linalab, she has produced several albums and performed on stages worldwide. She is a member of various collectives such as Toplap Barcelona, Familiar DIY and Axolot.cat Collective. She is also affiliated with music labels such as Synth Vicious and Aloud Music, and she teaches at several universities in Barcelona. Lina Bautista has been involved in the management of five European projects (Creative Europe, Erasmus+). She co-directed the Creative Europe-funded project \"on-the-fly\" and was part of the organizing committee at the International Conference on Live Coding in Utrecht 2023.

    "},{"location":"faculty/lucas-pena/","title":"Lucas pena","text":"

    Lucas Lorenzo Pe\u00f1a is an engineer, UX designer, and researcher who holds two Bachelor degrees in Computer Science and Cybercrime, and two Masters Degrees in Interactive Applications and Cognitive Science & Interactive Media. He is currently focused on researching the social aspects of intelligent agents (social neuroscience, multi-agent simulations, and embodied cognition), and how it relates to symbiotic social decision making between human and artificial intelligence.

    "},{"location":"faculty/manuela-reyes/","title":"Manuela reyes","text":"

    Manuela Reyes is a Colombian designer. Her work as an art director includes creating visual identities, photography, data visualisation, web, and spatial design for Fab Lab Barcelona and Fab City projects. Her interest is to portray complex and dense information in captivating graphical and physical form. Manuela owns a BA in Product and Service design focused on sustainability from IED Milano and a Master\u2019s in Art Direction and Communication Strategy from Elisava.

    "},{"location":"faculty/mariana-quintero/","title":"Mariana quintero","text":"

    Multimedia developer, interaction designer & researcher, Mariana Quintero works and develops her practice at the intersection where digital fabrication technologies, digital literacy, and information and computation ethics & aesthetics meet, contributing to projects that investigate how digital information and technologies translate, represent, and mediate knowledge about the world. She is currently a faculty member and part of the strategic team at the Masters in Design for Emergent Futures at IAAC | Fab Lab Barcelona.

    "},{"location":"faculty/mariano-gomez-luque/","title":"Mariano gomez luque","text":"

    Mariano Gomez-Luque is the director of the Urban Sciences Lab at the Institute for Advanced Architecture of Catalonia (IAAC), co-director of FORMA, an office for general architecture based in C\u00f3rdoba, Argentina, and an affiliated researcher at the Urban Theory Lab in the University of Chicago. His research explores the intersections among the design disciplines, critical urban theory, and science fiction studies, with an emphasis on the status and potential of architectural production under conditions of planetary urbanization. Mariano holds a Doctor of Design (2019) and a Master of Architecture (2013) from Harvard GSD.

    "},{"location":"faculty/mario-santamaria/","title":"Mario santamaria","text":"

    The artistic practice of Mario Santamar\u00eda (Burgos, Spain, 1985) studies the phenomenon of the contemporary observer, paying attention to two processes, the representational practices and the machines vision or mediation. Using different tactics such as appropiation, remake or assembly, his work involves different fields like the conflict, the memory, the virtuality or the surveillance. He has been a resident artist at Hangar (Barcelona, 2015), Kunststiftung Baden-W\u00fcrttemberg (Stuttgart, Germany, 2015) and Flax Art Studios (Belfast, Northern Ireland, 2014), among others. At CCCB he is a regular contributor to the The Influencers festival where he has developed projects such as Internet Yami-Ichi (2016, 2017) or Barcelona Internet Tour (2018).

    "},{"location":"faculty/markel-cormenzana/","title":"Markel cormenzana","text":"

    Markel Cormenzana, Transition Designer. Mechanical Engineer specialized in Product Development from the University of the Basque Country and the University of Southern Denmark (SDU). Ma Advanced Design Studies (UPC-UB). He has channeled his professional activity towards designing (product, service, systems, UX...) and innovating to dance with the complex social, economic and environmental challenges we face as a civilization. He is also a regular guest teacher at several design schools in Barcelona such as IED, BAU, Elisava or ESDESIGN.

    "},{"location":"faculty/mathilde-marengo/","title":"Mathilde marengo","text":"

    Mathilde Marengo is an Australian \u2013 French \u2013 Italian Architect, with a Ph.D. in Urbanism, whose research focuses on the Contemporary Urban Phenomenon, its integration with technology, and its implications on the future of our planet. Within today\u2019s critical environmental, social and economic framework, she investigates the responsibility of designers in answering these challenges through circular and metabolic design.

    She is Head of Studies, Faculty and Ph.D. Supervisor at the Institute for Advanced Architecture of Catalonia\u2019s Advanced Architecture Group (AAG), an interdisciplinary research group investigating emerging technologies of information, interaction and manufacturing for the design and transformation of the cities, buildings and public spaces. Within this context, Mathilde researches, designs and experiments with innovative educational formats based on holistic, multi-disciplinary and multi-scalar design approaches, oriented towards materialization, within the AAG agenda of redefining the paradigm of design education in the Information and Experience Age.

    Her investigation is also actuated through her role in several National and EU-funded research projects, among these Innochain, Knowledge Alliance for Advanced Urbanism, BUILD Solutions, Active Public Space, Creative Food Cycles, and more. Her work has been published internationally, as well as exhibited, among others: Venice Biennale, Shenzhen Bi-City Biennale, Beijing Design Week, MAXXI Rome.

    "},{"location":"faculty/merce-rua/","title":"Merce rua","text":"

    Merc\u00e8 Rua Farges is a researcher and design strategist at Holon.cat. With a multidisciplinary profile, at the crossroads between the social sciences, design, and the performing arts, she works to train and accompany organizations in their efforts to prosper by favoring a positive impact on society and the environment. Her passion is bringing people and teams together to bring out their collective intelligence and alignment to drive change.

    "},{"location":"faculty/mikel-llobera/","title":"Mikel llobera","text":"

    Born in Barcelona in 1995, Mikel has been doing art, graphic design and programming for video games and cinema until he discovered the amazing world of digital fabrication, the OpenSource community and makers to be related to different processes and characters of the sector. Until October 2021 he has been working as Manager of Fablab Barcelona, organising different things around the lab, including workshops, taking care of the machines, doing the necessary maintenance and teaching students not only how to use them but also how to become \"makers\". He has also been developing projects to empower people and communities to have access to technology in the most open way. When asked what he liked most about Fablab Barcelona he answers without a doubt: \"Doing things\" but \"Doing open things\". Since he left Fab Lab Barcelona in October 2021, he has been opening a new studio in Barcelona, called Facto, located in the Gr\u00e0cia neighbourhood, where he has his own workshop and workspace for the development of projects, among which he is founding a design brand that works with recycled plastics.

    "},{"location":"faculty/milena-calvo/","title":"Milena calvo","text":"

    Milena Juarez (female) is a Brazilian environmental engineer with a master\u2019s in Interdisciplinary Studies in Environmental, Economic and Social Sustainability and specialization in Urban and Industrial Ecology at the Universitat Aut\u00f2noma de Barcelona. With a large experience in research, Milena has been actively involved in various interdisciplinary research projects in the field of circular economy, resilient cities, co-creation, and sustainable food. She currently coordinates the Barcelona pilot for CENTRINNO EU project at IAAC and works as an action researcher for the REFLOW and FOODSHIFT EU projects. As one of the responsible for community engagement at Fab Lab Barcelona, Milena supports the local activities at the Fab City Hub, a co-creation distributed space to design the future for urban self-sufficiency.

    "},{"location":"faculty/nico-schouten/","title":"Nico schouten","text":"

    Nico Schouten joins Metabolic as the team lead of the Built Environment team. He focuses on the implementation of circular principles and systems-thinking in building projects. He works with architects to create clear frameworks on how to design and realise the circular buildings of the future.

    While undertaking a Masters in Architecture at the faculty of Architecture and the Built environment at the TU Delft, Nico became interested in using what he was learning to build a more sustainable world. This led him to further research the concept of systems thinking, and how to implement circular strategies in his designs.

    Nico has worked on a wide range of building projects, focused on urban natural ecologies, waste systems, renewable energy, and happy and healthy communities in different geographies.

    His background as an architect, coupled with his experience in collaborative urban design processes and systems thinking, allows him to integrate knowledge on ecological impacts with creative solutions that engage novel technologies and are sensitive to social issues.

    "},{"location":"faculty/nikol-kirova/","title":"Nikol kirova","text":"

    Nikol Kirova is an interdisciplinary Bulgarian architect with an educational background in interior design, urban planning, and advanced architecture. Currently, Nikol is a teaching assistant and a researcher at IAAC, developing her Ph.D. with a focus of her research is the integration of material innovation in design and architecture, as part of the IAAC-SWIN offshore Ph.D. program, developed with the Swinburne University of Technology.

    The common feature of her work is the search for alternative solutions for optimized construction, material informed design, and spatial communication. Her research interest lies in investigating how materiality in architecture and construction can be reestablished and propose a better communication between the built environment and its inhabitants.

    For a couple of years Nikol was developing Synapse, a smart material system for real-time urban flow data collection toward responsive environments and informed decision making. The novel research was awarded with the Digital Matter and Intelligent Construction and the Artificially and Materially Intelligent Architecture excellence awards in 2018 and 2019.

    "},{"location":"faculty/nuria-conde/","title":"Nuria conde","text":"

    Nuria is a post-doctoral researcher at Complex Systems Laboratory at Universitat Pompeu Fabra (UPF) in the PRBB. She holds a major in Biology and a engineering in informatics and performed her research thesis about Biocomputation, that it is at the interface of both fields. Nuria teaches biology for architects, artist and designers of IAAC, Elisava or Massana universities and is a founder member of the DIYBioBcn, the first biohacking group of Spain.

    "},{"location":"faculty/olga-trevisan/","title":"Olga trevisan","text":"

    Olga Trevisan is an Italian visual artist who graduated from I.U.A.V at the University in Venice and holds a Master\u2019s Degree in Local Development from the University of Padua. Over the past ten years, she has been actively involved in European and international cross-disciplinary projects as an art and education facilitator and consultant, focusing on participatory practices and bottom-up strategies. One of her main focuses is to use arts and crafts to promote collaborative methodologies in local communities connecting them to global challenges. In 2022 she supported Centrinno EU project team and is now involved in Distributed Design and Dafne+ as EU Creative action researcher at IAAC | Fab Lab Barcelona.

    "},{"location":"faculty/oscar-gonzalez/","title":"Oscar gonzalez","text":"

    \u00d3scar Gonz\u00e1lez is an Industrial Engineer based in Barcelona with expertise in data analysis, testing and calibration through his experience in automotive and sensor development. \u00d3scar is the Sense Making lead at Fab Lab Barcelona team doing research and development within the Smart Citizen project and is an instructor at the Fabacademy program.

    "},{"location":"faculty/oscar-tomico/","title":"Oscar tomico","text":"

    Oscar Tomico is associate professor at the Department of Industrial Design at Eindhoven University of Technology on Design Research Methodologies for Posthuman Sustainability. His research revolves around 1st Person Perspectives to Research through Design at different scales (bodies, communities and socio-technical systems). Ranging from developing embodied ideation techniques for close or on the body applications (e.g. soft wearables), contextualized design interventions to situate design practice in everyday life, exploring the impact of future local, distributed, open and circular socio-technical systems of production, or experimenting with cohabitation as a posthuman approach to multi-species design.

    "},{"location":"faculty/pablo-ros/","title":"Pablo ros","text":"

    Pablo Ros graduated as a Phd architect at ETSAB. He received his Post Professional Master of Science in Advanced Architectural Design (MSAAD) from the GSAPP at Columbia University in New York. After concluding the Advanced Architectural Research Program (AAR) at Columbia University.

    He is the recipient of the Arquia-Fundaci\u00f3n de Arquitectos\u00b403, La Caixa 09, Gatsby Arts Foundation\u00b412 and Kinne\u00b412 grants. He has worked for different international practices, most notably Cloud 9 and Foreign Office Architects (FOA). He is Founder of Scanarq and multidisciplinar Ros+Falguera Architectural Office. His work has been awarded by the Mies Van der Rohe, FAD and Think-Space Prizes, amongst others.

    Combining academic and professional experience he has been previously teaching at the Architectural Association of London, GSAPP Columbia University and Barnard College of New York.

    "},{"location":"faculty/pablo-zuloaga/","title":"Pablo zuloaga","text":"

    Experienced Creative Director with 15+ years in global agencies and brands across Latin America and Europe. Holds a Master's in Future Design, specializing in digital manufacturing and emerging tech. Over 6 years of teaching in diverse universities, focusing on communication, creativity, design, and storytelling.

    Founder of POWAR, a Barcelona-based R+D Ed-Tech studio driving planet-centred STEAM education. Known for strategic vision, expertise in innovation, project management, and audiovisual production. Researching around the future of education.

    "},{"location":"faculty/pau-artigas/","title":"Pau artigas","text":"

    Pau Artigas is an Interactive Web Developer at Taller Estampa. Estampa is a collective of programmers, filmmakers and researchers, with a practice based on a critical and archaeological approach to audiovisual and digital technologies. Since 2017 they have developed an important amount of work focused on the uses and ideologies of AI, an interest that started with a project programmatically entitled The Bad Pupil. Critical pedagogy for Artificial Intelligences (2017-2018).

    "},{"location":"faculty/petra-garajova/","title":"Petra garajova","text":"

    Petra is a Slovak designer with a background in architecture, exploring the boundaries of material science, digital manufacturing and textiles. Currently she is working in Fab Lab Barcelona as a Fabricademy Local Instructor. Her main interest arises from biology and waste materials which lie on the borders of various artistic disciplines. Nowadays, she is also a co-founder of the Experimental Design platform which is using fashion as a tool to reshape the connection between nature, soft materials and the human body using new technologies. Petra holds a Master\u2019s degree in Arts and Architecture at the Academy of Arts Architecture and Design in Prague. After her architectural studies she graduated from Fabricademy \u2013 Textile and Technology Academy in Fab Lab Barcelona IAAC. During her studies she was part of Shemakes.eu European project as an Ambassador between Fab Lab Barcelona and TextileLab Iceland working on the Lab to Lab project \u2013 Rethinking Wool. Her Fabricademy final project was awarded the Young Scientist Award 2022.

    "},{"location":"faculty/pietro-rustici/","title":"Pietro rustici","text":"

    Pietro Rustici is a computer scientist with a background in robotics and design. After finishing degrees at Delft University of Technology (TU), he studied the Master of Design for Emergent Futures at the Institute of Advanced Architecture of Catalonia and subsequently at ELISAVA Barcelona. Through the speculative practice his approach technology critically and question it through different lenses. Projects are ranging from technological investigation into AI to speculative furniture design and multimedia installations. He works and live in Barcelona.

    "},{"location":"faculty/ramon-sanguesa/","title":"Ramon sanguesa","text":"

    Ramon Sang\u00fcesa is a professor at the Polytechnic University of Catalonia, (UPC) he has been affiliate researcher at and Visiting Professor at Department of Sociology at Columbia University (New York) and Senior Fellow of the Strategic Innovation Lab at the Ontario College of Art and Design at the University of Toronto (Canada). He is currently Academic Coordinator of the new Degree in Artificial Intelligence at UPC university.

    "},{"location":"faculty/roger-guilemany/","title":"Roger guilemany","text":"

    Roger Guilemany is a founding member of the design cooperative aqui, where he contributes, through action research, to processes of ecosocial transition and the praxis of participatory design. As an independent researcher, he is interested in relationships and collaborative processes of situated production. With his design practice, he also collaborates with commoning projects and other self-governance structures.

    "},{"location":"faculty/sally-bourdon/","title":"Sally bourdon","text":"

    Sally is a multi-disciplinary professional whose background includes biology; ecological economics; teaching, marketing, communications and events both in the USA and Spain. She uses her diverse background and a transecofeminist perspective to support the creation of a just present based on citizen-centred societies and economies that produce locally and connect globally, particularly around sustainable food systems and social & environmental justice. She is passionate about making information accessible to people of all backgrounds and equipping citizens with the tools to participate in creating the world around them. Currently, Sally is an action researcher at Fab Lab Barcelona. Most recently, she was project manager for the first phase of Food Tech 3.0, one of nine Accelerator Labs for the H2020 EU project FoodSHIFT 2030. The Accelerator Lab promotes a new generation of food technology that is open, equitable, sustainable and citizen-centred. Her past work includes researching food deserts, creating multi-actor local food dialogues, supporting school garden activities, and assessing the holistic sustainability of rooftop garden spaces.

    "},{"location":"faculty/santiago-fuentemilla/","title":"Santiago fuentemilla","text":"

    Santiago Fuentemilla Garriga , is Master degree in Architecture and postgraduate in digital fabrication and rapid prototyping (Fabacademy). He accumulates more than 15 years of experience in studios (OPR, FHAUS, OPERA, Brullet de Luna associats), designing multidisciplinary projects at an international level. Since 2013 he is part of the IAAC - Fab Lab BCN team, as coordinator and leader of Future Learning Unit (FLU), an area of research, design and implementation of innovative educational models that promote growth, learning and creativity to generate opportunities to achieve the goals and challenges of uncertain futures. FLU participates in private and EU funded research projects such as TEC-LA, Shemakes, Ruractive, DOIT, Phablabs 4.0, Creative Minds, among others. He is director of the global academic programs Fab Academy and Fabricademy, in the Barcelona node, executive board of Fab Learning Academy, and faculty of the Master in Design for Emergent Futures (MDEF) and The Master in Design for Distributed Innovation (MDDI).

    "},{"location":"faculty/tomas-diez/","title":"Tomas diez","text":"

    Tomas Diez Ladera, a Venezuelan Urbanist, Designer, and Technologist, is known for his expertise in digital fabrication and its impact on future cities and society. He is a founding partner and executive director of the Fab City Foundation, and he also serves on the Institute for Advanced Architecture of Catalonia\u2019s board of trustees, where he holds positions as a senior researcher and tutor. He actively collaborates with the Fab Foundation to support the global Fab Lab Network and has played a significant role in launching initiatives such as the Fab Academy and Fab City.

    Tomas co-founded and co-designed projects like the Smart Citizen initiative and the global Fab Lab Network platform, fablabs.io. Additionally, he co-created higher degree programs, including the Master in Design for Emergent Futures (IAAC-Elisava) and the Master in Design for Distributed Innovation (Fab City-IAAC), both of which he co-directs. As a founding partner and President-Director of the Meaningful Design Group Bali, he aims to combine advanced technologies and design with alternative perspectives and cultures in Indonesia and Southeast Asia. He has received recognition as a young innovator of the year by the Catalan ICT Association and was nominated as one of Nesta's and The Guardian's top 10 Social Innovators in Europe.

    "},{"location":"glossary/","title":"Glossary","text":"Glossary

    A unique lexicon

    Every emerging field brings forth a unique lexicon and set of definitions, underscoring the vital need for an open-contributed glossary to facilitate effective communication and collaboration within the program.

    "},{"location":"glossary/#collaborative-glossary-of-terms","title":"Collaborative Glossary of Terms","text":"1st, 2nd and 3rd person perspective:

    There are different approaches to relate to the socio-technical system object of study. 3rd person perspective relates to gathering information without getting involved, and a 2nd person perspective is about designing with a sample of the target group. In a 1st person perspective, the designer is part of a system within the existing social structures.

    Alternative present:

    Alternative presents give designers the key to opening escape routes to the present continuities, offering space to radically imagine discontinuities that would offer different outcomes in favor of more optimistic future scenarios than the ones we are being presented as the most plausible results of our current business-as-usual practices.

    Autobiographical design:

    The designer uses his or her own experience and position as part of its design research as data input. (Neustaedter, C. and Sengers, P. (2012) Autobiographical design: what you can learn from designing for yourself. interactions 19, 6 (November + December 2012), 28\u201333.)

    Autoethnography:

    Understood as a qualitative research method aims to describe and systematically analyze personal experience to understand cultural context.

    Boundaries:

    Situational aspect in relation to the community. It is a shared notion. How can \u201cwe\" speculate? (question who is \u201cwe\"?). What could we do? What other things can be done? What are the other possibilities? What propositions can we offer?

    Co-shaping:

    Co-shaping relates to how technology transforms human relations and at same time human relations transform technology (Verbeek, P. P. (2006)).

    Design Biographies:

    The designers\u2019 collection of design objects and the marks they leave in the world (Wakkary, R. (2021). Things We Could Design. MIT Press).

    Design intervention:

    The action of deploying prototypes (physical, digital, ideas, methodologies) in the real world in order to explore and trigger actions in humans and non-humans.

    Design space:

    A physical or digital collection of experiments, reference objects, projects, products or materials visualised in a 2d-form in a meaningful way. It can integrate prototypes and projects developed previously, as well as other forms of information.

    Drivers:

    External sociological forces that have led to its creation (a recession, a growing need to re-evaluate our sense of community, ...)

    Futures Scouting:

    It relates to research in the present, through indicators and past experiences, to imagine and develop future scenarios that could become.

    Materializing morality:

    Design ethics and technological mediation. (Science, Technology, & Human Values, 31(3), 361-380).

    Networks:

    Quality of relationships between actors. How can these different positions co-exist and be generative of new collaborative \u201cwe\" discussions?

    New-normals:

    A new normal is a previously unfamiliar situation that, for different reasons, has become common in the present.

    Positionality:

    How do I make sense of things? From my position, what tactic will be empowering? Transparency? Being opaque and deliberately confusing?

    Reflective practitioner:

    It describes the practice of a designer shifting positions though the design process, and asking \u201cwhat if?\u201d to recognise implications from his/her ongoing exploration (Schon, D. A. (1983)).

    Self-Reflexivity:

    denotes both self reflection and introspection, being aware of one\u2019s own subjectivity, and its influence on a specific situation.

    Situated practices:

    practices that are situated in a particular and local position, relative to what is known and to other practices (drawn from Haraway 1988). Haraway\u2019s (1988) \u2018Situated Knowledges\u2019.

    Socio-technical systems:

    \u201cSocio-cultural\" and \u201ctechnical\" systems together create our socio-technical environment. Within these networks, technology and society coexist in an intertwined, hybrid form.

    The reflective practitioner:

    How professionals think in action. (New York: Basic Books. ISBN 978-0465068746).

    Ways of Drifting:

    Drifting refers to the process of finding alternative design opportunities for one\u2019s work through feeling, sensing, embodying and making.

    Weak Signals:

    Early indicators of change that have the potential to trigger major events in the future.

    "},{"location":"meta/","title":"Index","text":"

    index.md

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    "},{"location":"student-websites/","title":"Student Websites","text":"

    Academic Year 2022-23

    Academic Year 2021-22

    Academic Year 2020-21

    Academic Year 2019-20

    Academic Year 2018-19

    "},{"location":"student-websites/2018-19/","title":"Students 2018-19","text":"
    • Adriana Tamargo Iturri

    • Jessica Guy

    • Alexandre Acsensi Valiente

    • Nicol\u00e1s Viollier

    • Thomas Barnes

    • Julia Danae Bertolaso

    • Aleksandra \u0141ukaszewska

    • G\u00e1bor L\u00e1szlo M\u00e1ndoki

    • Julia Quiroga

    • Maite Villar Latasa

    • Ilja Aleksandar Pani\u0107

    • Saira Raza

    • Emily Whyman

    • Silvia Matilde Ferrari Boneschi

    • Nhu Tram Veronica Tran

    • Gabriela Martinez Pinheiro

    • Oliver Juggins

    • Rutvij Pathak

    • F\u00edfa J\u00f3nsd\u00f3ttir

    • Ryota Kamio

    • Vasiliki Simitopoulou

    • Barbara Drozdek

    • Katherine Stephania Vegas Garcia

    • Laura \u00c1lvarez Florez

    • Vesa Gashi

    "},{"location":"student-websites/2019-20/","title":"Students 2019-20","text":"
    • Adel Sarvary

    • Alessio Boggero

    • Andrea Bertran L\u00f3pez

    • Anisa Isaeva

    • Caroline Rudd

    • Cesar Rodriguez

    • Ching-Chia Renn

    • Elsa Maria Gardu\u00f1o Leyva

    • Georgia Restou

    • Hala Amer Adeeb Alzawaydeh

    • Isa\u00fal Garc\u00eda

    • Juanita Pardo

    • Laura Freixas Conde

    • Mads N\u00f8rskov Thomsen

    • Magdalena Mojsiejuk

    • Maria Dafni Gerodimou

    • Mitalee Parikh

    • Natalia Barankova

    • Pablo Zuloaga

    • Tommaso Salini

    • Wongsathon Choonhavan

    • Zoi Tzika

    "},{"location":"student-websites/2020-21/","title":"Students 2020-21","text":"
    • Alejandra Tothill Calvo

    • Anais Bouvet

    • Bothaina Rafaa A Alamri

    • Cl\u00e9ment Luc Rames

    • David Wyss

    • Guilherme Le\u00e3o Duque Sim\u00f5es

    • In\u00e9s Macarena Burdiles Araneda

    • Jasmine Boerner- Holman

    • Jean-Luc Pierite

    • Jose Antonio Uribe

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