Gaussian Splatting #1645
johnryan465
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3D Gaussian Splatting for Real-Time Radiance Field Rendering link is a recent work which gets very strong results for multiview reconstruction. I believe that it would be valuable to add the primative to this library, the papers original code can't be directly adapted due to licensing issues so it would need to be a total rewrite. I would be willing to contribute to this. I wanted to see if this would be a welcome contribution to this library before starting to work on it.
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