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I have no idea. It looks a bit like the discrepancy increases as you move away from a certain point. Perhaps it is something like one of these is a Euclidean distance to the camera and one is a distance from the camera plane? Maybe you can manually calculate what do you think the distances should be to some special points?
muses0229
changed the title
Why is the depth rendering by pytorch3d different from blender?
Solved
Dec 30, 2024
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