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City.md

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City

Properties

Name Type Description Notes
PostalCode Pointer to NullableString City postal code [optional]
City Pointer to NullableString City name [optional]
Province Pointer to NullableString City province [optional]

Methods

NewCity

func NewCity() *City

NewCity instantiates a new City object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewCityWithDefaults

func NewCityWithDefaults() *City

NewCityWithDefaults instantiates a new City object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetPostalCode

func (o *City) GetPostalCode() string

GetPostalCode returns the PostalCode field if non-nil, zero value otherwise.

GetPostalCodeOk

func (o *City) GetPostalCodeOk() (*string, bool)

GetPostalCodeOk returns a tuple with the PostalCode field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetPostalCode

func (o *City) SetPostalCode(v string)

SetPostalCode sets PostalCode field to given value.

HasPostalCode

func (o *City) HasPostalCode() bool

HasPostalCode returns a boolean if a field has been set.

SetPostalCodeNil

func (o *City) SetPostalCodeNil(b bool)

SetPostalCodeNil sets the value for PostalCode to be an explicit nil

UnsetPostalCode

func (o *City) UnsetPostalCode()

UnsetPostalCode ensures that no value is present for PostalCode, not even an explicit nil

GetCity

func (o *City) GetCity() string

GetCity returns the City field if non-nil, zero value otherwise.

GetCityOk

func (o *City) GetCityOk() (*string, bool)

GetCityOk returns a tuple with the City field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCity

func (o *City) SetCity(v string)

SetCity sets City field to given value.

HasCity

func (o *City) HasCity() bool

HasCity returns a boolean if a field has been set.

SetCityNil

func (o *City) SetCityNil(b bool)

SetCityNil sets the value for City to be an explicit nil

UnsetCity

func (o *City) UnsetCity()

UnsetCity ensures that no value is present for City, not even an explicit nil

GetProvince

func (o *City) GetProvince() string

GetProvince returns the Province field if non-nil, zero value otherwise.

GetProvinceOk

func (o *City) GetProvinceOk() (*string, bool)

GetProvinceOk returns a tuple with the Province field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetProvince

func (o *City) SetProvince(v string)

SetProvince sets Province field to given value.

HasProvince

func (o *City) HasProvince() bool

HasProvince returns a boolean if a field has been set.

SetProvinceNil

func (o *City) SetProvinceNil(b bool)

SetProvinceNil sets the value for Province to be an explicit nil

UnsetProvince

func (o *City) UnsetProvince()

UnsetProvince ensures that no value is present for Province, not even an explicit nil

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