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Depth Limited search in Pluribus #129

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CloneHub94 opened this issue Jan 19, 2021 · 1 comment
Open

Depth Limited search in Pluribus #129

CloneHub94 opened this issue Jan 19, 2021 · 1 comment

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@CloneHub94
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Hi guys

I just had a question related to how the depth limit of a subgame is determined.
This seems to be something I can't quite figure out.
Is it always a depth-limit of 1?

I was wondering if you might be able to enlighten me on how exactly the depth limit of subgames for Pluribus gets determined during real-time search and wherein the literature I could find this information?

Thanks in advance

@eicksl
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eicksl commented Jan 28, 2021

I have no idea how this particular software implements it, but the Pluribus paper references this other research paper about depth-limited solving for imperfect information games.

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