EagleEye Object Detection is a Python-based project aimed at detecting game pieces using YOLO Ai object detection. This project was created by DarkEden-Coding on the FRC Team 3322 Eagle Evolution.
EagleEye Object Detection is designed to help identify and track game pieces in 3d space over different years. Code similarity between years is a priority where teams can simply create their detection model for each year while keeping the same simple and reliable code.
For installation and further instructions, please refer to the wiki page.
We welcome contributions to improve EagleEye Object Detection. To contribute:
- Fork the repository.
- Create a new branch for your feature or bug fix.
- Submit a pull request with a detailed description of your changes.
- We will review your changes and merge them if they meet our standards
You can see the status of the current code in terms of cleanliness and issues at this link: sonar cloud
EagleEye Framework © 2025 by (ScytheEngineering/FRC3322) is licensed under CC BY-NC 4.0. See the LICENSE file for details.
- DarkEden-coding - Main Contributor