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day11.js
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day11.js
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const operations = [
[add, 3, true],
[multiply, 3, true],
[input, 1, true],
[output, 1, false],
[jumpIfTrue, 2, false],
[jumpIfFalse, 2, false],
[lessThan, 3, true],
[equals, 3, true],
[offsetBase, 1, false]
];
function getArgValues(arr, args, op, writes, { base }) {
const modes = `0000${op}`
.slice(0, -2)
.slice(-3)
.split("")
.reverse();
return args.map((arg, i) => {
const mode = parseInt(modes[i], 10);
const isInWriteMode = writes && i === args.length - 1;
switch (mode) {
case 0:
return isInWriteMode ? arg : arr[arg] || 0;
case 1:
return arg;
case 2:
return isInWriteMode ? base + arg : arr[base + arg] || 0;
default:
throw new Error(`Invalid mode ${mode} specified from ${op}`);
}
});
}
function add(arr, [valueA, valueB, index]) {
arr[index] = valueA + valueB;
}
function multiply(arr, [valueA, valueB, index]) {
arr[index] = valueA * valueB;
}
function input(arr, [index], { inputFn }) {
const value = parseInt(inputFn("input:"), 10);
if (Number.isNaN(value)) {
throw new Error("Invalid input!");
}
arr[index] = value;
}
function output(arr, [valueA]) {
return { output: valueA };
}
function jumpIfTrue(arr, [valueA, valueB]) {
if (valueA !== 0) return { pointer: valueB };
}
function jumpIfFalse(arr, [valueA, valueB]) {
if (valueA === 0) return { pointer: valueB };
}
function lessThan(arr, [valueA, valueB, index]) {
arr[index] = valueA < valueB ? 1 : 0;
}
function equals(arr, [valueA, valueB, index]) {
arr[index] = valueA === valueB ? 1 : 0;
}
function offsetBase(arr, [valueA], { base }) {
return { base: base + valueA };
}
function doOperation(arr, opIndex, options) {
const opCode = arr[opIndex] % 100;
if (opCode === 99) return {};
const [operation, arity, writes] = operations[opCode - 1];
const argStartIndex = opIndex + 1;
const argEndIndex = argStartIndex + arity;
const args = getArgValues(
arr,
arr.slice(argStartIndex, argEndIndex),
arr[opIndex],
writes,
options
);
const { pointer = argEndIndex, output, base } =
operation(arr, args, options) || {};
return { pointer, output, base };
}
function* runIntcode(
inputArr,
{
inputFn = window.prompt,
outputFn = console.log,
yieldOnOutput = false
} = {}
) {
let base = 0;
let pointer = 0;
const arr = parseInput(inputArr);
while (pointer !== undefined) {
const result = doOperation(arr, pointer, {
base,
inputFn,
outputFn
});
pointer = result.pointer;
if (result.base !== undefined) {
base = result.base;
}
if (result.output !== undefined) {
outputFn(result.output);
if (yieldOnOutput) yield result.output;
}
}
return arr;
}
function parseInput(input) {
if (Array.isArray(input)) return input;
return input.split(",").map(str => parseInt(str, 10));
}
// todays code starts here, no modifications to intcode required :D
const moves = [
(x, y) => [x, y - 1], // up
(x, y) => [x + 1, y], // right
(x, y) => [x, y + 1], // down
(x, y) => [x - 1, y] // left
];
function turtle(input, tiles = {}) {
let direction = 0;
let x = 0;
let y = 0;
let outputCount = 0;
runIntcode(input, {
inputFn: () => {
return tiles[`${x},${y}`] || 0;
},
outputFn: value => {
const outputType = outputCount % 2;
outputCount += 1;
if (outputType === 0) {
tiles[`${x},${y}`] = value;
}
if (outputType === 1) {
const increment = value ? 1 : -1;
direction += increment;
[x, y] = moves[((direction % 4) + 4) % 4](x, y);
}
}
}).next();
return tiles;
}
function drawSign(input) {
const tiles = turtle(input, { "0,0": 1 });
const { minX, minY, maxX, maxY } = Object.keys(tiles).reduce(
(acc, key) => {
const [x, y] = key.split(",");
return {
minX: Math.min(acc.minX, x),
minY: Math.min(acc.minY, y),
maxX: Math.max(acc.maxX, x),
maxY: Math.max(acc.maxY, y)
};
},
{
minX: Infinity,
minY: Infinity,
maxX: -Infinity,
maxY: -Infinity
}
);
const bitmap = new Array(maxY - minY + 1)
.fill([])
.map(arr => new Array(maxX - minX + 1).fill(" "));
for (const [key, value] of Object.entries(tiles)) {
if (!value) continue;
const [x, y] = key.split(",");
bitmap[y - minY][x - minX] = "#";
}
return bitmap.map(row => row.join('')).join('\n');
}