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Releases: getsentry/sentry-unity

0.0.7

19 Apr 21:02
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Features

  • Strip zeroes for ill2cpp builds (#108)
  • Proper sdk name reporting for sentry event (#111)
  • Bump .NET SDK to 3.3.1 (#115)
  • Release package samples (#113)

0.0.6

01 Apr 17:03
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First release through UPM

  • .NET SDK setup for Unity with Unity editor configuration.

sentry.unity.lite-0.0.5

23 Dec 00:05
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Pre-release

New releases are on a new repository.

There's already a 1.0.0:
https://github.com/getsentry/sentry-unity-lite/releases/

fix: GPU vendor_id is of type string
fix: Only print when Debug=true (#29)
fix: Handle LogType other than Exception (#28)

sentry.unity.lite-0.0.4

15 Jan 16:58
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Pre-release

Fixes:

  • Default level error, CaptureMessage level is info #6
  • Init code won't throw on startup. Correct Init/Destroy: 35496a2
  • Fixed race condition on Time API #12

Feature:

  • CaptureEvent #14

Thanks @dylandevs and @demacianult for the help!

sentry.unity.lite-0.0.3

07 Nov 08:24
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Fixed #5 - Fails to retrieve Android arch

sentry.unity.lite - 0.0.2

24 Oct 11:40
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This a lightweight SDK for Sentry with only C# scripts and no native plugins.

Add your DSN (you can get one at sentry.io) to the SDK and click the buttons on the demo scene.
On your Sentry dashboard, you'll see events like this one:

image

The package includes a demo scene.

This package has been tested with the following Unity version:

  • 5.6.6,
  • 2017.4
  • 2018.3