Releases: getsentry/sentry-unity
Releases · getsentry/sentry-unity
1.7.1
Fixes
- Fix SIGSEV, SIGABRT and SIGBUS crashes happening after/around the August Google Play System update, see #2955 for more details (fix provided by Native SDK bump) (#1491)
- Fixed an issue with the SDK failing to properly detect application pause and focus lost events and creating false positive ANR events (specifically on Android) (#1484)
Dependencies
1.7.1-beta.1
1.7.0
Feature
- Added the dedicated server platforms to the known platforms to prevent the SDK from interpreting them as restricted platforms (i.e. disabling offline caching, session tracking) (#1468)
Dependencies
1.6.0
Feature
- The SDK now surfaces options to opt out of the Android
NDK integration
andNDK Scope Sync
(#1452)
Fixes
- Fixed IL2CPP line number processor to no longer crash in Unity 2023 builds (#1450)
- Fixed an issue with the Android dependency setup when using a custom
mainTemplate.gradle
(#1446)
Dependencies
1.5.2
1.5.1
Fixes
- Resolved the internal dependency issue with the Android SDK that lead to build time issues like
runtime.jar is missing
andClassNotFoundException
during runtime (#1417) - The SDK now handles proguardfiles sections indicated by both
consumerProguardFiles
andproguardFiles
(#1401)
Dependencies
- Bump CLI from v2.19.1 to v2.20.4 (#1387, #1388, #1405, #1408, #1410, #1412)
- Bump Java SDK from v6.24.0 to v6.27.0 (#1390, #1396, #1400, #1403, #1407)
- Bump Native SDK from v0.6.4 to v0.6.5 (#1392)
- Bump Cocoa SDK from v8.8.0 to v8.9.4 (#1397, #1399, #1404, #1406, #1413)
- Bump .NET SDK from v3.33.1 to v3.35.0 (#1398, #1418)
1.5.0
Fixes
- Fixed an Android build issue where Sentry options would be cached with the first build until Editor restart (#1379)
- Adding a remote repository filter to the gradle project (#1367)
- Setting Android SDK version explicit to prevent version conflicts with remote repositories (#1378)
- Set debug symbol upload logging to debug verbosity (#1373)
- The SDK no longer causes an exception during initialiation on Android API level 32 and newer (#1365)
- Suspending Android native support for Mono builds to prevent C# exceptions form causing crashes (#1362)
- Fixed an issue where the debug image UUID normalization would malform the UUID leading to a failed symbolication (#1361)
Feature
- When building for iOS, the debug symbol upload now works irrespective of whether
Bitcode
is enabled or not (#1381)
Dependencies
1.4.1
1.4.0
Fixes
- Updated sample configure callback to use the new
BeforeSend
methods that allow the use ofHints
(#1341) - Updated the Sentry CLI command to upload debug symbols (#1336)
Feature
- Added automatic filtering of
BadGatewayExceptions
originating from Unity telemetry on the native iOS layer (#1345)
Dependencies
1.3.0
Fixes
- Fixed native support build integration for Android (#1318)
- The SDK filters
System.Net.WebException
andSystem.Net.Sockets.SocketException
by default (#1294) - The SDK no longer runs performance auto instrumentation with the SDK disabled (#1314)
- Fixed an issue where the SDK would throw a
NullReferenceException
when trying to capture a log message (#1309) - Fixed the
BreadcrumbsForErrors
checkbox on the config window (#1306) - The SDK filters
Bad Gateway
Exceptions of typeException
by default (#1293)
Features
- Surfaced debounce times to the options (#1310)