Releases: getsentry/sentry-unity
Releases · getsentry/sentry-unity
1.2.0
Fixes
- Resolved the
Microsoft.Extensions.FileSystemGlobbing.dll
dependency conflict (#1253) - Sentry CLI integration when exporting an Android project (#1242)
Features
- The SDK now supports exporting the project to iOS without any modifications to Xcode (#1233)
- The SDK now supports exporting the project to Android without any modifications to gradle (#1263)
Dependencies
1.1.0
Fixes
- Fixed missing debug file upload for assembly definitions for Mono builds (#1226)
- The ANR detection is now unaffected by changes to
Time.timescale
(#1225)
Features
- Added
View Hierarchy
as an opt-in attachment. This will capture the scene hierarchy at the moment an event occurs and send it to Sentry (#1169)
Dependencies
1.0.0
Breaking Changes
- Renamed
OptionsConfiguration
toRuntimeOptionsConfiguration
on the ScriptableSentryOptions (#1196)
If you make use of programmatic runtime options configuration, you will need to reassign the scriptable object in the configuration tab - Renamed
SentryBuildtimeOptionsConfiguration
toSentryBuildTimeOptionsConfiguration
(#1187)
If you make use of the programmatic build time configuration, you will need to update your implementation with the base class - Removed
Override Sentry URL
from editor window (#1188)
The option is still available from within theSentryBuildTimeOptionsConfiguration
Fixes
- The SDK no longer logs a warning due to a missing log file on non-windows player platforms (#1195)
- Preventing
LoggingIntegration
from registering multiple times (#1178) - Fixed the logging integration only capturing tags and missing the message (#1150)
Features
- Added Performance Integration options to editor window (#1198)
- Much improved line numbers for IL2CPP builds by setting the
instruction_addr_adjustment
appropriately (#1165) - Added ANR options to the editor window and made ANR timeout accessible on the options object (#1181)
Dependencies
0.28.1
0.28.0
Breaking Changes
- Fixed the SDK creating warnings before initializing when loading the options. This will require you to reassign the option configuration in the editor configuration window. (#1128)
Fixes
- Removed build GUID from automated release creation to keep events from different layers in the same release (#1127)
- Fixed an issue related to the IL2CPP line number feature where a C# exception could lead to a crash (#1126)
- No longer log warnings about missing IL2CPP methods when running in the Editor (#1132)
Features
- Mono PDB files upload during build (#1106)
Dependencies
0.27.0
0.26.0
Features
- Added Unity version to event context (#1072)
- Add build-time
ScriptableOptionsConfiguration
scripting interface to support changing settings for native integrations and CLI (#1046)
Fixes
- Auto Instrumentation now correctly resolves prebuilt assemblies (#1066)
- Newly created
ScriptableOptionsConfiguration
script not being set in editor window UI (#1046)
Dependencies
0.25.1
0.25.0
0.24.0
Fixes
- Disabled Android lifecycle breadcrumbs (#1038)
- Additional IL2CPP arguments get added only once (#997)
- Releasing temp render texture after capturing a screenshot (#983)
- Automatic screenshot mirroring on select devices. (#1019)
- Hide
StackTraceMode
from options to avoid accidental errors when used with IL2CPP (#1033)
Features
- Added flags per LogType for automatically adding breadcrumbs (#1030)
- The Cocoa SDK is now bundled as
.xcframework
(#1002) - Automated Performance Instrumentation for Runtime Initialization (#991)
- Automated Performance Instrumentation for Scene Loading (#768)