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Dev's want to play locally before investing $$$ on servers #123

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iancrowther opened this issue Jan 6, 2016 · 8 comments
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Dev's want to play locally before investing $$$ on servers #123

iancrowther opened this issue Jan 6, 2016 · 8 comments

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@iancrowther
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We should promote local dev in the README file and ensure that's the "quick" setup

https://github.com/gitevents/core#how-to-run-gitevents-locally--as-a-developer

@PatrickHeneise
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In early discussions we agreed on gitevents being a polished product that can be used by non-tech organisers, so the quick setup for end users has more priority, no?

@iancrowther
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right now the reality is were ramping up dev's, not end users.

@PatrickHeneise PatrickHeneise modified the milestone: Core Release Jan 11, 2016
@martinheidegger
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Would a docker-image solve that issue?

@iancrowther
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@martinheidegger its in a docker image already

the goal of this issue is around getting a dev started in <5 mins

@iancrowther
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not all have docker eperience

@PatrickHeneise
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@martinheidegger @iancrowther we already have the docker image (for production) https://quay.io/repository/gitevents/gitevents. I think with the CLI we're closing in on the issue of on-boarding. Maybe we can produce a video that explains shortly what gitevents does and how it works, that might make most sense?

@iancrowther
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that would be cool

@mike182uk
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I have create #161 to capture the outcome of this.

As for getting users setup quickly, i believe #148 is probably the best solution for this.

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