From 10842e24b5be2aad497bb2a6d20a3173acd2a078 Mon Sep 17 00:00:00 2001 From: tetrapod00 <145553014+tetrapod00@users.noreply.github.com> Date: Wed, 27 Nov 2024 09:20:46 -0800 Subject: [PATCH] Document shadow caster mask property --- tutorials/3d/lights_and_shadows.rst | 2 ++ 1 file changed, 2 insertions(+) diff --git a/tutorials/3d/lights_and_shadows.rst b/tutorials/3d/lights_and_shadows.rst index 437073a074d..d92768683cb 100644 --- a/tutorials/3d/lights_and_shadows.rst +++ b/tutorials/3d/lights_and_shadows.rst @@ -125,6 +125,8 @@ There is a list of generic shadow parameters, each also has a specific function: moving objects. The downside of increasing shadow blur is that it will make the grainy pattern used for filtering more noticeable. See also :ref:`doc_lights_and_shadows_shadow_filter_mode`. +- **Caster Mask:** Shadows are only cast by objects in these layers. Note that + this mask does not affect which objects shadows are cast *onto*. .. image:: img/lights_and_shadows_blur.webp