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e.g. Something like this:
this.position += new godot.Vector2(this.velocity * delta)
Will generate the following error in typescript:
Operator '+=' cannot be applied to types 'godot.Vector2' and this.position + 'godot.
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The left-hand side of an arithmetic operation must be of type godot.register_property 'any', 'number', 'bigint' or an enum type.
Is this an error on my part of a problem wit the type declaration?
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