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I get the following error even though I have added "G3_USING_UNITY" to the Scripting Define Symbols NotSupportedException: ToVector3d: unknown type UnityEngine.Vector3 g3.BufferUtil.ToVector3d[T] (System.Collections.Generic.IEnumerable1[T] values) (at Assets/Scripts/geometry3sharp/core/BufferUtil.cs:210)
g3.DMesh3Builder.Build[VType,TType,NType] (System.Collections.Generic.IEnumerable1[T] Vertices, System.Collections.Generic.IEnumerable1[T] Triangles, System.Collections.Generic.IEnumerable1[T] Normals, System.Collections.Generic.IEnumerable1[T] TriGroups) (at Assets/Scripts/geometry3sharp/mesh/DMesh3Builder.cs:170)
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The text was updated successfully, but these errors were encountered:
I get the following error even though I have added "G3_USING_UNITY" to the Scripting Define Symbols
NotSupportedException: ToVector3d: unknown type UnityEngine.Vector3 g3.BufferUtil.ToVector3d[T] (System.Collections.Generic.IEnumerable
1[T] values) (at Assets/Scripts/geometry3sharp/core/BufferUtil.cs:210)g3.DMesh3Builder.Build[VType,TType,NType] (System.Collections.Generic.IEnumerable
1[T] Vertices, System.Collections.Generic.IEnumerable
1[T] Triangles, System.Collections.Generic.IEnumerable1[T] Normals, System.Collections.Generic.IEnumerable
1[T] TriGroups) (at Assets/Scripts/geometry3sharp/mesh/DMesh3Builder.cs:170)`
The text was updated successfully, but these errors were encountered: