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I don't have any experience with the library, but I'm looking for a C# Geometry Processing library able to associate some custom datas to vertex and mesh, like the attribute system in Houdini.
Is it something achievable with Geometry3Sharp? By looking at the source code, it seems that it only support global mesh arbitrary property. Am I wrong ?
Thanks
The text was updated successfully, but these errors were encountered:
Hello,
I don't have any experience with the library, but I'm looking for a C# Geometry Processing library able to associate some custom datas to vertex and mesh, like the attribute system in Houdini.
Is it something achievable with Geometry3Sharp? By looking at the source code, it seems that it only support global mesh arbitrary property. Am I wrong ?
Thanks
The text was updated successfully, but these errors were encountered: