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Make this into a multiplayer so users can be handicapped against each other based on their current level/skill. WebSockets for live competition. Will require users to be able to create user names for the connection but shouldn't need any permanent server or DB for this.
Not sure if there's a WebSocket relay service available that could host this...?
The text was updated successfully, but these errors were encountered:
Make this into a multiplayer so users can be handicapped against each other based on their current level/skill. WebSockets for live competition. Will require users to be able to create user names for the connection but shouldn't need any permanent server or DB for this.
Not sure if there's a WebSocket relay service available that could host this...?
The text was updated successfully, but these errors were encountered: