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I've discovered that my 6-year-old will speed-game the answers that he does not know. For example, he knows that 13 - 6 has an answer somewhere between 5 and 10 so he'll quickly type in 5, 6, 7... in under 2 seconds which enables him to answer the question in under 2 seconds which improves his chances of getting a gold badge for that round.
It should be pretty easy to penalize that type of system-gaming, ideas:
Add a penalty time (e.g. 1 or 1.5 or 2 seconds) when too many answers are stringed together in a short time period.
Easier: If time for a question qualifies for a high value badge and lots wrong then add penalty time to that question.
From a UI perspective need to make it clear that the system-gaming is being penalized. I think that a red skull-and-crossbones at the end of the question would be a good indicator. Knowing my kid though I think that he'd have fun collecting those so that also might backfire and a different negative badge would be needed.
I've discovered that my 6-year-old will speed-game the answers that he does not know. For example, he knows that
13 - 6
has an answer somewhere between 5 and 10 so he'll quickly type in 5, 6, 7... in under 2 seconds which enables him to answer the question in under 2 seconds which improves his chances of getting a gold badge for that round.It should be pretty easy to penalize that type of system-gaming, ideas:
From a UI perspective need to make it clear that the system-gaming is being penalized. I think that a red skull-and-crossbones at the end of the question would be a good indicator. Knowing my kid though I think that he'd have fun collecting those so that also might backfire and a different negative badge would be needed.
Think out aloud:
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