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This repository was developed to make the Unreal Engine easier to use. However, the Python API of the Unreal Engine was not intended for automation, and a great deal of time was lost, so we decided to stop development. The following is a comment from the Discord community manager. comment
Would you mind elaborating this? Particularly for:
the Python API of the Unreal Engine was not intended for automation
Why Python API?
What "automation" does this refer to?
The text was updated successfully, but these errors were encountered:
When using C++, you have to go through the trouble of introducing the source code into the Unreal Engine project. With Python, you only have to include it in the ROS 2 package, as in the case of Isaac Sim below, so it is easy to introduce. https://github.com/hijimasa/isaac_ros2_utils
What "automation" does this refer to?
It refers to automating the process of creating blueprints and placing objects. The plan was to eventually import the URDF model and implement the part that exchanges ROS 2 topics. However, the Unreal Engine Python API has too few functions to implement this, and it seems that there are no plans to add them.
Thanks for sharing the project! Sorry to see you had to pause it. Came indirectly from ros-infrastructure/rep#410 (comment) btw.
Frmo readme:
Would you mind elaborating this? Particularly for:
The text was updated successfully, but these errors were encountered: