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Transport & Session Layer (uP-L1) Specifications

The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in IETF BCP14 (RFC2119 & RFC8174)

Copyright (c) 2023 General Motors GTO LLC

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SPDX-FileType: DOCUMENTATION
SPDX-FileCopyrightText: 2023 General Motors GTO LLC
SPDX-License-Identifier: Apache-2.0
Important
This specification is a work in progress and needs to be updated to uProtocol 1.5 (uAttributes, uPayload, , etc…​)

Transport & Session Layer is responsible for bidirectional point-2-point communication between uEs. What gets sent between uEs vary considerably depending on the type of payload (Safety, Security, fire & forget, etc…​) as well as the deployment environment where the uEs are located (Android, Linux, MCU, etc…​).

The Purpose of this layer of the protocol is to define a common ubiquitous language for sending and receiving a messages in a common way across transports, heterogeneous system the uEs are deployed on, or the programming language used.

This specification shall define the data models (types) and interfaces.

uProtocol programming language specific libraries (SDKs) declare the transport layer interfaces and define the data model, while transport technologies (ex. Binder, MQTT, Zenoh, SOME/IP, DDS, HTTP, etc…​) implement said interfaces per language.

Note
We will define the various interfaces in this specification using pseudo code in lieu of a particular IDL such as protobuf as we expect the implementations of this spec to vary slightly between languages.

We will use the following terminology during this document:

Table 1. API Definition Terminology
Term Description

IN

Input parameter

OUT

Output parameter

IN/OUT

Input/output parameter

&

Parameter passed by reference

Future

Language specific mechanism to access the result of asynchronous operations, ex. std::future for C++, CompletableFuture for Java, etc…​

Note
uProtocol data model used by the uTransport interface are declared in up-core-api

1. UListener

UListener is an interface used for receiving messages by the client uE from the uTransport layer. Listeners are used for receiving messages asynchronously by the uTransport layer.

  • Type name MUST be UListener

  • MUST contain the method void onReceive(UMessage&) that is called by the Transport to notify (callback) the client

2. uTransport

The transport layer API responsible for point-2-point communication. The interface provides common functionality across all transport implementations.

  • MUST implement all APIs defined in this section

2.1. Send()

Transmit a UMessage.

Communication protocols (a.k.a. uProtocol Transports) define their own Protocol Data Unit (PDU) that comprises of header and payload. Some transports header parameters map already to uProtocol UAttributes. Sending UAttributes in the transport’s payload as well as in the header increases overhead for little to no gain. To address this issue, Send() allows flexibility for uTransport implementers to define however they see fit what gets mapped into their transport header vs payload.

For example, if HartleyTransport can map only UPriority to its PDU header, then HartleyTransport would define a PDU payload type that includes UPayload and all the other UAttributes and send that new type in its PDU payload such that the receiver will not loose any metadata.

The API signature:

OUT UStatus send(UMessage&)

2.1.1. Parameters

Table 2. Send Parameters
Parameter Description

UMessage

UProtocol message containing the header (UAttributes) and payload (UPayload)

* MUST be passed by reference

  • All UMessage attributes metadata MUST be preserved during transmission and available to the receiver

  • MUST not manipulate the UMessage payload during transmission

  • SHOULD pass resolved UUris (contains both names and numbers)

  • SHOULD use the Miro Uri serialization format

2.2. RegisterListener()

Register a UListener to receive message(s) for a given UUri (topic). This API is used to implement the push Delivery Method.

API Signature:

OUT UStatus registerListener(IN UUri, IN UListener&)

  • MUST support registering more than one listener per topic

  • MUST support registering more than one topic per listener

  • Transport implementations MUST declare the maximum number of listeners per topic that it can support. If the maximum number of listeners is reached, the transport MUST return RESOURCE_EXHAUSTED status code

2.2.1. Parameters

Table 3. RegisterListener Parameters
Parameter Description

UUri

Topic to register the listener for

UListener

Listener to be registered

2.3. UnregisterListener()

API used to unregister a UListener for a given topic.

API Signature:

OUT [UStatus] unregisterListener(IN UUri, IN UListener&)

2.3.1. Parameters

Table 4. UnregisterListener Parameters
Parameter Description

UUri

Topic to unregister the listener for

UListener

Listener to be unregistered

2.4. Receive()

Implements the pull Delivery Method to fetch a message from the transport for a given UUri (topic).

OUT [UStatus] receive(IN UUri, OUT UPayload&, OUT UAttributes&)

2.4.1. Parameters

Table 5. Receive Parameters
Parameter Description

UUri

Topic to receive the message from

UPayload

Data and metadata received

  • MUST be passed by reference

UAttributes

Message metadata

  • MUST be passed by reference

  • MUST return NOT_FOUND if there are no messages for the given topic

2.5. Message Delivery

2.5.1. Policy

  • uTransport send() API MUST support , meaning the caller of this API is guaranteed the message was successfully delivered to the next-hop only. End-2-end delivery, when messages are sent across multiple transports, is not guaranteed by the transport layer

  • Transport MUST support retransmission of messages that are no able to be delivered to the next-hop

If the uP-L1 transport layer is above OSI Session layer 5:

  • MUST use Transmission Control Protocols (TCP) and SHOULD NOT User Datagram Protocol (UDP) for message delivery, this is to ensure At-least-once delivery of messages

2.5.2. Delivery Method

  • Transport MUST support either push or pull delivery method

  • MAY support both push or pull delivery methods between uEs

  • Delivery method SHOULD be known by uEs at design time

  • Receivers MAY select which delivery method they prefer if the transport between sender and receiver supports more than one delivery method

Note
Delivery method advertising shall be defined later

3. Transport Specifics

Below is an non-exhausted list of transport specific requirements to ensure consistency across implementations of the same or different languages: