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Consider a more robust mental model for how long a timeout should be for various situations (RPC calls, web2 service calls, etc.). Could possibly dramatically increase TPS.
Possible Implementation
Strict timeout for tx lifecycle stuff that affects TPS and less-strict for non-tx lifecycle
Considerations
Different RPC providers have different speeds and handling them all might be impossible.
A long timeout (seconds) could block the bonder and we should not allow that.
Linea’s (Infura) RPC took 7s and 9s for two respective txs during their quest…
The text was updated successfully, but these errors were encountered:
Consider a more robust mental model for how long a
timeout
should be for various situations (RPC calls, web2 service calls, etc.). Could possibly dramatically increase TPS.Possible Implementation
Strict
timeout
for tx lifecycle stuff that affects TPS and less-strict for non-tx lifecycleConsiderations
The text was updated successfully, but these errors were encountered: