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Elements.Triangulation.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
</PropertyGroup>
<PropertyGroup>
<Title>Hypar Elements Triangulation Utilities</Title>
<PackageDescription>A very thin wrapper around VoronatorSharp.</PackageDescription>
<PackageId>Elements.Triangulation</PackageId>
<PackageProjectUrl>
https://github.com/hypar-io/Elements.Triangulation</PackageProjectUrl>
<Version>1.0.2</Version>
<Authors>Andrew Heumann</Authors>
<Company>Hypar</Company>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageReadmeFile>Readme.md</PackageReadmeFile>
</PropertyGroup>
<ItemGroup>
<None Include=".\Readme.md" Pack="true" PackagePath="\" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Hypar.Elements" Version="2.1.0" />
</ItemGroup>
<ItemGroup>
<!-- If we do this, the nuget package will fail to load, as it always wants to resolve a reference from another nuget package. we have to use the hard-coded DLL instead. -->
<!-- <ProjectReference Include="../voronator-sharp/src/VoronatorSharp/VoronatorSharp.csproj">
<IncludeAssets>all</IncludeAssets>
<PrivateAssets>none</PrivateAssets>
</ProjectReference> -->
</ItemGroup>
<ItemGroup>
<!-- Add a direct reference to the DLL -->
<Reference Include="VoronatorSharp">
<HintPath>./dependencies/VoronatorSharp.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<!-- Include the DLL in the NuGet package -->
<Content Include="./dependencies/VoronatorSharp.dll" Pack="true" PackagePath="lib/net6.0" />
</ItemGroup>
</Project>