Activity
Merge branch 'main' into text-cursor
Merge branch 'main' into text-cursor
Merge branch 'main' into extract-text-shadows-camera-fix
Merge branch 'main' into extract-text-shadows-camera-fix
Merge branch 'main' into many_cameras
Merge branch 'main' into many_cameras
Merge branch 'main' into text-cursor
Merge branch 'main' into text-cursor
Merge branch 'main' into text-cursor
Merge branch 'main' into text-cursor
Merge branch 'main' into text-cursor
Merge branch 'main' into text-cursor
Merge branch 'main' into extract-sprites-to-vec
Merge branch 'main' into extract-sprites-to-vec
Added comments to example explaining the single-byte cursor index.
Added comments to example explaining the single-byte cursor index.
Remove text's center justification.
Remove text's center justification.
Added instructions text to example.
Added instructions text to example.
Fixed example formatting and removed old comments
Fixed example formatting and removed old comments
Merge branch 'main' into text-cursor
Merge branch 'main' into text-cursor
TextCursor
now has two fields: line
and index
.
TextCursor
now has two fields: line
and index
.Removed unused imports
Removed unused imports
Removed unused, invalidate non material batches
Removed unused, invalidate non material batches
Replaced individual extraction buffer types with a generic buffer
Replaced individual extraction buffer types with a generic buffer
cleaned up unused
cleaned up unused
use PhaseItemIndex twice, remove extra entity ids from TransparentUI
use PhaseItemIndex twice, remove extra entity ids from TransparentUI
End batch by invalidating asset id if next phase item not same batch …
End batch by invalidating asset id if next phase item not same batch …
Moved the extracted glyphs from ExtractedUiNodes
into a separate re…
Moved the extracted glyphs from
ExtractedUiNodes
into a separate re…