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We use multiple models: for the O3Rxxx 2D cameras, use the fish eye model; for the O3R225 3D camera, use the fish eye model as well; for the O3R222 3D camera, use the Bouguet model. For the fish eye, we mostly follow the model described here. The Bouguet model (= pinnhole model) is explained for instance here. |
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I am going to use the amplitude image to get the relative pose between chess-board and camera, so I refer to the example "Image_Rectification.ipynb", I found that the link "http://www.vision.caltech.edu/bouguetj/calib_doc/htmls/parameters.html" is out of reach. Is there any other documents explaning the distortion model or the rectification method ? Please see the attached links for further information: |
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I want to know more about the distortion model.
I am going to use the amplitude image to get the relative pose between chess-board and camera, so I refer to the example "Image_Rectification.ipynb", I found that the link "http://www.vision.caltech.edu/bouguetj/calib_doc/htmls/parameters.html" is out of reach. Is there any other documents explaning the distortion model or the rectification method ?
following the example "Image_Rectification.ipynb", I wonder what 's the intrinsic(fx, fy, cx, cy, especially cx, cy) after rectification ? so I can use PnP(a method provide by opencv) to get the pose between chess-board and camera.
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